MagicMouseFan
Well-Known Member
My fault... thought this was the movie section... moving itI’m sure there is an appropriate thread for this.
My fault... thought this was the movie section... moving itI’m sure there is an appropriate thread for this.
This is not correct on any level at this point...Are we talking about people today who are in their 40's and 50's who saw a Space Wizard Fantasy Movie in 1977 and have been endlessly complaining since 1983? Very vocal on line. Also...very niche. Like niche of a niche. But loud. And constant. Like gnats in your ear at a picnic.
If it's the same CM I'm thinking of, we had her as a First Order officer ushering us into our cell on Friday. She was *awesome* in that role!
I figure I'll put my one criticism of operations out there, but it's relatively minor and likely easy to fix as it's mainly caused by the herd instinct of guests...
When you head into the hallway from the hangar, the hallway doesn't split into two lanes until after the first turn. On our second ride, the line in the hallway was backed up to the hangar doorway with an FO officer saying multiple times to "move all the way in". Once we'd shuffled forward slightly I found that everyone was staying on the right-hand side of the hallway, with the left side entirely empty and not blocked by a chain. Obviously everyone entering the hallway was simply doing what everyone in front of them was doing, leading to the backup. But because the people from that point back into the hangar were blocking the view of the turn, the FO CM's in the hangar couldn't see what was going on.
We promptly walked down the left side, walked straight past everyone else on the right hand side. A parade of people followed us, with the person behind us murmuring to someone else in their group "Are we allowed to go here?" (As we were waiting outside our cell l overheard a FO CM quietly tell another "Hangar is empty", so I felt good to do my part...)
All they need is for a way to either a) give the hangar CM's a way to see beyond the turn in that hallway so they can direct people to use both sides of the hallway, or b) give the CM's at the other end of the hallway a way to signal the hangar CM's that one side of the queue is empty and to police the queue. Doesn't have to be a two-way communication, could just be a button the CM presses to cue a story-appropriate sound effect in the hangar that the CM's know what it means.
-Rob
And yet...the IP with Star Wars is more pervasive in other things - including parks - as any other Disney franchise.I’m sure there is an appropriate thread for this.
Speaking of...I’m REALLY interested to see what you think of abrams: part duexThe solution is to extend the railing so it goes to the edge of the hangar.
The movie matters. It’s success or failure could have short and long term effects on the land. But no, this isn’t the thread for those discussions. They should not be here. Which is why the poster sensibly moved them.And yet...the IP with Star Wars is more pervasive in other things - including parks - as any other Disney franchise.
The movie matters even here...even if the post was meant for another board
Speaking of...I’m REALLY interested to see what you think of abrams: part duex
Not disputing that...just pointing out that “compartmentalizing” Disney discussions always seem a tad overdone.The movie matters. It’s success or failure could have short and long term effects on the land. But no, this isn’t the thread for those discussions. They should not be here. Which is why the poster sensibly moved them.
Speaking of...I’m REALLY interested to see what you think of abrams: part duex
The solution is to extend the railing so it goes to the edge of the hangar.
Is the hallway leaving the hangar wide enough to allow that?
-Rob
I have a question regarding operations and the hangar: if guests disembark the transport ship and linger too long in the hangar or the line is too backed up, is the next ship of guests delayed, in order to prevent ruined immersion of guests coming out the same door of the same ship? Or is the rotating simulator on a set motion no matter what?
What happens if all you do is criticize your child?
Yes, if it backs up too much, they can't unload the transport, which means a delay in loading it. But there is a lot of space in the hangar. They can probably be 3-4 cycles behind before they have to delay the transport. Both the transport and the Rey preshow have built 'delay' elements to them that they can turn on to let them catch up a little.
I love the Mandalorian.They grow up to post off-topic hate-posts of the new Star Wars trilogy in just about every imaginable thread.
At least it’s in Star Wars threads. It’s not completely on topic but it’s also not completely off topic either. A bit of a grey area. Especially here where there’s a rumor that this ride could be switched at some point to the OT. The success and reception of the ST likely has a lot to do with that decision, whether it happens or not.They grow up to post off-topic hate-posts of the new Star Wars trilogy in just about every imaginable thread.
I love the Mandalorian.
I love Rouge One.
I love Rebels
I love Clone Wars
I love Rise of the Resistance Ride.
I dislike The Last Jedi
Is what it is. Sometimes you have to tell your amazing child to stop doing stupid things.
On a side note, this may be my favorite typo ever. I see it all the time, and it always makes me laugh.I love Rouge One
Haha...yep. Good One.On a side note, this may be my favorite typo ever. I see it all the time, and it always makes me laugh.
That's Awesome!
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