DavidDL
Well-Known Member
I know this is mostly all academic at this point, but the "pay to play" scenario just doesn't seem all that different to me in the grand scheme of things.
Yes there are potential scenarios where the standby line is full, the virtual queue is full, or capacity is limited in some other way, where paying seems like the only option to ride: but to be perfectly honest, that isn't all that much of a change from today. If you don't do your planning ahead of time, you can miss out on riding the big attractions. To paraphrase a bit from what you said earlier: if you can still line up in the standby line, you can still ride the attraction and maintain the status quo. If you show up late, or put off riding until the end of the night, or can't stomach a 3+ hour wait, you may still miss out on riding something, paid option or not.
For what it's worth, my personal feelings on this are pretty mixed at the moment, but for completely other reasons.
Don’t get me wrong, I’m hoping for the best with this whole thing, I certainly hope my fears are proven to be unwarranted. On one hand, the idea of making Fastpasses paid (thereby lowering the people using it and speeding up standby lines) could theoretically make standby lines more efficient and reduce the need to always be using Fastpass to begin with.
In theory, of course. We won’t know anything until we see it actually played out or go for ourselves. I just don’t want to ever be forced into a scenario where the only way for me to ride, say, Haunted Mansion Holiday is to pay 20 bucks per person, when I’m an individual who would be more than willing to wait hours for it.