Indiana Jones Land?

Bleed0range

Well-Known Member
I think how the movie is doing doesn’t necessarily have to have anything to do with bringing more Indy to the parks. The ride can be awesome and the IP is strong enough as is. I mean look at Tron.

I actually think it would be a prime opportunity to build a story around Short Round all grown up and that way you can utilize Ke Huy Quan. Sort of the Indy 5 we didn’t get because he hadn’t had his big return to acting yet.

And make it a water ride!
 

SpectreJordan

Well-Known Member
Right on with you. If you place the era in the 30s during Indys prime and go all out, it’d be great. But Disney doesn’t really care for Jones, and the fact that we got this movie was made is a miracle. Either way they’ll move on and obsess with Star Wars
It's crazy that Disney has no interest in the Indy series. Before Dial, the series was consistently one of the highest grossing franchises around. If I'm correct the original 4 movies all made over a billion dollars if you adjust for inflation. This has traditionally been a huge moneymaker.

They must be really dead set on the whole "Harrison Ford IS the franchise" idea or something.
 

Weather_Lady

Well-Known Member
I have a feeling that the ride won’t be a clone. It’ll take heavy inspiration from Californias and Tokyo’s but also will be unique.

Plus, is it ever common for Disney to clone a ride that’s more than 20 years old into another park?
From your lips to Iger's ears!

I've got to be honest: I was really disappointed when I saw Indy at Disneyland for the first time (about 5 years ago). First of all, it seemed like a number of effects were not working (meaning the vehicle would pause or turn in a different direction as if we were expected to see something, or we'd hear a sound effect, with absolutely nothing actually happening). Not only that, but either there was a fog effect that wasn't working, or the thing was designed with an "open concept," so as soon as your vehicle entered the temple from the introductory "hall," you could see the whole attraction laid out before you in full view, with all the other vehicles along the track, the bridge, the snake, etc. It was one big, giant spoiler.

Let's hope WDW can design an alternative, or include some modifications, that can generate some suspense or offer some surprises even in B-mode. :)
 

Sirwalterraleigh

Premium Member
From your lips to Iger's ears!

I've got to be honest: I was really disappointed when I saw Indy at Disneyland for the first time (about 5 years ago). First of all, it seemed like a number of effects were not working (meaning the vehicle would pause or turn in a different direction as if we were expected to see something, or we'd hear a sound effect, with absolutely nothing actually happening). Not only that, but either there was a fog effect that wasn't working, or the thing was designed with an "open concept," so as soon as your vehicle entered the temple from the introductory "hall," you could see the whole attraction laid out before you in full view, with all the other vehicles along the track, the bridge, the snake, etc. It was one big, giant spoiler.

Let's hope WDW can design an alternative, or include some modifications, that can generate some suspense or offer some surprises even in B-mode. :)
Iger will be long gone when and/or if this happens…
…or Disney will be.

If you’re a stockholder…the choice is yours.
 

lazyboy97o

Well-Known Member
Not only that, but either there was a fog effect that wasn't working, or the thing was designed with an "open concept," so as soon as your vehicle entered the temple from the introductory "hall," you could see the whole attraction laid out before you in full view, with all the other vehicles along the track, the bridge, the snake, etc. It was one big, giant spoiler.
That’s how it was designed. It was inspired by the Calico Mine Ride at Knott’s Berry Farm that is built around the glory hole, a big central space the vehicles repeatedly enter and exit. Early ideas for the Indiana Jones Adventure also looked at incorporating the Jungle Cruise, Disneyland Railroad and a mine cart coaster all into a shared space. This is also one of the big differences between the Indiana Jones Adventure and Dinosaur which does not have that big open space.
 
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Rich Brownn

Well-Known Member
From your lips to Iger's ears!

I've got to be honest: I was really disappointed when I saw Indy at Disneyland for the first time (about 5 years ago). First of all, it seemed like a number of effects were not working (meaning the vehicle would pause or turn in a different direction as if we were expected to see something, or we'd hear a sound effect, with absolutely nothing actually happening). Not only that, but either there was a fog effect that wasn't working, or the thing was designed with an "open concept," so as soon as your vehicle entered the temple from the introductory "hall," you could see the whole attraction laid out before you in full view, with all the other vehicles along the track, the bridge, the snake, etc. It was one big, giant spoiler.

Let's hope WDW can design an alternative, or include some modifications, that can generate some suspense or offer some surprises even in B-mode. :)
That view is what sold the ride to me. It showed how massive the ride was, and you didn't pause long enough for any real spoiler (loved the light flash aimed at you that "blew" up next to the vehicle.)
 

Sirwalterraleigh

Premium Member
Oof, it really bothers me that they are seriously considering pouring a ton of money into a brand new Indy ride and it ISN'T at the Studios......so dumb.
It’s a stupid idea in many ways…so don’t trust it’s happening
I’ll take what I can get, but yeah there’s already Indy at studios, so they should’ve expanded and added an Indy ride right next to his stunt show
But that would be an expansion…and why would they do that?
 

denyuntilcaught

Well-Known Member
Not only that, but either there was a fog effect that wasn't working, or the thing was designed with an "open concept," so as soon as your vehicle entered the temple from the introductory "hall," you could see the whole attraction laid out before you in full view, with all the other vehicles along the track, the bridge, the snake, etc. It was one big, giant spoiler.
100% agree with you on being disappointed about the quality of the ride's effects, but I disagree on the note about the open concept bit. IMO, the design of that reveal, from the turn into the cavern, the sheer scale, the cued music, the perfectly synced Jeep ahead of you traversing the bridge, is one of the most awe-inspiring moments in Imagineering history. I've ridden the attraction more times than I can count (having been a past Indy CM myself) and still have a really hard time wrapping my head around how this whole thing is in a warehouse in what used to be the Eeyore Lot.

Immersion and escapism at its peak.
 

doctornick

Well-Known Member
100% agree with you on being disappointed about the quality of the ride's effects, but I disagree on the note about the open concept bit. IMO, the design of that reveal, from the turn into the cavern, the sheer scale, the cued music, the perfectly synced Jeep ahead of you traversing the bridge, is one of the most awe-inspiring moments in Imagineering history. I've ridden the attraction more times than I can count (having been a past Indy CM myself) and still have a really hard time wrapping my head around how this whole thing is in a warehouse in what used to be the Eeyore Lot.

Immersion and escapism at its peak.
Does Japan’s version have the same reveal?
 

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