News Guardians of the Galaxy Cosmic Rewind attraction confirmed for Epcot

markham

Well-Known Member
Overall it looks pretty good. It should though, given the cost. This little mixtape cgi moment in the galaxarium worries me, though. I obviously don’t know the context but I thought this portion was going to be presented as a more serious, faux edutainment to setup the story of it being a pavilion to showcase their science and tech. Whatever this is seems out of place in that layering and scene setting.

BA812C76-0938-42E7-9E41-AC2B7EC849BF.jpeg
 

wdwmagic

Administrator
Moderator
Premium Member
Original Poster
Remember how the PR for RotR kept showing the stormtrooper-filled hanger and AT-AT room to get guests excited about the scale and detail of the ride in the weeks before it opened?

The Guardians equivalent seems to be the galaxarium.

That comparison is worrying.
Yeah I've been thinking the same thing. The real visual focus appears to be on the galaxarium and the star blaster outside. I'm really not sure of how much visual environment there is to really show.
 

Squishy

Well-Known Member
Remember how the PR for RotR kept showing the stormtrooper-filled hanger and AT-AT room to get guests excited about the scale and detail of the ride in the weeks before it opened?

The Guardians equivalent seems to be the galaxarium.

That comparison is worrying.
I don't think there will be much elements, maybe a few projector/screens here and there.
 

yensidtlaw1969

Well-Known Member
Remember how the PR for RotR kept showing the stormtrooper-filled hanger and AT-AT room to get guests excited about the scale and detail of the ride in the weeks before it opened?

The Guardians equivalent seems to be the galaxarium.

That comparison is worrying.
Totally - For all the secrets they kept with Rise, they were vocal that this was a game-changing attraction that combined multiple ride systems, was gut-punchingly immersive, showcased a bunch of Animatronics, and took you on a journey unlike anything else.

Here, the only things they seem to be pushing are the spaceship out front, the planetarium, and the fact that this is "one of the longest indoor coasters ever built . . . and it spins!".

Rise was talked up and managed to live up to the hype. Their language with this one seems much more considered and conservative, and I doubt that's an accident. If this was the best thing since sliced bread they'd be letting us know.
 

pdude81

Well-Known Member
Rise was talked up and managed to live up to the hype. Their language with this one seems much more considered and conservative, and I doubt that's an accident. If this was the best thing since sliced bread they'd be letting us know.

Rise is pretty awesome, but the room of stormtroopers was a big let down. You'd think they could have more than a head or two move in the whole crew. The penguins at Muppet Vision 3D are far more impressive.

I really enjoy ROTR and much of the ride, but it seems like a few shoulder or head twitches here would have made a huge difference here in realism.
 

G00fyDad

Well-Known Member
Rise is pretty awesome, but the room of stormtroopers was a big let down. You'd think they could have more than a head or two move in the whole crew. The penguins at Muppet Vision 3D are far more impressive.

I really enjoy ROTR and much of the ride, but it seems like a few shoulder or head twitches here would have made a huge difference here in realism.
In terms of Stormtroopers in that universe would they really move much? I know that when standing at attention in the military I was not allowed to fidget and move much.
 

Magic Feather

Well-Known Member
Yeah I've been thinking the same thing. The real visual focus appears to be on the galaxarium and the star blaster outside. I'm really not sure of how much visual environment there is to really show.
While there are limited environments to show, I believe the focus on the Star Blaster and Galaxarium are somewhat to prevent story spoilers. There are maybe 1-3 other spaces they could show without giving away things, but they are admittedly less impressive.
 

OG Runner

Well-Known Member
Overall it looks pretty good. It should though, given the cost. This little mixtape cgi moment in the galaxarium worries me, though. I obviously don’t know the context but I thought this portion was going to be presented as a more serious, faux edutainment to setup the story of it being a pavilion to showcase their science and tech. Whatever this is seems out of place in that layering and scene setting.

View attachment 631167

If it isn't the faux edutainment you thought it would be, is that going to affect the coaster ride for you?
They had turned off the pre-show for Hagrid's Coaster at Universal, it hasn't lessened the lines. It is still
a great ride.
 

Casper Gutman

Well-Known Member
While there are limited environments to show, I believe the focus on the Star Blaster and Galaxarium are somewhat to prevent story spoilers. There are maybe 1-3 other spaces they could show without giving away things, but they are admittedly less impressive.
But the hanger and AT-AT room are just as much spoilers for RotR as later sections of the Guardians queue would be. The two are quite parallel - you begin in one environment, working with one group, exciting event occurs (presumably in a pre-show) and suddenly you are in a completely different environment, under the control of a different group. They've already showed us the very end of the queue, the load area, so we know the aesthetic shifts.
 

Hawg G

Well-Known Member
Remember how the PR for RotR kept showing the stormtrooper-filled hanger and AT-AT room to get guests excited about the scale and detail of the ride in the weeks before it opened?

The Guardians equivalent seems to be the galaxarium.

That comparison is worrying.

And the complete lack of show building pics. I can’t wait to see all the show scenes added since the last show building pics. I was told by many on here there were lots to be added.
 

markham

Well-Known Member
If it isn't the faux edutainment you thought it would be, is that going to affect the coaster ride for you?
They had turned off the pre-show for Hagrid's Coaster at Universal, it hasn't lessened the lines. It is still
a great ride.
I guess I consider an opening act like a heavily themed queue as part of the attraction. Rides don’t exist in a vacuum.

And I think that this floating cgi cassette tape just looks a little cheesy and like someone needed to self-edit their “oh, you know what would look really sweet here to jazz up these visuals” instincts. So, yeah, the buildup of a pre show and themed queue will affect the coaster ride for me, because I think of them as a singular experience.

But maybe it makes sense story wise! It looks different than what I was expecting and what I had believed to be the backstory of why this pavilion exists in THIS theme park, but I’ll keep an open mind. I just didn’t think that we were being invited to disco night at the planetarium.
 

yensidtlaw1969

Well-Known Member
Rise is pretty awesome, but the room of stormtroopers was a big let down. You'd think they could have more than a head or two move in the whole crew. The penguins at Muppet Vision 3D are far more impressive.

I really enjoy ROTR and much of the ride, but it seems like a few shoulder or head twitches here would have made a huge difference here in realism.
I agree with this - They talk about how many Animatronics are in that room, but really they seem more like Animated Figures, and some of them mannequins at best. The scale of the room is impressive, and it makes a strong first impression, but it's clear they want to usher you out of there quickly for 2 reasons - 1) So the room is clear for the next incoming Transport, and 2) Because if you look around for more than a few seconds the thrill wears off and you realize it's just a big empty room with a bunch of plastic toys.

Storm Troopers have a reputation for being imperfect henchmen, so it would have been nice to see a few of them struggling to maintain formation in a character-appropriate way. Make one have an "itch" he can't seem to scratch through the armor, make one turn to another and make a comment about some prisoner's funny hat with the big ears, have one that starts to doze off until a command comes through to snap out of it . . . there's plenty of room to be creative with this, but having even a few that are more animated would legitimize the others and suggest they might also be more than empty suits.

Or could you imagine if they had one or two played by live actors who get called out of the lineup while guests pour out of the Transport ship? Seeing two of them break formation and walk off to tend to other business might help suggest that at any point the others could follow suit and leave.
 

lazyboy97o

Well-Known Member
Or could you imagine if they had one or two played by live actors who get called out of the lineup while guests pour out of the Transport ship? Seeing two of them break formation and walk off to tend to other business might help suggest that at any point the others could follow suit and leave.
I don’t understand why the 401st doesn’t have an invitation to just play in Galaxy’s Edge. I know there’s hurdles with volunteers at a business and issues of liability, but they figured it out for Star Wars Weekends.
 

Patcheslee

Well-Known Member
If it isn't the faux edutainment you thought it would be, is that going to affect the coaster ride for you?
They had turned off the pre-show for Hagrid's Coaster at Universal, it hasn't lessened the lines. It is still
a great ride.
I lost count how many rooms and hallways there were, too many IMO. Ride vs wait and frustration of repeat breakdown/close queues for weather didn't help. The frustration was not worth the ride. Apparently I lucked out last year with a 60 minute wait starting where you enter the building. That was the 5th attempt to ride in a week.
 

ChrisM

Well-Known Member
I lost count how many rooms and hallways there were, too many IMO. Ride vs wait and frustration of repeat breakdown/close queues for weather didn't help. The frustration was not worth the ride. Apparently I lucked out last year with a 60 minute wait starting where you enter the building. That was the 5th attempt to ride in a week.

60 minute wait from where you entered the building? Extremely unusual. It's almost always 30-35 minutes (max) from that point unless there are operational issues.

Off topic, I know, but it seems to have gotten more reliable over the past 6-9 months. And they've been turning on the pre-show (at least intermittently) as of the last couple of weeks.
 

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