The Sorcerer's Apprentice Season 4: Homecoming Edition - Discussion Thread

MonorailRed

Applebees
Original Poster
2018-01-21.png
 

spacemt354

Chili's
Here's a retro-imagineering question just as a conversation starter...

If Rocket Rods has a proper budget to redo the Peoplemover track instead of reusing it and causing its demise, do you think this attraction would still be around today? Would it have been as lukewarm of a reception? Or, would you have even done it in the first place?

 

AceAstro

Well-Known Member
Here's a retro-imagineering question just as a conversation starter...

If Rocket Rods has a proper budget to redo the Peoplemover track instead of reusing it and causing its demise, do you think this attraction would still be around today? Would it have been as lukewarm of a reception? Or, would you have even done it in the first place?


I would have done it but executed it better. I would have definitely included banked turns and build up the season supports at the minimum.
 

Voxel

President of Progress City
Here's a retro-imagineering question just as a conversation starter...

If Rocket Rods has a proper budget to redo the Peoplemover track instead of reusing it and causing its demise, do you think this attraction would still be around today? Would it have been as lukewarm of a reception? Or, would you have even done it in the first place?


The core issue goes beyond just the way the track was built, there were severe structural issues with the buildings and supports under those speeds. So to build the attraction properly with high speeds would have required a possible rebuild or restructuring of most of the buildings in Tomorrowland. I think they would have been better with a Tron based People mover or something slower with more displays.
 

D Hulk

Well-Known Member
The Rocket Rods were pointless and dumb. I rode ‘em. Beyond genuine technical issues (and they’d’ve never’ve built ‘em if it wasn’t a cheapjack replacement), they removed Tomorrowland’s unwinding relaxation attraction. Without the PeopleMover to soak in the whole land and add life everywhere, I kind of detest spending time over there now. I’ll just drop in for my next FastPass, then vanish back to the west side or the DCA bars. A profoundly misguided attraction conceptually, technically, operationally. Plus their dumb queue wasted the entirety of what’s now the (higher capacity) Buzz Lightyear show building. Good riddance!

The simultaneous ground level relocation of the Astro Orbiter is similarly angrifying, also ruining what made the original ride special and really futzing up crowd control patterns in the process.

Grrrrr!!! :mad:
 

spacemt354

Chili's
Honestly it could go all the way back to the Discoveryland overlay -- I would have started with that and never done this...
brownmountain_withhista2000ah.jpg


I get what they were going for to 'timepiece' tomorrowland so to speak so it doesn't go out of style as easily, but a more retro aesthetic could have produced a more retro peoplemover system and stopped Rocket Rods from ever being an idea.
 

AceAstro

Well-Known Member
The Rocket Rods were pointless and dumb. I rode ‘em. Beyond genuine technical issues (and they’d’ve never’ve built ‘em if it wasn’t a cheapjack replacement), they removed Tomorrowland’s unwinding relaxation attraction. Without the PeopleMover to soak in the whole land and add life everywhere, I kind of detest spending time over there now. I’ll just drop in for my next FastPass, then vanish back to the west side or the DCA bars. A profoundly misguided attraction conceptually, technically, operationally. Plus their dumb queue wasted the entirety of what’s now the (higher capacity) Buzz Lightyear show building. Good riddance!

The simultaneous ground level relocation of the Astro Orbiter is similarly angrifying, also ruining what made the original ride special and really futzing up crowd control patterns in the process.

Grrrrr!!! :mad:
Very true. I think part of the reason that WDW's Tomorrowland is so successful is you see movement everywhere. Between the Astro Orbitor, PeopleMover, and Speedway there is movement everywhere.

After you get past the Astro Orbitor in DLR, there is no movement in Tomorrowland as you can't really see the subs or Autopia.
 

D Hulk

Well-Known Member
Nice!

The best wooden coaster I've probably been on was El Toro, and that's dwarfed in length compared to Beast/Son of Beast so I was curious haha
Beast is excellent; the best wooden I’ve been on. Long, wild, with a footprint the size of DLR.

Outside of Ohio I don’t (yet) have any experience with the great coasters of the eastern U.S. Presently I’m planning a summer road trip for Indiana, Pennsylvania and the Ohioan promised land.
 

Suchomimus

Well-Known Member
The Rocket Rods were pointless and dumb. I rode ‘em. Beyond genuine technical issues (and they’d’ve never’ve built ‘em if it wasn’t a cheapjack replacement), they removed Tomorrowland’s unwinding relaxation attraction. Without the PeopleMover to soak in the whole land and add life everywhere, I kind of detest spending time over there now. I’ll just drop in for my next FastPass, then vanish back to the west side or the DCA bars. A profoundly misguided attraction conceptually, technically, operationally. Plus their dumb queue wasted the entirety of what’s now the (higher capacity) Buzz Lightyear show building. Good riddance!

The simultaneous ground level relocation of the Astro Orbiter is similarly angrifying, also ruining what made the original ride special and really futzing up crowd control patterns in the process.

Grrrrr!!! :mad:
I’d be Cagney Carination angry if Disney decided to close the TTA Peoplemover and replaced with some new ride that they played Iike it was bigger and faster and cooler when it was in reality, a pandering waste of space and an overall bad experience.
 

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