Originally posted by UncleJeet
We don't need "thrill rides" - we need "thrilling rides." These are two entirely different things. You can ride a thrill ride at any local amusement park that does nothing more than haul you up in the air and drop you. It's a thrill, but it's pretty mundane. At Disney, however, you can ride something that does the same thing, but with theming and with style. It then becomes thrilling.
The biggest trend we're likely to see, either from Universal or Disney, is the blending of traditional dark ride techniques with standard carny thrills. Imagine a combination roller coaster / dark ride, where the coaster tells a story. Basically something like any simulation ride, only the movement is real. When you narrowly dodge the asteroid, you actually narrowly dodge the asteroid with all of the appropriate sensations.
Apart from this, technology is once again going to play a crucial role in developing new theme park content. Universal's Spider-Man ride is a prime example of this. This is a very thrilling ride that doesn't involve any aspect of a traditional thrill ride. The story and the technology that brings it to life is what makes the ride exciting.
The Magic Kingdom does not need thrill rides, it needs to take the traditional dark ride concept and infuse it with current high technology to create rides that are just as magic today as Pirates was so many years ago. (Although, to me, the magic of the old AA dark rides will never die.)