News Big changes coming to EPCOT's Future World?

monothingie

Evil will always triumph, because good is dumb.
Premium Member
Some of us are just poking some fun at it. It's funny because it's just so not what would be expected.
Nothing to get seriously upset about.
I think it’s great. Having some energy in what was a drab and somber area (the music is such a downer). Any addition of performers is a plus. Hopefully it’s not a temporary thing.

I just wish they’d makeup their minds as to what they want World Celebration to be. Just seems like a lot of spaghetti against the wall at this point.
 

osian

Well-Known Member
Yes, I guess it's just something that came out of the blue and off evryone's radar, but it's actually great and a nice addition. Much better and appropriate than a meet and greet, a sunglasses kiosk, or even a slash pad.
 

Gusey

Well-Known Member
This was part of the concept art released at D23 2019 for World Celebration. The acrobats somehow survived the cuts
1711977738464.png
 

osian

Well-Known Member
Actually, you're misled.

Wait times are both an indication of demand and capacity.

Crush's Coaster, Peter Pan's Flight, Test Track, Frozen: Ever After, Dudley Do-Right's Ripsaw Falls, and other rides have ridiculously long wait times because their capacity is garbage. If they had Cosmic Rewind capacity, their wait times would be significantly lower despite them all being in-demand rides because they could better satisfy the demand, thus, increasing throughput and lowering queue times. It's not that complicated. Why do you think Pirates of the Caribbean rarely has longer waits than Jungle Cruise at the Magic Kingdom? One's capacity is over double the other.

No one is arguing that there isn't demand for those attractions, but if they had reasonable capacities they wouldn't have waits that are anywhere near as high as they are.

Even if TT got through 10,000 people per hour (the biggest throughput of any attraction, ever) but Disney allocated 9,900 LLs per hour, you would still be saying that TT has 'very poor" capacity. That's completely false.

LL is what causes long standby lines as with all rides, not just TT, and that's down to the way Disney chooses to operate it. Having a LL queue though doesn't reduce capacity. The original statement talks about poor capacity then moves the goalposts to talk about long standby lines as proof of that, or as if capacity is measured in terms of standby lines only.

Wait time is a function of demand, capacity AND operations. Depending on individual circumstances, one of those aspects may have a larger impact than the others. You could have low demand and high capacity but standby lines could still be long due to the way it's operated.

As I said, it's misleading to talk about standby as being an indication of capacity.
 

SplashJacket

Well-Known Member
Even if TT got through 10,000 people per hour (the biggest throughput of any attraction, ever) but Disney allocated 9,900 LLs per hour, you would still be saying that TT has 'very poor" capacity. That's completely false.
That's just false. They physically couldn't fill 9,900 LLs per day.
LL is what causes long standby lines as with all rides, not just TT, and that's down to the way Disney chooses to operate it. Having a LL queue though doesn't reduce capacity. The original statement talks about poor capacity then moves the goalposts to talk about long standby lines as proof of that, or as if capacity is measured in terms of standby lines only.
Pretty much every single ride has a similar LL ratio, so on a per-ride basis, ILL isn't effecting the wait time of a ride vs. another ride with LL.
Wait time is a function of demand, capacity AND operations. Depending on individual circumstances, one of those aspects may have a larger impact than the others. You could have low demand and high capacity but standby lines could still be long due to the way it's operated.
Generally, unless people are specifically saying Theoretical Capacity, capacity is referring to the real-world operational capacity.
As I said, it's misleading to talk about standby as being an indication of capacity.
In a vacuum, a ride having a high wait is wholly insufficient to determine its capacity.

That said, many of the notoriously high wait rides (Test Track, Pan, 7DMT, pre-addition Soarin', pre-addition TSMM, etc.) consistently have high waits because their capacity is so low.
 
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