AVATAR land - the specifics

Casper Gutman

Well-Known Member
All the usual caveats - very pretty, Shaman slick, FoP queue awesome...

I'm really surprised by two things. The first is minor: it seems like RJ only has an exterior, holding pen line. That's a bit weird.

The second thing is major. The shop and restaurant are very empty and generic. WindTraders in particular looks very much like all the shops on Discovery Island. It's odd to think that this land was opened after Diagon and Cars Land - it seems to hail from a different era. This is all especially odd, of course, because Disney's entire approach to WDW right now is governed by MM+, and that program is based on having interesting shops and restaurants for guests to drop money in while not waiting in line.

Hey, if Disney doesn't want to try and force people into stores I'm fine with the decision, but then they should really drop MM+ - that's it's primary justification.
 

MisterPenguin

President of Animal Kingdom
Premium Member
I've only been watching little snippets of videos but it seems that instead of background music, they just have animal sounds is that correct? If so, that seems like a good touch to make it less like a theme park and more like a true natural environment.

Yes, the plan is do have a wide variety of natural sounds, even using directional speakers to make it seem some animal in the undergrowth is moving about. And then to change the sounds over the course of the day into night.
 

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