The whole layout is a bit off when they decided that they needed a large wide walkway on the south side of the land. I am sure they did it so that all buildings had a direct connection to backstage entry but i still think they should have broken up that large walkway with more than just PADS and mostly lifeless ships behind barriers.I still think they could have figured out a way to create more dense pockets in the land; before they locked it up, Court of Angels was my favorite spot in NOS for the same reason.
I wish there were more capillaries and side streets like that in Batuu. (That and I wish there were some color on the hanging tapestries above the marketplace!)
I really do like the idea of the land and I also like the look of it. It reminds me of some of my travels but it seems they had great ideas that just stopped short in areas where they should have not. They layout is great on the town side of the land but that huge expanse on the west side needed to have been altered a bit. smaller paths that lead to hidden ships and outpost booths would have made the place feel more lived in and hidden instead of the long walkway.
I kind of hate that the beautiful work they did on the crashed ship used for unload is mostly hidden from view and not appreciated by most guests. Maybe the walkway should have had a secondary path that curved closer to that part of the building, of course the narrow piece of property there might have been the issue