VIDEO - Take a ride through at Under the Sea - Journey of the Little Mermaid

DisneyFan 2000

Well-Known Member
I still feel obligated to defend this ride. It's no E-Ticket the Disney blog would have you believe, but it's a notch or two better than the other Fantasyland attractions. Sure, the cynic in all of us would say it's not much of a standard to go by, but I feel like it's a worthy addition and the kids will probably eat it up. It's only downside is needing to live up to fan expectations who are still anxiously awaiting a true game changer for the MK - myself included. The queue definitely elevates the experience and I feel gives it that final push to being considered a worthy D-ticket attraction. So overall an improvement to the land, but hopefully not the last in the foreseeable future.
 

Mawg

Well-Known Member
I thought there was supposed to be something called Scuttles Scavenger hunt in the LM queue. Has anyone see this?
 

WDWBryan

Well-Known Member
It's there but I don't really know how anyone is going to be able to stop and play it since they keep moving you through the queue
 

Pixiedustmaker

Well-Known Member
The budget for the attraction was already obscenely large. The attraction is a great example of the wasteful system in place at Walt Disney Imagineering.

The building permit for Mermaid covered about $15.4 million dollars of work. I would assume this includes the showbuilding, rockwork, queue backbones.

Do you actually know how much Mermaid costed? (I don't know the exact figure . . . )
 

lazyboy97o

Well-Known Member
The building permit for Mermaid covered about $15.4 million dollars of work. I would assume this includes the showbuilding, rockwork, queue backbones.

Do you actually know how much Mermaid costed? (I don't know the exact figure . . . )
The number widely circulated for the California attraction is $100 million. I believe Harry Potter and the Forbidden Journey came in around $80 million.
 

Pixiedustmaker

Well-Known Member
The number widely circulated for the California attraction is $100 million. I believe Harry Potter and the Forbidden Journey came in around $80 million.

The number given by insiders is $40 to $70 million, I am guessing around $55 million. Disney put out the about $100 million number, perhaps before the budget was cut for the ending scenes, and to make people think they spent all this money on the ride. DCA's Mermaid was built dirt-cheap, the building was very cheaply done, they recycled the omnimover system (no development costs for a whole new system), heck they even saved thousands by using duplicate animatronics everywhere. The whole attraction is an experiment in ludicrous frugality.

As Lee said,

Sorry, incorrect.
Try $100mil. That is the number Disney put out there, and that I find just impossible to believe.
$40-70mil would actually be reasonable.
 

BriEcho3194

Well-Known Member
It's a formation in the rock wall that looks like one of the subs.

Disney-Journey-of-the-Little-Mermaid-Queue-20000-Nautilus.jpg

Oh yeah! Forgot about that little gem
 

sponono88

Well-Known Member
One of the best parts about DCA's Mermaid ride is the 5 min or less wait. The amount of wait is determined by how fast you walk through the queue and climb aboard the clamshell. I don't know if the same will be true in FLE's version when they activate FP, that will no doubt make the standby line longer.

I really enjoy TLM but whenever I ride it I keep thinking about how much better it could have been. I know Disney is capable of doing so much more. The ride is technologically superior to the classic FL dark rides, but IMO it doesn't have the same amount of 'fun factor' that the older rides do.

The older rides don't have big fancy AAs, but there's something about being chased through the dark forest of Snow White, crashing into a speeding train with Mr. Toad, the thrill of flying over Neverland - you don't get moments like that in TLM. In TLM you are a passive viewer instead of being on your own adventure through a story.

Don't get me wrong, it's a cute ride and there's many things I enjoy about it.. but part of me wishes it had that extra bit of magic that it needs to really make it an excellent ride.
 

Pixiedustmaker

Well-Known Member
I really enjoy TLM but whenever I ride it I keep thinking about how much better it could have been. I know Disney is capable of doing so much more. The ride is technologically superior to the classic FL dark rides, but IMO it doesn't have the same amount of 'fun factor' that the older rides do.

The older rides don't have big fancy AAs, but there's something about being chased through the dark forest of Snow White, crashing into a speeding train with Mr. Toad, the thrill of flying over Neverland - you don't get moments like that in TLM. In TLM you are a passive viewer instead of being on your own adventure through a story.

Agree ^.

I feel that Mermaid sort of relies completely upon a couple Ariel animatronics and Ursula, and that everything else is sort just flat sheet metal cut like seaweed and painted green, and other stuff we aren't supposed to look at closely. I know that rides like Peter Pan don't have the advanced animatronics, but maybe this is good as they win over guests through a ride experience which is more thought out in terms of providing something "magical."

Peter Pan hits all the right notes, you fly out of a bedroom window, over London, and then to Neverland . . . and this all happens so quickly. On Mermaid, I feel like I am watching a laboriously slow Little Mermaid musical and that I'm not really a part of each scene.

Rather than simply trying to invoke nostalgia for a film, I think it would have worked better to develop a ride system which allowed guests to feel like they are on an adventure with Ariel.

It would be like having a Mr. Toad ride where you simply ride an omnimover by "display scenes" depicting what somebody thought was the high points of the Wind in the Willows film.

Yes, the omnimover works in HM, but you've got the ghost host making the ride personal, and the protective shell of the doombuggy isn't as much a hindrance as in Mermaid as I don't feel like I'm immersed in Ariel's world.

And worse, I feel like I'm packed in like sardines with other guests as the show lights are so bright you don't feel you are having a personalized experience (it is easy to see other guests watching scenes you just passed by). I like the more personalized experiences of classic Fantasyland dark rides like Peter Pan, Toad, Alice . . . yeah, you've got to wait a bit, but I think its worth it if you don't want to feel like you're on a moving walk way with other guests.

On the older rides, the Imagineers really thought about everything guests would see. On Mermaid, they've got a wall with motion-less plastic fish, and then later on rock work, a screen of Ariel's transformation . . . more rock-work. I think those 6 minutes with the guest should be considered precious, and everything should serve the story AND look decent. If you're going slowly by plastic fish nailed into a wall . . . not magical. Other classic dark rides may have figures with limited or no motion, but they compensate by sending the ride vehicle through the scene faster AND usually there is so much detail it is hard to take it all in, even after riding Mr. Toad five times in a row, there's plenty you might have missed. With Mermaid, I feel like I've seen it all after riding it just once. I can't go on the ride again and see something new because there simply aren't a lot of details.

Likewise, Ursula's lair is good, but the transition to this scene is practically non-existent, like the guest is simply flipping through different scenes from the Little Mermaid DVD.
 

Californian Elitist

Well-Known Member
Agree ^.

I feel that Mermaid sort of relies completely upon a couple Ariel animatronics and Ursula, and that everything else is sort just flat sheet metal cut like seaweed and painted green, and other stuff we aren't supposed to look at closely. I know that rides like Peter Pan don't have the advanced animatronics, but maybe this is good as they win over guests through a ride experience which is more thought out in terms of providing something "magical."

Peter Pan hits all the right notes, you fly out of a bedroom window, over London, and then to Neverland . . . and this all happens so quickly. On Mermaid, I feel like I am watching a laboriously slow Little Mermaid musical and that I'm not really a part of each scene.

Rather than simply trying to invoke nostalgia for a film, I think it would have worked better to develop a ride system which allowed guests to feel like they are on an adventure with Ariel.

It would be like having a Mr. Toad ride where you simply ride an omnimover by "display scenes" depicting what somebody thought was the high points of the Wind in the Willows film.

Yes, the omnimover works in HM, but you've got the ghost host making the ride personal, and the protective shell of the doombuggy isn't as much a hindrance as in Mermaid as I don't feel like I'm immersed in Ariel's world.

And worse, I feel like I'm packed in like sardines with other guests as the show lights are so bright you don't feel you are having a personalized experience (it is easy to see other guests watching scenes you just passed by). I like the more personalized experiences of classic Fantasyland dark rides like Peter Pan, Toad, Alice . . . yeah, you've got to wait a bit, but I think its worth it if you don't want to feel like you're on a moving walk way with other guests.

On the older rides, the Imagineers really thought about everything guests would see. On Mermaid, they've got a wall with motion-less plastic fish, and then later on rock work, a screen of Ariel's transformation . . . more rock-work. I think those 6 minutes with the guest should be considered precious, and everything should serve the story AND look decent. If you're going slowly by plastic fish nailed into a wall . . . not magical. Other classic dark rides may have figures with limited or not motion, but they compensate by sending the ride vehicle through the scene faster AND usually there is so much detail it is hard to take it all in, even after riding Mr. Toad five times in a row, there's plenty you might have missed. With Mermaid, I feel like I've seen in all after riding it just once. I can't go on the ride again and see something new because there simply aren't a lot of details.

Likewise, Ursula's lair is good, but the transition to this scene is practically non-existent, like the guest is simply flipping through different scenes from the Little Mermaid DVD.

There's no doubt in my mind that the Fantasyland Five at DL are all better than Mermaid. They have charm and as much as I like Mermaid, there's no charm.
 

MissM

Well-Known Member
The queue is really intricate and impressive. BUT, a big part of it is outside. Today was one of the oh-so-rare, truly lovely days outside with low humidity and a nice breeze. You couldn't feel the breeze, however, in much of the first part of the queue because the rockwork blocked wind but was open-air to the sun (and rain!) In July, the closed-in feeling, no shade and no fans of the first part of the queue will be brutal. Why in 2012 are they still building these kinds of queues?? It's like the Imagineers have never spent time in Florida. Come on people!! Seriously, it's such a bad oversight in my opinion.
 

Jose

Well-Known Member
All I can say is that this Mermaid land is amazing... and wait to the final details ;)
Remember two months left until the grand opening :)
 

Atomicmickey

Well-Known Member
All I can say is that this Mermaid land is amazing... and wait to the final details ;)
Remember two months left until the grand opening :)

Do you know something, do you have specifics, or are you just saying "I guess there will be more
added as they work to finish things up in the next two months?"
 

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