OUTBOUND PRESENTS
HIGH SPEED HEIST
Reading Music
Following the completion of Marvel Land, Cars Land will see a major expansion. Located in a shady abandoned building near the edge of Radiator Springs, encounter the infamous
Delinquent Road Hazards!
Warning: This attraction is a high-speed dark ride/simulator. Though not as intense as neighbor “Radiator Springs Racers”, High Speed Heist could be considered too scary or flashier for some. Be advised.
The queue winds its way through the old building. At one area, an old Model T is fast asleep. At random points, he wakes up, confused, and mutters “
I’ve watched this place for 50 years. No one has ever gotten through” before returning to his slumber, oblivious to the thousands of visitors who walk by him every day.
Once we enter the building, it becomes apparent we are not the only ones sneaking past that security guard. Ancient machinery is contrasted by all the latest tuning technology, from stylish bumpers to specially imported spray paint.
With this, we are hustled by a cast member in another room, which houses the preshow.
THE PRESHOW
Guests stand in a sloped garage, with the door currently closed. Once all have entered, the lights dim, and the garage door opens to reveal the four Delinquent Road Hazards-
DJ,
Wingo,
Boast, and
Snot Rod.
Note: The premise and name of this attraction are derived from the Cars Videogame, which also features Chick Hicks hiring the Road Hazards to mess with McQueen. However, once the ride begins the way they go about the crime- and how it all plays out in the end- are completely different.
The cars are animatronics, able to move their faces to convey emotion. They are each lined up as if in a conversation. A large TV is behind them.
Hey… looks like the newbies came in.
Heh… heh-heh-heh-heh-heh!
The screen suddenly turns on… to reveal
Chick Hicks, Lightning McQueen’s big rival.
Quit it you two! Boss is on.
Oh I appreciate that very much… uh… who are you again… DJ?
Hey I’m DJ!
I’m Boast!
Oh right right what a shame it would be to forget your name… being such a… humble person- that I most certainly am.
What are you calling us for?
Yeah cut to the chase. We all know you want back at McQueen.
Hey! I won that Piston Cup fair and square. Now I am going to beat him again. But to ensure my victory, I’ll need your help.
One of McQueen’s uh… what’s the word… cars he likes. I don’t have any.
Friends?
Yes. One of McQueen’s friends is driving all his racing supplies across the highway all alone. Name’s Mack- big red tractor trailer. Loves sleepy music. I want you four to prevent the supplies from making the trip.
Will do, as long as you remember to pay us some ka-ching.
Great. One last thing- don’t get caught.
The screen turns off.
What a fraud.
Hey… we cause mayhem, we get paid. Sounds like a win win.
This job is hard. We'll need backup… from above.
You telling me one of us is gonna ride in one them helicopers?
Not one of us… one of them.
Boast gestures at the audience.
Want to prove your heist skills? Ride above the scene and scout the surroundings. Make sure the fuzz don’t catch on to any of our funny business.
A rumbling is heard. It seems to be coming from Snot Rod. The other three look at their orange friend.
Oh, no, Snot Rod…
He’s gonna blow!
Ahh… ahhh… ahhhh achowww!
As Snot Rod shoots out a fire, the garage door closes and guests are ushered to the next stage of the queue, a series of winding corridors. Sketches of Mack and plans for the attack are pinned to the walls. Finally, we get to the end of the queue, and our ride can properly begin.
As said in the preshow, High Speed Heist uses a helicopter as ride vehicle. While Test Track technology was originally the plan, upon further review it becomes apparent if this new attraction was to stand alongside Radiator Springs Racer, it would need a new ride system.
The helicopters are small, with two rows each seating two guests for a total of four. It is an advanced Peter Pan, with the suspended cart able to rotate during turns and even lightly shake to give the feeling of flight.
A map of the attraction- beginning with the flat room at the very bottom (boarding). The purple car is Boast, the blue car DJ, red box Mack, green car Wingo, orange car Snot Rod, white car Sheriff, darker orange car Mater, and the red car Lightning McQueen.
Once everyone is on board, the helicopter takes off, swaying back and forth. We can hear the four cars talking to each other with our comms.
Room One: Up, up, and away!
Just like Peter Pan, we look down to see the ground becoming progressively smaller. The cars on this attraction are not the same as in Radiator Springs Racers, thanks to our height, they can be smaller and more numerous.
Woo! Up up and away bois!
They sure are flying!
The helicopters take a moment to adjust, and then return closer towards the surface as the heist begins.
Rooms Two and Three: DJ
Hey, yo, DJ. You’re up.
Hehe… this is where the fun begins!
A (smaller) animatronic of DJ is seen maneuvering through the conveyor belt of a highway. At a far away distance at high speeds, it really looks like he is speeding on a highway robbery. As he speeds various techno music plays, to reference DJ’s musical nature.
In the third room, DJ has reached a drowsy
Mack in the slow lane. DJ is aiding Mack’s fall to slumber by playing music from the classical channel.
Ahhh…. pretty music… yawn
He-he-he….
Rooms Four and Five: Wingo
Hey, we got ourselves a nodder!
Hahaha!
Yo Wingo, lane change man!
On my way!
Now it is Wingo’s turn. This time, we head closer to the highway until we are at car level. The helicopter swings back and forth while moving, while the cars on the ground don’t move at all and instead keep honking and shouting at us. This creates the appearance of weaving through the road with Wingo.
Eventually, Wingo makes it to Mack- we now see DJ and Wingo together. Mack is asleep but suddenly wakes up with a start.
Whaa? Wha wawa wawa!
Sssh! DJ more music.
DJ changes the channel, and it somehow becomes even more tiresome. Mack falls asleep once again while other cars look at the scene with confusion and worry.
Rooms Six and Seven: Boast
All clear boss.
Boast is now making his way to Mack. This scene is a combination of the prior two scenes, with some above ground and some low ground action. By the end Boast has made it to Mack, and the entire team is here- with Snot Rod to follow shortly after. The gang is now messing with the sleeping Mack.
Hey you think I could rock this paintjob?
If you want to look like a hillbilly, sure.
Huh huh huh!
Hey check this out!
DJ switches the channel to rock and roll, and Mack suddenly bolts up. DJ switches the channel back to classical and he returns into his slumber. Everyone laughs… and then a siren shows up.
Room Eight: Car Chase
It’s the fuzz!
Scram scram scarm!
Wingo you got the ka-ching?
What no you got the ka-ching!
I don’t got no ka-ching.
It doesn’t matter scram, scram, scram!
Sheriff arrives on the scene, sirens flashing. The helicopters and rest of the gang run away as quickly as possible.
Away we go!
Not in my town, you don’t!
The four road hazards and the helicopters flee the scene with Sheriff not far behind. The ride vehicle repeatedly shakes to reflect the chaotic nature of the scene.
Room Nine: Hide
They manage to escape into some high grass and wait, careful not to say a word. Nearby are some sleeping tractors.
Whatever we do, remain calm and silent.
But it seems the grass isn’t doing so well for Snot Rod’s allergies.
Ahhh..
Snot Rod no!
Ahhh…
Snot Rod quiet quiet!
Achowww!
The fire wakes up all the tractors, and from behind the bushes,
Mater!
Hi! I’m Mater. You’re real good at tractor tipping. Hey Sheriff, who are these fellas?
Everyone groans in annoyance.
Oh thanks a lot Snot Rod!
Come on!
Rooms Ten and Eleven: Crime and Punishment
Room Ten is a transitionary scene of rockwork, as though the cave leads up to “Radiator Springs”. This is done to block out the sunlight- because you guessed it, Room Eleven is outdoors.
The Delinquent Road Hazards are in the impound. A harmonica is playing. Sheriff introduces them to their punishment:
This here is Bessie, finest road-pavin’ machine ever built. I’m hereby sentencing you to community service.
But my fresh paint’s all ruined!
Get back to work!
As we round the corner, we see Lightning McQueen and Mater watching the criminals laughing. McQueen has his supplies safely next to him. A final voiceover of Sheriff speaks as we exit.
Move along, folks. You see everyone who lies, cheats, steals… it all comes back to haunt em’. So don’t mess with the law… especially in my town. Now have a fine day.