This is utter, abject nonsense. It is not only a terrible way to think about Disney, it is a terrible way to think about anything.
You are imbuing Disney execs with godlike omniscience and infallibility, removing their decisions from all broader context. You are dismissing a host of considerations that are vital to understanding the decisions that destroyed EPCOT (or any business decision), including wider cultural and financial forces, fallible data, systemic problems in the company’s organizational structure, industrial trends, and, most importantly, the preferences, prejudices, and misconceptions of key executives.
If you’ve read any entertainment industry history (or indeed, any business history in general), you’d know that even the greatest geniuses in the field, folks like Thalberg or Sarnoff or, yes, Disney, often made staggeringly bad decisions. And those were the legends, not the floundering flop-sweat-ers that ran Disney in the wake of Frank Wells tragic passing.
I can give you one outside factor off the top of my head - the entertainment industry’s ‘90s mania for “edginess” and “‘tude,” the force that helped give us Mortal Kombat video games and Rob Liefeld comics and movies like Spawn. Disney fell hard for that trend - California Adventure was a temple to Hollywood’s pathetic pursuit of edgy cool, and the foul reek of ‘tude still wafts through Imagination.
But I guess edginess and tude was what entertainment needed, because it’s what those infallible execs across multiple branches of the entertainment industry chose to give us. And who can argue with the timeless appeal of Idle Hands or Bubsy the Bobcat... or modern EPCOT.