TEAM GARFIELD
THE WORLD’S MOST MAGICAL PROJECT
Right up front, this is a staggeringly impressive project! To think that a team of 5 could devise and execute something with this sheer amount of scale and detail in a week is flabbergasting. There are several individual components, components which are each the creation of single player, which could be enough on their own to be an entire team project. Regardless of how I might feel about this project within the context of this specific prompt, it is easily one of the most impressive creations I’ve seen in all of Armchair Imagineering.
And it is way too long.
But…that’s not really the issue. It has to do with what makes a “celebration” project. For what your Most Magical Project feels like, more than anything, is a top-to-bottom resort-wide overhaul. It’s an entirely different sort of project, really. That might be subjective – we had many judge talks about what exactly constitute a celebration/anniversary – but I feel the distinctly event-based stuff got lost in the larger scope. My specific criteria, as someone who’s been to every Disney theme park
except the ones in Florida, was for something that’d get me to go during the year of the 50th. Most of what Team Garfield proposed is permanent. New rides, new land designs, even the new parades and spectaculars tend to outlast their anniversary years. This would overall be a huge boon to Walt Disney World, but I’d probably wait for the crowds to die down.
Of course the titanic scale moves the project beyond the realm of realism. By my count, there are 8 or more all-new rides being added to the resort in a single year. That is unprecedented! And with so much to look over – even with a multi-hour lead-in, I had to skim and speed read – there’s a lot of careful detail which I surely missed.
Just a little more care in organizing the presentation could’ve done wonders to sell the spectacular stuff you’ve all created. The website, organized by park (& etc.), and then sub-organized into redundant recurring categories like “Already Announced,” that makes the project read more like a list of unrelated components, and not like a large whole. There isn’t really an introductory thesis statement for what the celebration itself might be like – what specific artistic vision drives the year’s offerings – to tie everything together like the Dude’s rug. The website looks extremely nice. It has several dozen individual pages, splitting things up too much. Rather than separating entertainment by park, perhaps dedicating a section to entertainment throughout the resort (and otherwise keeping the same content) could’ve helped out.
Now to quickly rush through the specific things. Apologies of course that, thanks to the project’s sheer size, I cannot give anything the attention it rightfully deserves.
The Tomorrowland overhaul is fantastic. It recognizes an existing problem, and strengthens the Raygun Gothic look which is already there. I’m always a sucker for original concepts like
Ace Astro Vince Quasar.
Magic Kingdom’s entertainment additions (the castle show, the parade, and more) hit all the right notes. For me, these are quintessential to the park anniversary experience. The premises show the perfect reverence and nostalgia…frankly, they’re better than what I saw at Disneyland’s 60th.
The upgrades to the Imagination Pavilion are needed and well-done, much like Tomorrowland. I might’ve preferred seeing Dreamfinder return to what’s now called Imagitopia, but Professor Pigment is a good original character. Would the use of a Disney Channel actress eventually date this? The Color Factory motion sim seems a little thematically redundant; the stuff here about Dreamfinder and dreams could’ve been folded into the Imagitopia concept. But overall, there is a fine amount of solid detail in each section to flesh out a long-abused pavilion.
Moving into Hollywood Studios, Pixar Place is a realistic, Chapekian addition. As you’d anticipated, I’m a little hurt by the removal of Maroon Studios since it came from an old project I worked on. Our focus then was partly to strengthen the “Hollywood that never was” aspect of DHS, which I feel we lose by turning a studio land into a Pixar land. A Toy Story Adventure is a sturdy ride, though I’d prefer a less overused Pixar franchise. The DCA Monsters Inc. ride doesn’t deserve cloning.
Around now, my attention while reading really started to flag.
Agreed on fixing up Chester & Hester’s. The Excavator is an obvious choice, but a good one. Odd to say, but it could use more detail!
Inventus gets new rides! Relocating Aladdin here is very smart. The tanuki flat ride is a cute idea. Would you acknowledge the tanukis’…er…testicles? (Sorry, they’re famous for that!)
Okay, I need to save some energy for the other teams. I’d love to discuss this more. So many individual components were extremely well made! The overall project was extremely over-ambitious, and could’ve used more focus on the celebration element.
TEAM HOLLAND
ONCE IN A LIFETIME
Team Holland does the best job of the three teams of really zeroing in on the celebration/anniversary element which I’ve already harped about. The counter-intuitive choice of Google Docs helped out, actually! That forced a linear presentation approach, which in turn forced you to be systematic with your story.
While the other teams organized their work by resort locations (parks), you divided everything up by event components. That worked like a charm! Beginning with the limited time only things – which I was the most interest in, BTW – then moving on to upgrades, then permanent new additions…that was a masterstroke. This choice alone does a ton to elevate every little part of the project, because it feels like part of a greater whole. And though the written descriptions tend to be quick overviews instead of detailed explorations, that approach works in this context.
Starting out with the event colors and the event-specific décor like bunting and banners…very wise. The visuals really sell exactly how Magic Kingdom would feel throughout 2021 & 2022. The specific 1970s “rotting avocado” color scheme isn’t my favorite thing, although I totally understand and respect the reasoning behind this choice. As basic a it would be, I would prefer gold. Fiftieth anniversaries are traditionally gold (and diamond for 60th, ruby for 75th, etc.).
Then we get into the limited time attractions. Y’know, I’m sold! This gets to the very core of this stanza! I’m buying a plane ticket and flying out to Florida (indirectly…might wanna go through Cuba along the way). A lot of the smaller-scale limited time engagements by Tegan are charming and appealing.
Both Epcot and DHS have black box dark rides, which are a really clever and realistic way to create limited time rides. This seems like a great use of a ride technology which many people have grumbled about. You can recreate lost rides for a limited time, you can appeal to niche interests, all without breaking the bank. Presentation-wise, it’s a shame that you didn’t fully explain the black box concept until we got to DHS, which made the Epcot entry slightly confusing.
Brandon’s list of snacks is a good way to do a “50 for the 50th” list without it being overwhelming. (Garfield!) Hulk love food! Shannon’s similar list of 50 event highlights much later works for the same reasons. Both lists have lots of little things (cupcakes, retro map souvenirs) which really make this anniversary feel tactile. Believable. They had the exact same stuff for Disneyland’s 60th on July 17th, and
only on that day (yes, I was there).
Attraction Renovations section. Bay Lake Adventure Island suffers slightly from “overview syndrome.” I’d like to know more about this; I’m very intrigued. It has a good list of boutique activities, but not even a really theme. Could be something we revisit some day to flesh out.
The other renovations are all solid. Peter Pan, PeopleMover, Imagination, MuppetVision 3D (pandering to judges!!!), Kilimanjaro Safaris, in each case you identify a real problem and you propose a realistic solution. This seems like a believable roster of upgrades for one special year. I also like how you’ve postponed the complete Asgard overhaul in Inventus for a later year. You’ve saved yourselves some work,
and you’ve given guests a reason to revisit Disney World sometime after the celebration ends.
ENTERTAINMENT HELL YES! Parades and castle shows, as I’ll say each time, are central to an anniversary celebration. All of your ideas fit that purpose well. Sadly, the parade write-up from
@Honey Bee could use fleshing out. Right now it’s simply a preliminary list of floats. It’s a solid foundation, which needs to be made into a narrative.
Opening Magic Kingdom for 50 hours on 10/01/21…that’s just enough time to read through Team Garfield’s website! I love the specificity here, a specific day. I love all the very special stuff which happens only on this date. So very “celebration!” The double fireworks would be a big hit. The 50 Float Parade is a rare moment where your project feels slightly unrealistic. I’m not sure if Magic Kingdom could store 50 floats all at once, and the parade would be a multi-hour affair like Pasadena’s Rose Parade.
More fun details round out the project – the Disney+ special, the golden vehicles, all are good. Your presentation ends calmly, having succinctly made its point. Maybe it isn’t the most epic project of the three, but it satisfies exactly the requirements. I thoroughly enjoyed this.
TEAM MAGUIRE
Most Magical Celebration
Team Maguire’s brainstorming process was a little quieter than their rivals, but it suits their personalities. There are more mature members here, who can quickly come to a decision with little muss or fuss. The end result is a very solid presentation, hitting lots of good notes with a strong website.
Somewhat like Team Garfield (though minus the Russian novel length), the Most Magical Celebration organizes its material by resort location. This means that the anniversary celebration stuff gets a little lost within the park overhauls and such. Like Garfield, the focus here is on permanent long-term improvements, at the expense of limited time fun.
Early on in the intro, there’s an “INSERT PARADE NAME HERE” gaffe. A rare mistake!
Ignoring that, the presentation begins in earnest with an Adventureland overhaul. The website organization gives this a place of prominence, which is maybe undeserved. A revamped Adventureland isn’t the heart and soul of the 50th. It’s not even as deserving as nearby Tomorrowland. Taken as its own thing, there is good work here. Removing the Magic Carpets is a good call. Removing the Swiss Family Treehouse is…less wise. Removing a vintage attraction for an anniversary seems a little tone deaf, no matter what you think of the Treehouse. Falco’s Flight is a good ride – it’s a strong retheme of a standard Intamin flat ride model – though I lament losing a classic to gain it.
Magic of Memories is my favorite castle show of the three. The premise is similar to the others, but the write-up is wonderfully evocative. This is written from the guest’s perspective, with a focus on emotion and sensation. This is an excellent template for
any sort of Imagineering write-up. In contrast, the parade is severely underwritten. As a presentation, the parade and castle show should be a complementary pair.
Food & beverage is…something which should’ve had a single page. Splitting this up by park makes the celebration seem less focused than it is. It also stands out when certain parks (DHS) has extremely abbreviated food lists in contrast to other places.
Moving beyond Magic Kingdom, many of the other additions seem fairly minor. The Istanbul walkthrough in Epcot’s Turkey is well-researched, but a B-ticket at best. I definitely enjoy the Godzilla vs. Kong overlay in DHS (Hulk is #TeamGodzilla!). Not sure Universal Studios would enjoy it. Could you even get the rights to Kong?
Primeval World is very much needed in Animal Kingdom, to improve Dinoland. Journey through the Primeval World gets 90% of the attention, for better and worse. A family-friendly dark ride is sorely needed over here (I assume) to balance out all the nearby height restriction rides, plus I like the focus on extinct beasties beyond just dinos. I’d like to know a whole lot more about how Primeval World as a whole looks. How exactly is it upgrading the look of Chester & Hester’s…and how does Triceratops Spin still fit in here?
Okay, my hand is starting to hurt. I guess Inventus opened for the 50th, so we’ll move on. The resorts are often neglected, so it’ nice to see them getting some love. Backlot Movies Resort is one of your most substantial permanent improvements, and it’s a good one. It has an excellent amount of descriptions for the various wings – neither too detailed nor too brief – and it’s overall clearly a labor of passion. This doesn’t really seem like a celebration/anniversary thing, but it’s good as its own thing.
The Disney Springs stuff is a great big “wow!” moment right at the end. I believe this is all
@Disney Dad 3000 ‘s doing; he’s becoming a truly formidable foe, who very nearly won last year! The WDW 50 Interactive exhibit is extremely impressive in both concept and execution. That interactive map shows DDad’s ever-growing skill set in all manner of technical areas. He’s really stepped up an already very strong game. This will serve him well going forward.
Skyliner – good. Signature dining – good. No conclusion. Yeah, this presentation has solid individual moments, but it struggles to come together. Conceptually and organizationally, you and Garfield had the same issues. But don’t let that get you down, this late in the game the challenge really ramps up. Everyone is producing worthwhile stuff.