I heard that the Villains dark ride is your vehicle careening around wildly knocking Villains off of cliffs and parapets.
In one word I would describe the Universal Monsters as “scary.” For Disney‘s Villains I would say that word is “evil.”It’s also not just about the ride vehicle. Monsters will apparently employ some tricks we haven’t seen since Alien Encounter.
Like I said, Villains shouldn’t go that far but I feel like the main non coaster E Ticket might not go far enough.
or budgets will get cut and we'll end up with a new version of something like Snow White's Scary AdventuresIn one word I would describe the Universal Monsters as “scary.” For Disney‘s Villains I would say that word is “evil.”
I suspect the two rides will lean into those adjectives, with Monsters Unchained being more scary and the Villains dark ride being more sinister and thrilling.
Yeah…no.or budgets will get cut and we'll end up with a new version of something like Snow White's Scary Adventures
You’re doing a comparison including a by gone era of full build outs. Most notably Epcot and magic kingdom…but the other two to a certain extent as well.I'm really confused on what you are getting at? My list has nothing to do with anything built before 2010 with the exception of some of the infrastructure for replacements that exist on both sides of the table (Bourne reuses the old T2 theater as an example). Why does what happened 35 years ago affect the investment levels of the past 15 years?
I'm not trying to compare the resorts as a whole, only the investment in the past 15 years.
Bob & Josh dark ride confirmed! - I'm scared just thinking about itI have it on good authority what two Disney villains will have a central spot in the land (if built). THat is Elite information. But Of course you won't find me Bullied into Saying anything at the moment...
Josh? No, he has his own scary adventure on resort TV’s. Think more villainous. And less hair.Bob & Josh dark ride confirmed! - I'm scared just thinking about it
I have a feeling they want to really make sure the stage show gets attention, because it looks quite special. One more ride might have lead guests to the skip stage show.It also looks extremely kinetic, to a wildly impressive degree.
I think the one thing I would’ve given it is a C ticket dark ride, because I do think Epic as a whole needs more indoor attractions (Islands does too for that matter) and a nice smaller scale people eating dark ride is one of the holes it has in its initial lineup imo.
It certainly could be -- I just don't see it. Nothing about it looks interesting at all to me.
That's not Universal's fault, though. I think the art style/design of the IP itself is kind of bland and generic.
I wonder if a Hades AA that shoots fire is possible…
I think you are reading more into this than I am. I took away it's more just the feel of the land and the rides. Not straight Horror nights scary, but more of a scary tone than say Not So Scary. It doesn't mean the ride needs to be the most intense thing at Disney, just the vibe of the place. Not jokes and good guy wins type stuff, or "Look how misunderstood these villains are, they are good at heart."
who said it would be all villains all the time though? We have rides in Fantasyland and shows throughout with the good and the evil characters in them...the focus is however on the good and the happily ever after. In villainsland, the main focus of the attractions could be the villains I assumeI once again serve notice that villains land is a bad idea. Just like it was wrong to not include Dr. Facilier in TBA, it’s wrong to dedicate a narrative (rides, stores, restaurants) to nothing but villains.
This whole concept was driven by marketing, driven by fan sales of villain merchandise. Not by expert storytellers. Villains LOOK cool, but WDI is going to find themselves tying themselves in the same knots they tied themselves in with Tiana’s. In that case, they’re trying to tell a satisfying story without any threat. It’s impossible. Similarly, they are going to try to tell satisfying stories without any good guys. Good luck! All villains, all the time is going to be wearying and one note, even if you bounce back-and-forth between funny and scary villains.
The only possible way I can see them hitting the right emotional harmonies is if there’s some part of the whole land that hasn’t been mentioned yet, like maybe a secret “YOU are the hero that needs to thwart the villains” aspect to it. Rebel Spy style.
Sorry, totally disagree. I think some of the suggestions we've seen here are actually pretty solid for the land design. Tiana was forced in, and I don't like what they did with it, but I also don't think they HAD to tie themselves in knots to do it. That was a self-inflicted wound because of what a few wanted told as opposed to what could be told. I think the same would go here. Now, whether we trust that they can do it is a different question, but I think it is possible.I once again serve notice that villains land is a bad idea. Just like it was wrong to not include Dr. Facilier in TBA, it’s wrong to dedicate a narrative (rides, stores, restaurants) to nothing but villains.
This whole concept was driven by marketing, driven by fan sales of villain merchandise. Not by expert storytellers. Villains LOOK cool, but WDI is going to find themselves tying themselves in the same knots they tied themselves in with Tiana’s. In that case, they’re trying to tell a satisfying story without any threat. It’s impossible. Similarly, they are going to try to tell satisfying stories without any good guys. Good luck! All villains, all the time is going to be wearying and one note, even if you bounce back-and-forth between funny and scary villains.
The only possible way I can see them hitting the right emotional harmonies is if there’s some part of the whole land that hasn’t been mentioned yet, like maybe a secret “YOU are the hero that needs to thwart the villains” aspect to it. Rebel Spy style.
I partially agree, 1. do I think Disneylands Tiana is the by far and away clearly the better version and what it was designed for yes, but 2. do I think Tianas fits better in New fronterland then the current one at MK, yes. Personally Ive always felt MK had the worst fronterland. So while I am not in love with Cars, I do actually like the idea of changing Frontierland to being about American adventures, wether it be daring miners, an American princess, or cars exploring the American nature. It seems like a much more encompassing and flexible land, kinda like how Fantasyland isn't focused on a specific time period (like Frontierland being about the old west), but rather certain types of characters. I think once done with Cars and BT Tianas will oddly fit better and seem like a more cohesive land, even if we have the lesser version of the ride.Sorry, totally disagree. I think some of the suggestions we've seen here are actually pretty solid for the land design. Tiana was forced in, and I don't like what they did with it, but I also don't think they HAD to tie themselves in knots to do it. That was a self-inflicted wound because of what a few wanted told as opposed to what could be told. I think the same would go here. Now, whether we trust that they can do it is a different question, but I think it is possible.
I once again serve notice that villains land is a bad idea. Just like it was wrong to not include Dr. Facilier in TBA, it’s wrong to dedicate a narrative (rides, stores, restaurants) to nothing but villains.
This whole concept was driven by marketing, driven by fan sales of villain merchandise. Not by expert storytellers. Villains LOOK cool, but WDI is going to find themselves tying themselves in the same knots they tied themselves in with Tiana’s. In that case, they’re trying to tell a satisfying story without any threat. It’s impossible. Similarly, they are going to try to tell satisfying stories without any good guys. Good luck! All villains, all the time is going to be wearying and one note, even if you bounce back-and-forth between funny and scary villains.
The only possible way I can see them hitting the right emotional harmonies is if there’s some part of the whole land that hasn’t been mentioned yet, like maybe a secret “YOU are the hero that needs to thwart the villains” aspect to it. Rebel Spy style.
Hey now, Florida’s Snow Whote was a great ride (the best of the Snow White dark rides by far) and I miss it dearly!or budgets will get cut and we'll end up with a new version of something like Snow White's Scary Adventures
Are you telling us that Ariel is going to take over Villains land like Belle took over the France Pavilion?who said it would be all villains all the time though? We have rides in Fantasyland and shows throughout with the good and the evil characters in them...the focus is however on the good and the happily ever after.
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