Hula Popper
Well-Known Member
My stats guy says that's not statistically significant over the course of an entire year though.
My stats guy says that's not statistically significant over the course of an entire year though.
But people with no evidence to support their theory said that adding new attractions would fix the problem. Other than your concrete evidence, what proof do you have?Sorry for the delay in responding.
Using 2011 and 2013 as the times around the 2012 RSR debut, TSMM wait times averaged ~3 minutes lower after RSR opened. My stats guy says that's not statistically significant over the course of an entire year though.
Here's the chart:
Sorry for the delay in responding.
Using 2011 and 2013 as the times around the 2012 RSR debut, TSMM wait times averaged ~3 minutes lower after RSR opened. My stats guy says that's not statistically significant over the course of an entire year though.
Here's the chart:
because it pulled more people INTO the park
Ok but just for giggles If we pick a Disneyland ride that is known for long waits (I can't think of one now it's late) did the wait time for it dscrease in a significant way? My thought being a new ride may not fix crowd wait times in the park it's constructed in however it redistributes people from the other parks. Like say RSR might not help TSM waits but lower 7DM.
My guess is that the effect diminishes with distance. I could be wrong, though, so I'll ask. It'll take a while to get a response, since they're working on another project right now.
Guest satisfaction rates for it were so low that they figured it was better to have it be closed and offending nobody than keeping it open to anger guests with "I wanted 60 minutes for that??!?!!"
If I had to pick a reason, it would be this. Without doing the analysis, I'd guess that many old IOA and USF attraction wait times went up after the Potter additions.
I thought the show was great. However, It has more of a pre-show feel to it. I too thought it was too short to be a full experience by itself. However, great use of technology and special effects. I just think it was lacking in something to be a stand-alone ride/show. Perhaps they could incorporate the special effects, etc. into a full ride. That would be pretty cool. They could incorporate that into almost any ride. Great Movie Ride, tunnel scene in Jungle Cruise, Pirates at MK, or a whole new ride itself.
It seemed to close so suddenly and at a time when a bunch of other stuff closed. One would think it would have stayed open just to have increased capacity in the park. So, I thought it closed so suddenly because they would use that space as part of TSPL -- and the walkway between the former Captain Jack attraction and TSMM would be the entrance to where the rides of TSPL would be. Maybe the Captain Jack area would be a new M&G or (in an ideal world) a queue to a dark ride.
But it seems like it is just sitting there. Was the closure just about saving operation costs?
I've heard it is going into Shanghai's pirates of the Carribean.
i believe it was only to be a limited time deal, showcasing and testing new types of effects
But people with no evidence to support their theory said that adding new attractions would fix the problem. Other than your concrete evidence, what proof do you have?
Sorry for the delay in responding.
Using 2011 and 2013 as the times around the 2012 RSR debut, TSMM wait times averaged ~3 minutes lower after RSR opened. My stats guy says that's not statistically significant over the course of an entire year though.
Here's the chart:
You're also comparing very different environments with multiple variables.. and drawing conclusions about one of them. That is horribly wrong.
For starters...
DCA isn't strapped for attraction capacity... DHS is
DCA isn't strapped for the kid demographic... DHS is
DCA's TSMM was not extremely overloaded (high waits)... DHS is.
Carsland significantly boosted overall park attendance - that means you need to account for that increased load
Attractions are not necessarily equal for demand pull - especially if they require significantly more investment. Ex: RSR is a 60+min wait regularlly.. TSMM was 30-40min typically. Takes more 'investment' to goto RSR instead of TSMM.. that eats at how much canabalizing of demand there is too.
DCA was quite balanced - DHS (still) is not.
The uptake on available capacity is is not necessarily a linear function. The further you get into deficits for supply, the more desperate people will get and tolerate more waits. The more surplus there is, the tolerance for wait will not track linearly with supply necessarily.
It's nice to say 'if there is a new attraction eating 1200/hr - that will reduce the count waiting on other attractions by that much' - but the world isn't that pristine and pure. But what we do know is DHS is in a severe deficit of desirable attractions for people.. so if you add something compatible, and desirable, it should help siphon load off.
People do not like to wait for attractions at 100+mins.. when normally the expectation is more like 15-30mins. That is an additional variable that would make it easier for people to float to an alternative attraction if it were compatible and desirable.
And that band-aid would be perfectly reasonable if they were also already beginning construction of several large-scale additions, which we all anticipate occurring in the near future. However, Disney seems to be once again relaxing at DHS when 6-12 months ago, their moves suggested that work on updating the park would commence after Christmas 2014. I find this incredibly confusing and frustrating. Obviously, any new addition will take years to open, so short-term capacity fixes (extra TSMM track, fireworks in the park year-round) would make sense if half of the park were going behind construction walls. However, as the powers-that-be continue sticking their heads in the ground over the DHS-problem, what little they are doing generates more frustration than optimism in me. I'll feel better if WDW1974 was correct and clearing begins in a week and a half. But, I'll believe it when I see it.Well said.
The addition of new attractions takes park attendance up, which makes wait times at all other attractions go up as well.
In the case of TSMM, the only way to truly reduce wait times (other than adding the third track) is to add MULTIPLE attractions. One or two won't do much simply because DHS is so lacking.
The wait times at TSMM are a direct result of there being entirely to little to do for their target audience. Adding a third track is a complete slap in the face. It's a band-aid, treating the symptom rather than the illness.
The wait times at TSMM are a direct result of there being entirely to little to do for their target audience. Adding a third track is a complete slap in the face. It's a band-aid, treating the symptom rather than the illness.
Do you for one second think that adding a 3rd track will be less effective at decreasing the wait time than adding 3 new attractions? They need to do both, but the 3rd track is absolutely necessary.You're also comparing very different environments with multiple variables.. and drawing conclusions about one of them. That is horribly wrong.
For starters...
DCA isn't strapped for attraction capacity... DHS is
DCA isn't strapped for the kid demographic... DHS is
DCA's TSMM was not extremely overloaded (high waits)... DHS is.
Carsland significantly boosted overall park attendance - that means you need to account for that increased load
Attractions are not necessarily equal for demand pull - especially if they require significantly more investment. Ex: RSR is a 60+min wait regularlly.. TSMM was 30-40min typically. Takes more 'investment' to goto RSR instead of TSMM.. that eats at how much canabalizing of demand there is too.
DCA was quite balanced - DHS (still) is not.
The uptake on available capacity is is not necessarily a linear function. The further you get into deficits for supply, the more desperate people will get and tolerate more waits. The more surplus there is, the tolerance for wait will not track linearly with supply necessarily.
It's nice to say 'if there is a new attraction eating 1200/hr - that will reduce the count waiting on other attractions by that much' - but the world isn't that pristine and pure. But what we do know is DHS is in a severe deficit of desirable attractions for people.. so if you add something compatible, and desirable, it should help siphon load off.
People do not like to wait for attractions at 100+mins.. when normally the expectation is more like 15-30mins. That is an additional variable that would make it easier for people to float to an alternative attraction if it were compatible and desirable.
Do you for one second think that adding a 3rd track will be less effective at decreasing the wait time than adding 3 new attractions? They need to do both, but the 3rd track is absolutely necessary.
Do you for one second think that adding a 3rd track will be less effective at decreasing the wait time than adding 3 new attractions? They need to do both, but the 3rd track is absolutely necessary.
Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.