I think games are inherently harder to translate into an attraction because they're an interactive medium. Books and movies are passive, as are most theme park attractions. Mario Kart tried and failed miserably (at least in my opinion; I know some people like it), and that's a game that actually should have been relatively easy to translate into an attraction.
I'm not saying it's impossible, or that there aren't some games that would work well for themed lands, but there aren't very many game IPs that have both some sort of unique, easily recognizable environment/setting and the requisite popularity necessary to make it worth building.