I'll support you in this. I've argued this quite a few times, but part of the reason that I personally find RotR underwhelming is how linear it is. Why use trackless ride technology if you're not going to surprise your audience or do anything creative with the technology? Compare this to the new Beauty and the Beast attraction at Tokyo Disneyland and how the trackless vehicles stay in entire scenes for over a minute, allowing those scenes to evolve and play out in how they progress the musical numbers.
RotR also relies far too heavily on novelties that we've seen before. I don't understand why people think that RotR is "the most technologically advanced attraction ever produced". Trackless dark ride systems are 30 years old, and the scenes where your ride vehicle moves up on an elevator and the escape pod sequence are just different adaptations of the technology for the Tower of Terror, which has been doing this since 1994. The second pre-show on the ship very heavily borrows from the elevator preshow at Gringotts, and while RotR is doing more in this situation, that's the only aspect of this attraction that stands out to me. Disney marketed this attraction as having as many animatronics as Pirates of the Caribbean, and they delivered static stormtroopers that occasionally turn their heads. It's not that this is bad for the attraction, but don't treat your customers like morons and mislead them into believing it's going to be the same caliber as many of the Disney classics. For the substantial animatronics that we do get in the attraction, the budget was blown on them, and the rest is projection and screen mapping effects, which are getting really old, really fast. For the most part, I feel like I'm moving through an empty building. The scenes aren't fleshed out or particularly impressive. Even the second animatronic of Kylo Ren doesn't look great. He's fluid, but appears to dance more than anything when the ship blows apart. In addition, these novelty "space screens" that people are so impressed by doesn't really work for me. As you step out into the star destroyer, you can visibly see frame drops as the ships lag across behind the stormtroopers. It immediately kills the immersion.
I don't dislike the attraction, in fact I think it's pretty decent. We need to stop pretending that it's creatively inspired or innovative though. There are much better attractions that are far more fleshed out in the Disney parks, and with a few exceptions, almost none of them have come out of the Iger/Chapek era.