Episode 6 Immunity Challenge
Who Want's More Hollywood? I Do!
Opening in 2019 and Taking over the former Animation Courtyard and stretching to the Rock’n’Roller Coaster entrance will me the new Walt Disney Studios. This new area of Disney’s Hollywood Studios will be a showcase of the different feature productions that the Walt Disney Studios both Animation and Live Action that has produced in the past 100 years. This new land will include existing attractions such as the “Voyage of the Little Mermaid” and “Disney Jr. Live on Stage” as well new high tech attractions. Guest enter the land through 2 different archways on either side of the land.
The land will demolish the former animation studios which is used as general offices now. New offices will be constructed behind the new attractions along Theater of the Stars Dr. and Cypress Dr.
Attractions:
Voyage of the Little Mermaid
Disney Jr. Live on Stage
Magic of Disney Animation
Stitch Encounter
Animation MAGIC!
TRON: The Grid
ElecTRONica
Restaurants:
Animator’s Palate
Merchandise Locations:
Flynn’s Arcade
Magic of Disney Animation
Voyage of the Little Mermaid
Carryover for the current show. 17 minute live performances using puppets and live actors to portray the story of The Little Mermaid. Fastpass+ is available for this attraction.
Disney Jr. Live on Stage
Carryover interactive show featuring Disney Jr. pals from Mickey Mouse Clubhouse, Little Einsteins and more! Carpeted floor seating only. 24 minute shows. Fastpass+ is available for this attraction.
Magic of Disney Animation
With an all new building and location with new state of the art technology this refreshed area. Here guests can still see how Disney Animators bring your favorite characters to life. You can experience the 15 minute Animators Academy show where real Disney Animators teach you step by step and learn to how to draw you favorite characters yourself. You can find out which Disney character is most like you and maybe even create your own new character with interactive touch screens.
You can also meet some of your favorite Disney characters here including
Sorcerer Mickey
Hiro and Baymax
Ralph and Vanellope
Oswald the Lucky Rabbit
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Minnie Mouse
this location will house Interactive Minnie Mouse where she will talk and have conversations with each individual guests. Fastpass+ is available for this attraction.
Stitch Encounter
Located within the Magic of Disney Animation is Stitch Encounter, a interactive experience show similar to Turtle Talk with Crush. Each experience lasts about 15 minutes. Guests in the Space Traffic Control are randomly chosen by Stitch to interact with. Stitch can interact with guests in many ways such as chatting, singing them a song with his ukulele and even take their pictures. Stitch looks and moves much like he does in the movie, complete with corresponding facial expressions and gestures. The conclusion of the show occurs when the audience aids Stitch in his escape from Captain Gantu. Fastpass+ is available for this attraction.
Animator’s Palate
Making its way from Disney Cruise Line is the famous Animator’s Palate restaurant. This restaurant is famous for its meal time shows which include 2 different shows throughout for lunch and dinner.
The Animation Magic show takes place during lunch and guests can try their hand at drawing their very own character—and then watch in wonder as your creation becomes part of the show, dancing alongside some favorite classic Disney characters! You won't believe your eyes.
The Drawn to Magic Show takes place during dinner and showcases the evolution of animation— from pencil test to ink-and-paint to storytelling. Follow a hero's journey through Disney and Pixar animation, from wishing upon a star to happily-ever-after. In an emotional finale, the black-and-white interior of the restaurant is transformed with splashes of vibrant colors. Join Sorcerer Mickey as he leads the fun!
Animation MAGIC!
The first of the 2 E-ticket attractions in the land is Animation MAGIC!. Taking place in Stage one at the Walt Disney Studios adjacent to Rock’n’Roller Coaster this attraction will be the most high tech attraction ever created by Walt Disney Imagineering. It puts into place all of the most cutting edge technologies used in modern day attractions into a single ride.
Overview:
Animation MAGIC! is a trackless dark ride that uses projections, screens and Audio-Animatronics along with interactive paint brushes mounted on the ride vehicle. Guests will travel through a number of different scenes paining the scenery around them with their magic paint brushes and uncovering the animated world as they go along.
Queue:
Guests enter stage one and enter a large animation studio. Throughout the room in large statues of different characters and videos of animators giving their thoughts on the the animation process. The first Interactive portion of the line involves large touch screens where guests can draw different things. After the drawing is finished or left alone for a few seconds it springs up on a piece of paper that folds itself into a paper airplane and flies away. The second interactive element of the ride involves a large projected wall that has random items and shapes falling down it. guests can virtually grab the falling objects and put them together to make new characters. After the characters are complete the animate to life an walk of screen.
Ride Experience
Load
Guest load into 2 row, 6 seat vehicles at the loading platform.Each seat has its own magic paint brush. The paint brush is attached to the vehicle but has a very large range of movement to be pointed in. The vehicles launch in groups of 3.
Scenes 1-3
The vehicles enter large black and white rooms with screens and animatronics sitting static in the room. Suddenly Sorcerer Mickey walks in looking surprised. He then turns to the guests and says “Wow theres so much to be done. We need to get to work”. He then points to the guest vehicles and cats a spell. Suddenly the mounted paint brushes spring to life and color.
Now where ever the guests point their brushes the area in-front of it becomes colorized and springs to life. This includes the screens and animatronics. When the animatronics get painted (via internal and external projections) they spring to life and start moving as the whole scene comes to life. All 3 vehicle move and dance around the entire scene before moving on to the next one.
The cars go through 3 separate scenes animating and painting as they go along.
Scene 4-6
The cars go about animating this room the same as the others when suddenly some Disney Villains including Maleficent, Cruella, Jafar and others appear and start sapping the animation away from the room. Each Villain has a magic brush that works opposite the guests brushes and such the color and animation from the room.
Mickey appears and instructs the guests to use their brushes to fight the villains. Guest must use their bushes to repair the damage done by the villains while also painting the villains to delay them stealing more animation magic.
The cars go through another 3 scenes fighting multiple different villains in each room as the go along.
Scene 7
The cars then enter a very large room where up to 2 different groups of 3 cars are at the same time. The cars circle an animatronic of Sorcerer Mickey in the center of the room. All of the villains are there in one side of the room using the animation magic they have collected to fight and the cars and Sorcerer Mickey. The room includes many different special effects include projections, fog, fountains, lights and lasers to bring this climatic battle to life.
Scene 8
A short scene as the cars exit the climatic scene where the see the villains all tied up and vowing to get revenge. Mickey then congratulates the guests and sends them off the the next finale scene.
Scene 9
The cars now enter another large finale room where everything is animated and there are characters from lots disney animation of the past 100 years all celebrating with fountains and firework projections to the theme of Fantasmic!
Unload
The cars then queue up in there groups of 3 and bring guests to the unload area.
Ride Statistics
Ride Length: 4 minutes
Vehicle Capacity: 6 (2 rows of 3 people)
3 vehicles per dispatch
Dispatch time 35 seconds
Theoretical Capacity - 1851 guest per hour
Ticket Rating: E Ticket
Fastpass+ is available for this attraction.
TRON: The Grid
The Second E-ticket Attraction is of this land is another high tech attraction which will push together the elements of dark ride of storytelling and thrills of high speed coaster attractions into one thrilling dark coaster.
Overview:
TRON: The Grid is a family dark coaster that combines traditional coaster elements with new features such as LIM launches, turntables, track switches, elevators and reversing elements. It also includes dark ride elements such as LED Lighting, rotating vehicles, screens, special effects and hydraulic track movement.
Queue:
Guests enter Flynn’s Arcade and wander through the queue surrounded by 80’s arcade games with classic 80’s music in the playing background. These games are not playable and are just for show so that the queue does not get backed up. Finally guests approach the TRON game which is pushed to the side allowing access into Flynn’s laboratory. Here guests approach the Fastpass+ merge area and are grouped together to enter one of the 2 pre-show rooms.
Pre-Show
Guests enter a room that looks like an advanced server room with a large flat screen TV at one end. When the show starts Sam Flynn and Quorra explain the Grid and how it was Sam’s father Kevin Flynn’s dream to share it with the rest of mankind. Together Sam and Quorra explain that they created a way with a new “Light Buggy” for large groups of people to travel together and tour the grid safely thereby completing Kevin Flynn’s dream. They then start a safety program that explains the safety spiel of the ride. The pre-show doors then open to expose the final line and the loading docks for the ride.
Ride Experience
Load
Guest load into 4 rows of 4 on one of 2 different loading platforms. Each guest then must then individually pull down the lap bar harness. The car then moves forward to the safety checkpoint.
Scene 1
After the safety checkpoint the car then moves into the next room. The doors say “Danger! Lasers) The car comes to a stop in the middle of the room staring straight at the laser digitizer as the doors close behind them. Quorra’s Voice then comes over the speakers and says that they are going to digitized now and starts counting down. On zero all the lights in the room flash and go to complete darkness. During the darkness the walls infront of and to the sides as will as the laser assembly retract quickly. A track switch then quickly brings in the forward track. This all happens extremely fast after the flash (about 2 seconds). After this is complete the froward track starts to light up with less showing the path ahead and the car slowly starts to move forward as the guest enter the digital world.
Scene 2
The Light Buggy slowly starts moving through the streets of the grid show the guests great view. Then suddenly the car stops as reprogramed orange troops swarm out of nowhere and surround the buggy. CLU then suddenly appears on screen infront of the car. This CLU however has physical damage to his program. He exclaims triumphantly that he now has a way to travel to the real world with this light buggy. He then tells the other programs to seize the guests. The Buggy then suddenly accelerates backward.
Scene 3
As the buggy accelerates backward the car swings around so the guests are now facing forward. Sam and Quorra come over the radio and tell the guest that the are working on getting them a portal back to the real world.
Scene 4
The car then comes to a stop again and the cars turn to the side as more reprogramed troops and Recognizers fly in surrounding the Light Buggy. CLU starts claiming victory when suddenly Tron appears out of nowhere and starts fighting CLU. Troy then yell to the guest to get out of there but then during the fight one of the Recognizers crashes next to the Light Buggy and derezzing the ground. The Coaster Track leans forward with air blowning at the guests to simulate falling. Quorra then activates the light buggies repulsers at the last second allowing the buggy to land softly on the floor below. The buggy then move quickly forward as the car turns to face forward once more.
Scene 5
As the car goes around the next corner they come face to face with a large legion of reprogramed troops. Quorra come over the radio once more and tells the guest to go right. A turntable the turns the car right and it move forward about 20 feet. The doors then close behind the buggy.
Scene 6
The Track then starts to move upwards slowly on an elevator and comes out onto the Gaming Grid. An overhead computerized voice then says “Grid is Live, Commence Light Cycle Battle”. On either side of the car is an orange light cycle. The car then shoots forward with a LIM launch at almost 40 mph and enters the high speed portion of the attraction.
Scene 7
This is the high speed portion of the attraction which is mostly in the dark but allows guests to see other light cycles and some parts of the track like the helix from the movie. The sequence last about 40 seconds before Quorra comes over the radio again saying the found them a portal. The Car then head straight for a bright light. As they head for the portal they can see CLU on a light cycle next to them.
Scene 8
The car then enters the portal which is a white tunnel and as they enter they here CLU cry out in fury as he crashes and gets derezzed. The on ride photo is taken as the car enter the portal. The car then enters the lab again where they see Sam and Quorra standing the control booth. The car turns towards the booth as Sam and Quorra congratulate and thank the guests on a job well done defeating CLU. They then say they hope they will come back and see the Grid again for a real tour next time. The car then turn straight again and head toward the unloading dock.
Unload
The cars go to one of 2 different unloading docks to allow guest to get off the ride.
Ride Exit
Guest exit out of Flynn’s Arcade where they can play real vintage arcade games and view their ride photos. Outside the arcade exit is the ElecTRONica dance party area.
Ride Statistics
Ride Length: 3 minutes
Vehicle Capacity: 16 (4 rows of 4 people)
Dispatch time: 25 seconds
Highest Drop: 20 feet
Max Speed: 40 mph
Inversions: none
Theoretical Capacity: 2304 Guest per hour
Ticket Rating: E-ticket
Fastpass+ is available for this attraction
ElecTRONica
ElecTRONica is a nighttime dance and electronic music event that takes place outside of Flynn’s Arcade and the One Man’s Dream Exit. At the main stage of the event are some Daft Punk themed DJs for the event. The area include lots of dance party music lights and effects. Dancers are scattered around the area on elevated platforms and dressed like programs from TRON. Off to the side of the dance floor is the End of Line Club where they serve glowing alcoholic and non-alcoholic beverages and Flynn’s Arcade where guest can play different retro games from the 80’s.