EPCOT Figment, well, to be replaced by Figment

OptimusPrime

Well-Known Member
In the Parks
No
In an ideal world, they’d extend the track. But what is there….if they are smart about going full out with Imagination, the current track could work just fine.
They could keep the track if they moved ImageWorks upstairs and did smart work with a new queue/make the turntable scene into a preshow
 

Homemade Imagineering

Well-Known Member
The only reason the duration of JIIWF lasts as long as it does is because of those stops in the track. I know JIYI had fewer but still incorporated sections of track where the vehicle parked itself. If those sections are maintained throughout V4 they better lend themselves to some pretty elaborate show scenes. Otherwise the attraction would be much shorter if converted back to an omnimover system
 

DreamfinderGuy

Well-Known Member
The only reason the duration of JIIWF lasts as long as it does is because of those stops in the track. I know JIYI had fewer but still incorporated sections of track where the vehicle parked itself. If those sections are maintained throughout V4 they better lend themselves to some pretty elaborate show scenes. Otherwise the attraction would be much shorter if converted back to an omnimover system
I don't think it would be enough of a difference to meet or exceed the current ride time with stops, but don't the trains move quicker through the scenes now than they did in the original attraction? The attraction is no longer intended to travel slowly through scenes (beyond the upside down house), the stops are the scenes and the cars just need to get between the stops as quickly as possible.
 

Homemade Imagineering

Well-Known Member
I don't think it would be enough of a difference to meet or exceed the current ride time with stops, but don't the trains move quicker through the scenes now than they did in the original attraction? The attraction is no longer intended to travel slowly through scenes (beyond the upside down house), the stops are the scenes and the cars just need to get between the stops as quickly as possible.
That’s true, the thing speeds thru the poorly themed office hallways at a much faster rate than the original did. Guess I didn’t really factor that into the equation but looking back on it that’s absolutely the case. With that in mind, you’d get an attraction close to six minutes at the original speed without any stops using our current layout. Not bad, and I’m positive they’ll create some sort of elaborate preshow to compensate for the loss of track. I’d settle for this, but I’m always gonna to want a 1:1 recreation of 1.0 w modern day technology implemented
 

OptimusPrime

Well-Known Member
In the Parks
No
That’s true, the thing speeds thru the poorly themed office hallways at a much faster rate than the original did. Guess I didn’t really factor that into the equation but looking back on it that’s absolutely the case. With that in mind, you’d get an attraction close to six minutes at the original speed without any stops using our current layout. Not bad, and I’m positive they’ll create some sort of elaborate preshow to compensate for the loss of track. I’d settle for this, but I’m always gonna to want a 1:1 recreation of 1.0 w modern day technology implemented
Preshow is Flight, make the queue/loading station the Dreamport. Figment and Dreamfinder “imagine” vehicles for us to hop in, and we go through the rest of the ride. That compensates the lost track of the finale so that we go through the entire original ride’s story (or at least I think that’s how it could work)
 

Horizonsfan

Well-Known Member
Preshow is Flight, make the queue/loading station the Dreamport. Figment and Dreamfinder “imagine” vehicles for us to hop in, and we go through the rest of the ride. That compensates the lost track of the finale so that we go through the entire original ride’s story (or at least I think that’s how it could work)
I think a lot of folks have similar variations on this idea. In fact it was talked about in this thread roughly a month ago, with MerlinTheGoat sketching out their take on the idea:
I completely agree about the need to move back upstairs. The location of Imageworks in v4 will be a real canary in the coal mine for v4's quality level.

Even if they keep the v2/v3 track layout, moving Imageworks upstairs would give a lot of space to a well-themed queue after the lobby and a preshow that could serve the same function as the v1 turntable.
I actually had pretty much the same basic ideas. Including recreating the Flight into Imagination scene via a standing preshow at the end of the queue right before load/unload. Basically what Dinosaur does with its preshow (or alternately, the double Haunted Mansion stretching rooms at WDW), but as a return of the original physical scene instead of a video.

Basically here's what I sketched up using Park Lore's layouts as a basis (thanks very much to them for providing these nice drawings)-

View attachment 792630

Imageworks moves back upstairs where it belongs. The downstairs lobby is restored as closely as possible to its original bright pastel colored mural-adorned open space cyllindrical glory. A spiraling queue that also uses this freed up open space (going out on a limb here and assume that this ride would probably command much longer waits than what is there right now). At the end, a standing recreation of the Rise into the Clouds and Flight into Imagination scenes. That scene was approximately three and a half minutes, which is very similar to the runtime of other preshows like Dinosaur's. Double alternating theaters so the queue doesn't halt for too long (some lost capacity/efficiency is inevitable without the turntable sadly).

I've moved and consolidated the load and unload areas, freeing up space for other scenes. Load is now the entry into the Dreamport. There was also some extra space to expand the initial Dreamport ride scene, so I went ahead and used it. After that, most of the original ride should now be possible to recreate faithfully until the film reel tunnel and finale. This is why I consolidated and moved the load and unload further up the track, to free up some more space for a new finale based on the original. At unload, I sort of just came up with a purpleish/blue prismatic exit tunnel, not unlike the rainbow one upstairs but with colors that more closely reflect the downstairs lobby and Figment/Dreamfinder. At the end of that, I threw Disney a (undeserved) bone since they love their giftshops. Whatever incentive it takes to get the ride done right and actualy keep it around.

Guess this belongs in the armchair section, but eh.
 

Haymarket2008

Well-Known Member
Preshow is Flight, make the queue/loading station the Dreamport. Figment and Dreamfinder “imagine” vehicles for us to hop in, and we go through the rest of the ride. That compensates the lost track of the finale so that we go through the entire original ride’s story (or at least I think that’s how it could work)

This is exactly what I’ve always thought should be done. The rest of the ride’s task is simple after boarding: find dreams alongside our favorite duo.
 

Streetway

Well-Known Member
Makes sense that Inside Out hitting the #1 of all time record, they’d decide that investment in WoL is worth it.

My guess is Test Track opens, Inside Out is announced next Destination for WoL, and next D23 is where we get both SSE and Fig announcements, with SSE going down after the 45th, Figment going down shortly after that. Inside Out opens in WoL. We get SSE and Imagination opened near the end of the decade.
I do hope they get it right this time. If inside out is indeed going to WOL, what happens to Magic eye? imo maybe if I ran imagineering, here’s what’d I’d do: give figment time to cook, let it do the 50th thing, and then, maybe at this d23, announce a figment and dreamfinder 3D film in magic eye as a buffer, and to slowly reintroduce dreamfinder to the park. Then over the next few years before the redo, slowly phase out imagination institute merchandise and signage. But that’s just me.
 

Andrew25

Well-Known Member
Always thought that they should replace the popcorn stand across the Imagination Pavilion w/ a Figment-themed one so they can re-introduce flavored popcorn (and other treats) along with new seasonal Figment buckets every season/year.

I know they've tried to introduce Tokyo Disney popcorn flavors into the parks before, but I think putting it within a "creative" themed booth would be perfect.

Would easily pay for a proper refurb of the ride.
 

OptimusPrime

Well-Known Member
In the Parks
No
I do hope they get it right this time. If inside out is indeed going to WOL, what happens to Magic eye? imo maybe if I ran imagineering, here’s what’d I’d do: give figment time to cook, let it do the 50th thing, and then, maybe at this d23, announce a figment and dreamfinder 3D film in magic eye as a buffer, and to slowly reintroduce dreamfinder to the park. Then over the next few years before the redo, slowly phase out imagination institute merchandise and signage. But that’s just me.
Short film festival ain’t ever leaving
 

FigmentsBrightIdeas

Well-Known Member
Regarding Journey Into Imagination. The ‘easiest’ way to please everyone would be to restore the attraction back to its original iteration with modern tech & spfx enhancements. Think.. upgrading the AAs ala CBMJ but retaining the original audio and show scenes remastered, with new spfx added in (possibly stuff initially planned but simply not able to be utilized due to budget & tech limitations at the time. Half of the original track is still being utilized. The other half is simply covered over with hollow flooring, mainly where the current queue & downstairs ImageWorks/gift shop area is. The AAs are in essence the same figures as the original too, mold wise. Sound Lab = OG Realm of Art Figment by the rainbow pond with the jar of rainbows, just in a different outfit, retrofitted onto one of the old dreamcatcher hatch mechs to rotate left and right and raise & lower., Detour Figment = Film Finale Figment, Current Finale Astronaut Figment = Original Transition from the Theatre to Realm of Science Gray suit Astronaut Figment. It just needs a basic repaint.
 
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Moth

Well-Known Member
Regarding Journey Into Imagination. The ‘easiest’ way to please everyone would be to restore the attraction back to its original iteration with modern tech & spfx enhancements. Think.. upgrading the AAs ala CBMJ but retaining the original audio and show scenes remastered, with new spfx added in (possibly stuff initially planned but simply not able to be utilized due to budget & tech limitations at the time. Half of the original track is still being utilized. The other half is simply covered over with hollow flooring, mainly where the current queue & downstairs ImageWorks/gift shop area is.
The main issue is gonna be the turntable and the fact due to the fact the track was covered, it'd need to be replaced.

I think the original track, or parts of it, can come back, but I wouldn't hold my breath.
 

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