GiveMeTheMusic
Well-Known Member
Mission:BREAKOUT impressions from @imaginat1on on Twitter.
No surprises here, but glad to hear a nice AA made the cut.
Mission:BREAKOUT impressions from @imaginat1on on Twitter.
I think it more has to do with a deep, widespread insecurity. As I previously stated, this type of attitude is not limited to just Disney park fans but fans of the wider amusements industry. There is a social acceptability in being a film nerd that does not exist when it comes to amusements. You can be a cool Star Wars nerd but you can't be a cool roller coaster nerd. We see aspects of the lack of social acceptance repeatedly on these very forums with threads where people ask if they tell others how often they visit, or people seeking advice on how to handle people who mock visiting Walt Disney World, and so forth.
The origins of such social lowliness are also not new. Marx was quite influential on sociology and architectural theory (and architects seem to be lousy sociologists and historians). To the intelligentsia, the spectacle of the amusement park was long ago cast as not just mere popular entertainment, but a sinister new form of "bread and circuses," the superstructure in a mesmerizing built form. Themed entertainment is also superficially in visual contrast to Modernism, which remains the dominant architectural philosophy of the day. Even Postmodernism, which is no longer in favor, never truly shook off the biases of such Modernism.
Amusements are not proper, sophisticated entertainments; they are not venues of "high" culture. The natural result of such conditions is Disney's own executive leadership being people who do not understand or appreciate theme entertainment. Even to Michael Eisner, who clearly enjoys himself at theme parks, they are silly amusements and thus his complete befuddlement regarding EPCOT Center.
This deep insecurity is also referenced in the notion of espacism. The theme parks are reframed as a place of comfort and a place to hide. Attachment to the amusement aspect would only further the social divide that create the need for such escape whereas attachment to the films provides its own reassurance of social acceptance.
Mission:BREAKOUT impressions from @imaginat1on on Twitter.
At least there's an excuse to sell Figment merch in CA nowNo surprises here, but glad to hear a nice AA made the cut.
At least there's an excuse to sell Figment merch in CA now
I wouldn't be surprised if sets like the hallway and mirror are still there but behind the screens. This screams cheap.Mission:BREAKOUT impressions from @imaginat1on on Twitter.
At least there's an excuse to sell Figment merch in CA now
I realize this is a joke but I would not put it past them
Not really forced, but most people in the theater were probably thinking it before the line was delivered.That joke was forced as heck but damn was it funny
This is playing out well for us, now let's hope the general public has the same reactions. That should cement our tower's safety.Mission:BREAKOUT impressions from @imaginat1on on Twitter.
Is it so hard to believe that someone in WDI deliberately designed it to make the switchback to Tower relatively easy.I wouldn't be surprised if sets like the hallway and mirror are still there but behind the screens. This screams cheap.
No surprises here, but glad to hear a nice AA made the cut.
Is it so hard to believe that someone in WDI deliberately designed it to make the switchback to Tower relatively easy.
The ride will not ever switch back to TOT, but it could very well be changed out for another IP down the line.
Bedknobs and Broomstick: Mission Bed-jump!
so, THERE IS a rocket AA..Mission:BREAKOUT impressions from @imaginat1on on Twitter.
Is it so hard to believe that someone in WDI deliberately designed it to make the switchback to Tower relatively easy.
I wouldn't be surprised if sets like the hallway and mirror are still there but behind the screens. This screams cheap.
so, THERE IS a rocket AA..
And Its sad to read that twitter post about the Disney trend of ONLY one single AA per attraction.
Christ.. didn't they learn from Harry Potter at UNI?
Is it so hard to believe that someone in WDI deliberately designed it to make the switchback to Tower relatively easy.
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