Way past cool!
I can imagine the Sonic coaster being like this cool little ride:
Thanks! And wow, that's a crazy little idea for a roller coaster!
Way past cool!
I can imagine the Sonic coaster being like this cool little ride:
Glad I was able to give you a spark of inspiration!So, @Brer Oswald had made a thread about a Sonic-based land. Well, it got me thinking about the idea, and I decided to write up my own take on it. Hopefully folks like the idea. It's my first land based solely around one IP, so I hope it turned out well.
Green Hill Zone
You've gotta go fast when you enter the world of the iconic Sonic the Hedgehog games! Among these green hills, you'll get the chance to fly with Tails, make a high-speed roller coaster run through some loops, or even join Sonic in foiling Eggman's latest evil scheme. Wherever the path takes you, it'll be way past cool!
Attractions:
Green Hill Run
(Roller coaster)
Get ready to feel what it’s like to be the fastest thing alive when you step through a power ring. With some chaos energy all charged up, you’ll run like a blue blur all over the iconic twists and turns in this green landscape.
Dr. Eggman’s Mean Machine
(Wild mouse coaster/dark ride)
Dr. Eggman has promised to infuse you with the power of a chaos emerald, but it’s all a trap to turn you into a robot! Hang on tight, as Sonic spins in to save the day and sends you on a hectic trip through Eggman’s fiendish factory.
Tails’s Tornado Twist
(Dumbo-style spinner)
Tails has been tuning up the Tornado and he could use a test pilot to put its new engine through the works. Climb aboard a plane and take off for a gentle glide around the flight test grounds, giving you a great view of the zone.
Restaurants:
The Big Catch
(Table service)
Big the Cat has been all over while fishing for his good pal Froggy, and his adventures have hooked quite the number of fishes! In this forest-themed restaurant, you’ll have the chance to enjoy some tasty sea food caught by the cat himself, along with some healthy treats and fruit juices.
Amy’s Rose Café
(Quick service)
If you’ve been fast on your feet like Sonic and need a pick-me-up, then Amy Rose is ready to help! She’s got some classic fast food fare in this eatery like burgers and fries, but don’t forget about that signature snack: the chili dog!
Stores:
Angel Island Outpost
Though he may be busy guarding the Master Emerald, Knuckles is ready to help you out with a whole variety of Sonic merchandise. From collectible keychains to running shoes, you can find all sorts of things that will make you feel way past cool!
Chao Garden Confections
Cream the Rabbit has been keeping an eye on the Chao creatures, tending to them with some delightful sweets and treats. Now, you can get some of these treats for yourself, such as gummi rings and fruit-flavored chaos drives.
Rogue’s Treasure Horde
Rouge the Bat has stolen things from the far corners of Station Square to the ruins of Sandopolis, and this hidden crystal cave has become her hideout! Here, you’ll find all sorts of merchandise related to various Sega franchises, such as Puyo Puyo and Phantasy Star.
The Scrap Heap
If you feel like taking a walk on the bad side, then step into the remains dumped from Dr. Eggman’s workshop to find something to show it off. From apparel themed to the Eggman Empire to collectibles inspired by rough and tumble characters like Shadow the Hedgehog, this is your chance to take a little wickedness and run with it.
Thank you for that! While I've been cooking up ideas of my own, it's always helpful to stumble upon something that helps to get the gears turning.Glad I was able to give you a spark of inspiration!
Awesome work there! I especially liked the animatronic use here.To continue on this Sega train of thought, here is an attraction idea based on their classic puzzle game franchise Puyo Puyo. It's tough to think about how to translate a puzzle game and I initially thought an animatronic show or 3D show, but then it occurred to me: a Vekoma Madhouse. For those unfamiliar, it's a type of flat ride where guests are on a swing ride vehicle that doesn't move higher than 30 degrees, but the ride vehicle is in a chamber that can independently spin 360 degrees. Essentially, it's an optical illusion that makes guests think they're tilting hard and going upside-down, when really their movements are light.
Puyo Tumble
(Vekoma Madhouse)
At the Primp Town Magic School, Arle Nadja will help to give you a lesson in magic. When the Dark Prince comes demanding a Puyo Puyo match, however, get ready for a magic battle that will send you head over heels in wonder.
Guests find the Primp Town Magic School, a large academic building with a clock on the front and a large statue on the roof based on a Puyo (the signature blob creatures used in the Puyo Puyo games as puzzle pieces). Weaving through the courtyard, guests walk around statues depicting some of the more notable characters from the Puyo Puyo franchise, such as Amitie and Raffina. Eventually, guests enter the main lobby of the Magic School, a prim space with green carpeting and statues on pedestals depicting the Puyos, along with their connected elements. This is the first preshow room, which starts once the room is filled and the doors close. Accord, one of the teachers at the school, emerges atop a balcony and welcomes us. She thanks us for joining the open house tour and explains a bit about magic and Puyo matches (catching up guests who may not be familiar with the games) with a magic mirror lighting up and depicting these Puyo matches. Eventually, she explains that one of her students, Arle Nadja, will give us a small magic lesson. With that, guests head through a set of doors into the next door. It is a study, filled with magic-related bric-a-bric and home to the second preshow. Arle Nadja (an animatronic) stands before a table and welcomes us. She starts to talk about the basics of making a Puyo chain, when weird things like a hovering book and Puyo statue blinking start to happen. It turns out the Dark Prince (via projection effect) has arrived, demanding a Puyo match with Arle. She initially refuses, until he threatens to torment us with his tricks. Arle relents, and even goes along with his demand that we watch the match happen. With that, Arle apologizes about this and directs us to the Puyo combat chamber. We then head down a hallway lined with paintings of Puyos, with two sets of doorways at the other end. When ready, the doors open and we head inside.
Inside is the Puyo combat chamber, set up like a viewing room. Benches line the room lengthwise, with a magic mirror topped by a sculpture of Carbuncle at each end. Once we are all seated, the doors close. One mirror lights up with the image of Arle Nadja, the other with the Dark Prince. The room dims, and they begin their battle. We sway back and forth, with multi-colored lights emerging at points with each burst of magic they deliver. However, the Dark Prince unleashes a devastating combo, "sending" us upside-down as we now see the floor above us! He taunts our predicament, but that only fires her up to defeat him. Their barrages send the room spinning all around us, flashes of wondrous light bursting with those popping Puyos. Eventually, Arle sends a combo of her own, knocking out the Dark Prince with heavy Garbage Puyos. With a thud, the Dark Prince vanishes as the room "rights" itself, looking normal once more. Arle apologizes that our trip got a little crazy, but hopes this battle helped to show us just how incredible Puyo magic can be. With that, the doors at the other end of the chamber open, and we head our way out of the Primp Town Magic School.
Thank you! It was hard trying to come up with a way to capture the feel of a puzzle game in attraction form, but the Vekoma madhouse and its turning room mechanic seemed like a fun and mindbending way to convey the nature of a Puyo match.Awesome work there! I especially liked the animatronic use here.
It'll take a little time, but I'll work on all of those ideas.Create a version of the Enchanted Tiki Room in Adventure Isle at Shanghai Disneyland
Create a version of the Jungle Cruise in Adventure Isle at Shanghai Disneyland
Create a version of Frontierland at Shanghai Disneyland
You can give the rides different names like Storybook Land Canal Boats = Voyage To The Crystal GrottoIt'll take a little time, but I'll work on all of those ideas.
So then we can compare themIs it alright if I put my ideas for all 3 suggestions I put on here on this thread cause I don’t know where led to put it
Normally I'd say I want to keep this thread to generally my ideas, but I'm willing to let you post those three here if you want.So then we can compare them
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