Some you know, some you don't. Enjoy
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We are not trying to entertain the critics. I'll take my chances with the public.
We allow no geniuses around our studio.
Caution there must be, of course, along with venturesome courage. The motion picture business has long been a chance taking business. This doesn't mean timidity in planning an operation.
I am not influenced by the techniques or fashions of any other motion picture company.
I've never believed in doing sequels. I didn't want to waste the time I have doing a sequel. I'd rather be using that time doing something new and different. It goes back to when they wanted me to do more pigs.
When we opened Disneyland, a lot of people got the impression that it was a get-rich-quick thing, but they didn't realize that behind Disneyland was this great organization that I built here at the Studio, and they all got into it and we were doing it because we loved to do it.
When I started on Disneyland, my wife used to say, 'But why do you want to build an amusement park? They're so dirty' I told her that was just the point - mine wouldn't be.
A word may be said in regard to the concept and conduct of Disneyland's operational tone. Although various sections will have the fun and flavor of a carnival or amusement park, there will be none of the 'pitches', game wheels, sharp practices, and devices designed to milk the vistor's pocketbook.
Whenever I go on a ride, I'm always thinking of what's wrong with the thing and how it can be improved.
I don't want the public to see the world they live in while they're in Disneyland. I want them to feel they are in another world.
Disneyland is not just another amusement park. It's unique, and I want it kept that way. Besides, you don't work for a dollar-you work to create and have fun.
Disneyland is the star. Everything else is in the supporting role.
There's really no secret about our approach. We keep moving forward-opening up new doors and doing new things-because we're curious. And curiosity keeps leading down new paths. We're always exploring and experimenting. We call it Imagineering-the blending of creative imagination with techincal know-how.
To try and keep an operation like Disneyland going you have to pour it in there. It's what I call "Keeping the show on the road". Not just new attractions, but keeping it staffed properly...you know, never letting your personnel get sloppy...never let them be unfriendly. That's been our policy all our lives. My brother and I have done that and that is what has built our organization.
Well, I think by this time my staff, my young group of executives, and everything else, are convinced that Walt is right. That quality will win out. And so I think they're going to stay with that policy because it's proved that it's a good business policy. Give people everything you can give them. Keep the place as clean as you can keep it. Keep it friendly, you know. Make it a real fun place to be. I think they're convinced and I think they'll hang on after...as you say...well...after Disney.
When they come here they're coming because of an integrity that we've established over the years. And they drive hundreds of miles. I feel a responsibility to the public.
You can dream, create, design, and build the most wonderful place in the world...but it requires people to make the dream a reality.
We train them to be aware that they're mainly to help the guest.
Anything that has a Disney name to it is something we feel responsible for.
You may not realize it when it happens, but a kick in the teeth may be the best thing in the world for you.
Disneyland is a work of love. We didn't go into Disneyland just with the idea of making money.
Cartoon features give us our biggest financial problems. They take a lot of manpower that could produce much more in other fields. Like most luxuries, however, there is solid value in the feature cartoon. While they're expensive, they are also prestige builders.
Everybody thinks that Disneyland is a gold mine-but we have had our problems. You've got to work it and know how to handle it. Even trying to keep the park clean is a tremendous expense. And those sharp pencil guys tell you, 'Walt, If we cut down on maintenance, we'd save a lot of money'. But I don't believe in that- it's like any other show on the road. It must be kept clean and fresh.
You reach a point where you don't work for money.
I've always been bored with just making money. I've wanted to do things. I wanted to build things, to get something going. What money meant to me was that I was able to get money to do that for me.
Some people forget that you can still do good work even though you work with dollar bills.
Recession doesn't deserve the right to exist. There are just too many things to be done in science and engineering to be bogged down by temporary economic dislocations.
You're dead if you aim only for kids. Adults are only kids grown up, anyway.
You hate to repeat yourself. I don't like to make sequels to my pictures. I like to take a new thing and develop something, a new concept.
I love the nostalgic myself. I hope we never lose some of the things of the past.
You don't build it for yourself. You know what the people want and you build it for them.
The inclination of my life-the motto, you might call it-has been to do things and make things which will give pleasures to people in new and amusing ways.
--------------------------------------------------------
We are not trying to entertain the critics. I'll take my chances with the public.
We allow no geniuses around our studio.
Caution there must be, of course, along with venturesome courage. The motion picture business has long been a chance taking business. This doesn't mean timidity in planning an operation.
I am not influenced by the techniques or fashions of any other motion picture company.
I've never believed in doing sequels. I didn't want to waste the time I have doing a sequel. I'd rather be using that time doing something new and different. It goes back to when they wanted me to do more pigs.
When we opened Disneyland, a lot of people got the impression that it was a get-rich-quick thing, but they didn't realize that behind Disneyland was this great organization that I built here at the Studio, and they all got into it and we were doing it because we loved to do it.
When I started on Disneyland, my wife used to say, 'But why do you want to build an amusement park? They're so dirty' I told her that was just the point - mine wouldn't be.
A word may be said in regard to the concept and conduct of Disneyland's operational tone. Although various sections will have the fun and flavor of a carnival or amusement park, there will be none of the 'pitches', game wheels, sharp practices, and devices designed to milk the vistor's pocketbook.
Whenever I go on a ride, I'm always thinking of what's wrong with the thing and how it can be improved.
I don't want the public to see the world they live in while they're in Disneyland. I want them to feel they are in another world.
Disneyland is not just another amusement park. It's unique, and I want it kept that way. Besides, you don't work for a dollar-you work to create and have fun.
Disneyland is the star. Everything else is in the supporting role.
There's really no secret about our approach. We keep moving forward-opening up new doors and doing new things-because we're curious. And curiosity keeps leading down new paths. We're always exploring and experimenting. We call it Imagineering-the blending of creative imagination with techincal know-how.
To try and keep an operation like Disneyland going you have to pour it in there. It's what I call "Keeping the show on the road". Not just new attractions, but keeping it staffed properly...you know, never letting your personnel get sloppy...never let them be unfriendly. That's been our policy all our lives. My brother and I have done that and that is what has built our organization.
Well, I think by this time my staff, my young group of executives, and everything else, are convinced that Walt is right. That quality will win out. And so I think they're going to stay with that policy because it's proved that it's a good business policy. Give people everything you can give them. Keep the place as clean as you can keep it. Keep it friendly, you know. Make it a real fun place to be. I think they're convinced and I think they'll hang on after...as you say...well...after Disney.
When they come here they're coming because of an integrity that we've established over the years. And they drive hundreds of miles. I feel a responsibility to the public.
You can dream, create, design, and build the most wonderful place in the world...but it requires people to make the dream a reality.
We train them to be aware that they're mainly to help the guest.
Anything that has a Disney name to it is something we feel responsible for.
You may not realize it when it happens, but a kick in the teeth may be the best thing in the world for you.
Disneyland is a work of love. We didn't go into Disneyland just with the idea of making money.
Cartoon features give us our biggest financial problems. They take a lot of manpower that could produce much more in other fields. Like most luxuries, however, there is solid value in the feature cartoon. While they're expensive, they are also prestige builders.
Everybody thinks that Disneyland is a gold mine-but we have had our problems. You've got to work it and know how to handle it. Even trying to keep the park clean is a tremendous expense. And those sharp pencil guys tell you, 'Walt, If we cut down on maintenance, we'd save a lot of money'. But I don't believe in that- it's like any other show on the road. It must be kept clean and fresh.
You reach a point where you don't work for money.
I've always been bored with just making money. I've wanted to do things. I wanted to build things, to get something going. What money meant to me was that I was able to get money to do that for me.
Some people forget that you can still do good work even though you work with dollar bills.
Recession doesn't deserve the right to exist. There are just too many things to be done in science and engineering to be bogged down by temporary economic dislocations.
You're dead if you aim only for kids. Adults are only kids grown up, anyway.
You hate to repeat yourself. I don't like to make sequels to my pictures. I like to take a new thing and develop something, a new concept.
I love the nostalgic myself. I hope we never lose some of the things of the past.
You don't build it for yourself. You know what the people want and you build it for them.
The inclination of my life-the motto, you might call it-has been to do things and make things which will give pleasures to people in new and amusing ways.