News 'Beyond Big Thunder Mountain' Blue Sky concept revealed for Magic Kingdom

UNCgolf

Well-Known Member
I agree with you that Mario has 40 years of fans and people that want to experience Mario/Nintendo attractions.

Except for the little problem that the current two attractions are not good.

The lands they've built are immersive and amazingly themed, but the Yoshi ride is laughably bad and the Mario Kart ride is boring and isn't Mario Kart at all.

We shall see how the DK coaster turns out, but I won't be making the Japan trip for that one. I'll wait for the EU version.

The Mario Kart ride has good sets -- it would be a better attraction if it was just a Mario dark ride. The AR shooting gallery aspect actually makes the ride worse.

And yes, it's a major misfire as a Mario Kart attraction.
 

Ayla

Well-Known Member
I disliked Mario when I was young.
My twin sons' - now 22 - who really liked Mario have zero interest in it now.
Similar for me. My 23 and 27 year old played Mario all the time as tweens...could not care less now, and both of them still have gaming systems in their homes.
 

Touchdown

Well-Known Member
Meanwhile, USH which has always been an afterthought in the LA theme park space, continues to sell (and sells out of) early access to SNW on a regular basis. That rump of a land is a huge success out west, the full experience in Epic will be just if not more popular. The Nile, not just a river in Egypt.
 

MouseEarsMom33

Well-Known Member
I played some Mario as a kid but didn't play a lot of video games. Super Mario Bros. 3 was my main game and never had an upgraded console until I was an adult and Wii came out. I've been waiting years for EPIC Universe to open so I can take my son, who also likes Mario games. I've never been to Universal before.

You don't have to be a serious gamer to be interested in the new Nintendo land.
 

Pi on my Cake

Well-Known Member
In the Parks
Yes
The NES (Nintendo's first console) released nearly 40 years ago. There are grandparents out there who grew up playing video games. Every year the number of grandparents who grew up gaming will grow. Already there are plenty of parents who grew up in a time when video games were mainstream entertainment for their generation.

There's debate about the mass appeal of video games outside of a few select brands right now, but there won't be any debate in another 5-10 years as the generations that grew up with video games continue to become parent and grandparents. Which means theme parks should be looking at them now if they want to be ahead of the curve
 
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UNCgolf

Well-Known Member
The only animated film that’s made more than Mario is Frozen II.
Mario’s been the most enduring video game franchise for four decades now.
Younger generations game more than consume other forms of media.

Some of you continue to greatly underestimate this market.

It's more that people don't really understand the video game market on both sides.

There are absolutely people who significantly underestimate it, but there are also people who wildly overestimate it because they look at the market as a whole and not individual properties. The overall video game market is gigantic, but it's spread wildly across segments (including mobile games like Candy Crush which account for a significant percentage of the overall market) and thousands of properties.

Individual game properties generally have a much smaller reach than other forms of media for many reasons. Highly successful movies can easily have 100+ million distinct viewers (even into several hundred million); there are only a handful of video games ever that have had 100+ million distinct players.

Mario is really an outlier in the gaming market because he's been around for several decades with dozens of games across multiple genres. There probably haven't been any Mario games that have had 100 million players (maaaybe Mario Kart 8), but there are almost certainly 100+ million people who have played at least one Mario game.

TLDR: Video games as a whole are massively popular; individual gaming IPs, on the other hand, are generally not comparable in popularity to legacy media. That could change going forward, but we aren't there yet.
 

erasure fan1

Well-Known Member
The only animated film that’s made more than Mario is Frozen II.
Mario’s been the most enduring video game franchise for four decades now.
Younger generations game more than consume other forms of media.

Some of you continue to greatly underestimate this market.
Exactly. And it's not even really close, video games are bigger than movies and music and books combined. Unfortunately it's still thought of as this little sub sector of entertainment. Look no further than Iger, he has blown it off his entire career.
 

erasure fan1

Well-Known Member
TLDR: Video games as a whole are massively popular; individual gaming IPs, on the other hand, are generally not comparable in popularity to legacy media. That could change going forward, but we aren't there yet.
We are on our way. Fallout just dominated the streaming charts. It was loved by gamers as well as people who had no clue what it was. Mario did awesome, so did last of us. Sonic has done well and so did FnaF. A proper Pokemon film would do great as well. They are figuring it out and Disney doesn't have a horse in the race. That's the issue. A Minecraft ride would be a HUGE draw. More so than encanto, coco, Tiana, tron, or most of the ips being considered for the parks. Sure you could say Minecraft is another outlier. But I can think of a bunch of properties that would beat that list as well. But none of it matters because Disney has no plans to even be a part of that space.
 

MJL92

Active Member
As a lifelong Nintendo Gamer I booked a trip for USH as soon as Super Nintendo World opened. Had the highest of expectations but IP or not, the rides are lackluster. The kinetics of the land are really cool but I think the rides totally miss the mark with the demographic they're targeting with the IP they chose.

Good IP =/= Good Attractions
 

UNCgolf

Well-Known Member
We are on our way. Fallout just dominated the streaming charts. It was loved by gamers as well as people who had no clue what it was. Mario did awesome, so did last of us. Sonic has done well and so did FnaF. A proper Pokemon film would do great as well. They are figuring it out and Disney doesn't have a horse in the race. That's the issue. A Minecraft ride would be a HUGE draw. More so than encanto, coco, Tiana, tron, or most of the ips being considered for the parks. Sure you could say Minecraft is another outlier. But I can think of a bunch of properties that would beat that list as well. But none of it matters because Disney has no plans to even be a part of that space.

Pokemon is only partially a video game IP -- a lot of its popularity comes from other media (movies/TV show and the card game), so I think it's best to leave it out of these conversations. It's been a major cross-media IP from the very start. It's obviously massively popular, though.

Fallout is a good example of how to expand video game IP market appeal with traditional media, because there will likely be more people who see the show than ever played any of the games.

Minecraft is a massive outlier (it's by far the highest selling video game of all time, nothing else is even remotely close to it). I'm not sure there are any other video game properties with the overall reach of stuff like Encanto and Coco, though (there may be a few, but it's a very small number) -- this is the misconception I was talking about in my original comment.

I didn't even realize what thread this was in, though, and we're clearly way off topic so I'll leave it here.
 
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Purduevian

Well-Known Member
No. Universal owns the theme park rights to Nintendo properties.
Just a joke as this thread is quite far off from the title. Throwing in a personal opinion on this off topic discussion. IMHO Mario is in the elite group of super recognizable characters regardless of if you consume the media. Mickey, Darth Vader, Buggs Bunny, Picachu, Pooh Bear, Batman, Hello Kitty, Spiderman, and Elmo are others that are probably in the same category.
 

erasure fan1

Well-Known Member
Minecraft is a massive outlier (it's by far the highest selling video game of all time, nothing else is even remotely close to it). I'm not sure there are any other video game properties with the overall reach of stuff like Encanto and Coco, though (there may be a few, but it's a very small number) -- this is exactly the misconception I was talking about in my original comment.
Sonic alone beats them. Nintendo obviously has a few as well. The point is that it doesn't have to be a huge number. There's plenty of franchises that can be good adds to theme parks. It's really not a misconception. There's just multiple ways to look at it. You can't tell me there aren't popular franchises like fallout, halo, final fantasy, sonic... That wouldn't be a draw to the parks? Especially as a secondary attraction. Video games are a piece of the puzzle, not the end all be all.
Fallout is a good example of how to expand video game IP market appeal with traditional media, because there will likely be more people who see the show than ever played any of the games.
The first part, totally agree. And that's one of the points. There's lots of untapped potential in expanding video games and Disney doesn't seem interested. Now the second part, doubtful. If it goes for 6 or 7 seasons, and they're all as good as the first, maybe. Mainline fallout has sold at least around 40mil units and fallout shelter has something like 170mil downloads. So that's a lot of eyes on the games. I'm just going to guestimate with some averages, but if a movie ticket averages like 12/15, a 40mil unit sale game, you could say is somewhere around a 500/600mil box office. As far as individual eyes.The question should be, where is Disneys last of us, fallout, sonic, FnaF... There's many franchises ripe for success with the right care taken. It will be very interesting to see how borderlands does or BioShock.
 

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