As for Horizons, I still get beat up for that as well, which is fine. I thought it had some great moments in it, especially the IMAX scene and the retro future stuff. The "pick your future" thing was poorly executed IMHO. To me, the memory of that show (like the "Peoplemover") is better than the reality of that show. The weak AA's, mash-up of scene styles, etc. However, I think it's a topic and story that sorely needs to be told at EPCOT in some way and is missed as a balanced part of Future World. But so was Space.
In my opinion Horizons should have been the focus of Future World, not Spaceship Earth. Horizons centered around "us", our humanity and lifestyle in the future, in contrast with the relatively abstruse subject of communications. I always felt separated from Spaceship Earth's story as opposed to Horizons where everything was relatable. In my opinion pavillions such as Motion, Horizons and the original Imagination were successfull at tapping into our emotions in terms of nastalgia, family, inspiration, hope and the human condition. Test Track, Mission Space and Journey into Anti-Imagination, ironically replacing the three pavillions I believe to have been the "heart" of Future World, leaves me very cold and aloof. The vision of Future World has most definitely lost its way.
Horizons' presentation was warm and still relevant as it was cognate to our every day lives. It centered around a family, unique for any ride-through attraction, offering that "human touch" Epcot now lacks. Some of the sets were vast, namely space, future from the 50's and the Imax sequence, in comparison to Spaceship Earth for example. Many of the scenes had height and the vehicle framing was used quite nicely to give the illusion of large spaces. While other sequences came off as cramped and mashed up, their placement and design fit in quite well with the overall theme and story. The daughter talking with her boyfriend via videophone (a video and animatronic of Tom Fitzgerald for anyone who didn't know) from her bedroom transitioning to his location "there on the floating city" for the next scene is an example that works quite well despite their close physical proximity.
The Wilkins score and each scenes' version is wonderful. The script was well written, surprisingly supervised by Fitzgerald, embodying mildly humorous and touching moments that you would expect from a typical family placed in environments such as these. The little boy and his mischievous operation of the voice activated pantry, the little boy floating in space and his inquisitive nature, and the holographic birthday party all serve to allow riders to connect with the story and how they might experience the future.
There were also the less obvious authentic and research-driven touches that would require subsequent ride-throughs or study to appreciate. The music coming from the garden in front of the parents' apartment wasn't supposed to be outdoor speakers. Researchers believe that through genetic engineering they would be able to allow plant life to "sing" beautiful music. The parents looking so young due to advances in health care, the farming technologies...all add to the educational value as well as the authenticity.
The interactive finale sequence may not have been executed as well as it could have been with today's technology, but for 1983 it was quite spectacular. The edge blending software utilizing stationary video projectors while the screens rotated was revolutionary for the time. The fact that they used scale models for the fly-throughs worked pretty well also.
In my opinion we had never seen a ride like Horizons before and we probably won't see one like it again. It had all the elements of a perfect dark ride: lavish scenery; a large number of animatronics; a spectacular large-format film sequence; a unique finale; a long ride time; a great score; a warm and engaging story...and so on. What would Horizons' impact be if it had today's animatronics, video and effects technologies? I would venture to say that it would inspire more, entertain more and impact more than Mission Space or Test Track.
I don't blame you for how Mission Space turned out. After all, if Fitzgerald can work on a great attraction like Horizons but also duds like we've seen recently, you are entitled to things like MS:lol:. I certainly am not proud of everything i've worked on. Sometimes by the time everybody gets their hands on a good concept it turns into a dud.