UNCgolf
Well-Known Member
I think you are too focused on how many copies a game sells. Do people know the game or the characters? Does it break through the marketing barriers? Games like sonic, Minecraft, Pac-Man, halo... all have that. And we've all agreed, at least I think we have, that Nintendo is the obvious top dog for this. But there are plenty of games that people recognize that are part of pop culture. No one thinks that Disney should all of a sudden develop a Popful mail attraction. But it's a train they should get on for the future.
That's because how many copies a the game sells is what really matters in this discussion, absent some other corroboration like huge merchandise sales. Having a general awareness that a character exists isn't going to attract people to visit, which is the only thing Disney cares about. They need to be actual fans, and if they're not even buying the games, good luck convincing an executive that they'd travel to a theme park for it.
I play a lot of video games, both on PC and consoles. But I feel like you're extrapolating your personal interest out to the wider public without much evidence to support it.
I'll say it again then bow out of this -- video games as a medium are massively successful. Individual video game franchises/IPs, however, are still very far behind other major media IPs, at least for the moment.