Disney Irish
Premium Member
Got it, so they have to look more like cartoons to be considered "animation" to you even if you acknowledge CG is animation.If you're talking about the animals in Wicked, because they feature in a live-action film and are designed to look live-action. You'd be hardpressed to find anyone who would discuss them as animated characters, even if they technically are that.
I acknowledge that Mufasa is different in that it is entirely CG even if it strives to look live-action. Whether it's technically animated or not matters much less to me, personally, than the way it looks. I realise others disagree.
I'm somewhat surprised you're asking about Pixar. The distinction I've been drawing (!) is an aesthetic one, and since Pixar films emphatically don't try to look photo-realistic, I perceive them immediately as what they are: animated.
The reason why I asked about Pixar is because over the years they have strived to make their CG look less plastic and look more realistic, especially the worlds. Perfect example is the Toy Story franchise, where you can see the progression of their CG. Their software quite literally makes photo realistic CG. So I was trying to find where you draw the line in your distinction of what is and is not considered "animation" in the world of CG.
An example of Pixar software (Renderman) photo realistic CG -
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