What will Disney do for DCA’s 20th anniversary?

What will Disney do for DCA’s 20th anniversary?


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Darkbeer1

Well-Known Member
All numbers from Al Lutz's column from February, 2001.

Opening Day Attendance for DCA (Thursday, February 8th, 2001)...

DCA: 8:00 am - 12:00 pm
Estimated Attendance - 38,000
Actual Attendance - 14,000

But here is the amazing thing, Disneyland got more folks that day, even with shorter hours!

Disneyland: 10:00 am - 8:00 pm
Estimated Attendance - 17,000
Actual Attendance - 17,000

And the rest of the opening weekend got worse....

Friday, February 9th

DCA: 8:00 am - 12:00 pm
Estimated Attendance - 38,000
Actual Attendance - 11,000

Disneyland: 10:00 am - 10:00 pm
Estimated Attendance - 27,000
Actual Attendance - 18,000

Saturday, February 10th

DCA: 8:00 am - 12:00 pm
Estimated Attendance - 38,000
Actual Attendance - 10,000

Disneyland : 9:00 am - 12:00 pm
Estimated Attendance - 38,000
Actual Attendance - 27,000

And of course, two weeks later was a three-day holiday weekend (President's Day)

Friday, Feb. 16th:

Disneyland operating hours 9 am - 10 pm
estimate - 33K
actual - 36K

DCA operating hours 8 am - 12 midnight
estimate - 35K
actual - 17K

Saturday, Feb. 17th:

Disneyland operating hours 8 am - 12 midnight
estimate - 43K
actual - 43K

DCA operating hours 8 am - 12 midnight
estimate - 35K
actual - 19K

Sunday, Feb 18th:

Disneyland operating hours 8 am - 12 midnight
estimate - 45K
actual - 43K

DCA operating hours 8 am - 12 midnight
estimate - 35K
actual - 17K

And here is one more day...

Friday, February 23
DCA 8 am - 12 am
Planned: 31,000
Revised: 15,000
Actual Park Attendance : 11,000

Disneyland 10 am - 10 pm
Planned: 29,000
Revised: 29,000 (no revision ahead of time)
Actual Park Attendance: 33,000
 

Darkbeer1

Well-Known Member
Here is a post from 2002...

OK, if we are going to talk "tickets", we have to understand that the system basically is designed to rank the attractions into values, the original decisions mainly looked at the cost of the attraction, the length of the experience and the popularity of the attraction with the guests. Certain attractions sponsored by firms had "free" tickets available in the ticket books (I can think of Mr. Lincoln, Carousel of Progress and Adventure thru Inner Space as big attractions that at one time were free)

SO, you need a spread of some "A" attractions, "B" attractions, "C" attractions, "D" attractions and of course "E" attractions...

I am going to base my own PERSONAL ratings based on the original system, with the understanding that some rides would be lowered, just like they did when tickets were available (Country Bear started as an "E", and was lowered to a "D"....

Here are some resources...

http://www.yesterland.com

http://www.perrific.com/disney/tickets/tickets.html

OK, using the list in the current Guide to the Magic...

DISNEYLAND...

MAIN STREET USA

Disneyland Railroad - "D" (Still one of the most popular rides, keeps rating from the 70's)

Main Street Cinema - "A"

Main Street Vehicles - "A"
(one ticket per each one way trip on any of the four vehicles)

The Walt Disney Story featuring "Great Moments with Mr. Lincoln" - "Free" ticket with the purchase of any ticket book - hopefully sponsored, but to help drive folks to see a piece of history, just like they did in the 70's

MICKEY'S TOONTOWN

Chip 'n Dale Treehouse - "A"

Donald's Boat - "A"

Gadget's Go Coaster - "D"

Goofy's Bounce House - "B"

Jolly Trolley - "A"

Mickey's House - "C" (Due to interaction with Mickey)

Minnie's House - "B" (Due to the LACK of interaction)

Roger Rabbit's Car Toon Spin - "E"

ADVENTURELAND

Enchanted Tiki Room - "D"

Indiana Jones Adventure - "E"

Jungle Cruise - "D"

Tarzan's Treehouse - "B"

NEW ORLEANS SQUARE

Haunted Mansion - "E"

Pirates of the Caribbean - "E"

The Disney Gallery - Free (not an attraction IMHO, but a shop)

CRITTER COUNTRY

Splash Mountain - "E"

Davy Crockett's Explorer Canoes - "D"

Teddi Barra's Swingin' Arcade - Once again, not an attraction, but an arcade that takes quarters

The Many Adventures of Winnie the Pooh - "C" (to match the other dark rides in Fantasyland, would be higher if they built the TDL Pooh's Hunny Hunt instead)

FRONTIERLAND

Big Thunder Mountain Railroad - "E"

Fantasmic! - Once again, NOT an attraction, but an entertainment show, free with admission

Frontierland Shootin' Exposition - "C"

Mark Twain Steamboat - "D"

Rafts to Tom Sawyer Island - "B" (With current closures)

Sailing Ship Columbia - "D"

The Golden Horseshoe Stage - Free, once again entertainment, just like they treated it since the park opened

TOMMORROWLAND

Astro Orbitor - "C"

Autopia - either a "C" or a Free due to sponsorship

Monorail - "D"

Honey, I Shrunk the Audience - "D" or Free due to sponsorship

Innoventions - Free exhibit

Space Mountain - "E"

Starcade - Once again, not an attraction, but an arcade that takes quarters

Star Tours - "D"

The American Space Experience - Free Exhibit

FANTASYLAND

Alice in Wonderland - "B"

Casey Jr. Circus Train - "B"

Dumbo the Flying Elephant - "C"

Fantasyland Theater - Free, Once again, Entertainment, not an attraction

it's a small world - "E" (maybe a "D", due to reduction of waiting time)

King Arthur's Carrousel - "A"

Sleeping Beauty's Castle Walkthrough - "A"

Mad Tea Party - "C"

Matterhorn Bobsleds - "E"

Mr. Toad's Wild Ride - "C"

Peter Pan's Flight - "C"

Pinocchio's Daring Journey - "B"

Snow White's Scary Adventures - "B"

Storybook Land Canal Boats - "C"

DISNEY'S CALIFORNIA ADVENTURE

PARADISE PIER

California Screamin' - "E"

Games of the Boardwalk - Once again, not an attraction, but arcade games with a fee

Golden Zepher - "B"

Jumpin Jellyfish - "B"

King Triton's Carousel - "A"

Maliboomer - "C"

Mulholland Madness - "C"

Orange Stinger - "B"

S.S. rustworthy - "A"

Sun Wheel - "C"

HOLLYWOOD PICTURES BACKLOT

Disney Animation - "D"

Hyperion Theater - FREE - Once again, not an attraction, entertainment was included in the general admission price back when there was "tickets/coupons"

Jm Henson's Muppet Vision 3D - "D"

Superstar Limo - "C" (Heck, all the Fantasyland dark rides were either "B" or "C" coupons)

The Hollywood Backlot Stage - Once again, an venue, not an attraction!

Who Wants to Be A Millionaire - Play It! - "E" (due to the interaction that the guests have, not truly entertainment, but could be justified as free entertainment)

GOLDEN STATE

Golden Dreams - "C"

Bountiful Valley Farm - once again, not an attraction, but an area

It's Tough to be a Bug! - "D"

Soarin' Over California - "D"

Seasons of the Vine - Free show

Grizzly River Run - "E"

Redwood Creek Challenge Trail - "D" (Matches the old Tom Sawyer Island rating)

Mission Tortilla Factory - Free exhibit

The Boudin Bakery - Free exhibit

OK, so let's look at what we have in different coupons....

DISNEYLAND

"A" - 10

"B" - 8

"C" - 10

"D" - 8

"E" - 9

Total amount of attraction that would have had coupons - 45

DISNEY'S CALIFORNIA ADVENTURE

"A" - 2

"B" - 3

"C" - 5

"D" - 5

"E" - 3 (or 2)

Total amount of attractions that would have had coupons - 17 or 18

OK, so if we used the "old" system, DCA has only 40% of the attractions that DL has, and if you got coupon books and an admission ticket to the parks, than the majority of the time you would spend at DL (Which matches the current attendance trends, with DL getting about 3/4th of the total resort attendance per day)... So let's take these numbers and compare it to the current system.. 40% of $45 is $18... and right now the cost of a discounted DCA ticket is $14 (per the add on for a one-day ParkHopper), or $17.50 (SoCal Buy a Adult at the Child's price, get a child free), or $10 or free for a year's attendance (based on the lowering of the two-park AP price), or the additional day(s) free if you buy a travel package....
 

SuddenStorm

Well-Known Member
Want proof? Take a gander at this Marty quote that an unnamed someone sent from an IAAPA seminar Sklar spoke at last month. When asked about what his thoughts were about Disney's California Adventure. Marty replied:

"I think that you're nuts to build a park next to Disneyland that's half the size and charge the same amount of money."

This is still a very real issue today. Same amount of money- but far less night time entertainment and attractions. Not to mention the shorter operating hours.
 

Darkbeer1

Well-Known Member
OK, in doing my list, I relied heavily on the original values, so here is a list of the ORIGINAL ticket values that were used until the early 80's..

DISNEYLAND...

MAIN STREET USA

Disneyland Railroad - "D"

Main Street Cinema - "A"

Main Street Vehicles - "A"
(one ticket per each one way trip on any of the four vehicles)

The Walt Disney Story featuring "Great Moments with Mr. Lincoln" - "Free" ticket with the purchase of any ticket book

MICKEY'S TOONTOWN

Built after coupons were eliminated

ADVENTURELAND

Enchanted Tiki Room - "E"

Indiana Jones Adventure - N/A

Jungle Cruise - "E"

Tarzan's Treehouse - "B" Swiss Family value

NEW ORLEANS SQUARE

Haunted Mansion - "E"

Pirates of the Caribbean - "E"

The Disney Gallery - N/A

CRITTER COUNTRY

Splash Mountain - N/A

Davy Crockett's Explorer Canoes - "D"

Teddi Barra's Swingin' Arcade - Once again, not an attraction, but an arcade that takes quarters

(Country Bear Jamboree started off as an "E", but was lowered to a "D")

FRONTIERLAND

Big Thunder Mountain Railroad - N/A

Fantasmic! - Once again, NOT an attraction, but an entertainment show, free with admission

Frontierland Shootin' Exposition - "C"

Mark Twain Steamboat - "D"

Rafts to Tom Sawyer Island - "D"

Sailing Ship Columbia - "D"

The Golden Horseshoe Stage - Free, once again entertainment, just like they treated it since the park opened

TOMMORROWLAND

Astro Orbitor - "D" (As Rocket Rods)

Autopia - "C"

Monorail - "E"

Honey, I Shrunk the Audience - N/A

Innoventions - Free exhibit (Carousel of Progress was Free)

Space Mountain - "E"

Starcade - Once again, not an attraction, but an arcade that takes quarters

Star Tours - N/A

The American Space Experience - Free Exhibit

FANTASYLAND

Alice in Wonderland - "B"

Casey Jr. Circus Train - "B"

Dumbo the Flying Elephant - "C"

Fantasyland Theater - Free, Once again, Entertainment, not an attraction

it's a small world - "E"

King Arthur's Carrousel - "A"

Sleeping Beauty's Castle Walkthrough - "A"

Mad Tea Party - "C"

Matterhorn Bobsleds - "E"

Mr. Toad's Wild Ride - "C"

Peter Pan's Flight - "C"

Pinocchio's Daring Journey - N/A

Snow White's Scary Adventures - "C" (old version)

Storybook Land Canal Boats - "D"
 

Darkbeer1

Well-Known Member
http://www.travel.telegraph.co.uk/tr...Fetdiscal1.xml







But the traditional Disney magic that is evident throughout Disneyland makes only fleeting appearances. The only places I found it were in the Sorcerer's Workshop, where you can dub your voice onto cartoons and discover which cartoon character you most resemble, and on a tree under Grizzly Peak - at first I thought that the twitching creeper entwined around the tree was computer-animated, but when it started to unravel, it turned out to be an actor on stilts.
This theme park also falls short on its quasi-educational stuff. Bountiful Valley Farm is laughable, little more than a few plots of land growing lettuces and leeks, and a stall selling fruit at $1.25 (90p) a piece. Elsewhere, you can watch sourdough bread being baked and tortillas being made. Hmm, big deal.
Golden Dreams, a film billed as the California story through the eyes of its immigrants, is largely schmaltzy pap, with cringe-worthy lines such as "The Spanish were on a mission - and they built them." There are significant omissions, too. How can you have a theme park on California with nothing devoted to Silicon Valley?
 

Darkbeer1

Well-Known Member
Here is parts of Al Lutz's original review of the park....






It's literally been years, oh heck let's be honest here, decades in the making.

Disney's publicity cogs are already trumpeting its arrival, and ads are now blanketing the media for it. With all that hype it's likely the most discussed and criticized theme park any company has ever built.


It's also arguably the most severely constrained project (both fiscally and creatively) that the Walt Disney company has produced in modern times.

Disney's California Adventure is all of that and more. It's also all of that and a lot less, at the same admission pricing as its 45 year old neighbor Disneyland.
Join me here on a tour of what the future of the Disney theme parks may be over this four part series as I get to visit this new park for the first time. (Keep in mind this isn't really a picture tour, it's a critique of the new park.)










On Monday, January 15th I finally got to visit Paul Pressler's, Michael Eisner's and Barry Braverman's baby, the awkwardly titled Disney's California Adventure park (or as everyone is now and will be calling it for short, DCA). Born out of a secluded and expensive executive retreat, this is the Walt Disney Company's attempt to turn the original Disneyland park into the "Disneyland Resort" - via an expanded hotel presence, and a new upscale mall connecting the entire package together - all in the hopes that visitors will extend their stays (and spending) on Disney owned and controlled property.

As with any major project, this expansion reflects the vision of the people in charge. In particular this project rather vividly demonstrates the lessons company president Michael Eisner learned via the financial headaches of Disneyland Paris, and it sufferes from the severely restricted creative management and vision of resorts and Imagineering head Paul Pressler, who focused primarily on the revenue generation portion of the park to the clearly apparent exclusion of the entertainment and ride aspects.








In closing...

California Adventure, as it stands now is simply a poor value for the consumer. It has dramatically lowered the bar for the quality we normally expect from a Disney park in terms of the variety and quantity of attractions, which face it, is what people do actually purchase their tickets for. It is a plush shopping and dining extravaganza that reflects the current mindset of Michael Eisner and Paul Pressler. However, one has to ask how they could expect to engender any return visits while the park is in its current state (that is, with so little to do from an attracttion standpoint). You can (with a bit of effort) hit almost everything they have to offer in less than a day.

I keep hearing over and over again from Disney's publicity honchos and people who designed California Adventure that they were NOT trying to duplicate Disneyland, they just wanted to compliment it. This is supposed to explain how the attractions are different and why there are not as many of them.

Well, if they didn't want comparisons to Disneyland, quite frankly they should NOT have priced it equally, which does invite exactly that. Unlike Orlando, where most people spend a week visiting the resort complex, and they purchase multi day park hoppers, the foreseeable market for the Disneyland Resort complex will still be a large base of locals who will purchase single day tickets, no matter how much they increase the outside visitor base.

By opening a park that has few things to do, and on top of that a few copied from other parks, and many of them questionable as to repeat viewings for visitors, they really seem to have thumbed their nose and said "Hey, it's Disney, you'll come anyway." The true test of this park starts on February 8th when the doors open to the public - they alone will determine from then on what really works here, and what does not.







Like the series title says, half park, full price. They'd better be ready for lots of complaints and a lack of return visits.
 

Darkbeer1

Well-Known Member
http://www.outerlife.com/2003/11/disneys_califor.html







And that's the problem with California Adventure. By now our theme park standards are quite high, and the infant California Adventure doesn't measure up. It doesn't help that the embodiment of a theme park sits next to California Adventure, a constant reminder of what California Adventure isn't.

Some suggest that California Adventure should be considered an amusement park, not a theme park like Disneyland. California Adventure falls short even of the amusement park standard, though. It simply doesn't have enough rides to compete with your average Six Flags park, or even with nearby Knott's Berry Farm.
 

Darkbeer1

Well-Known Member
And Jim Hill's series on DCA...

Introduction...

http://www.jimhillmedia.com/article.php?id=410

Part I...

http://www.jimhillmedia.com/article.php?id=411

Part II...

http://www.jimhillmedia.com/article.php?id=412

Part III...

http://www.jimhillmedia.com/article.php?id=413

Part IV...

http://www.jimhillmedia.com/article.php?id=414

Part V...

http://www.jimhillmedia.com/article.php?id=4125







The project quickly went into overdrive from there. Since Pressler and Braverman were the first to suggest a California-based theme park, Eisner put them in charge of developing it. This, as events continue to unfold, might have proven to have been a mistake.

raverman, who was just coming off his first big success with WDW's "Innoventions" project, was anxious to see his star continue to rise within the Walt Disney Company. Eisner wanted a cheap park? Fine. Braverman planned to budget Disneyland's proposed second gate so tightly that the blueprints would squeak.

But Pressler was also an ambitious man. He too was already plotting his next move up the Disney corporate ladder, perhaps parlaying his Disneyland presidency into something further up the food chain. But, to do that, he'd really have to deliver the goods on the Disneyland second gate project.

So Pressler took Braverman's initial budget estimates ... and slashed them by a third.

Okay, so now we've got two ambitious people, each out to impress upper management by delivering a low-budgeted project on a high-speed timetable. Can you say "recipe for disaster"? Sure you can.

Pressler and Braverman got the project off on the wrong foot when they announced that they didn't want "Disney's California Adventure" designed by WDI. Instead, they wanted Disneyland's second gate to be created by the same folks who designed WDW's hotels: the Disney Development Company (DDC).







While it was undoubtedly more cost-effective to take shows that have already proven popular at other Disney theme parks (like Disney-MGM's "Kermit the Frog presents MuppetVision 3D" and Animal Kingdom's "It's Tough to Be a Bug") and redress them a bit to fit in DCA, is this really the best long-range strategy?

Isn't it possible that using old WDW shows could actually have a detrimental effect on Disneyland Resort's attendance levels?

Think about it.

Wasn't Eisner's main reason for building a second gate at Disneyland to turn the company's Anaheim holdings into a vacation destination like Walt Disney World? But why would folks from the East Coast fly all the way out to California just to see shows that they'd already seen -- years earlier -- in Orlando?
 

Darkbeer1

Well-Known Member
Another post of mine, from July of 2001...







I think a lot of the problem was that Disney made us think that DCA was better than, if not the same as DL. The marketing and the pricing was the biggest mistake!!!

I think most of us have enough brains to figure out that a new park was not going to have as many rides, and that they were trying to make the park different than DL.

The second problem was that while we didn't expect as many rides/attractions as DL, we figured that at least a few would be as good as what we found at DL. That was the second biggest mistake.

Soarin' over California is the best "new" type of ride, and they even made the mistake of not protecting the film from scratches and dust....

But they ended up with overkill with the movie rides/attractions. And even then, they didn't advance, if anything, they went backwards with Golden Dreams.

The first movie ride at Disneyland was Rocket to the Moon, they took simple effects (Seats that used air to inflate/deflate) plus an advanced sound system (at the time) to simulate flight. Also, Circle-vision was an unique effect. While the original park had the Main Street Cinema and Fantasyland theatre. (Both showing Disney films), they were not main attractions. Star Tours back in the 70's brought in the simulator (Not an original idea, but was the best when it premiered). Also, the 3-D theatre, starting with the Kodak film, then Captain EO were clever, and Honey... added some other effects, like the mice. Now, Muppet Vision and Tough to be a bug are very similar to Honey... (and made around the same time).

So, when we found out about a new park, we expect "progress" and something better than the past. If you look at DCA's movies, the animation movie belongs there, how else do you tell the story about making movies. Muppet-vision and Tough to be a bug are "retreads", nice extras, but not "new and exciting". As I said earlier, Soarin's new type of simulation was an improvement. On the other hand, Golden Dreams could have been Circle-vision, or something else, but ended up just being a three screen movie, like something you would have in a museum.

Nobody expected to find "Disneyland 2" across the street from Disneyland, but with a new park, we expected NEW things.....
 

Darkbeer1

Well-Known Member
Here is a fun post of mine from March of 2002, What if DCA became Hip and Edgy... a true "adult" park...

First off, get THAT out of your mind... this is supposed to be a "hip and edgy" park, think "Spring Break"... if the folks at Disney skipped the "family" and went for the 18 and over only crowd. I will keep this PG-13 rated, and would really appreciate others to keep it the same... and this is "WHAT IF SARCASM..." and by no means the actual ideas of Disney, or anyone else except my warped sense of humor... (enough of a disclaimer, then place your Over the Shoulder restraints on and come on in....)

So, after buying a ticket at the main entry, with the BIG signs, FAMILY/KIDS, go check out DISNEYLAND, College kids and older, check out our NEW Disney's College Adventure...." (Very little change needed on the signage and Plaza)... As your Ticket /Pass is checked, your ID is also checked, and you are issued a wristband, with the official color of the day, 18 thru 21 (Better not even be thinking of buying a drink band), and the 21 and over band (Please spend all your excess cash at our bars)...

The entry plaza is now sponsered by Hawaiian Tropic, with free Suntan Lotion handed out by beautiful females and males in "beach attire" giving away free samples.... plus a couple of stands selling Jello shooters.....

The Sun Plaza has been converted to a "beach" including sand around the whole area, "Sun Lamps" for tanning whenever the park is open, lots of lounge chairs, etc.... plenty of "servers" ready to take your drink order (When they issued your wristband, a credit card was automatically linked to it, so order away...) Also, the dress policy at the new "DCA" is whatever you can get away with at the beach... aka dental floss

To your Left, Hollywood, with the revised Muppet Movie, with all the things you wanted the Muppets to REALLY say.... Plus the Who Wants to Be a Millionaire Show that is now sponsered by Jose Quervo Gold Tequila, and after every correct answer after 32,000, a "traditional" shot must be consumed, NOBODY will get to New York this way

The Goofy's Beach Bash area now becomes a Major Dance Floor....sponsered by Jagermeister...

Superstar Limo stays up and running, the best way to go thru it is after a couple of Jagermeisters..... NO change is needed after the Jager

BLAST is soooooo... appropriate now, College kids, College bands, though they have to add bathrooms to the Hyperion Theater, plus all the Beer vendors selling the wares during the show...

The Animation building stays, it was good as part of the old DCA, and still is good with the new DCA, even though the script is updated for the Lilo and Skitch stuff.... (Someone who has seen this multiple times can help out here...

It's Tough to be a Bug movie never runs, instead couples enjoy the "peaceful area and darkness, though when the seats "sting" people every few minutes, a few people gets their face slapped...

The ex-Golden Vine area is now a Hooters, and is the most popular place in the park, excellent chicken wings, etc... (and all the guys hang around here for some reason...)

The Mission Tortilla Factory and Boudin Bread place are sought out now, with folks wanting to have something to "soak up" their stomach contents, the places become SOOOO popular that an EXTRA fee is now charged to get the previous free goodies...

Karl Strauss buys the rest of the Wharf, and instead of a Beer Truck, it is now a Beer FACTORY, with plenty of beer brewing and selling going on....

Avalon Cove is now the biggest Bar (no more restuarant) in DCA, with the "Hollywood" doormen making sure you "meet" the standard to get into the club....

California Screamin' still runs, but with the special airline "bags" available now...

You can now get REAL Tattoos at Paradise Pier, along with Schlitz Malt Liquor, Mickey's (no relation) Malt Liquor, etc..


Maliboomer does offer the ladies a chance at a free photo, if for some reason their shirt fails to do what it is supposed to do.... then they are allowed to keep the photo taken at the top of the ride (when the ride seat stops, but nothing else, including your own seat, does....)

They CLOSE Mc'D's and replace it with In and Out... (My real dream for DCA)

As for Golden Dreams...They should have built the Circle of Friends in the First place, and who wants to see Whoopie without her shirt?????

As for the Jungle Gym area.... well, College kids have figured out fun in the past......

As for the Rafts, I still see late night commercials selling the videos of girls riding them.... it is amazing how the guys with hoses ONLY hit the women

As for Soarin', they placed monitors with the Jerry Springer Show as entertainiment while standing in the Queue, this ride is now TWICE as popular....

As for the parades, they have switched to a Marti Gras format, with parade floats and LOTS of Beads....


The company is overwhelmed by the additional sales of Jello Shooters, Jagermeister, BEER and more BEER, though sells of female clothing are not as strong before the conversion....

The NEW Disney College Adventure is a HIT!!!!
 

Darkbeer1

Well-Known Member
Here is what Roy Disney and Stanley Gold said in a SEC filing from February, 2004.







DISNEY'S CALIFORNIA ADVENTURE AND DISNEY STUDIOS PARIS

With a strategy put together by the schemers to transform single-park sites into multi-day destination resorts (and a price tag of well over $1 Billion) Disney's California Adventure was destined to failure before ground was broken.

Frightened by the economics of EuroDisney and misinterpreting the reasons for its failure, the "numbers guys" assigned an investment cap to DCA's construction. Rather than innovating and designing the Park from the bottom-up based upon what the consumer would expect for the price of admission, DCA was designed from the top-down based on what the spreadsheets said was required to hit a return figure that has never materialized.

The continued suppression of innovation - fixing the off the shelf rides - is likely as the schemers desperately try to avoid any financial write-offs at this time. DCA has failed and will never come close to generating the financial return the planners forecast.

Why? Consumers are not willing to pay the same admission price for a smaller and subjectively less-special park. The excessive discounting in the last twelve months clearly supports that the consumer knows what DCA is worth. If only the schemers had listened in the first place.

By contrast, Oriental Land Company financed and opened the innovative and luxurious Tokyo DisneySea during the same period. Its' marvelsquickly became a major draw even in a flat Japanese economy. Anaheim should have been so lucky.

The insistence on avoiding reality in Anaheim led to Disney Studios Paris - another "second gate" failure akin to DCA. Conceived on an even smaller creative scale and, it too, heavily relied on recycled product. In both instances, planners mistakenly assumed that Disney name alone would move the product regardless of the quality of its content.

We fear Hong Kong Disneyland will be similarly doomed to mediocrity. Although the schemers negotiated a very favorable deal from the local government, there will not be many rides at the new Park on opening day, and those that do open will be recycled attractions from Anaheim and Orlando. The "half-park" scheme remains in effect despite two enormous failures.
 

Darkbeer1

Well-Known Member
Here is just a bit of it...







The cynicism was/is that by using "California" as a theme, that guests (and their well stuffed wallets) would find no reason to leave the confines of the Disneyland Resort during their multi-day visit. Bear in mind that the entire business purpose of the expansion was to entice multi-day visitors. That the notion that people would accept a simulation of California over the actual item was not only seriously considered, but given a green light was, in my opinion, the fatal flaw that started this whole enterprise off in the wrong direction. It is the height of cynicism to believe sincerely that the public would believe that DCA was somehow an acceptable substitute for the very real experiences lying just outside its gates. It assumes that the public is not just gullible, but deserves to be tricked.
 

Darkbeer1

Well-Known Member
A very good summary of DCA is in "The Unofficial Guide to Disneyland 2006" by Bob Sehlinger. I think it is the best guide book that features Disneyland. I am going to quote the introduction of Part Five of the book...







A Brave New Park

The Walt Disney Company's newest American theme park, Disney's California Adventure, held its grand opening on February 8, 2001. Already known as "DCA" among Disneyphiles, the park is a bouquet of contradictions conceived in Fantasyland, starved in utero by corporate Disney, and born into a hostile environment of Disneyland loyalists who believe they've been handed a second-rate theme park. The park is new but full of old technology. Its parts are stunningly beautiful, yet come together awkwardly, failing to compose a handsome whole. And perhaps most lamentable of all, the California theme is impotent by virtue of being all-encompassing.

The history of the park is another of those convoluted tales found only in Robert Ludlum novels and corporate Disney. Southern California Disney fans began clamoring for a second theme park shortly after Epcot opened at Walt Disney World in 1982. Although there was some element of support within the Walt Disney Company, the Disney loyal had to content themselves with rumors and half-promises for two decades while they watched new Disney parks go up in Tokyo, Paris and Florida. For years, Disney teasingly floated the "Westcot" concept, a California version of Epcot that was always just about to break ground. Whether a matter of procrastination or simply pursuing better opportunities elsewhere, the Walt Disney Company sat on the sidelines while the sleepy community of Anaheim became a sprawling city and property values skyrocketed. By the time Disney emerged from its Westcot fantasy and began to get serious about a second California park, the price tag - not to mention the complexity of integrating such a development into a mature city - was mind-boggling.

Westcot had been billed as a $2- to $3-billion, 100-plus-acre project, so that was what the Disney faithful were expecting when Disney's California Adventure was announced. What they got was a park that cost $1.4 billion (slashed from an original budget of about $2.1 billion), built on 55 acres including a sizable carve-out for the Grand Californian Hotel. It's quite a small park by modern theme-park standards, but $1.4 billion, when lavished on 55 acres, ought to buy a pretty good park.


Let me jump in and make a comment about the $1.4 billion price, that was the amount for the ENTIRE transition to a Resort, including the Grand Californian Hotel and the Downtown Disney project, including all the costs related to modifying the Disneyland Hotel to make room for the shopping center.

Let me quote from the Marketwatch.com from November 2002







Walt Disney Co. is betting small insects and a big building will help its troubled California Adventure theme park find a following nearly two years after it opened at a cost of $650 million.

California Adventure, the adjacent Grand Californian hotel and the Downtown Disney shopping district cost a total $1.4 billion. The park itself cost an estimated $650 million. By contrast, the new DisneySea park in Tokyo -- paid for by licensees -- went for roughly $3 billion.


So really, only $650 million was spent on DCA itself...
 

Darkbeer1

Well-Known Member
Let me continue from the Part Five introduction from "The Unofficial Guide to Disneyland 2006" by Bob Sehlinger.







Then there's the park's theme. Although flexible, California Adventure comes off like a default setting, lacking in imagination, weak in concept, and without intrinsic appeal, especially when you stop to consider that two-thirds of Disneyland guests come from Southern California. As further grist for the mill, there's precious little new technology at work in Disney's newest theme park. Of the headliner attractions, only one, Soarin' over California, a simulator ride, breaks new ground. All the rest are recycled, albeit popular, attractions from the Animal Kingdom and Disney-MGM Studios. When you move to the smaller-statured second half of the attraction batting order, it gets worse. Most of these attractions are little more than off-the-shelf midway rides spruced up with a Disney story line and facade.

From a competitive perspective, Disney's California Adventure is an underwhelming shot at Disney's three Southern California competitors. The Hollywood section of DCA takes a hopeful poke at Universal Studios Hollywood, while Paradise Pier offers midway rides a la Six Flags Magic Mountain. Finally, the whole California theme has for years been the eminent domain of Knott's Berry Farm. In short, there is not much originality in DCA, only Disney's now-redundant mantra that "whatever they can do, we can do better."

However, while the Disneyholics churn up cyberspace debating DCA's theme and lamenting what might have been, the rest of us will have some fun getting acquainted with the latest Disney theme park. Our guess is that the park will transcend its bland theme and establish an identity of its own. In any event, the operative word in the new park's name is "Disney," not "California" or "Adventure." Even if the park was called Disney's Slag Heap, the faithful would turn out en masse. Even so, Disney is working hard to placate their core market. The year 2004, however, was the year the faithful had been waiting for. In the spring of 2004, DCA unveiled its own version of the Twilight Zone Tower of Terror, the most incredible attraction Disney has yet to produce. For the Disneyland anniversary celebration in 2005, Block Party Bash, a parade/street show hybrid, and a new dark ride, Monsters, Inc.:Mike and Sulley to the Rescue were introduced.


So we have a good summary of the last 5 years, that is read by MANY folks, as the Unofficial Guide is very popular series, that has sold over 4 million copies worldwide.
 

Darkbeer1

Well-Known Member
http://www.ocregister.com/ocregister...cle_981789.php







When will the Walt Disney Company admit that California Adventure as an entire theme park was a bad idea ["'Adventure' in sister's shadow," Business, Jan. 28].
Here we are five years later with the same low attendance and the same questions raised as to what to do to make it stand on its own feet. A spokesperson boasts that they had a 3.6 percent increase but admits in the same paragraph that it was from the overflow crowd from Disneyland.
Disneyland was built for the baby boomers and thus, as writer Michelle Himmelberg pointed out, they are loyal to the park based on memories. California Adventure sparks no connection to their past. In contrast, Disneyland remains successful because of the baby boomers' past; it's all based on emotion.
From this generation, continuing loyalty to Mickey Mouse and his house of characters has spread into the current crop of 20 and 30 somethings.
So which park is the public going to shell out almost $60 for? For locals, Disneyland is the last remaining unchanged memory of their O.C. childhood. That would put the baby boomers in charge of the family wallet and put memories at the head of the decision list of which park to choose.
Many people have the same reaction: they tried California Adventure and one time is enough, it was just OK. And no matter how many new attractions are put in or retired hits like the Electrical Light Parade are dragged out of storage, California Adventure can not compete with Mickey Mouse and Walt Disney's ghost.
As a bystander with an annual pass, here is my idea on how to turn it around:
Take all the Pixar movie attractions out of California Adventure (A Bug's Life and the new Monster Inc.) and move them into Disneyland, creating a new land called Pixar Land (convenient now that the two companies have merged). Then turn California Adventure over to the teenage market by lowering the admission to $15 and creating a place where teens can go on an affordable date - a place which is really lacking in Orange County.
To me this is the only demographic that has any real returnable interest in California Adventure. Judging from parent comments, this has never been a place for young children and the baby boomers are clearly not interested.
Teenagers could really make this situation better, but not at the ticket price that California Adventure stubbornly holds on to. Once inside, teens would fill up the restaurants and buy the merchandise.
I really hope that in five years, I'm not reading the same "Oh, woe is me" story about this experimental elephant.
 

Darkbeer1

Well-Known Member
http://www.marketwatch.com/News/Stor...&siteid=google







In past years under former Chief Executive Michael Eisner the company was more guarded in its comments. On Friday, Iger seemed willing to mix candor with charm as he addressed the crowd. One shareholder asked Iger whether he would consider adding a third "gate", or theme park, next to Disneyland and the troubled California Adventure, which opened in 2001.

"We're still working to assure the second gate is successful", Iger said, referring to California Adventure. "In the spirit of candor, we have been challenged."

Disney often has been criticized for shortchanged the facility when it was built, leaving park goers unenthusiastic. It and the company's European park are considered the least successful in the company's chain.
 

Darkbeer1

Well-Known Member
Here is something I wrote in May of 2004, right after the "Pay for Disneyland, get DCA for FREE!" offer expired....







OK, so May 5th has come and gone, and DCA now has a new major attraction, but really what does that mean?

I was at DCA on Sunday May 2nd, and a lot of CM's were saying how quiet it was... well, surprise, the 2 fer ticket offer was over, and it had a major effect on the park, and Disney was hoping for a major pickup with the ToT opening, and so far, even with all the major advertising has not boosted the park numbers that much. (The wait on Mother's Day for ToT was 45 minutes in Stand By at about 12:30 pm). This on a day that the park expanded its hours to close at 10 PM due to "expected" crowds.

Heck, on Thursday, May 6th, at about noon, DCA has NO wait to enter its park, while Disneyland had about a 10 minute wait, as the guests were way past the trees near the entrance gates....

So what has changed, well, we now have an attraction that is well themed, the queues and preshow are are well done (The outdoor queue is not as well done as WDW, but...) but this a good thing/bad thing...as it shows what can be done, and then when you visit other parts of DCA, you notice when they "cheaped" out even more....

As for ToT, I am very happy as to the level of the theming and detail, though I am not that impressed with the actual ride, it was too short, and the special effects were just "OK"... (I like the themeing of the elevator car though!)

But, really what do we have... an attraction that will draw folks directly to the left when entering the park, while the majority of the park is located to the right of the main gate.

So, what do these ToT folks see, well first, a pre-school show (Playhouse Disney), not actually a good match... then the Animation exhibit, and while it is a good exhibit, it does not have a lot of repeatability, in fact, needs to be updated, both in the Drawn to Animation show, and the Animation Screening film.

Then a turn to the left, past Aladdin, which has lost a lot of its audiance, also due to the repeatability issue. On Mother's Day, a day that was scheduled to be "Heavy" at the park, the Balcony remained closed for the 12:45 PM showing. This is also a building that shows its budget cuts. This could have been a great venue, if it had bathrooms, concessions and a true lobby (and even escalators to all upper levels). The building had major problems when they used it for the SpyKids 2 premiere, and a lot of hope for the building was lost. The building was recently used for Cheerleading Compititions, and once again, the issue of restrooms was a problem.

OK, so a visit to ToT, or at least grabbing a FP for it, what to do next... walk forward past the Hyperion and have a meal at Hollywood and Dine, sorry, its closed, but the Between Takes stand is open, and has a total of "3" items on its menu to eat (plus drinks, including one type of beer). In fact, most of the Hollywood and Dine outdoor eating area has been redone for Between Takes, including placing Between Takes Labels on the chairs.

What else is out here, SSL, which remains closed, and even if it reopens, will feature some really out of date "stars".... if it was poorly reviewed when it first opened, what will make it better this time around?

The Backlot Stage, well, at least there is a shade structure, but now we have a show that used to be part of the "streetmosphere", and now just placed up on a stage....

Who Wants to be a Millionaire is only open 3 days a week, and while Super Millionaire is bring some life back to the format, it is still not popular enough to warrant 7 days a week operation....

Then we have the Muppets Movie, and while this has one of the best queues and pre-shows around, the actual movie is really old now and is in dire need of a new movie, especially now since Disney bought the rights to the Muppets!!!!

Heck, here we are on the "Left" side of the park, and so far, it is not the best of places, heck, what are your food choices, Award Wieners or Between Takes, basically both just glorified ODV carts....

OK, so lets go back to Sunshine Plaza, well, we have smelly burnt coffee, plus a nice Ice Cream shop, and gift shops, but not much more....

Lets head over to Condor Flats.... well, a decent Burger Place, a show that has an AWFUL queue (Soarin'), and a movie that could have been done better (plus have had better projection equipment to prevent dust).... Not a bad area, but you can tell in the Soarin' queue that something is missing...

Grizzly Peak has a nice Play area for the kids, and some interesting paths... alas I wish the main ride had some Disney touches, and that they built a tunnel over the lift hill to prevent the "outside" from coming in....Where are the AA's, the themeing that the old MGM Las Vegas Park did in its raft ride... GRR is not bad, but it is lacking the "extras" that make something "Disney"..

Next we have "Bathroom row", aka San Francisco, what they heck happened here????

Then we come up to Golden Dreams, a basic movie.... why is it inside DCA, when it should be a DVD sold by PBS? A nice building, but even the Golden Vine movie has better themeing in the building than Golden Dreams....

And the Amphitheater across the way has had so many issues, the original version was poorly designed, stages add to the lake, seating built on the grass, trees cut down to the trunk, but still no shade, and poor viewing lines.... Somebody needs to find the budget to totally redesign the area, build out into the lake, make a perminent stage, better tiered seating and some shade! But so far, it looks like this area will not be used this summer....

Route 66 is another area that has failed to hit its mark. The major ride, Mulholland Madness is just a Wild Mouse, and could have been a lot more.... the one ride "built" for DCA, Golden Zepher has had major changes, and still can't run in even moderate winds.... As for McDonald's... enough said....

Then off to Paradise Pier, one of the major parts of the park visible to the outside, and many folks see the park as something similar to Six Flags (And I am talking about those who drive by, but have not entered the park). Is Disney sending the right message with these "tall" rides being visable?

Many of these rides have a similar version that can be found at County Fairs, or other nearby parks. Maliboomer is a small version of Supreme Scream at Knott's, and the roller coaster (California Screamin') is just that.. a roller coaster (and while a nice smooth roller coaster), you can find better coasters at Knott's and Six Flags Magic Mountain.

And of course closed eateries, and lack of a good classic dark ride (or two.)

Next is the Pacific Wharf, where are the rides??? We have two factory tours, and a chance to eat and drink, though the largest eatery has been closed (Lucky Chinese). Another area that could have been a lot more...

Then we have the Farm area, or what USED to be the Farm area, as many of the actual Farm has been removed for flowers and a few statues. Another area that could have been a LOT more...

Then we have the new land, Flik's Fun Fair, a nicely themed area designed for young kids, so why do they feature Bumper Cars that have a minimum 48" height requirement to drive (42" to ride as a passenger). And Francis' Ladybug Boogie remainss closed due to major mechanical prblems. Plus Heimlich's Chew-Chew Train, which takes longer to load, than to ride the ride.... which could have been a nice dark ride with a building and more track.....

And on the way out, It's Tough to be a Bug, not a bad attraction, but not much repeatability, in fact, Disney has recently discontinued issuing FastPasses to both ITTBAB and Muppets due to the lack of a need for them....

The only other that is left is the Golden Vine Winery, and while I think the Tratorria offfers good food at a good price, it is off to the side, and lost its sponsorship.

So has DCA been saved by TOT? No Way, there are still a lot of problems with the park....And will face a lot of competition this summer, both in price, and new attractions....

Universal Studios Hollywood has just opened the Van Helsing Fortress Dracula maze, and the Revenge of the Mummy is coming, and should create at lot of word-of-mouth... Knott's has a new flat ride for Memorial Day, and then a new Roller Coaster at the end of the year, but with a new price of $12.95 for kids 3 to 11, and adult SoCal specials, will draw families looking for a fun day at a decent price..... SeaWorld San Diego has Journey to Atlantis opening up, which I think will Wow folks more than you might think.... Magic Mountain is currently offering a Ralphs supermarket special, an Adult and a kid get in for just $24.95 (Buy an Adult, get a kid free).

DCA does not live in vacumn, and more than likely have to once again offer discounted admission to bring back the crowds.... alas, ToT just kept DCA up with the competition, and will have to do a lot more in the future... or accept the fact that the park is in the same league as Knott's, USH, SeaWorld and SFMM.
 

Darkbeer1

Well-Known Member
And old SaveDisney.com article...








Top Ten Good Things About Visiting Disney's California Adventure
By Jesse Woodward

10. No pesky crowds to block your way.

9. Your delicate stomach won't be upset by extreme thrill rides.

8. Southern California residents won't run into anyone they know and have to explain why they're there.

7. You won't have to hurt your back by constantly taking the kids out of the stroller to load them into rides.

6. You'll never get lost because it's so small.

5. You'll be totally grounded in reality (like your shrinks want you to be).

4. You won't be far from The Happiest Place on Earth.

3. If you're at DCA, you probably have a Disneyland Annual Pass in your wallet.

2. You'll be able to focus on your conversation as you walk between rides, cause there are no attractive visuals to distract you.

1. You'll still have time to go to the beach when you're through
 

Darkbeer1

Well-Known Member
A nice long article from February 2001.....

http://www.hotel-online.com/News/PR2...bleDisney.html







Even so, California Adventure opened last week without a hitch. Analysts and industry observers predict the park will be a hit, and a coup for Disney in its bid to get visitors to spend more time and money in Anaheim. But amid the new park’s gala celebration are the outgrowths of Disney’s success. Some visitors are grumbling about parking for the two parks, long lines for premier rides and ticket prices. On top of that, about 500 preview visitors were evacuated from a California Adventure ride on Feb. 3 after smoke from an amplifier filled the attraction’s basement. None of this is likely to hamper Disney, observers say, but they note that the first three months of a park’s opening—and visitors’ initial impressions—are pivotal.








“Is this the best time to open a park?” Kyser said. “Maybe not the best, but its newness will be an attraction. Downtown Disney is an added attraction-and the Grand Californian is one of the best hotels I’ve seen.” A more immediate concern for Disney is how visitors will perceive the new park — a critical factor in first-year performance. The park is expected to draw about 7 million visitors in its first year, according to Disney executives.

“The first 90 days are critical,” said Thor Degelman, a local theme park consultant and former Disney executive who worked on the opening of other Disney parks.
Disney maintains it has learned from past theme park mistakes, down to even small things like the new park’s more circular parade route compared to Disneyland’s Main Street format that employees call a “logistical nightmare.”








Degelman said the most critical aspects are word-of-mouth and in-park spending-both of which could turn out to be dicey issues, given pre-opening criticism of the new park’s smaller size and limited number of rides and exhibits.
Disney Chief Executive Michael Eisner recently said he wasn’t worried about attendance, but was more concerned about making sure the visitor experience is great-an experience that could easily sour if guests find the park too crowded or too mundane.


There is widespread speculation that the new park, with about half the capacity of Disneyland at around 30,000 visitors, will be overcrowded from day one. Employees can’t use their passes at the new park until after Labor Day, a practice also employed during the opening months at Animal Kingdom in Orlando, Fla. And the company’s decision earlier this month to suspend the sale of annual passes signals some worry about crowds. “The concern is about letting everyone have a chance (to go to the park),” said Disney spokesman Ray Gomez.

Pressler said last week the new park will close or close early-as is done in Florida-if there is concern about overcrowding.
“We expect there to be pent-up demand in the first year,” he said. Long lines are a certainty for the most popular rides, even with Disney’s Fastpass placeholder system.








Eisner said he isn’t worried about the park.
“There are a few movies I’m worried about,” he said at a press conference last week, “but not California Adventure.”







Of course, there are critics. Another ex-employee, who declined to be named, called the park “cardboard” and “cheesy.”

“It used to be all about quality and the guest experience,” she said. “But not any more.”
 

Darkbeer1

Well-Known Member
DCA's 5th Anniversary, a few thoughts and observations

http://www.micechat.com/forums/showthread.php?t=19609

So tomorrow, February 8th, is the day Disney has decided to celebrate the day. Why not the first day of previews back in January???? Disneyland celebrates its Anniversary on the first (and only) preview day, instead of the first day open to the public, July 18th.....

So, let's "walk" around the park in a tour group, and make some comments about different areas and attractions...

We start at the Esplanade, well, that name didn't last long, as Disney decided that too many people didn't understand the word, and renamed the area the "Main Entry Plaza", and changed all the maps to reflect the new name.

And no look back at DCA can be complete without mentioning the ongoing marketing and ticket prices. Year one, the park was planned to stand by itself, very few people could get ParkHoppers, multi day tickets required you to pick one park for the day, and they stopped selling all new AP's.

Well, opening day was very quiet, the expected 38,000 guests turned out to be only 14,000, and Disneyland got 17,000 that day.

Attendance trends continued to be a lot smaller than Disney expected.

So much so, that after a few weeks, Disney started to expand the folks that could get ParkHopper tickets, brought back the AP program, and then the big promotion, for the Summer of 2001, Adults at the kids price, and the kid ticket for free. Then in the fall, the dropping of the AP prices to reflect the old Disneyland only AP price.

Over the last five years, we have seen a lot of Advance Purchase Multi-Day ParkHoppers, or "2 days free" to help drive tourist to stay and check out DCA, and locals have now come to expect to get into DCA for FREE! if you pay for Disneyland.

And then the marketing efforts, the Rockin' the Bay "Music" series (Disney wouldn't call it a concert series, since the sets were only about 40 minutes long), the X Games summer, Fiesta Latina, Soap Opera Weekends, and the ABC Primetime Preview weekend, all of which have been cancelled.

Now DCA isn't even mentioned in the current advertising for Monsters, Inc., just the fact it is at the Disneyland Resort. It makes you think that DCA was just designed for Disneyland's overflow (even though we know that wasn't the case).

OK, let's go inside and check out some memories.... We will walk around the park in a clockwise direction, pointing out some interesting facts.

As we walk thru the turnstiles, we hit one of the first memories for many folks... the "What IS that smell???" memory, and while I have heard it called different things, the correct smell is burnt coffee (roasted coffee beans). Someone decided to pump it out to the entry way. That is one of MANY decisions that will be questioned along the "tour"...

So at the end of the entry way, (watch out for the Kodak folks) we have the park's "weenie", the large sun and water fountain. While a nice feature, it is underwhelming as a park icon. Enjoy it while you can, looks like it will be removed and replaced with hopefully a better "weenie" in the near future (and maybe they can take the coffee roaster vents away at the same time!)

Off to the Hollywood Pictures Backlot area, we have the nice archway, too bad they didn't build it like on the original plans, the ones that would have the arch being able to raise up during parades to allow tall floats to pass. Hollywood Blvd is a nice area, and makes a very nice backdrop for the parade. In fact, Disney did use it for the media shots when they had celebrities in parades for things like Soap Opera weekends and the ABC Primetime Preview weekends. Alas, they could only use automobiles and marching bands in the area.

Well, we will focus on the left hand side for right now....

So far, the only thing we have walked by are Gift Shops, and finally our first restaurant, but not even a restaurant, but a place that sells hot dogs, and allows you to sit on the sidewalk and eat them.

A little bit further, a turn to the left, and the first attraction of the park, Muppet*Vision 3D, for some reason, the folks who designed the park thought that these type of 3D movies would be real popular, so much so, they installed FASTPASS machines for them. They have been removed for lack of need/use. While a nice movie, it is a 10 year old movie featured in Orlando.

Then we have the first major expansion for the park, currently an empty building. In response to guests comments of lack of attractions, Disney rushed to build this building shortly after the park opened. In September, it was up and ready, featuring another Orlando import, the "Who Wants to be a Millionaire - Play It!" live show. For some reason, DCA did not get the pre-show they offer at Orlando though. The timing of this attraction was hurt by a couple of things, one was that the show was losing steam, as it was being overshown on the airwaves. The second, the scheduled Media opening of the attraction got overshadowed by September 11th. It did remain open for a few years, when it was closed due to entertainment cutbacks.

Next is maybe one of the parks biggest mistakes, and now one of the park future stars. Originally this building opened as a dark ride called Superstar Limo, but got the nickname of StupidStar Lame-O. A ride that had many flaws, first was the lack of sets, the majority of the ride, only one side of the attraction was used, leaving a blank wall on the other side, second was the use of celebrities. Most of these folks were already under contract to Disney/ABC, and were used not for the longevity as celebrities, but since they were easy (and cheap) to use. This made the ride a bunch of small sets with no real story behind it. Add to this the use of some very bizarre puppets, both in the pre-show, and on the actual ride, and it was just a strange ride that never got popular. So much so, that SSL was one of the shortest lasting attractions in Disney history. Then it sat unused for the last 4 years before getting totally rethemed (The original track and vehicles are still used). It just re-opened as a totally new attraction, Monsters, In.: Mike and Sulley to the Rescue. This design is much more detail oriented, the entire ride is full of sets, using both sides of the track this time. Also, much consideration was used in the repeatability of the ride, using a few things to make each ride a bit different, and using a much better story line, with characters that have a much longer shelf life than the SSL celebrities. Hopefully more of the park will be plussed and enhanced in the future.

Over on the right is the Hollywood Backlot Stage. An area that has seen many different shows, though none have been a big hit. Also interesting to note, the original area had no shade structure, only after a couple of years of complaints did Disney add the large overhang roof over the seating area.

Back to the left, we have Stage 12. This originally was going to be one of the park's major restaurants, called Hollywood & Dine. Offering a few different types of food, it never caught on, especially since nothing else was going on in the area to help drive guests into the restaurant, it was closed after a year of use, and now is used for hosting private events, and has been placed behind a new wall. In front of that wall is the Studio Catering Company, offering sodas and snacks.

Now we are approaching the Hyperion Theater, another building with a story to tell.

First, many folks scratched their head when no real lobby was built, but instead an outdoor queue area, once again, without shade is being used. Supposedly part of the original plans was to offer not just shows for the park, but also the ability to offer special events and movie premiers in the facility. They did try one for Spy Kids 2, but had a lot of problems, including the lack of restrooms in the facility (OK for short shows, not good for 2 hour events). Adding restrooms and concession stands would have allowed better use of the building.

The original show, "Steps in Time" was such a fiasco, it was redone in just a few weeks due to the original reviews during the park previews. Steps in Time, version 2 wasn't much better, and was replaced by a shortened version of the Broadway hit "Blast". The show performed to larger crowds than Steps in Time, who found the show based on Marching Bands and hit music with a flair an enjoyable time. It remained until Disney figured out a show that would be more "Disney" that could draw crowds. That show was "Aladdin", which opened with large fanfare, using some well known Broadway actors. It was an initial hit, and helped bring back Annual Passholders for repeat shows. Currently, the show has lost some of its steam, partly due to the fact that it has been around for quite awhile now, and the fact that they have cut back on the well known actors. Everything runs its course, and it seems about time to replace this show with something new.

Next is another major addition to the park, the Twilight Zone Tower of Terror. Once again, another Orlando transplant. Many folks feel that this version is a bit less than the Florida version. Also, folks questioned if this was the right type of attraction to add to the park, since many folks will not ride a thrill ride like this, and that maybe an E-ticket ride for the entire family would have been a better choice. In hindsight, they might have been right, as the attraction has not been a major driver of new attendance to the park.

Next is the Animation Building, if you can find the entrance. This has been one of the complaints, as the entrance isn't clearly marked. Disney has tried many things, including adding turnstiles, and a show on the street that ends with bringing in folks inside to meet characters. A lot of the building has been redone, adding new shows like Turtle Talk with Crush, and Drawn into Animation. Those who venture inside usually have fun, especially with the interactive exhibits on the lower level.

Just before we take a bathroom break in the area inspired by Frank Lloyd Wright, lets talk about the last attraction in the area. Originally it was a restaurant named "Soap Opera Bistro", it was a sit down restaurant that featured actors playing Soap Opera scenes while having lunch or dinner. Once again in Hindsight, a place like this should have been in Downtown Disney instead of inside the park. Many folks are not interested in Soap Operas, so it was too narrow-casted for the guests entering the park. So it was closed, and converted to another Orlando import, a show designed for pre-schools that Disney's sees as synergy in promoting the shows it offers on the Disney Channel. And while the show is great for the pre-school set, most of the adults get bored quickly.

OK, lets head thru Sunshine Plaza, and bear to the left...

We are now walking down the "Entertainment Corridor", DCA originally was supposed to be "Hip and Edgy", and couldn't use terms from Disneyland like Parade Route.... Whatever
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So now we have Grizzly Peak Mountain on the right, more on this later, lets stay to the left....

We are walking up to the Bug's Land area, this originally was supposed to be a working farm and another Orlando movie import "It's Tough to be a Bug", once again, they originally installed FASTPASS machines, but removed them for the lack of need. The movie is cute, but Disney made a major mistake with DCA, and that is the failure to take into consideration the amount of local visitors that visit Disneyland. About 2/3'rds of the visitors are locals (considered to be within a day's drive round trip). When Walt Disney decided where to build Disneyland, one of the major focuses was to pick a location that would end up being the center of the Southern California area. And they did a great job, as they were only a few miles off the current center of the region. These are folks who return more often, and make day trips. Movies (even the Disneyland version such as HISTA) have a low repeatability rate. Also, making Day Trips, many of these folks know and prefer Disneyland, and will choose that for a day, and especially with the current ticket pricing, just opt for the cheaper one day, one park ticket. DCA is known by many as a half-day park, and if they really wanted to get full price, they should have spent more time planning before building DCA.

Getting back to the area, the budget was tight, and Disney needed something to fill up this area, so they added some crops and a water play area. It was considered by many to be weak. Even today, most of the eateries are still closed due to lack of demand.

In response to the initial complaints about lack of things for kids to do (and there were lots of complaints, in fact, the first summer, they offered the kids tickets for free if you bought a discounted Adult ticket, and had special stands set up where kids could get stickers and color as a quick fix, plus adding appearances by Disney Characters, originally not part of the plan, instead they had their own characters such as DeVine and Three Bags Full, which have gone to Yester-DCA Park), Disney decided to build a kids area, which turned out to be the Flik's Fun Fair area. They re-themed the Farm area to just flower beds and a few statures of Pixar characters.

The new area is richly themed (another original complaint about DCA), but many find the rides lacking. Two particular ones are the Bumper Cars, with a high height requirement for kids (no very kid friendly), and the Heimlich's Chew-Chew Train, a ride which is fun, but way too short. If they run two trains, you spend more time waiting for the first train to leave the station then the actual ride. Also, another water play area was added, even though there was one just outside in the old farm area, and another major one we will see later. Many see the use of the water areas as a cheap, easy out to fill space, and while one or even two is nice for those hot summer days, three does seem to be overkill.

Before entering the Pacific Wharf area, lets go back to the right side of the street, and the Golden Vineyard area. Originally built for the Robert Mondavi Winery as a showcase for their wines, the company pulled out just after 6 months of being in business. A small attraction remains, "Seasons of the Vine", a movie about wine-making, but is hardly ever open.

One of the two wine bars remains open for business, but the restaurant areas got an major overhaul. The upstairs fine dining Vineyard Room is now run by Disney with different chefs, but the basic offerings are the same.

The downstairs area originally had a nice deli, but was converted to a downstairs restaurant with sit down service. Disney did a good job with this conversion, but many do miss the choices the deli offered. Also you can see the large west tasting area which has been closed since the first few days of operation.

Let's head over to Pacific Wharf. This is another "mini-area" which has a lot of folks scratching their heads. What it ended up being was a large food court area, with two "factory" tours where you can see tortillas and Sourdough bread being made. The factory tours are counted as park attractions, even though they are basically a commercial for the sponsoring companies. The other half of the area was made up for 4 different food choices, though two of them have closed due to lack of business. A Margarita Stand and a Beer Truck are also in the area to complement the food choices. Interesting story, when the park first opened, the Beer Truck was not installed, as Disney did not want the Media to focus on it. Right after the Opening Weekend activities, a crane was used to place the Beer Truck in its current location. Also, Disney really tried to make a deal with one of the Major Beer Companies to be a sponsor, but could not come to terms with any of them. At the last minute, Karl Strauss, a San Diego Micro-brewery was invited to become the official beer of the Park, and now has seven types of beer available to guests. (And the guests were the winners on this issue, as they got a true taste of a good California product, compared to mass produced stuff!).

Time to leave the Pacific Wharf area and to the San Francisco court yard, we will stay to the left and head to the Paradise Pier area, and will return to the San Francisco area later.

As we walk up the "pier", you will see a gift shop on the left, and "Ariel's Grotto" on the right. The restaurant was originally built by Wolfgang Puck and called Avalon Cove. It was a fine dining option, but one with limited appeal. Why was it on the inside of the park gates, where you had to pay over $40 just to get to the front door. This is another restaurant that made more sense to have in the Downtown Disney area, especially with another Fine Dining choice just a few yards away in the Golden Vine Winery area.
I remember the great Sushi and Clam Chowder they served in the upstairs bar area.

Well, Wolfgang Puck pulled out of the park at the same time Robert Mondavi did, both of which reported multi-million ($10+) dollar losses. Disney took over and converted the downstairs main dining area into a Character Dining location. They still are trying to increase the amount of meals served here, as they have changed the Character selections a few times. The original set of Characters included Ariel in Mermaid form, who sat on a special cart, and first was pushed around to allow her to visit guests at their table. Then she was moved to a location near the main entrance, which didn't require her to be pushed except when entering and leaving the restaurant, the rest of the Characters were just a group of Disney Characters that changed depending on who was available. After a couple of years, Disney decided to allow Mickey Mouse to host a character meal for the first time, to help drive additional guests to eat. Well, after that decision was made, the execs looked at the price to rename the location to reflect Mickey replacing Ariel. Well, the signage was going to be very expensive, especially the original sign installed by Wolfgang Puck, and slightly modified by Disney to reflect the new name of "Ariel's Grotto". So it was decided to leave the name as is, and say "Ariel's Grotto featuring Captain Mickey and Friends". It was confusing, as guests kept asking where Ariel was.... The amount of business did not significally increase, so they came up with the current idea. Looking at WDW, they saw that the Princess Dining was always sold out at WDW, so let's try that, and we can have Ariel appear post-marriage in human form to eliminate the problems of transporting her around. So far, business has been decent, but not the sold-out situation you find at Orlando.

The upstairs bar remained, and is operated by Disney, though they have cut back the hours of operation, especially during the off-season, with the bar only open on weekends. They also changed the food options, and Disney is enforcing a policy of not allowing items that could be considered "meal replacements", such as Garlic Fries in the bar.

Next we will walk along the edge of the water (Ocean?), many folks think this area is nicer in the evening with all the lights shining, but with the shortened hours due to lack of visitors, not too many people get to see them during the off season.

On the left we have California Screamin', a nice smooth roller coaster, but that is what it is, a roller coaster that you could find at any other park. You go over roof tops and over unlandscaped dirt, and have lots of views of the outside, including the convention center and back stage areas, things you don't find on any other Disney park coaster.

After the coaster, we have a small merry-go-round, a couple of eateries, one which has been closed for good, and another which has been a hit, so much so, most of its menu was brought to Frontierland in Disneyland.

On the left now is a group of Carny games... Many folks think they do not belong inside of a Disney park. On the right is the giant Sun Wheel, another nice ride, but you can find a wheel about the same size at the Orange County Fair each summer.

Next is more shops on the left (a major complaint about the original park, too much emphasis on shops and food, and not enough on attractions).

After a narrowing of the path, we have the Maliboomer on the left, a S&S Power Tower. Another ride you can find at other parks. Knott's Berry Farm has a much bigger version called Supreme Scream. Also, many folks complain about the "Scream Shields" that were placed on the ride, even though many folks think they are "Vomit Guards".

After Maliboomer, we are transitioning to the Route 66 area, with two Minor rides on the right, the Orange Stinger and Jumpin Jellyfish.

On the left we have a couple of restaurants, A Pizza Place, and Burger Madness, which serves McDonalds food at high prices.

Also, we have another kids water play area, the s.s. rustworthy. Nicely themed, but not a major expense.

After that, we have Mulholland Madness, a wild-mouse roller coaster. When it first opened, it was very rough, so much so, Disney medical staff pretty much just stayed at the attraction for the first few weeks until it was closed for modification to eliminate the constant minor injuries it was creating.

On the right is the Golden Zepher, a nice looking ride, but a ride with major flaws. The original version couldn't operate even under light winds. They modified and beefed up the guide wires, but still today, moderate winds force the rides closure.

On the left is more shops, and hidden behind some bushes, an entrance that was designed to help sell room at the Paradise Pier Hotel, a private entrance to the park. It closed down Labor Day, 2004 due to lack of use, and safety concerns for the few CM's that staffed the entrance.

On the right is the Golden State Amphitheater, another underbuilt area. When Disney has tried to host concerts in this area, they have had to build stages, add additional seating and trim bushes and trees. Even with all that, the venue has major problem, including lack of shade. Nowadays, it pretty much sits unused.

On the left is a building that looks like the Palace of Fine Arts in San Francisco. While a nice looking building on the outside, on the inside is an attraction that MANY folks find underwhelming, called Golden Dreams. The original park plans called for an AA attraction with a revolving stage that featured California history. What was finally delivered was a 20 minute film that is just that, a film, something you could watch on PBS on the TV at home. While there are some fans of the film, many feel it wasn't worth the time to watch it, especially in a park where you expect to find rides and attractions that are different than watching TV at home. Strong rumors have the film being relocated (due to contractial obligations) to a much smaller theater. Here is hoping they can find a good attraction to be placed in the Palace of Fine Arts.

Let's make a left turn onto "Bathroom" row and the San Francisco area. On the right is a set of buildings that originally was going to feature artisans, but those plans fell through. The building has been used a couple of times, mainly as an video arcade, or for making Christmas Cards for a show called Luminaria, which only lasted one season, mainly since it was a rushed job and had many problems, including seating and viewing issues.

As we come up to the Waterwheel, we will walk to the left. The right does offer another path, but it basically walks behind the Grizzly River Run loading area, and while has some nice detail, is nothing special and ends up at the GRR rental lockers.

On the left is the Redwood Creek Play Area, the one major attraction that was designed for kids when the park opened. Mainly a place to let kids run off stored energy, nicely themed, but basically stuff you can find at a big city park.

On the right is the river rapids ride, Grizzly River Run. This is another attraction that can be found at three other SoCal parks in similar form, though themed slightly differently. A nice ride in the hot summer days, though has limited appeal on those cool or cold off-season days.

On the left is the Grand Californian Hotel, and a special entrance/exit that allows guests to grab some food or drink at the Hotel.

As we continue on, we enter the last area of DCA, the Condor Flats area.

This is not the largest area, and only houses one attraction, Soarin' over California.

Before we get there, let me point out the area on the right, which is bathrooms and a smoking area. Interesting to note that the smoking area was added after the park opened, and was originally themed as the fuel storage area for the airplanes. Shortly after they made it a smoking area, someone got smart and had all the "fuel" references removed from the area....

Getting back to Soarin' over California, it was the one "unique" attraction when DCA opened, and was a holdover from the WESTcot plans. While the entire pre-show queue area was cut from the budget, the actual attraction became a hit. Amazing that due to politics (Soarin' coming from the "old school" folks), the people in charge didn't expect the attraction to be a hit, and failed to build a decent queue outside the building. Shortly after opening, they had to build a temporary queue next to Taste Pilots Grill while they added to the original queue, both in the size, and to add shade (something the original plans failed in providing throughout the park). This attraction was so popular, it has been copied in Orlando, but of course, they have a nicer queue area.

Then we have Taste Pilots Grill, one of the more popular restaurants in the park. The fixin bar for your sandwiches is a favorite of many, and was a test location for self service touch screen ordering, which continues today, though it has not yet spread to other locations.

Then back to the Sunshine Plaza area......

To finish up, DCA has had a lot of problems, many of which were caused by the way Disney designed the park (Rushed and with budget at the top of the list), or the way it was marketed. Some of the solutions have hurt the resort in general (the major one being the amount of discounted tickets that have to be offered to drive attendance to DCA), but hopefully the major changes that have happened in change of management, including the fact that the majority of senior management involved with the original plans for DCA have left the company bode well for the future of this park.

Many folks working for the company think that only Major changes, and even a change in the park's name is what will fix the problems that DCA have become to the Anaheim resort.

The next few years should be fun to watch as they seriously address the problems, and hopefully come up with some great solutions.

You are right, I missed talking about the "entertainment" otherwise known as Parades. I mentioned the route, but since I was mentally walking thru the park, I missed them.

The first attempt at Street Entertainment was Eureka, a parade that was different, but unique. I still like listening to the music on occasion, and watched it a few times, though not every time I visited.

The return of the Main Street Electrical Parade was a serious marketing attempt to drive folks to DCA in 2001, and was seen as an "easy fix", though it did make a LOT of folks upset, especially those who bought the light bulbs from the last year at Disneyland.

Block Party Bash started in May, and is seen by many folks as a "kids" parade, with lots of energy. Not too many people see any repeatability in it, and many folks have been seen walking away from the "event" after a few minutes, especially adults. Part of DCA problems is the fact that there isn't much for the "entire" family to enjoy at the same time, and IMHO Block Party Bash adds to it. Thank Goodness those ugly large Red Traffic Cones were removed from the Mickey & Friends Tram area, and the Main Entry Plaza advertising the roaming entertainment.

And thank goodness I forgot to Mention the LARGE Chicken Head from late 2005, that was SCARY!!!!
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