Traveling on the pathway around the lagoon opposite of the waterfall alcove that the Flying Dutchman disappeared beyond, guests will have stumbled across a palm-laden beach to find
SHIPWRECK SHORE. This is an explore zone that is held within the shipwrecked galleon of several fallen ships that have been washed ashore in the aftermath. Tide pools feature shimmering shells and starfish that spit water when touched, water cannons can be ignited from the ship decks, there are slides, climbing nets and sunken ship playgrounds to explore and an entire splash pad of undersea life that springs with watery life from the seabed. It makes for a great place to relax, explore and cool off in the heat.
The beach shoreline leads around to the far side of the lagoon, leading towards another small section of town and a high-stone walled fortress that overlooks the cove. But first, on the edge of the beach, a series of dark caverns beckons guests to explore, their siren song luring those into its depths. This is
DEAD MAN’S GROTTO, an explore zone that takes guests deep into the cavernous tunnels of the seaside cove.
The dark passages have many secrets to be uncovered, including the discovery of hidden treasures, a den of pirate skeletons that have befallen a terrible fate, an underwater tunnel of singing mermaids and a secret cove of clamshells and coral. The grotto’s dark tunnels all connect and eventually lead to the remnants of an undersea ship, sunk to the bottom of the seabed by the vicious Kraken, which is occasionally heard. While exploring the grottos, guests might even spot passing boats carrying riders through a cove seen through the cavern’s fissures, getting to see right into the Pirates of the Caribbean from this explore zone.
Back outside the caves, a wooden bridge passes before a large waterfall that spills into the lagoon and takes us into another collection of town buildings, built in the shadows of the tall fortress that watches over the cove. The first of these town buildings includes a shop called
THE PARROT’S PERCH, where a parrot is set above the store’s entry and talks to those passing by. The store features more pirate-themed merchandise, with the interior of the store featuring perches planted along the ceiling, a few of them even featuring moving parrots themselves.
Next to the store is a village inn that is seemingly built into the cove stone beyond it. This is
BLUE LAGOON, a signature table-service dining location that takes guests to dim-lit tropical sands beyond the cove, with a view of the Pirates of the Caribbean boats as they pass by! While indoors, the restaurant is designed to simulate a tranquil beach evening, with the salty scent of the water, the crashing waves of the nearby ocean and even a light breeze which rustles the palms and seaside plants.
The menu features delicious seafood selections with shrimp creole, tuna ceviche and island-style seafood soup being a few great starting choices. Flavorful and expertly-prepared entrees include Caribbean chicken, spicy shrimp paella, chili crab pasta, oven-baked mahi-mahi and Blue Lagoon’s signature filet mignon with lobster. Don’t skip out on dessert, either, as the restaurant offers sweet selections like mango-passion fruit cheesecake, chocolate coconut cream pie and sugar-glazed rum cake. The dining experience is charming, romantic and a perfect representation of the beauty of the Caribbean’s most exotic beaches.
Finally, we arrive at the crowning gem of Pirates Cove,
PIRATES OF THE CARIBBEAN, a classic Disney Parks attraction since its Disneyland debut in 1967. It has seen many iterations throughout Disney’s castle parks, some even being re-inspired by the ever-popular Pirates of the Caribbean film franchise. Shanghai has even seen a completely re-imagined, modern take on the attraction, with a new story and new technology woven together for an awe-inspiring experience. In the many forms Pirates of the Caribbean has taken in the decades since Imagineering put lightning in a bottle with its’ creation, it’s remained a classic, a favorite and one of Disney’s most world-renowned attractions.
I don’t need to dwell on my grievances towards WDW’s Pirates any further as I’ve done it in the previous Adventureland post, but I do think Florida’s version does deserve and should have always been so much more than what it is. And that’s exactly what I hope to bring with this new version. As mentioned before, this attraction’s large show building will be built in the expansion space behind Adventureland, with the rerouting of the train around the new Pirates building and the relocation of the parade facilities playing a major role in even getting Pirates Cove built. As the train passes from the jungles of Adventureland, it enters a dark cavern which is actually connected to the side of the Pirates show building. The train traverses through the cavern before the tunnel transitions into lantern-lit storefronts of the cove town on both sides of the track. Towards the end of the Pirates show building, these storefronts have display windows on the right which look into the ‘burning town’ scene, offering glimpses of the attraction from the train. From here, the boats continue forward into a dark cavern, where pirate skeletons, lost treasure and overgrown sea moss dot the stone floors. This cavern travels around the perimeter rock cliffs that surrounds Pirates Cove and is used to help hide the steam train from being visible from within the land itself, to avoid any theme inconsistencies. After exiting the tunnel, the steam train continues onwards towards the next land.
Now when thinking of a newly-built Pirates of the Caribbean for Magic Kingdom, it’s easy to want to push through limits of Imagineering and create a show-stopping take on a classic, especially after the likes of Shanghai’s stunning, modern interpretation of the attraction. But I think Pirates is a great example that shows the classics really can and do win and that not everything needs to be a technological, modern day E-ticket for it to be good. While it will be a new build, Florida’s will very much be a mix of the classic Pirates of the Caribbean that we know and love from its sister versions in California, Paris and Tokyo.
However, Florida’s new version has a few distinct differences that establishes as its own here in Magic Kingdom’s Pirates Cove.
The entrance to the attraction is located within the tall stone fortress of Fort Charles, a stronghold located on a bluff that overlooks the lagoon and harbor. The fort features grand parapets atop the stone walls and an arched Spanish bell tower. As it now serves as a fort for navy operations, the tall walls of the fort provide both a lookout and artillery to protect the harbor from unwanted threats sailing in from uncharted waters. A tall, weathered mast next to the fort’s entrance reads “Pirates of the Caribbean”, as guests step inside the stone walls and their plunderous adventure begins. The queue curves through the inside of the fort, passing around the stored equipment, cannons and gunpowder kegs used in warfare to protect the town. The next room takes us into the soldier barracks, where an armada of locked military weapons and provisions are stored. The rumbling conversations of fort soldiers could be heard coming from their chambers, as word breaks of an attack on the town and a fierce pirate ship heading towards the fort’s waters to engage in battle. Before the soldiers can say more, cannon fire sounds and the fort trembles as if struck, forcing the soldiers to their stations.
From there, the queue winds down into a dank prison block lit by flickering torches. We can see into the dark cells and even hear the laments of imprisoned pirates below, as an iron barred opening shows the outside waters lapping against the fort. The ocean flows with a fiery orange every time cannon fire sounds, the fort shaking with each strike. The pirate prisoners can make out the Wicked Wench approaching on the rough waters, a ship commandeered by a fierce pirate captain. It isn’t long before the prison cell block reaches the fort’s waterway, where boats are found to provide safe passage away from the pirate attack on the harbor town. We board our boat and our swash-buckling pirate adventure begins.
The boat sets off down the fort’s waterway, rounds a stone parapet and begins an upward ascent up a waterfall ramp, leading to the fortress’s rampart. As the boats climb their ascent, the sound of cannon blasts shake the fortress, as shadows of soldiers racing to battle are cast across the stone walls. The boats reach the top of the ramp and circle the fort’s rampart, lined with cannons and other battlements. From here, the boats view down into the vast sea and harbor before the fort and can see the threatening Wicked Wench fire blasts at the fort, its evil captain commandeering his crew to attack. The boat rounds under a stone arch leading back into the fort’s cold walls and passes by a series of prison cells. Groups of pirates locked in different cells try to coax and grab a nearby dog, happily wagging his tail with the prison keys in his mouth, just out of reach. The boats continue down the dark corridors, the wind howling, cannons blasting and the sounds of rushing water nearing. It’s isn’t long before the boat takes a brief drop from the fort’s waterway, evading the pirate’s mutiny on the town…for now.
The boats splash down into the fort’s coastline and drifts passed a nearby tropical seashore. It is here where passengers sail by the beaches of Blue Lagoon, with its tall palms, tropical plans and diners enjoying their meals along the coast. The serene night beach is a sought-after departure from the chaotic battle happening at the fort. The gentle sway of the palms trees, the lapping waters on the shore and the cascade of cove waterfalls add to the tranquility of the scene. It isn’t long before the boats find themselves drifting away from the beach, heading towards a dark cove. The air grows still and quiet, eerily so, as the tropical beach is left behind and we find ourselves in a murkier waters, overgrown with wild plants and capsized fishing boats, the boat heading towards the cove entrance.
The boat leads into the cavern and the tone of the attraction turns chilling and somber. The sound of ghastly specters of pirates past seems to echo off the cavern walls, silenced only by the sound of approaching rushing water. Then, there in the darkness of the cavern, we hear a faint voice whisper out:
“
Ye come seekin’ adventure and salty old pirates, eh? Sure, you come to the proper place. But keep a weather eye open, mates, and hold on tight—with both hands, if you please. There be squalls ahead! And Davy Jones waiting for them what don’t obey.”
From the darkness of the cave, we begin to see the remnants of fallen ships around us and there, above our watery route, a pirate skull on a tattered mast that we pass under. The skull continues its warning to us:
“
Psst! Avast there! It be too late to alter course, mateys—and there be plunderin’ pirates lurkin’ in every cove, waitin’ to board. Sit closer together, and keep your ruddy hands inboard—that be the best way to repel boarders. And mark well me words, mateys: “Dead men tell no tales!”
With that, our boat dips into the darkness and down a larger waterfall with a great splash. We emerge in the caves of Dead Man’s Cove, where waterfalls flow from the rocky fissures of the passage and the cove’s sands are laden with the skeletal remains of the pirates that have met their untimely end here guarding their treasure. A hauntingly serene flute instrumental of “(Yo Ho) A Pirate’s Life for Me” hums throughout the grotto and an ethereal phrase echoes throughout the cavern, “Dead Men Tell No Tales!” The unusual tranquility of the passage is soon cut by the sound of clashing thunder, as the boats round the corner and find themselves approaching a shipwreck washed up on the edge of the cove. At the helm of the wreck is a skeletal pirate that still steers the destroyed ship even now from beyond the grave, lightning strikes and thunderous rain falling around the figure. The boats enter into a splintered opening in the side of the ship’s hull.
From here, the boats pass a series of vignette scenes within the destroyed ship, where the crew’s skeletal pirates have been frozen in time. We pass by the Crew’s Quarters where skeletal pirates are playing chess and drinking bottomless rum. We pass by the Captain’s Quarters, where the bony skeleton of the captain lies in bed, examining a worn treasure map with a magnifying glass and a haunted harpsichord plays the attraction’s famous theme. Next we pass by Plunderer’s Hideout, the underbelly of the shipwreck that pirates have converted into a makeshift tavern and safe-hold to use as a hiding spot seemingly having been abandoned on a whim. The room is lined with rum barrels that spew into the water, a chamber full of telescopes, swords, dangling twine and barrel tables lined with bottles of liquor and even nearby escape boats to flee from the secret hideout through the cove opening just ahead.
Just before the edge of the cove’s exit, we pass by a cavern brimming with treasures, high piles of gold doubloons and shimmering golden artifacts. The piles of treasure are safeguarded by a pirate sitting on top of one of the piles, but unlike the skeletons of the cove prior, this pirate is alive and snickering over the fortunes that have fallen into his lap. A grim voice echoes into the cavern:
“
No fear have ye of evil curses, says you? Arrrgh... Properly warned ye be, says I. Who knows when that evil curse will strike the greedy beholders of this bewitched treasure?”
In an instant, the gold piles of treasure turn to heaps of tarnished ash and the pirate atop turns into a long-dead skeleton, showing all the cursed life and fate of those that would try to claim the bewitched treasure as their own. A cursed life.
“
Perhaps ye knows too much... ye've seen the cursed treasure, you know where it be hidden. Now proceed at your own risk. These be the last 'friendly' words ye'll hear. Ye may not survive to pass this way again...”
Proceeding from the cove, the boats find themselves sailing along a mist-shrouded sea under a dark night sky and are thrust into the middle of the battle between the Wicked Wench and the Fort. It’s the same moment that the boats had seen from the fort’s rampart at the beginning of the attraction and I thought it would be a very neat idea to be able to see the same scene from two different perspectives. The pirate captain barks orders at his crew as they fire the ship’s guns and cannons towards the fort and into the water around the boats. Fort soldiers can be seen manning their own cannons and rifles and shouting threats at the invading pirates. The guests proceed through the fog-filled harbor, sailing a path through the onslaught of cannon fire coming from both sides of the boat, causing jets of water to shoot up nearby.
Passing through the town’s gates, the boats pass by the first of several detailed scenes that show the pirates invasion of the town. Guests pass by a courtyard outside of the ransacked home of the town’s mayor, where town magistrate Carlos, is tortured by being dunked into a well by a group of pirates that demand information on the whereabouts of the town’s treasure. A line of other villagers stand in line as bound prisoners, waiting for their turn to be questioned. Carlos’ proud wife occasionally peeks out from an upstairs window, “Don’t tell them, Carlos! Don’t be chicken!” before a pirate’s potshot at the window causes her to duck back inside.
Floating onward through the town, the boats arrive at an auction where drunken pirates are encouraged to bid on the town’s rare items that they’ve forced the townspeople to auction away for the pirates selfish gain. While the Auctioneer is trying to sell off the town’s items, the drunken pirates are more interested in gaining a dalliance with red-headed pirate Redd. Disgusted at the pirate crew.m, she brandishes a pistol and sends a warning shot out, striking a lamp post across the way, causing the drunken pirates to sit-up right and quiet, before the Auctioneer continues his bargaining. The boats pass under an arch and we pass into the next scene, where pirates are being chased in circles by the townspeople. Two pirates loot a chest while a man with a pitchfork chases after, a pirate steals a pie and a woman comes after him with a rolling pin and so on. In the midst of it all, a particularly pooped pirate lays next to a barrel of rum and ponders where the town’s treasure is located.
As the boats drift further into town, the pirates become more frantic and the mayhem increases, with the town having been set ablaze. Yet even as the town flickers with a fiery haze, the pirates have become too drunk to care as they sing “(Yo Ho) A Pirate’s Life for Me”, continuing their looting and terror on the town, while remaining unaware of the threat that their fire has caused. As the town flames burn brighter, the pirates grow tired as the rum takes its toll.
The boats pass under a stone archway and drift into a burning building, traveling through the midst of burning embers and flaming pillars. Ominous creaking echoes from above, as the buildings foundations have burnt and cracked, groaning and swaying under the pressure. A giant opening in the side of the building shows the burning town off in the distance, the dark smoke forming into an elusive skull in the sky. The boats turn around a corner and spot a locked up chamber of treasures and riches burning down in an intense blaze. The sought after riches inside are destroyed, turned to tarnished ash in the fit of flames - just like the cursed treasure in the cove from earlier, a befitting reminder of the cursed life pirates live. Their destruction of the town destroyed the treasure they were after, much as that cursed treasure would be the destruction of these pirates.
The boats round the corner and spot the fort’s coasts. Leaving the burning building behind and approaching the fort, guests spot none other than Captain Jack Sparrow on a dingy of a ship that is slowly sinking into the waters below. He greets the nearby passengers, wishes them safe travels in the cove and sings a refrain or two from the attraction’s catchy theme. With the boats pulling back into the fort, Jack bids them farewell plans sets off away from the fort to have his next pirate adventure. The boat pulls back into the fort’s unload and the guests depart, exiting through a series of battlement chambers containing cannons and powder kegs before emerging back outside and at the edge of the lagoon.
And that’s the park’s new version of Pirates! I wanted to keep it relatively classic, a rearrangement of some things here and there and sort of make it the best of Disneyland, Tokyo and Paris, while still providing its own distinctive Florida flair with the fort and the extension of coves and coasts that help fit it in with the surrounding land. This version also keeps the movie franchise tie-ins to a minimum. I know that this can be a rather somewhat controversial topic (and I don’t dislike the Pirates film references in the attraction, but the constant mentioning of “Captain Jack Sparrow” is a bit tedious), but since the surrounding land is laden with references to the Pirates film franchise, I figured the attraction itself could be free of it. The sole exception to that is the appearance of Jack in the finale, which is fine with me as it adds a nice sendoff to the attraction with a character that really represents the entire land as a whole, without needing the attraction’s story to involve him heavily. And Jack’s farewell singing to the tune of “(Yo Ho) A Pirate’s Life for Me” makes for a catchy parting!
Well, that’s a wrap on Pirates Cove! I hope you all enjoyed this segment. Let me know what you think of this new, smaller land. I think it provides a nice transition point between Adventureland and Frontierland, provides the park with some great beach/tropical settings and their cuisine and finally gives Florida a version of Pirates of the Caribbean that the Magic Kingdom deserves. Hope you all enjoyed it.
_______________
-PIRATES COVE-
ATTRACTIONS
1) Pirates of the Caribbean
2) Shipwreck Shore
3) Dead Man’s Grotto
4) Eye of the Storm
DINING
1) El Pirata y El Perico
2) Calypso Cantina
3) Blue Lagoon
SHOPPING
1) Port Royal Provisions
2) Avast, a Mast!
3) The Parrot’s Perch