MK Cars-Themed Attractions at Magic Kingdom

TheMaxRebo

Well-Known Member
We are allowed to dream and hope that Cars is cancelled and Villains goes forward. ;)

I don't see how they can do Villainsland beyond Big Thunder and not do *something* to the rivers of America as need the access .... Suppose can hop they adjust the plan to keep some of the river and/or a different IP than Cars though
 

Disstevefan1

Well-Known Member
I don't see how they can do Villainsland beyond Big Thunder and not do *something* to the rivers of America as need the access .... Suppose can hop they adjust the plan to keep some of the river and/or a different IP than Cars though
Just a dream. They for sure could build a path by haunted mansion going to Villains land, but lets face it, they will destroy ROA to build something, anything that they could sell LLs for.
 

Jedi14

Well-Known Member
Just a dream. They for sure could build a path by haunted mansion going to Villains land, but lets face it, they will destroy ROA to build something, anything that they could sell LLs for.
Where? Haunted Mansion is next to the river and on the other side is the show building and Tangled restrooms.
 

Disstevefan1

Well-Known Member
Where? Haunted Mansion is next to the river and on the other side is the show building and Tangled restrooms.
This discussion is moot, but there does appear to be green space on either side of HM where a path could be made, and besides that, THEY ARE FILLING IN THE ENTIRE ROA! I am sure they could figure out a path, if they really wanted to, but they do not.
1739383738454.png
 

Disstevefan1

Well-Known Member
The right side leads directly into the exterior wall of the show building. Using the in-park map is generally not a good way of determining where paths can go.
Agreed. Previous post by @Purduevian already show real photos, showing real possibilities.

But as I said the discussion is moot.

Disney will destroy RoA, TSI and the riverboat to chase that sweet, sweet, LL money.
 

Purduevian

Well-Known Member
Agreed. Previous post by @Purduevian already show real photos, showing real possibilities.

But as I said the discussion is moot.

Disney will destroy RoA, TSI and the riverboat to chase that sweet, sweet, LL money.
I will say that even with both entrance open... it would be a bit of a choke point.

The HM entrance is ~35 feet from water to lawn at some points (assuming basically no theming or berm and just walkway)

The BTMRR entrance has an ~25 foot pinch point under the WDRR bridge.

For reference DLR Starwars has 3 entrances of ~30 feet, ~30 feet, ~17feet (at the narrowest points)
 

Disstevefan1

Well-Known Member
I will say that even with both entrance open... it would be a bit of a choke point.

The HM entrance is ~35 feet from water to lawn at some points (assuming basically no theming or berm and just walkway)

The BTMRR entrance has ~25 foot pinch point under the WDRR bridge.

For reference DLR Starwars has 3 entrances of ~30 feet, ~30 feet, ~17feet (at the narrowest points)
Ah what's another choke point if it means saving RoA :)

Thanks for the analysis 👍
 

Purduevian

Well-Known Member
Ah what's another choke point if it means saving RoA :)

Thanks for the analysis 👍
I mean if we really want to go down the imagineering route and blowing a budget... I would demo the Pinocchio bathrooms and make a bridge (that guests wouldn't realize is a bridge) over the Utilidoors entrance and swoop behind small world to meet up with Villain's land. For fireworks code make it indoors like knockturn ally.

1739386894339.png
 

Disstevefan1

Well-Known Member
I mean if we really want to go down the imagineering route and blowing a budget... I would demo the Pinocchio bathrooms and make a bridge (that guests wouldn't realize is a bridge) over the Utilidoors entrance and swoop behind small world to meet up with Villain's land. For fireworks code make it indoors like knockturn ally.

View attachment 844172
They are going to blow the budget anyway and we are going to end up with a non functional Cars attraction.

I would take your idea anytime. 👍
 

lazyboy97o

Well-Known Member
Len on his podcast has said a few times that plumbing is the hardest thing to move. If Disney (or anyone) can get away with leaving plumbing where it is, they will do it.
Moving plumbing in an existing building is a pain in the . If you are just starting over it’s not that big of an issue.

In the context of a theme park the issue you might run into with removing a restroom building is the travel distance. Codes require that people only have to go so far to get to a restroom.
 

Disstevefan1

Well-Known Member
Moving plumbing in an existing building is a pain in the . If you are just starting over it’s not that big of an issue.

In the context of a theme park the issue you might run into with removing a restroom building is the travel distance. Codes require that people only have to go so far to get to a restroom.
Yea the last thing you want in the MK is a sewage back up...... Oh wait. ;)
 

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