ASHWALES said:
DarkMeasures said:Of course everyone knows that updating a pavilian has its problems. Today's ride systems run now over 100 million dollars. Wasn't Epcot built for 900 million? .......
Djali999 said:Well. The other thing to consider is that aside from the "moving theater" in Universe of Energy and the simulator in Body Wars, the original version of Epcot relied on very time-tested attraction technology, mostly Omni-Movers and water rides. A lot of the impact of these attractions was the bold design and effective message, and a lot of the effect of the park itself was in its' wide open spaces and rolling lawns. All of these still work.
Why Epcot would be impossible to build today is that Disney would insist on building some kind of rediculous, brand new ride system that would, effectivley, be the ride itself (Soarin', anyone? Mission: Space? Test Track?). I think those rides are all fine and fun (Soarin' is pretty stirring and amazing), but you have to admit that even in high-profile D-Ticket attractions like Winnie the Pooh, we're applying these absurdly elaborate ride systems where something much simpler will do.
rant over..
You miss Body Wars. . . I'll take care of Cranium Command.marni1971 said:Even EPCOTs `tried and tested` ride systems can be cutting edge in their field - The original Imagination Omnimover (sorry, George) was about as far as the Omni concept could be pushed - hence the problems with it, and *possibly* a contributing factor in its removal. Horizons sideways Omni was unique (and may have contributed to its own premature demise) and today SSE`s Omni is showing its age a little - wasn`t this the longest Omni ever built? And then run uphill, flat, in circles and at 45 degree angles?
Oh, do remember Bodywars wasn`t an EPCOT original. Neither in opening date nor WDI technology. As good as it is. Was. ARRGGHH! GRIZZ!
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