NemoRocks78
Seized
UOE is down for rehab 'til April. So don't expect it to open anytime soon.
Totally forgot.

UOE is down for rehab 'til April. So don't expect it to open anytime soon.
I would like to see that system. Those are a lot of car, and a long lift hill. I cant imagine the weight, torque and force that is needed.
*note: dont get a physics on me. Im sure i missused those forces of nature in above description*
I hypothesize that there probably isn't a lot of work required by the motors that drive the omni - relatively speaking.
Since the ride is an Omni, it would - in theory - be self balancing. Sort of like an elevator's counterbalance system. The work to pull the ride up the hill would be countered by the weight of the other half of the omni going back down.
The motors are there merely to just propel the entire omni system, as a whole. In the proverbial physics vacuum, you should be able to push on any one ride vehicle and move the entire omni with ease.
TT either broke down while I was in queue or was down and the queue not open so often during my 6-day Dec trip, I never got to ride it. Does anyone know possible causes behind all of the TT issues?
I am so tiered of TT every time I'm in Epcot it is down it is the most inefficient ride in WDW and I'm ready for them to tear it down.
Wanna bet? SSE is the most complicated Omni - and with an Omni if one car has to slow or stop at load/unload they all do. This is made worse by those having difficult at load and unload by the circular turntables. On top of that, mods that should have been made years ago to the ride system wern`t, thus mechanical triggers for a 101 are more than there should be. Plus of course the drive system was modified even before the park opened. And finally, the bane of all dark rides and Omnis, idiots trying to get out the ride vehicle.
That would be correct for the most part, albeit a simple way of putting it. I can say from experience (and thinking) it is not possible to start moving SSE by hand... heh. Lots of motors moving in the same direction (some of them at different speeds!) add together and get that long, slow moving time vehicle moving.
I was also at EPCOT Center yesterday... SSE, Test Track, and Energy were all down just before 4:30. I was also in line for Soarin' before 8 near the end of the hallway before the preshow area when that went down. Waited about 40 min. before they decided to dump the queue. No re-admits were given out, unfortunately.
I was at Epcot all day yesterday as well. SSE was down until the evening. Don't know why but at least it opened.
TT is a hit or miss. It's a very technically advanced ride and it happens.
My suggestion would be to just not worry and relax. January crowds are low compared to other times of the year and you can do many more things in one day than you could visiting at other times.
With some major exceptions..
The Disney Marathon weekend and the days before and after it.
The MLK Holiday weekend crowds, coupled with College Dance/Cheer competitions.
And the Invasion of Central Florida by every teenager from Brazil. (yes this happened last week, and may still be happening this week. Look for those coordinating outfits and backpack with little tour-group flags bobbing along the sea of humanity up Main Street.
Yes... I was there...And Yes all these things happened in a one week time frame... and sometimes it got a little bit insane. If you wanted in or out of the Magic Kingdom last Saturday before and after the fireworks. Main Street was absolute gridlock, shoulder to shoulder... and CM's could do nothing about it.
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