I have this in two parts; first is all that we have so far in scenes (my first task, and helps keep it together) and second, the list of effects (aa's, etc)
Compilation of all the scenes together:
Queue and Pre-Show - Alan A' Dale projection on a book, just like Hunny Hunt's, singing and telling us the backstory of Prince John and his taxes.
Should use a simplified version of Alan A' Dale's song in the begining
Robin Hood's Adventure Dark Ride: Scene 1
Training and Initiation: Set in Sherwood forest where we have targets on trees
Your vehicle continues into the depths of Sherwood Forest. Suddenly, a figure appears.
Robin: Welcome, recruits, to my home, Sherwood Forest. Now, if we're going to topple Prince John and his team*, you're gonna have to participate in some basic archery training. I have here some targets for you to take a few shots at. Go on!
The riders pull knobs on the back of their mounted interactive crossbows to fire at the targets. Targets will be on trees and other items (some will be 'dummies' (made of random objects/scare crow-like), others are 'weapons' made of available material(catapault with kitchenware) After a minute or so, your vehicle begins to move again.
Robin: Looking sharp, recruits! Looks like your ready. Let's go get that Phony King of England!
Robin Hood's Adventure Dark Ride- Scene 2 Rob From the rich...: Robin Hood and Little John fortune teller scene with Prince John, meanwhile We have to shoot at the gold scattered around the carriage without the guards noticing or else...
The carriage moves into the next scene, where AA's of Robin Hood and Little John are seen, dressed as fortune tellers. They use this disguise to sneak themselves (as well as the riders) into Prince John's traveling tent.
Robin: Ooo-de-lally! Fortune tellers!
Little John: Fortunes, Forcasts, Lucky Charms!
Prince John: Oh my! Fortune tellers!
Sir Hiss: Sire! Sire!
Prince John: Silence, Hiss! You may enter my royal coach.
As Robin enters the tent, you must help Little John collect their treasures. Little John will load up the treasure, and your job is to distract the guards by shooting things (for instance, if a guard is walking towards the back of the cart where Little John is, you can shoot an apple out of a tree, which the guard will run to and eat.) If you are able to do this for a certain amount of time (about 45 seconds), you, Robin and Little John are able to escape. If you don't, Robin and Little John escape, but you do not, but they promise to save you.
Ride Scene 2-1) Caught!: We have to run away and we have to shoot at trees to make obstacles for the guards chasing us. there will be two AA guards running at the carts as they back out. While in camp, shoot at barrels and other cargo to trip them up. shooting at the entrance of the tent will cause it to fall on them, the most effective way to get away. while in the forest, branches and moss/vines will be your help. There will also be side screens with projected guards and obstacles, similarly.
Ride Scene 2-1a) Caught and Caputred: If we score poorly on the obstacles, we end up being caught (two AA guards will appear on the side of each captured carraige and escort you back to the tent) and sent to jail or so we think... John will order his men to take you prison; however, he realizes that you will work better as bait,and you are taken back to his tent. the captured teams will witness the scene where john will discusss his plan to capture Robin with Sir Hiss, and then they will be used in the archery competition to draw out robin hood.
Ride Scene 2-2) ...Give To the Poor: Once we successfully steal the gold from Prince John, we head into Nottingham and give the town's people our loot. While any of the captured teams are in the other scene, the successful teams are drawn into this scene, where Little John and Robin AA's toss out gold. There will be a small intermediate section, where Robin and some merry men discuss the plan to rescue the captured camrades, and then leads to the next...
Robin Hood's Adventure Dark Ride- Scene Three- The Archery Competition Shooting Contest: Prince John holds an archery competition with our captured friends, we decide to join to hopefuly set them free.
After you've either been captured or succesfully delivered the stolen gold to the poor, you will end up in this scene. The carriages that were captured were forced to join the competition, while the free carriages join in, to attempt and rescue them. The competition starts:
Prince John: Let the competition begin! Carriage 1, fire at the target!
Carriage 1 fires, the closer the shots to the bullseye, the more points earned. This is done 3 more times for the other cars. Once everyone has shot, the Sheriff will shoot. These will be standard targets on large bullseyes.
Sheriff: Bullseye! Let's see which one of you can top that!
The sheriff (and later robin) will be shooting 'arrows' at the targets, that will react to them.
The car moves on to the next scene.
Robin Hood's Adventure Dark Ride- Scene 4- Chaos at the Archery Competition Chaos at the Archery Competition!: Just like in the movie, all goes awry and chaos ensues, considering there are 4 ride vehicles on the course at each time, 2 vehicles must shoot at guards while 2 must shoot at balloons, looking for Sir Hiss. This battle could end in two ways:
Robin Hood (disguised as Stork): I'll take a whack at it!
AA sidles up and shoots.
Robin hits a direct bullseye.
Sheriff: Lucky shot.
Sheriff shoots another bullseye. The two begin to battle it out, bullseye after bullseye. Then, Little John appears to the side, disguised as a duke.
he whispers to teh guests in their carraiges:
Little John: Hey! Look, if Robin's gonna win this competition, we need to get that meddlin' Sir Hiss out of the way. Last I heard, he was flying around attached to a balloon. Be careful poppin' those balloons though, you might attract too much attention.
Little John walks off. The riders all begin to do so, when the two vultures, Nutsy and Trigger, appear in a nearby tree.
Nutsy: Sir Hiss told me that 'ol stork is Robin Hood in disguise.
Trigger: Really? Let's get him.
Now Nutsy and Trigger begin to circle around the field (keep in mind the competition is still going on between Robin and the Sheriff) as Friar Tuck comes up.
Friar Tuck: Here's an idea, Merry Men. Carriages 1 and 2, continue to look for Sir Hiss. 3 and 4, try and get those vultures out of here!
The riders begin to fire at Nutsy and Trigger. Trigger will first fly away after being shot at enough, followed by Nutsy. Whoever foils the villain's scheme first, "wins" (doesn't get captured.)
Robin Hood is unmasked by the Sheriff, and is captured. Little John holds Prince John hostage, who lets Robin go, and the duo escape to the forest. But, the Prince is outraged. He arrests citizens left and right for insubordination. The two "winning" carts, escape, while the other two are imprisoned. This time losing guests are escorted to the prison, and the others escape into the wood.
Scene 5- Robin Hood's Adventure Dark Ride- The Rescue
Ride Scene 5a) Jailed: We are captured by Prince John along with the citizens of Nottingham for our insubordination. (We see an AA performance of the song "Not in Notthingham") But all is not lost... In this scene the guests will be escorted into two 'pens' (seperated by a wall, but in the same prison). We will see the seen as mentioned before, participated in by the AA's present of the citizens of Nottingham, dispersed around the guests. On the other side of the prison gates/bars/ barriers, we see guards patrolling and making fun of the captured citizens.
Ride Scene 5b) Victory!: If you escaped the earlier brawl, Robin and Little John instructs us that we have to go back and save our friends and at the same time put a stop to Prince John once and for all!
If you had escaped from being captured last scene, then you have escaped to the forest (while the other team is taken to prison.) Robin Hood and Little John brief you on the rescue mission:
Robin: Alright, here's the plan. We are going to rescue the other Merry Men first. Then, they will come with me to Prince John's Castle and help me retrieve the gold. You will stay with Little John and help free the other townspeople. Let's go!
Ride Scene 6: Rescue: the 2 free ride vehicles rescue the 2 captured ones. Now each must have 2 tasks: 1 team must free the town's people and another must go help Robin steal the gold from Prince John's tower.
The carriage enters the prison, (they will be on the other side, attacking the guards seen previously by the captured guests) There are two guards that need to be defeated, then the jail cells need to be shot at to open and release the other two carriages (there will be targets on the locks that must be shot at a few times to open. the doors will then spring open, and our guests will shoot out). They then leave the scene. **
*note* not sure what to do about the AA's...maybe they will be in a first prison room, and THEN the guests go to the gates to see the guards? that may work.
Ride Scene 7a): The big screen with the RHino's charging at the courtyard while we let the prisoners escape.
The other two continue through the prison, shooting at cages and letting the townspeople free. As they exit the prison, two charging rhino guards come towards the cars, and in order to be stopped you need to shoot down trees/roped cargo/flags(hangings) to deter them. After this is done twice, you are able to escape.
**Meanwhile, the other team is with Robin, shooting at bags of gold. Then, the Sheriff enters:
Sheriff: Robin Hood and his Merry Men, you are under arrest!
Robin: I don't think so Bushel Britches!
A swordfight begins. Then, Robin shouts:
Robin: Get out of here!
The car speeds out of the castle, while riders shoot at doors and guards. Once they are outside the castle, they are "safe." The two other carriages join the current ones.
Ride Scene 7b): The Burning Tower scene where we shoot at water and obstacles to help Robin escape.
Then, the Sheriff is seen running from the castle, sets it on fire (as guests leave, they see an AA in distance tossing/laying fire on teh castle). Robin is seen at the top of the castle:
Robin: Help! Shoot at those barrels of water!
The riders shoot at multiple water barrels, which douse the fire, and Robin is able to escape. The castle, however, is destroyed.
Ride Scene 9): Finale: We all escape to Sherwood forest and have the "Phony King of England" celebration while some of us shoot at trees to unleash little "fireworks" of fireflies.