michmousefan
Well-Known Member
So... is there still a wait line available for the Lounge? Or is it all just reservations now?
I went back at the end of December and there was a wait for the Lounge. I actually got in after only about 10 minutes of waiting, but that’s more than likely much less than the typical wait may be.So... is there still a wait line available for the Lounge? Or is it all just reservations now?
If you've been on Soarin, I'd say that is a good reference point for believability. It's cool and a fun atmosphere, but hard to believe you're having lunch in SpaceFor those that experienced Space 220, how convincing are the effects? Does the view allow you to suspend disbelief and make you feel as if you were really orbiting?
For those that experienced Space 220, how convincing are the effects? Does the view allow you to suspend disbelief and make you feel as if you were really orbiting?
Those are…asteroid trails!the graphics are well done, I feel the biggest distraction was how the room reflects in the 'windows' the high-hats and purple light on the ceiling are just too present in the views of space:
View attachment 620308
Indeed. The big green EXIT sign reflections are a bit of a bummer. This is the nature of glass thoughthe graphics are well done, I feel the biggest distraction was how the room reflects in the 'windows' the high-hats and purple light on the ceiling are just too present in the views of space:
Just do it! You know you want to.For those that experienced Space 220, how convincing are the effects? Does the view allow you to suspend disbelief and make you feel as if you were really orbiting?
True!Just do it! You know you want to.
Frankly, my hesitancy is the food menu. $55 at lunch and $80 at dinner is an expensive meal. The choices aren't... optimal... Maybe it's an issue of simple food for simple folks. But, I'd like to be able to get good spring salad, soup, sirloin steak and bread. And, I'd pay the $80 for the experience. Seems that my family isn't their target audience.Just do it! You know you want to.
the graphics are well done, I feel the biggest distraction was how the room reflects in the 'windows' the high-hats and purple light on the ceiling are just too present in the views of space:
View attachment 620308
Indeed. The big green EXIT sign reflections are a bit of a bummer. This is the nature of glass though
It is possible to use treated glass to keep reflections down to a minimum - Seven Dwarfs Mine Train did this to the picture window in the Dwarf's Cottage a short time after opening because on a sunny say all you could see were the guests reflected back in the mine cars rather than the cottage interior.
It does, however, cost $$$. But I think it would have been useful here.
They're definitley not, like, especially convincing in person.I don't think the reflections are the biggest issue anyways -- I think the astronauts etc. that float by don't look remotely real.
Admittedly I haven't been in Space 220, so it could absolutely work better in person, but in photos/videos they really break the illusion because of how fake they appear.
They're definitley not, like, especially convincing in person.
My biggest gripe with them is that the laser projection system for the stars doesn't duck out as the astronauts float by - so it ends up looking like they're passing behind the star instead of in front of it, which is silly. They use very similar technology in the Rise of the Resistance hangar scene, only there they properly douse the stars as a ship "passes by". So they CAN do it, they just didn't, which is silly since people get a much better look at the Space 220 windows than the hangar scene which you're rushed by.
EDITED To Add: What I'm referring to can be seen in this video, the middle astronaut in particular passes "behind" a couple of stars:
It’s also something they could have designed around. This is exactly where 3D modeling and virtual reality can really be used as design tools. That though would also require actually making and sticking to decisions.It is possible to use treated glass to keep reflections down to a minimum - Seven Dwarfs Mine Train did this to the picture window in the Dwarf's Cottage a short time after opening because on a sunny say all you could see were the guests reflected back in the mine cars rather than the cottage interior.
It does, however, cost $$$. But I think it would have been useful here.
They're definitley not, like, especially convincing in person.
My biggest gripe with them is that the laser projection system for the stars doesn't duck out as the astronauts float by - so it ends up looking like they're passing behind the star instead of in front of it, which is silly. They use very similar technology in the Rise of the Resistance hangar scene, only there they properly douse the stars as a ship "passes by". So they CAN do it, they just didn't, which is silly since people get a much better look at the Space 220 windows than the hangar scene which you're rushed by.
EDITED To Add: What I'm referring to can be seen in this video, the middle astronaut in particular passes "behind" a couple of stars:
That's my point - there shouldn't be. But in person it was plainly obvious when it happened and the video I linked to shows more than one example of it.I didn't think there were stars on the projection. Realistically there shouldn't be
I agree that they already felt outdated at opening - I also felt like the graphics in the Elevator weren't especially convincing either.That's pretty bad, although my main issue is still that they don't look like real people (again, only in photos/videos). Those astronauts look like outdated video game graphics from 5-10 years ago.
That's my point - there shouldn't be. But in person it was plainly obvious when it happened and the video I liked to shows more than one example of it.
I agree that they already felt outdated at opening - I also felt like the graphics in the Elevator weren't especially convincing either.
Come to think of it, this really is an issue in nearly every instance of CGI at the Space pavilion. And considering that most of the show and illusions in that pavilion are CGI-based you'd think they'd have taken the pains to make them look good.
At least they're consistent, I guess.
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