Disney Irish
Premium Member
It feels like a little room with a dozen boxes in it. This is one moment where you'll see me begging for screens. They NEED to line the ceiling and back walls with screens that make it look as though this collection goes on forever. Right now the room is so small and unimpressive. This look is acceptable in the boiler room but there needs to be a more dramatic entrance than this! We'll all be stepping out of DCA's sunset blvd into THIS?
It is the lobby. yet it looks like a small corner exhibition space at a museum. Small rooms in the film or not, it should be grander. It lacks drama. Theme parks are full of heightened reality. The architecture here isn't dramatic. Argue with me all you want, I'm not going to change my mind. You think its fine, I don't. The world keeps spinning. http://static.panoramio.com/photos/large/58288830.jpg Here's the lobby of the Field Museum in Chicago. Don't make me post an image of the atrium of the Guggenheim. All I'm saying is that there should be a grander entrance and a progression through the preshow rooms. In tower of terror, you had the guest lobby, rich with detail and warm lighting. This contrasted with the boiler room that was cool lighting, dark, and built with uncomfortable materials, operational-type machinery. In this case, the lobby and the boiler room are less contrasting than they were before. It isn't wrong to desire that this collection look more like a museum lobby, with a checkin desk perhaps, or a grand museum atrium. It doesn't even make sense that we'd walk directly into a corner collection of a museum right off the street. This is the establishing shot of the collectors museum. We should be introduced to the building program. We walk into a massive show building and the first thing we see is a tiny museum. Playing up the grandiosity of the lobby would further create opposition as the queue progresses... from a wide open space down to the tiny gantry lift. Indy does a good job of this, with low ceiling rooms leading into the vast center of the temple. They could have kept the queue close, occupying the front half of the room as they did with tower, and the ceiling as is, placing the screens and forced perspective techniques further away at the back of the room, to be more convincing. My mind wanders to the Toledo, Spain Cathedral as an example. They have a long tall atrium subdivided into different sections of the church. They could have had a 1-story semi-permeable wall set up, creating an admissions lobby of sorts, with the exhibitions in a more dramatic display beyond. As an architect and entertainment designer, and knowing what technology they have at their disposal, I'm sorry, I am not impressed in the slightest. We'll see how it looks when it opens but based on what I see right now, I am not in the least bit satisfied. http://static.thousandwonders.net/Toledo.Cathedral.original.15498.jpg
One thing to consider is that the picture posted is one view from a camera pointed up toward the ceiling. Probably taken that way to avoid detection. Its not the best angle and doesn't probably represent even half of the theming of the entire entry of GotG.
Looking at the concept art there are lots hanging display cases, just like in the picture. So I'm expecting lots of floor cases as well. Its going to look a lot fuller than you expect.