MK Big Thunder Mountain to receive full retrack

ToTBellHop

Well-Known Member
As someone who has visited exclusively in June or July, I can confirm this is the case. We typically ride in the evenings when it is (slightly) cooler and less crowded- and even then it is like a hotbox in the queue!
I struggled last summer. And I don’t really struggle in the heat. All of the noise up there from the “toys” they added doesn’t help. Hot+stuffy+sensory overload is rough.
 
I struggled last summer. And I don’t really struggle in the heat. All of the noise up there from the “toys” they added doesn’t help. Hot+stuffy+sensory overload is rough.
Yes- we somehow always manage to be behind/in front of/near *those* kids- you know the ones who have to push every button and spin every wheel and run from one to the other (if there's space) while simultaneously holding up the line as they do so! Here's hoping for some relief with a queue refresh of some sort!
 

ToTBellHop

Well-Known Member
Yes- we somehow always manage to be behind/in front of/near *those* kids- you know the ones who have to push every button and spin every wheel and run from one to the other (if there's space) while simultaneously holding up the line as they do so! Here's hoping for some relief with a queue refresh of some sort!
There’s some hope since they actually added more climate controlled space to the Splash queue when they converted to TBA!
 

Agent H

Well-Known Member
Yes- we somehow always manage to be behind/in front of/near *those* kids- you know the ones who have to push every button and spin every wheel and run from one to the other (if there's space) while simultaneously holding up the line as they do so! Here's hoping for some relief with a queue refresh of some sort!
Guilty as charged. Seriously though I think the interactive queue is pretty fun and the backstory stuff is even more fun.
 

solidyne

Well-Known Member
Biggest issue with interactive queues is when the interactive portion is too close to the merge point and leads to delays in Standby guests arriving at merge.
Exactly. Only then. Otherwise there is no such "hold up"—everyone stays in the same order. I'm always baffled by people who get visibly antsy when there more than five feet of empty space between people in the queue.

I think these must be the same people who drive three inches behind my bumper.
 

doctornick

Well-Known Member
It would make sense to do different restraints. My wife and I are over a foot in height difference, which causes her to basically slide side to side on any turn since the restraint hits me first.

Although honestly, it makes it more fun
To me the single lap bar is a feature not a bug. It makes BTMRR more interesting. Also allows for three riders in a row.
 

Disstevefan1

Well-Known Member
I understand the re track is to keep the attraction safe.

As for lap bars, if it ain’t broke, don’t fix it.

We saw what happened when they tried to fix Splash.

I only hope they don’t try to fix Test Track.
 

ToTBellHop

Well-Known Member
Exactly. Only then. Otherwise there is no such "hold up"—everyone stays in the same order. I'm always baffled by people who get visibly antsy when there more than five feet of empty space between people in the queue.

I think these must be the same people who drive three inches behind my bumper.
The announcements to “keep your wait time at a minimum” don’t help.
 

Mr. Sullivan

Well-Known Member
I understand the re track is to keep the attraction safe.

As for lap bars, if it ain’t broke, don’t fix it.

We saw what happened when they tried to fix Splash.

I only hope they don’t try to fix Test Track.
There are ways to still do lapbars that are not as outdated as the ones BTMRR has been using. There are plenty of more comfortable, modern options for this that would not change the ride experience at all beyond making it more comfortable.
 
Guilty as charged. Seriously though I think the interactive queue is pretty fun and the backstory stuff is even more fun.
Don't get me wrong- my problem is not people interacting with the queue, or even leaving some space "unfilled" while doing so. It's the chaotic/disruptive nature of the participants we tend to be stuck behind. Interacting for the back story, or to hear/see the fun elements Imagineers placed there- all good. People who spin the wheels as fast as they can for no other reason than to see how fast it can go, 20 times in a row, while the line has moved with space for 50 people- or push every button as fast and hard as they can 100 times- not so much... In the summer heat as I'm melting in the queue? Nope!
 

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