It's a fair question. I don't think the success or failure of a theme park land should really hinge on which characters or which IP is presented. It's why I find the cries of adding Luke Skywalker so baffling. Not only is it an enforcement that characters must be present in a land for it to be successful, but it absolutely matters which characters are presented. They have to be the right characters or IP or else you will be doomed to failure.
From a historical perspective that's not how themed areas were developed. New Orleans Square was a place, not a character. Main Street was a place, not a character. Its hard for me to understand because it almost seems that people wanted Batuu to be more like Toontown: in whole, a setup for the simple premise of meeting a character. Since I find Toontown to be the weakest of the lands, I can't help but dismiss these arguments as just wishful armchair Imagineering, rather than actual critical analysis. I have to believe that Toontown doesn't represent the apex of Themed Design.
On Potter specifcially, I am not a potter fan and barely made it through the movies, but I did find the places and shops visually appealing. Its some of the best work that Universal has put out and easily comparable to Disney. I think the land absolutely works without having recognizable characters walking around. Save those for the big payoffs in the attractions.
You’ve argued this point many times in defense of SWGE—enough to make me wonder if you have a personal attachment to it IRL — and I’m truly curious to know how you’d apply the same logic to a Wizarding World without its best known characters. Would it work? Could it work?
... I don't really think they are wrong here. It may take a few more years/decades but the landscape is definitely shifting in the themed entertainment realm. Providing settings and landscapes in a physical environment is going be something that works to their advantage in the future, beyond what home entertainment can provide.
Disneyland is already the most Instagrammed place on earth. There is a need and want there for a form of entertainment that is unknown to the traditional theme park crowd. It's the new frontier.
As for the movies themselves. If the prequels can find an audience some twenty years out, the sequels will too. Much like Disneyland, the Star Wars you experience as a child is the one that makes the biggest connection, and, given enough time, there will eventually be far more prequel/sequel fans than OT fans.
I don't think the success or failure of a theme park land should really hinge on which characters or which IP is presented. It's why I find the cries of adding Luke Skywalker so baffling. Not only is it an enforcement that characters must be present in a land for it to be successful, but it absolutely matters which characters are presented. They have to be the right characters or IP or else you will be doomed to failure.
I agree that the success of a theme park land should be down to design and function instead of just which IP is presented, but that's where I think our agreements end.
I also find it baffling that you find it baffling people are upset about the non-presence of Luke Skywalker (or ANY Skywalker frankly) in
Star Wars Land.
For my money, the
entire point of creating an IP-specific land or attraction
IS to have recognizable characters, designs, objects, music, locations, buildings, present in the land. Otherwise,
what's the point of tying it to an IP in the first place?
Why tie
"Temple of the Forbidden Eye" to Indiana Jones if your plan was to not use the character or music?
If
POTC was created in response to the movies coming out but didn't feature Jack Sparrow anywhere, why call it
Pirates of the Caribbean?
Whether you agree or not, IP-based lands create certain expectations in the guest. There's a reason guests expect to see Buzz and Woody in Toy Story Land, and a reason Disney would even create a Toy Story Land in the first place instead of something from scratch. Merchandise. Movie tie-ins. Synergy. Bob Chapek's favorite word.
From a historical perspective that's not how themed areas were developed. New Orleans Square was a place, not a character. Main Street was a place, not a character.
I'm glad you brought those places up because that's exactly why those lands have endured for so long. They're
not tied to an IP. They aren't trying to be or represent a franchise... but
Star Wars Land is.
Black Spire Outpost is a character. SWL is the only place in Disneyland that comes equipped with it's own backstory, and claims that CM's aren't just Disneyland CM's but actual "characters" themselves. But I can guarantee you, the casual guest (heck, even the die-hard guest) couldn't care less about the "backstory" of the guy selling them a Coke.
I know you like to equate
Batuu and
NOS, but they're not really comparable on a certain level. One is a "timeless" representation of a place and atmosphere, and one is trying to encompass a literal
universe of movies, books, characters, etc.