Suchomimus
Well-Known Member
Are you using the photo of DisneySEA as a reference to an ocean section?Might be obvious but...
Or...
Are you using the photo of DisneySEA as a reference to an ocean section?Might be obvious but...
Or...
Mythical creatures spin.Are you using the photo of DisneySEA as a reference to an ocean section?
Fantastic Beasts and Where to Find Them.Question of the day: If Disney never got the rights to Avatar, what new zone would you consider replacing Camp Mickey and Minnie; since it was built as a placeholder?
Beastly KingdomQuestion of the day: If Disney never got the rights to Avatar, what new zone would you consider replacing Camp Mickey and Minnie; since it was built as a placeholder?
Beastly Kingdom; likeQuestion of the day: If Disney never got the rights to Avatar, what new zone would you consider replacing Camp Mickey and Minnie; since it was built as a placeholder?
Have this in the Century 22 working thread, but in case anyone doesn't check there I've editing and uploaded the second and hopefully final draft to the attraction ride through.
My goal was to blend a little of Horizons, Carousel of Progress, a touch of Spaceship Earth, and then my own take on what all that would look like for an updated generation.
I also added @OvertheHorizon 's Entrance and Queue write-ups that were on the ride's website:
Enjoy! Thoughts/feedback welcome!
Entrance and Queue
Guests enter CENTURY 22 via an open archway and immediately enter the queue area. Within the queue, guests see a wall to their right on which are quotes about the future (such as in the example to the left). Below is a sampling of quotes, but the idea is to project those quotes onto the wall using three different laser projectors so that each time a guest enters the pavilion they will encounter a different combination of quotes - infinite possibilities.
Music played in the queue, like the music activated on this web page, is from the Omnisphere portion of the original Horizons attractions. It is a futuristic sound, but those who have visited Horizons should immediately recognize the music and feel the connection.
On the left side of the queue (as guests enter) will be a floor to ceiling video wall. The wall will carry depictions of the technological innovations of the last 20 years, from boxy old TVs to new flat screen ones, dial phones to smart phones, email, social media, electronic games, etc. As the guest moves closer to entrance to the theater entrance, the display of images becomes nearly unrecognizable. The idea is to depict not only the flood of technology that has entered our lives in recent years, but to underscore a message of the attraction about the importance of quality of life issues for the future, of our controlling technology rather than allowing tech to overwhelm our lives.
From the queue, 120 guests at a time will be admitted to the Horizons Theater.
Our CENTURY 22 attraction consists of two parts, a theater presentation followed by a ride through full-scale representations of a futuristic vision. As guests leave the queue, they enter Horizons Theater, named after the original Epcot attraction. The theater is circular, with two halves, each with 120 seats. For the guests, the theater presentation is in two parts, with the theater rotating midway from the side facing a stage to one with an IMAX movie screen.
After guests enter the theater, they insert a card into a device in front of their seat where a screen comes to life. They then respond to a series of questions, including what is most important to them as they contemplate the future.
CENTURY 22 – Future Choice Survey
Tell us a little about yourself:
Gender:
Male Female
Age:
Under 18 19 – 30 30 – 50 Over 50
Current living status:
City Suburbs Rural
Thinking about YOUR future, what’s most important for you and your family?
A. Living in a safe, functioning community
B. Maintaining my health
C. Plenty of time for leisure and travel
__________
IF “A” is selected:
Guests would be shown several pictures and asked which of these visions for the future most appeals to them.
Depending on the responses to these questions, there would be one more set of pictures for guests to refine their choice of what most appeals to them – this time using interior home environment imagery.
IF “B” is selected:
Guests would be shown several pictures and asked which of these visions they had in mind when selecting the maintaining health choice.
Depending on the responses to these questions, there would be one more set of pictures for guests to refine their choice of refine their interest in their health.
IF “C” is selected:
Guests would first be asked to refine which of leisure or travel most appealed to them.
Those selecting “leisure” would be asked to further refine their choice by selecting from:
A. Sporting activities, B. Cultural activities, C. Individual pursuits such as reading, crossword puzzles, etc., D. Group pursuits such as games, socializing, etc.
Those selecting “travel” would be asked to further refine their choice by selecting from:
A. Cruising, B. Visiting parks, C. Partaking of the urban lifestyle, D. Relaxing beach setting
Guests will take the card with them, and later insert the data card into a slot in their ride vehicles. This will trigger a short video at the end of the ride personalizing their future vision. Unlike Spaceship Earth, they will see their choices displayed along with others in a multi-media presentation reflecting the diversity of our views about what we dream for in the future.
After completing the survey, a curtain will rise in front of guests revealing a stage with an audioanimatronic of Walt Disney. He stands in front of the original plans for the "Florida Project" and next to him is a model of his vision for Progress City. It looks very much like the picture at the top of this page. Mr. Disney offers a short presentation based on his 1966 vision for an Experimental Prototype Community of Tomorrow. Although his vision was never fully realized, Epcot continues to inspire visitors about the future, and our pavilion is, in part, a salute to his role.
Here is the script for that presentation:
“Here in Florida, we have something special we never enjoyed at Disneyland... the blessing of size. There's enough land here to hold all the ideas and plans we can possibly imagine. To the youngsters of today, I say believe in the future, the world is getting better; there still is plenty of opportunity.
“By far the most important part of our Florida Project…in fact, the heart of everything we’ll be doing in Disney World…will be our Experimental Prototype Community Of Tomorrow! We call it EPCOT.”
“It’s like the city of tomorrow ought to be. EPCOT will be an experimental prototype community of tomorrow that will take its cue from the new ideas and new technologies that are now emerging from the creative centers of American industry. It will be a community of tomorrow that will never be completed, but will always be introducing and testing and demonstrating new materials and systems. And EPCOT will always be a showcase to the world for the ingenuity and imagination of American free enterprise.”
“I don’t believe there’s a challenge anywhere in the world that’s more important to people everywhere than finding solutions to the problems of our cities. But where do we begin… how do we start answering this great challenge? Well, we’re convinced we must start answering the public need... building a special kind of new community that will always be in a state of becoming. It will never cease to be a living blueprint of the future.”
HORIZONS THEATER ROTATES TO REVEAL AN IMAX SCREEN. GUESTS SEE A THREE MINUTE FILM SHOWCASING CURRENT ADVANCEMENTS IN COMMUNITY PLANNING, DESIGN, MEDICAL TECHNOLOGY THAT HAVE THE POWER TO TRANSFORM THE FUTURE.
Narrator's voice: "You've shared a few of your aspirations for what the future might look like and heard Walt Disney's vision for his Experimental Prototype Community of Tomorrow. Whatever the future brings, we know that it will take what we've learned in the past and build on the achievements of the present. Our curiosity propels us to seek new and innovative ways of doing things, making our lives easier, healthier, and more productive. For example, DNA was first discovered in the 1860s, but its structure wasn't identified until 1953. Since then the work of the human genome project is producing practical information to help medical science."
"For example, scientists are experimenting with repairing human genes, a technique that could cure many medical problems. New surgical techniques with robotics are transforming surgery."
"While researchers are developing new ways to help people move their limbs, non-invasive testing techniques, and engineered replacements for human blood vessels. The advances made each day are encouraging for the longevity of human life."
"Along with advancements that may help prolong our lives, we see a future where the quality of our lives is equally important. Imagine human looking robots to help around the house. Greater emphasis on community design of parks and recreation facilities. And exploration of new and creative environments where we can live and work. It may sound far-fetched, but research is bringing these ideas to life today."
"With the world's population expected to be close to 10 billion by 2050, researchers are intensifying their search for ways to ensure sustainability, especially when it comes to energy. Rooftop solar tiles may be common place, cars and other transportation will run on hydrogen. We've even seen the prospect of cars driving themselves in a way that will minimize accidents."
"When we see what science and research is producing today, it's easy to envision a fantastic future."
"We invite you to join us on the next portion of Century 22 journey to see first hand what the future may hold for all of us."
GUESTS WILL LEAVE THE HORIZONS THEATER AND BOARD THEIR RIDE VEHICLES FOR A GLIMPSE AHEAD IN TIME>
------------------------------
Attraction Ride-Through
The ride vehicles you board are synced on an LPS trackless system that allow them to flow naturally throughout the scenes of the attraction. About midway through the ride, the trackless ride vehicles will enter into an "ascending room" where they will travel to Century 22, and see for themselves all of the inventions and technology that have shaped the next century.
The ascending room technology using a power lift system akin to that of Tower of Terror, but less intense, pushing guests up to the top floor of the pavilion, and then preparing for the 2nd half of the attraction as they descend back to the first floor of the pavilion.
Boarding Room
A calming voice-over states that:
Horizons 1 now departing - all guests proceed to the boarding area for pre-departure briefings.
Narrator: Glad you could make it on this exciting voyage into the future. We have so much to see and do, let's get started right away! We all know Walt Disney was a dreamer, a visionary, and those kinds of minds are what will propel us into the next century. Ideas that push the boundaries of human technology. From those inspirations of the past, we've built our present. Just take a look around at the cities of Tomorrow, today!
Scene 1 - City of Tomorrow, Today
Guests open up into a large foliage driven city with bustling city noises in the background
Narrator: Woah, take a look at this! Tianjin Eco-city is a collaborative project between the Chinese and Singaporean government that will house 350,000 people in a low-carbon, green environment around half the size of Manhattan by 2020. All going well, the team hope its model for building a sustainable city will provide the blueprint for future urbanization efforts in China, and other countries! Looks like the ideas of Epcot have lived on to create the wonders that surround us.
Scene 2 - Driverless Cars
The next scene traverses into one of the city streets where your trackless guided vehicles merge with incoming traffic (using both AAs and screen technology)
Narrator: Check this out. Cars that drive themselves! Heck my grandparents can remember a time when the automobiles were a novelty. If you could get from New York to California in less than 7 days, boy, that was surely a luxury. Now you don't even have to do the work! Safe, compact, driverless cars are the new cat's meow these days, leading to a superhighway of interconnected safe travels on the ground, and maybe even one day, in the air!
On one of the screens to your left you see an easter egg to a flying car, which was referenced by the narrator.
Scene 3 - Computers, Automation, and Robotics
Going through a home in the City of Tomorrow, Today, you see robotic AAs cleaning the house (as an homage to the original attraction) and also how the modern home has changed with automation.
Narrator: From driverless cars, to everything in daily life, automation has truly revolutionized the way we live our lives here on earth. Dusting and cleaning can now be done with a flick of a switch.
The classic Horizons music begins to play
Your vehicles progress through the house and into different rooms.
In one room, a girl sitting in her bedroom broadcasting a nightly show from her bedroom on her YouTube channel. You hear audio of her also skyping her friend in to be a guest on the show.
In the kitchen, a father in the kitchen trying to cook a turkey, but being taught by his online class to not increase the temperature too much (a homage to Carousel of Progress)
In the living room, a mother is having an automated dust-buster clean up for her, while she uses a remote control swiffer device to get hard to reach places above the mantle place.
Out in the backyard, a son is flying his drone across the grass and into the sky, taking videos and pictures of what he sees from above.
You focus on the drone and follow it up and up on a screen transition until you reach the next scene.
Scene 4 - Earth
The classic Horizons music fades away and faint piano music can be hear in the background as you look out onto our home planet, earth. The stars in the background on a large projection screen immerse the rides as they gaze off into the distance.
This scene is a large 360 dome that makes you feel as if you're actually in outer space.
Radio silence for about 30 seconds as you drift through space with stars all around you and the piano music faintly playing showing how lonely of a place the universe is, and how lucky we are to be looking down at our blue planet. No narration would do that justice.
Eventually after the moment of silence, to come to grips with where you are, the narrator comes back:
We have the ability, and responsibility, to bridge new gaps of innovation and technology on this earth. Our spaceship earth. The progress we make here together will shape how we as a civilization continue to live, work, and play together on this beatiful planet among the vast darkness of space.
You soon approach the ISS circling the earth.
You hear an onboard voice from the beginning of the ride calmly say
"Horizons 1...Century 22 awaits"
The music begins to swell. The trackless vehicles begin to load onto the pressure platform that will launch the vehicles up to the top of the pavilion.
Begin at 3:35
Narrator: Folks, now it's time for you to see what 22nd Century living could be like if we work together and build towards a brighter future.
The earth and the ISS begin to rotate faster and faster as you see the lit up city lights from above. It continues to rotate and rotate as the music swells and swells.
Then...takeoff!
You fly by at the speed of light as billions of stars and galaxies twirl and fly around you, as you accelerate around the earth to head towards Century 22. Breezing through time, flashes around you brace for the ascent's ending as you slow down, the music begins to fade into monotone sounds, and the blackness of space swirls you around to face earth once more, as you transition into the future.
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Based on your survery you took before the attraction began, your vehicles will travel into one of 3 areas to explore in the future.
Community Life
Health Life
Travel/Leisure.
You travel through the path where your choice was and continue the journey, now decades in the future.
A. Living in a safe, functioning community
Traveling through cities of the future, what you have seen today has transformed into interconnected hubs of commerce and luxurious lifestyles. You travel through a colorful superhighway, see monorails and flying cars soaring overhead as traffic problems have been resolved. Rather than build more roads, why not just have flying cars on top of the roads? This tech has doubled the capacity for cars on the roads, leading to no traffic problems at all.
You see how safe communities are, with security and stability in the neighborhoods. And science taking a pivotal role in our ecosystems, daily lives, and planetary research.
B. Maintaining my health
For this, you travel into the human body, and go through the lining of blood vessels to see how modern medicine is working on ways to combat diseases.
You also go past a series on how robotics have helped shape the lives of people...from robotic arms to robotic surgeries to repair diseases without the need for large scale incisions.
C. Plenty of time for leisure and travel
For travel we are traveling the cosmos, to a moon base on our moon and the moon of Europa. By the 22nd century, people will have colonized the moon, Mars, and Europa with vacation flights to and from those destinations on Virgin Galactic.
Guests can also fly around the world at a much quicker pace than before, using the earth's upper atmosphere as a propeller around the world.
Finale
The ride concludes with a descent back down to the entrance/exit to the ride. Violin and orchestra music begins to play as we look at a montage of how the world has changed from the early parts of time, to where we are today, and where we will continue to go into Tomorrow.
The narrator's voice comes back...
Narrator: On behalf of Horizons 1, we hope you see how promising the future is. If you can dream it, you can do it. There is no obstacle that's in the way of progress, if we choose to believe in the promise of tomorrow....
You then proceed to the unloading area and disembark your vehicles.
Don't forget Ravenclaw We had a great Discoveryland if I remember right.I'll tag some other Hufflepuffs from last year who worked on the Discoveryland project as well!
@FigmentPigments @KingOfEpicocity @Flippin'Flounder
A North American/arctic wilderness themed land.Question of the day: If Disney never got the rights to Avatar, what new zone would you consider replacing Camp Mickey and Minnie; since it was built as a placeholder?
Thanks Poe! Horizon had a great vision for it and I'm glad it turned out well.Good golly this attraction is amazing...
Good point! I'll have to go back and check that project too!Don't forget Ravenclaw We had a great Discoveryland if I remember right.
A somewhat changed Beastly Kingdom.Question of the day: If Disney never got the rights to Avatar, what new zone would you consider replacing Camp Mickey and Minnie; since it was built as a placeholder?
What sort of changes are you referring to?A somewhat changed Beastly Kingdom.
Tossing the dragon coaster for a dark ride. More IP bc duh. An animatronic zoo of mythical creatures.What sort of changes are you referring to?
Here's your project!Don't forget Ravenclaw We had a great Discoveryland if I remember right.
Year Six : Imagineers and the Half Built Land
Ravenclaw Proudly Presents!!!
There is a dream of the future. Many have seen it. Jules Verne has, so has H.G. Wells, Leonardo da Vinci has too, in fact so many creative minds have seen the future. The have touched the future, and have transformed it in many different ways. Time travel, submarines, airships, subterranean life, these are all dreams of the future those visionaries have touched. We can all be visionaries, we just have to have the imagination to do so. What dream of the future will you touch? It's all there you need just need to find it. Perhaps you need inspiration to be a visionary. Well look no further to Discoveryland, as the inspiration you're looking for is here.
Discoveryland -
https://www.dropbox.com/s/mhv2j5df8zgs8hj/^FD8C3FDC89D60CE01CD418D4A0FA831BE2C8891D51BC436A24^pimgpsh_fullsize_distr.jpg?dl=0
As curious guests leave Main Street USA they encounter Constellations a spectacular store themed around astronomy. Guests soon find the newly opened Journey to the Center of the Earth, an omnimover shooter attraction putting the likes of Buzz Light year Laser Blasters to shame. Also in the ares is Astro Orbiter, Cool Station, Space Mountain, and Aircycle: de la Avenir which is a fast paced ride sending riders around the world. Lastly in the area is Cafe Hyperion and the Hyperion Theater. Within the Hyperion Theater is a whole new IMAX film featuring the Timkeeper known as Un Voyage a Travers le Temps Encore.
In the next area guests can board the Disneyland Railroad, that takes guests around the park. Adjacent to the station is the Magic Eye Theater now showing Dreamfinder and Figment's Skyhigh Adventure. Beneath the railroad guests can find the Edison's and The Turn of Time.
The final area is Coruscant from the famed and beloved Star Wars Universe. Guests can can experience a relocated Jedi Training Academy located within the Ruins of the Jedi Temple. Guests can stop by for a quick bite at Dex's Diner or if they wish for something a bit more elegant that can visit The Emperor's Outlook. In the back of the area there's Star Tours : The Adventure Continues, Flight of the Millenium Falcon; the much beloved Star Wars attraction from Disneyland, and the ultimate Star Wars store in Europe, Star Traders; serving as the gift shop for both rides.
New Attractions -
Queue -
As guests enter from Discoveryland they enter Lidenbrock Laboratories. News clippings describe the events in the book leading up to now. Guests are being hired as explorers for an excursion back to the center to the earth. Guests eventually reach the location where Professor Lidenbrock is along with his newly created drilling machine.
Professor: Good day, fellow explorers! I am Professor Lidenbrock, and you have all been hired to accompany me to the center of the Earth. Yes you will go ahead of me in your Inner Earth Traveler. I have equipped the vehicle with a stun ray in case you meet any danger. I will follow suit in this machine you see here. If anything were to happen such as a cave in, I will simply drill though it allowing further travel. Well, it's best you off now. Go!
Guests continue through the queue seeing blueprints for their ride vehicle. Throughout the queue are various monitors that show the anatomy of the creatures to be found on the journey. Well all except for one. Guests continue and pass by equipment from the last excursion including the remains of a hastily put together raft. Finally guests reach the loading area.
Ride Stats & Info -
Attraction Type: Omnimover
Vehicle: The Inner Earth Traveler
Theme: Journey to the Center of the Earth
Amount of People per Vehicle: 2
Duration: 6 Minutes
Height Restriction : None
Ticket Rating : D-Ticket
Vehicle Description -
The Inner Earth Traveler will be a repurposed omnimover car from the former Buzz Lightyear attraction. The vehicles will be repainted to be an array of bronzes, silvers, and golds. Invoking a steampunk feel really. The stun rays will be painted a sharp orange. The guns will be detachable, and guests will be able to rotate the vehicle with a joystick in the center. The stun rays will shoot out red laser beams. Guests will be able to hit a red circle target for 100 points, a green square target for 1000 points, a purple diamond for 10,000 points, and a blue triangle for 100,000 points.
Ride Experience -
Room 1: Lava
The vehicle leave the loading area and enter a volcano. The vehicles turn on setting the scores to zero, and allowing guests to stun. All around it will seem as if they were in the middle of a volcano as lava seemingly flows all around the guests truly creating a remarkable beginning. The professor warns the guests that they are now entering the jungles in the center of the earth.
Room 2: Carboniferous
Guests are transferred to a rocky jungle where there are bugs the size of dinosaurs something truly terrifying. All over the room there are Meganisoptera (Giant Dragonflies), Pulmonoscorpius (Giant Scorpions), Arthropleura ( 1 - 7.5 Feet Long Millipede like creatures), and scariest of them all the Dictyoptera the daddy of all cockroaches. Guests will be allowed to stun these giant insects as they threaten to ruin the expedition. Guests will finally reach the largest creature in the room the Arthropleura as it menacigly tries to reach into the vehicles to stop the invaders.
An Attacking Arthropleura
Room 3: The Glowing Plants
Guests escape the giant insects, and enter a cave. Guests can now stun mushrooms, petrified trees, flowers, ivy, and other plant life. When ever a guests stuns the plant life it actually begins to glow until someone else stuns it. As the vehicles careen through the plant ridden cave they come upon another cave opening, and go through it.
Room 4: Mesozoic
As the vehicles leave the safety of the cave they enter a primeval jungle once more. This time however dinosaurs conquer. Guests must stun dinosaurs that may harm the expedition such as tyrannosauruses, spinosauruses, velicoraptors, and many more. As guests proceed trough the room they can even stun pterosaurs in flight. Far off in the background are several prehistoric humans that are supposedly 12 feet long. The vehicles quickly progress into another chamber.
Room 5: Mysterious Creature
The vehicles enter another cave. Guests can stun the skeletons of mastodons and other large skeletons. But it raises the question what could've caused such great beast to die here? The professor chimes in that his detectors have picked up several lifeforms of an unknown species. He presses the explorers to go on. He has just made a grave mistake. As the vehicles continue they encounter a large boulder. Various geysers shout out steam. The boulder begins to turn around, and reveal that it is a monster. As guests continue to stun it, it simply intensifies its angers seemingly invulnerable to the shock of the stun. The professor informs the explorers he is on his way.
Room 6: Disaster
As the vehicles enter a rather large chamber the Professor's drill is on the cave floor with the professor inside the machine. He tells guests to hurry as they have just entered the nesting grounds for that monster. He isn't kidding. Several of the monsters seen before are in the chamber terrorizing whoever who enters. The professor urges the explorers to escape via the tunnel he has constructed with the drill.
Room 7: Escape Tunnel
The vehicles enter a tunnel covered in a projection scrim. Lava is rising endlessly as the monsters are jumping from side to side. The professor allows the stun rays to turn into death rays for the safety of the explorers and the people on the surface. If a guests is able to hit one of the beasts there score will be multiplied by 2. Eventually the vehicles will shoot out of the tunnels, and enter the safety of the laboratory.
Room 8: Laboratory
The last room in the ride tells guests what score they received, and where they rank with their score. The professor thanks the explorers, and tells them that they are welcomed back into the laboratory at any time. The guests are allowed to exit their vehicle, and enter the gift shop.
French for Aircycle: the Future, this attraction re-model of Autopia combines elements from the Test Track, Tron Light Cycle Run, and a Jules Verne storyline for a new spin on Autopia.
Guests will go into a rusted-over copper building where they see a museum type setting that showcases all of Jules Verne’s ideas and inventions, with the queue winding through giant pages of Verne’s inventions that will start out as sketches and later come to life through projection effects.
Entering the preshow, a copper robot named SIR will introduce to guests one of Jules Verne’s hidden inventions that is now being put to the test : a motorcycle-like contraption called the air-cycle used to fly around the world in record time. SIR explains that the guests will load unto these and race to test which fuels and models are more powerful than others.
After guests go through the preshow, they quickly load unto the air-cycles. The aircycles launch in and out of giant projector rooms with footage used from Soarin’ Around the World. the finale room is racing through giant gold fireworks exploding around Space Mountain, welcoming you back to Discoveryland.
Description
The return of an opening day Disneyland Paris attraction the time keeper. Both characters Time Keeper and Nine Eyes would be found in a new home in the Videopolis Theater. This brand new version of the beloved attraction would be the first randomized 3D movie. The Visionary you would get, the locations and time you take them to are all randomized. The visionaries include Jules Verne, H.G. Wells, Walt Disney, Nikola Tesla and Gustave Eiffel. This would bring back an attraction truly made for the French people.
Queue
The line would be weaving through a lab that was maybe once use to build a time machine. It would be located in the once open Videopolis arcade. In turns of lend the line would be about as long as the Laugh Floor queue. Spliced through the line are references to extinction Discoveryland attractions and the visionaries in the show.
Pre-show
The pre show shows the previous time travel excursions. Some of with are failed test and missions. The entire thing quickly turns into a gag real. This would be very funny and set the tone for the show.
Show
The main show is in an IMAX dome theater hosted in the place that once was a stage style show. Out in front is a small stage that host the animatronic pair of Timekeeper and Nine Eyes. Not much dialogues changes from the original to make it easy to clone into America using Robin Williams voice.
Queue -
Guests gather in the Gardens of Imagination as they wait to be allowed into the lobby. In the Gardens of Imagination there will be a lot of exotic plant life that seems imaginary. Like the pink puff-puff flowers with cotton as soft as a blanket, or maybe the golden rods flowers made of pure gold. As guests weave they enter the covered part of the queue. Various posters hang on the wall of various famous stage shows starring Figment. As guests continue they are allowed entry into the lobby where they wait for the theater to open. In the lobby guests are able to pick
Show Stats & Info -
This show will feature 3D, water squirters, smellitzers, air blasters, and hydraulics hidden beneath the theater floor. This attraction will be cofunded by Disneyland Resort, Walt Disney World, and Disneyland Paris. In Disneyland Paris the show will be shown in English and French. English for half the day and French for the other half.
Attraction Type: 4D Show
Theme: Figment
Amount of People per Showing: 600
Duration: 15 Minutes
Viewers per Hour : 2,400
Viewers per Day : 24,000 - 33,600
Height Restriction : None
Ticket Rating : C-Ticket
Show Synopsis -
A purple curtain covers the screen. An instrumental version of One Little Spark begins to play, and as it does the curtain goes up. The movie begins to countdown from 3. As the instrumental for One Little Spark ends the film starts. Clouds are seen as a large steampunk airship appears. Figment and the Dreamfinder are seen on board. The camera gets closer as viewers find out that they have been called up here by someone named N.M. Wondering aloud who it can be the question is soon answered as a ghastly airship appears with Nightmare aka N.M. appears.
An airship example
She tells Dreamfinder to give up Figment so that she can use his dragon abilities to rule the skies. The begins a battle between the two airships. This leads to comedy as the crews of both ships fight with Imagination Guns (Fart Ray, Rainbow Blaster, Thunder Clapper, etc). Figment occasionally breaks the fourth wall slipping out from the screen and escaping Nightmare's crew. It is an overall light hearted show that ends with Nightmare being defeated by the power of Imagination, and of course a new song sung by Dreamfinder and Figment.
With the re-imagining of Discoveryland Paris and the expansion of a mini Star Wars Land themed to the planet Coruscant, The Jedi Training Academy will be undergoing its own changes. The exterior of the theater will get a facelift and redesigned to more closely resemble the remains of the original Jedi Temple on Coruscant.
The theater set up itself will remain intact, however the backdrop and set will be completely redesigned to take the young potential padawans inside the old Jedi Temple. A replica of the Jedi council chambers will form the basis of the set with an animatronic Yoda playing a part in the experience secretly meeting new Jedi recruits.
With the indoor theater, the “force” effects can still be utilized and cast members will assist Yoda in taking the recruits through the trials of being a Jedi. The finale of the show will still end with Darth Vader discovering the secret training and the padawans will fight him off to escape to continue their training.
To complete its smaller scale Star Wars Land within Discoveryland, a brand new E ticket will be added. The ride will be mimicked after the Millennium Falcon ride going in Disney World Hollywood Studios and DisneyLand. While using the ride vehicle and technology from those parks, the ride itself will be specially themed to Discoveryland’s version of Star Wars Land as you pilot the Falcon in and around Coruscant.
Sent on a fact finding and intel mission you are discovered before your mission is complete. In the opening scenes you’ll need to pilot among trade vessels and the planet defenses to arrive safely at the designated site to proceed. Things will go quickly awry as sentries are alerted to your presence and trigger an all-out planet watch for the Falcon.
You’ll be forced to fly in and out of the planet sized city to fend off the Imperial forces bent on bringing you to Darth Vader. You’ll have plenty of chances to shoot your way out of trouble brining down as many Tie Fighters, and other planet defenses as you can.
Be on the lookout though as Darth Vader is not the only one after you. A certain Hutt has numerous bounty hunters who are alerted to your presence and could also join in the fray.
Ride Data
Height Requirement : 48 in
Duration: 4min
Riders: 5 (2 drivers/scouts and 3 gunners)
Also Star Tours' Queue will have a new entrance in Star Wars Land up from where Star Tours is placed now.
That Concludes it!Image
The Turn of Time
Designer Ravenclaw Design
Theme Time Travel
Site area Approximately 60,000 sq ft. (5,574 m2)
Vehicle type Suspended enhanced motion vehicle
Vehicles 17
Riders per vehicle 12
Rows 3
Riders per row 4
Riders per hour 2,400
Speed 16 mph (27 km/h)
Sponsor British Airways
Duration Approximately 3:00 Minutes
Height restriction 46 in (117 cm)
Hosted by :
English/French
Hank (George Clooney/Vincent Cassel)
Disney's Fastpass available
Single rider line available[2]
Must transfer from wheelchair
Assistive listening available
Closed captioning available
Ride System
Guests board a Suspended Enhanced Motion Vehicle (SEMV) although thoughtfully designed to appear as steampunk time machines.
Story - Explained in the preshow (The preshow is optional, you can skip it for repeat ridings.)
Host: "You are in Discoveryland, a place where visionaries and dreamers come to together to envision and create the future. Jules Verne, Gustave Eiffel, H.G. Wells, and Thomas Edison came together to discover a way to see the future. The Perception Cannon was created with inspiration from Jules Verne’s Catapult Cannon, so that they can see a future based on their visions of the future, but it only can become a reality in another dimension. Thomas Edison found that Plasma energy could be harnessed by using the Eiffel Tower as an energy point, which is what they needed to power the powerful Perception Cannon. The only problem is once you’re there, you can’t come back, so they brainstormed, and as they always never gave up. They found out that you needed to remain in a metal object for the energy to not dissipate. And that’s why you’re here, to test this new contraption out! I, Hank in case you didn’t know, have recruited all of you for this first time operation, there is no room for failure. Oh and by the way, it flies, they’ve always thought that there’s no point of a vehicle that remains grounded, because they have this new hover technology that uses the Earth’s magnetic field. Anyway back to business. So you are going to go on this ‘time machine’ into a place that only its designers know of with the exception being me. And don’t worry I’ll guide you through the other dimension using um… I think they called it speakers? Good luck!”
Exterior
(This structure in this photo except as part of a building)
The story takes place before you even ride the attraction. Discoveryland as a whole is a place for visionaries and dreamers to build how they see the future, but those that want to dive deep into the future must build a way to see it. And it has been built. The exterior’s design is that of a massive plasma generator for the cannon. It is connected to a fine dining restaurant called Edison’s themed as a 19th century steampunk inspired mess hall turned fine dining.
Queue
You wonder through the heavily detailed queue through walkways between contraptions and parts that make up the generator (Think The Tower of Terror Boiler Rooms with a Steampunk flair and on a significantly larger scale). The preshow is in two different “Elevators” (they are fake) one being English and the other one in French. They’re themed to an elevator taking you thousands of feet below the Earth’s surface under the generator as the power of the Perception Cannon is like no other. Then, once you receive the story from Hank while the elevators simulate going into the Earth (The French Version is George Clooney dubbed by Vincent Cassel) once complete, the elevator doors open, and you proceed down steps to the duel loading area. If you speak French you will be directed to the right side, if you speak English you will be directed to the left side. This marks the first ride that allows for full understanding in two languages without having the languages mixed together.
Ride experience
The vehicles simulate flight, whether turbulence, changes of altitude, or gliding. This works by uses a new form of EMV technology that is suspended. The main difference is the track as it is more similar to a suspended coaster track. The track is also not ever visible to the rider as the vehicles have ceilings, and the loading station has an angled ceiling.
https://www.dropbox.com/s/a2zaxeot5va7qv0/IMG_3294.JPG?dl=0
A – Edison’s (Fine-dining restaurant)
B – Queue
C – Shop and restrooms
D – Load/Unload
E – Perception Cannon
F – Begin flight with turbulence
G – Soaring high above the cities of the future
H – Thunderstorm begins
I – Thunderstorm ends
J – Vehicle goes through future factory
K – In the middle of an airship battle
L – Accelerate to get away
M – Buildings start collapsing from the explosions
N – Panic ensues to get back as it might not even work
O – Back through the Perception Cannon
Ride Vehicle
View attachment 147255
My first idea is 4 huge events for Spring, Summer, Halloween, Christmas with specials castle shows, greeting shows, parades, and nighttime spectaculars for Halloween and Christmas. In between those, smaller events centered on a theme for the times between the big events (new movies premiering, Princess celebration for Valentines, New Years stuff, things like that) that would just have a small greeting and some merch, maybe a segment in the nighttime show for the event.Agreed -- and you're really good at those kind of events so if you want to take the reigns on it feel free!
Great initial ideas mickeyfan!My first idea is 4 huge events for Spring, Summer, Halloween, Christmas with specials castle shows, greeting shows, parades, and nighttime spectaculars for Halloween and Christmas. In between those, smaller events centered on a theme for the times between the big events (new movies premiering, Princess celebration for Valentines, New Years stuff, things like that) that would just have a small greeting and some merch, maybe a segment in the nighttime show for the event.
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