I’m advocating for it because even if it’s not the most popular attraction, it still has a place in the park. Not every square inch of the park needs to be taken up by an attraction. Some areas could be used more for theming. Disney has been raising prices for years and I sincerely doubt all of those price increases are because of maintenance needed for RoA; or that guests walk by and think that they’re paying for that. Not every square inch of the park needs to be monetized by LLs. And they DO have expansion areas that could have allowed them to keep the river and still gotten cars and villains. This feels like the easier approach and a cop out. Stitch’s Great Escape is just sitting there, why don’t they replace that? Guests are paying for that too but not using it? At least the river offers something visually appealing, unlike an empty building.
Fans would also like more attractions instead of World Showcase Lagoon. And it’ll make more money. Doesn’t that mean they should do it? You still haven’t provided a reason for how Cars fits thematically into Frontierland, just that it makes financial sense. I guess it doesn’t matter as long as it makes money and “fans like it more?” Country Bears is hardly them going out of their way to preserve history, as you previously claimed.
I grew up going to Disney World, not Disneyland. So why should I have to go there? WDW doesn’t deserve to have its own history preserved but instead should be defaced for IPs that don’t belong? Everyone keeps saying they hope this area looms like Grizzly Peak. Why don’t they just go to Disneyland if that’s what they want to see? There should be a balance between preserving pieces of history while also offering new experiences. My enjoyment of the parks isn’t driven by history, but there is something comforting about enjoying attractions and experiences that I grew up enjoying.
They would not have needed to close the river.
But gutting RoA and TSI isn’t a significant infrastructure change?
It’s been said it has been on the chopping block for a while, so it kind of does feel like a they wanted it done and didn’t care what they replaced it with so they settled on an unrelated IP.
Yeah. And I’m not sure RoA and TSI isn’t large enough to make a significant impact in crowds, and if they leave too much space for guest walkways, that’s less space for the attraction. Plus, more attractions means MORE people will be visiting. What j think they should have done instead was add to the other parks or build a fifth gate to try to draw people away from MK.
But that actually is kind of true and what people seem to be saying? People have issued the rational that they had to do this to make it easier to get to Villains. Meaning they are gutting a central part of every castle park in part for a walk way to access something else.
It’s hard to actually tell that. In the first one, it looks like the entire area, except for the side by HM is the ride. That fun map is hard to tell what’s ride and what’s walkway. And this has potential to end up like Pandora, where the queue extends out into the land itself adding the sense of feeling cramped instead of actually relieving it.
To me Adventureland feels cramped. If they’d get rid of magic carpets that might help.
I think it’s going to be bad, but the average park guest won’t care, which is why they’re doing it. I was walking around Pandora yesterday, probably spending more time actually taking it in than I have in a while (or ever) and if this area came close to this, it might be okay. The foliage is beautiful and there’s a few waterfalls and other water features and provide a sort of calming vibe. But there’s just no indicator from the concept art that it actually will look like that, and the ambience will be partly ruined by the sound of cars. Even though they claim this is meant to feel like a national park. And it won’t make up for what’s being lost.