I work in the energy industry directly, and can with zero prejudice that the attraction that was in that building did as much to represent the field of engineering and energy production as would an episode of the Smurfs. It was an Exxon ad with some leftover dinosaur robots that did little but perpetuate a long ago disproven myth that our oil supply was created by the the dinosaurs.
I do agree there is a place for all of this stuff somewhere, but looking around as a basic citizen observer, I don't see a population that is longing to understand the physical universe. I need to do little more than turn on my television to see that. For better or worse, that is the demographics that people which create tourist destinations are forced to work with.
I fall somewhere in the middle as well & can see the value in both sides of the argument. OTOH, I agree w/ the point that classic Epcot edutainment attractions commonly thought to "teach" guests something important (technology, physics, energy, etc.) tend to be inaccurate, biased in favor of painting corporations in a more flattering light, or both. I think "Can Disney educate & inform guests in a completely objective way?" is a question worth asking, and the answer is probably...no, not really. That being said, I think consulting experts on the field in question and focusing in-depth on one area of study or moment in our history, rather than trying to broadly communicate
every aspect of a topic in the most simplistic possible terms (SSE, which I love & enjoy, does this) would be a better philosophy.
Not sure if I'm making sense here, but I'm not trying to suggest that "edutainment" is useless...But I think the approach to edutainment attractions would need to drastically change in order to hold guests' attention
and foster the spread of real and useful info. It seems like TDO just aren't interested in putting in the time and research needed to make edutainment rides relevant and keep them that way. But I
will say that I think this population is just as willing and able to learn as any other...The issue is often that these attractions (depending on the narration) can feel lecture-like to children, and overly simplistic/patronizing to adults...There's a middle ground that WDW often misses the mark on.
If TDO were to create an attraction that was funny and engaging for all ages, genuinely educational, and included 21st-century immersive theming/characters/etc. I'm pretty convinced guests would enjoy it. Just doesn't seem to be the direction Epcot is headed in, for better or worse.