The Creator Games: Project Revival

DinoInstitute

Well-Known Member
Original Poster
ooga chaka ooga ooga ooga chaka...

2016-12-04.png




I can't stop this event
From happening real soon
Girl, you just don't realize
That it's almost here

When you log on
The forums tonight
You will realize
Everything's all right

I, I'm hooked on Revival
On Project Revival
That's starting up real soon.

It brings us all together
Split up into teams
Girl while we may compete
It's as fun, as it seems

Got ideas from you girl
But I need you for art
I just write the ride-through
If I can do part

All the good ones
They will make it far
Keep it up girl
Yeah, you'll be a star

I, I'm hooked on Revival
On Project Revival
That's starting up real soon

All the good ones
They will make it far
Keep it up girl
Yeah, you'll be a star

I, I'm hooked on Revival
On Project Revival
That's starting up real soon


You 22 Imagineers have been chosen as the Guardians of the Disney Parks, on your mission to completely revive and restore the parks to their true glory and magic, with new creative visions in our modern theme park world!

You will compete in 10 sessions of different types of Imagineering challenges, with ultimately 1 winner in the end.

For now, all you have to think about and get ready for are the fun creative problems you will get to work through and create your own concepts for!


For at least the first 2 sessions, Concept Creation challenges will be team based, with you working in these 2 teams!:


 

DinoInstitute

Well-Known Member
Original Poster
Session 1: I Want You Back



Happy New Year everyone! And welcome to the first session of The Creator Games: Project Revival!

Here in Session 1, we will appropriately be taking the idea of 'revival' very seriously....While we won't tell you quite yet what you'll be working with, you can use the name "I Want You Back" as a clue! ;)

This session will consist of:
-A Concept Creation Challenge
-No Eliminations

As you all already know, your teams have already been posted with our official group of 22 Guardians:
screen-shot-2016-12-30-at-1-44-30-pm-png.181895


I hope you have taken advantage of your time to get to know your teams, as the first challenge of the season will be posted soon!

Project Revival is officially on:cool:
 

DinoInstitute

Well-Known Member
Original Poster
--Session 1: I Want You Back--
Concept Creation Challenge

upload_2016-12-28_18-48-6-png.181720

Welcome to your first Concept Creation Challenge in The Creator Games: Project Revival!

Over the years, Walt Disney Imagineering has designed some of the most incredible attractions for their theme parks. Nevertheless, not all ideas have been realized, and some ideas have been lost throughout the years...until now!

For your first challenge, both teams will design a new land for any Disney Park around the world, inspired by the themes of "never-built" imagineering concepts.

As an example, one of the most famous never-built concepts is Western River Expedition for Frontierland. If you wanted to use this concept for the project, you would use the theme of "western mountain town" to be the theme of your new land. And then from there, you can add in anything you want to make the land as immersive and impressive as possible.

The goal of this project is to be flexible, foster creativity, and all around fun! There are a ton of options to choose from, and this may be a helpful starting point.
https://en.wikipedia.org/wiki/List_of_Disney_attractions_that_were_never_built

If you have any questions - you can post them to the main thread here or ask your coaches in the team brainstorming PMs.

Challenge due date/time options will be posted below momentarily, and you can vote on which one you all would prefer.
Good Luck and Have Fun! Let the games, begin!​
 

spacemt354

Chili's
Options for Session 1 CC Challenge due date/time:

-Saturday, January 7th, Sunday January 8th
-5:00PM EST, 7:00PM EST, 9:00PM EST, or 11:59PM EST


You may talk with your team to discuss which time would be best, and then vote here in the main thread, so that we can try to find a time that accommodates everyone.
tumblr_inline_nalg5qTfc01r86rz2.gif

Team Baby Groot would like Sunday January 8th at 9PM EST for the due date.
 

spacemt354

Chili's
If anyone didn't see, some sad news...:(
http://forums.wdwmagic.com/threads/very-sad-news.923486/

From some brief conversations with him, unkadug enjoyed watching these imagineering competitions, and had played in the One Sentence Competition a few times last year when he had time.

With the projects due this Sunday - let's both teams dedicate our projects this round to unkadug in his memory. Let's make this the best round of imagineering yet.
 

Brer Oswald

Well-Known Member
If anyone didn't see, some sad news...:(
http://forums.wdwmagic.com/threads/very-sad-news.923486/

From some brief conversations with him, unkadug enjoyed watching these imagineering competitions, and had played in the One Sentence Competition a few times last year when he had time.

With the projects due this Sunday - let's both teams dedicate our projects this round to unkadug in his memory. Let's make this the best round of imagineering yet.
That's horrible. I didn't know him, but he sounds like a great guy. May he rest in peace.
 

FigmentPigments

Well-Known Member
If anyone didn't see, some sad news...:(
http://forums.wdwmagic.com/threads/very-sad-news.923486/

From some brief conversations with him, unkadug enjoyed watching these imagineering competitions, and had played in the One Sentence Competition a few times last year when he had time.

With the projects due this Sunday - let's both teams dedicate our projects this round to unkadug in his memory. Let's make this the best round of imagineering yet.
Hear, hear!
 

DinoInstitute

Well-Known Member
Original Poster
Only a day and a half left everyone, and you have completed your first Concept Creation challenge! Just to remind everyone, as it's been a while since this was first posted...
Concept Creation Challenges- These are the main challenge of each Session. Again, sometimes accomplished in teams, sometimes individually. The winners will always receive some sort of reward going forward. The results of these challenges can determine who advances through the competition.
Just wanted to refresh everyone on those last parts of it ;)

And I'd just like to add, I'm catching up on the team PM threads after being away, and both teams are looking awesome. This is going to be a great competition :D :)
 
Last edited:

RMichael21

Well-Known Member
-IN MEMORY OF UNKADUG-

...TEAM DRAX PROUDLY PRESENTS...


PORT MYSTERIOUS
(神秘的港口)
th

"For your first challenge, both teams will design a new land for any Disney Park around the world, inspired by the themes of "never-built" imagineering concepts."

Over the past year, Shanghai Disneyland has been a tremendous success, and with plans to grow, the park truly has a bright future.

However, the biggest cornerstone of the unreleased expansion plan addresses the park's most glaring oddity: Why is there no Haunted Mansion? And not to mention, hardly any true dark rides?

The new expansion land certainly has that! Inspired by the never-built attraction, "Museum of the Weird", this brand new land (located in between Pirate's Cove, Adventure Isle, and the Seven Dwarfs Mine Train) features an original, family-friendly E-ticket, an amazing show (the park's equivalent to another missing attraction: The Tiki Room), oddly exuberant shopping and dining experiences, and a vibrant environment bustling with the strange.


tumblr_o83p254qPh1ra8ht7o1_500.jpg


Just as the name would suggest, the atmosphere of Port Mysterious is quite mysterious. On the edge of the lake, a large number of 2-3 story tall buildings comprised of dark, charred, and purple-ish bricks. Lots of mysterious artifacts surround the area, helping to create the whimically gritty atmosphere. Within a brick planter, four tall palms lie. A plaque nearby names these the "sister palms". Periodically, they bend around each other in a magical, enchanting way. Also, a large wall has a plaque calling the building material "Radon Bricks" as they twist and turn to make different mystical shapes.

Museum of Mystery
(神秘博物館)
img_2435_hdr.jpg

Port Mysterious’s main E-ticket is a fast moving high capacity dark ride based on Rolly Crump’s Museum of the Weird and will be Shanghai’s answer to the Haunted Mansion. Located in an old antique store converted into museum. Run by a small women possibly Otto T. wife.

The Queue
Photo-4-Golden-Gallery-first-floor-2.jpg

The line starts outside in a back alley next to the store before entering the store and weaving in between shelves that reach the ceiling. On them are references to SEA, The Haunted Mansion, Gravity Falls and the Museum of the Weird. We pass the cashier desk and a small sign says tours this way. We head into the loading area and board Dynamic Attractions Robot Arm dark ride system allowing us to get closer to the scares than ever before.
th


The Attraction Experience
Scene 1

th

The car turns around a corner and enters a room full of old chair interestingly they all have faces, arms and legs. They blink and chuckle at us as we pass. The car swings around and continues into darkness.

Scene 2
dddd.jpg

A small candle illuminates the dark hallway as we get closer it can be easily seen that a man is holding in but not any man one made on candle wax. He swings his flaming arm at us and we rear back into another room full of paintings moving changing and watching us as we run away.

Scene 3
We enter the music room as all the instruments play themselves or do they. Out of nowhere skeletons appear to be playing the instruments. After a few seconds then disappear and the cycle repeats itself.

Scene 4
We enter a greenhouse and find a large group of plants with faces and lunge at us trying to eat us or pull us out of the car. Other plants are in there as well including one that looks like a child.

Scene 5
We pass a large aquarium full of skeletal fish and a sea monster sitting in the bottom of the tank. Then enter a zoo like collection of strange fossilized creatures. There is also some small living creatures in cages.

Scene 6
MuseumoftheWeird.jpg

We pass by a seance room as the crystal ball in the center calls upon the monster to reveal herself. In a grand fireplace in the center of a separate room this female fire monster appears and chases us down hall and all around the surprisingly large antique store. We escape when a large shelf comes crashing down on the monster and we return the real world and unload now knowing the mysteries that live in the museum.

Symphony of the Strange
(交響樂的奇怪)

You are welcomed into a makeshift theater Dr. Otto T. has set up in his private study. He promises to present to you the Symphony of the Strange. The curtain rises and it appears our host is no where to be seen.
museum-weird-concept.jpg


"Where is the Doctor?" the audience asks themselves. Then, the chair in the center of the room opens his eyes.
"Right. So, it appears I have been turned into a chair. No reason to let that stop the show though."
Dr. Otto T. has recently and mysteriously been transformed into a chair. He talks about his metamorphosis as calmly and simply as most people would talk about stubbing their toes. As if being transformed into a chair was nothing more than a mild inconvenience and a common occurrence. Not any reason to stop his show.

history_crump_chairs.jpg

After introducing himself, he explains that he came to Port Mysterious 13 years ago because of its unusually high concentration of the unusual. Otto is fascinated by the fantastic and has spent his life seeking it out. He has even written a song about it. A simple metronome best plays as he sings.

-----------SONG-----------
I am curious
About the curious
I wonder
About the wonders all around
If you are curious
And seek out
The fantastic
It can always be found


Some say I'm crazy
Or call me deranged
But I just listen
To the Symphony of the Strange
-------------SONG-------------
It's a bit boring. A bit simple. But the Doctor explains that just like life, sometimes you have to really listen to hear what makes it special. The little details that are out of the norm and make life grand.
He then goes through and introduced a few of the oddities he has found:
A mummy notable for being somehow both thousands of years hold and having a call phone in his pocket.
The Enchanted Tiki of the 4 Birds. Each of the tiki birds loves to sing of course.

2854315617_c5f00d258b_b.jpg

A mysterious prism that produces dazzling light shows.
A barbershop quintet of singing busts.

A heart belonging to a creature of unimaginable size and shape buried underneath the floor boards.

And lastly, an enchanted, evil songstress long locked away in a chest in the center of the room. She breaks out and tries to sing her siren song and cast her magic spells in order to subdue the Doctor and take all his oddities as a way to increase her own power.

Screen%2BShot%2B2016-07-17%2Bat%2B10.09.57%2BAM.png

Dr. Otto T. was prepared for her attempted escape. The Crystal ball in the center of the room lights up and acts as a mystical fail safe trapping the songstress back in her chest.
The Doctor then says that now that he has introduced the audience to the weirdness all around, perhaps this time we'll be able to appreciate the Symphony of the Strange. The song plays again, but this time each odditie from the show (and even a few more) plays a part adding to the song. A bass drumbeat from the heart, accapela background music from the busts, back up vocals from the birds, a light show from the prism, and melodious moaning from the mummy (as well as his phone's ringtone). The song now is a full, beautiful, unique, and weird Symphony of the Strange.
The queue would be through the Doctor's house. The theaters would be small to keep the show having an intimate feel, but there would be two theaters for capacity. The show itself would be done similarly to the Enchanted Tiki Room using audio animatronics and other traditional effects. Occasional projection effects will be used for what is impossible or impractical using practical effects.
The show will be a C ticket experience. The theater holds about 250 people per show. The show lasts 8 minutes. With two theaters and no unexpected delays, it can cycle 3,750 people through per hour.

Inexplicable Explorer Vessels
(不可思議的資源管理器)


The third and final attraction located on the shores of Port Mysterious is a re-imagined take on the classic Disney Park attraction, the explorer canoes. While the Explorer Canoes already exist in Adventure Isle/Treasure Cove, the dock and attraction will be relocated to the shores of Port Mysterious. Guests will enter their canoes in a similar fashion to the current experience. However, once guests get into the open water is where things will drastically change.

Built in the middle of the lake that houses the banks of Adventure Isle, Treasure Cove and Port Mysterious will be a small show building encased in rock work. The show building will be largely underground and out of sight of guests walking around the lake.

The canoes will travel towards this rock formation (the guide playing the role of naive guide who becomes curious of the rock formation, which he says was not there the week before). Once the canoes reach the rock formation however , a strong current pulls the canoes in! This is accomplished by a wide set of underwater troughs that catch the bottom of the canoe and mechanically pull the vessel into the cave.

With the canoe now attached to the trough, the canoes then become attached to a ride path that guides the canoes (in the dark coupled with strategic lighting effects) out of the water, giving the sensation that the canoes are floating! An elevator then brings guests down into the underwater show building where they must try to escape the realm of the weird!


Once they have exited the elevator, the canoes are dumped back into the water. Guests find themselves in a maze of underwater caverns that almost seem possessed! Still attached to the ride path, guests will paddle through the caverns in an attempt to escape the oddities of the cavern. The vessel guide narrates the entire journey.

Finally, guests will find a way out and "float" out of the water, back up an elevator and out onto the lake in a similar fashion to the beginning of the attraction. Guests are then released from the ride path and are left to paddle with their

While this C-Ticket diversion turned attraction experience takes no more than ten to fifteen minutes, it is a fantastic way to round out the attraction lineup of both Port Mysterious and the Park itself!


Elements
(元素)

bigstock-Four-Element-of-Earth-14500652.jpg


"In the beginning, there was Earth, Air, Fire, and Water. The ancient beings of power combined these elements to create their very own world. A world in which they could flourish, and rule over the life they would create from these elements.
"The deities invite you to their most ancient creations halls, which appear once every thousands of years, where they act as a gracious host to you as you feast."

Your Hosts
Inferno - Lord of Fire
Terraria - Lord(ess) of Earth
Aqua - Lord of Water
Storm - Lord of Air

The Dining Hall
The dining hall is a square divided into four sections, with a kitchen in the circular center of the rooms. Each section is themed to a different element and features the lord sitting on a throne

The Fire Room
valderun___fire_god_by_gederoth-d59k7fo.jpg

The walls in this room display lava continually running down them. Occasionally, a hole will appear in lava to show an active volcano or burning medieval village

The Water Room
varuna__the_god_of_water_by_bhargav08-d9w9a6y.jpg

The walls in this room display beautiful scenes of the ocean. Occasionally, the scenes will show a tsunami or sea monster attacking a fisherboat.

The Earth Room
293dd3a4000936d8ce9527e9f79d856b.jpg

The walls in this room display constantly beautiful scenes of the world. Occasionally, a hole will appear in the ground to show a dangerous earthquake.

The Air Room
35150ff20dbe585f2ffb3e8d4c6d08e9.jpg


The walls in this room display beautiful scenes of the clouds. Occasionally, a tornado can be seen destroying the earth.


The deities wanted to teach humanity a lesson. The elements all have their beauty, but can be very dangerous. They should not be feared, but rather respected.

Otto's Antiques
(奧託的古董)

After exiting the Museum of the Weird, we stop by a new wing of the museum. Here, we find another section of the old store, untouched by the new Museum.

References to the Hanted Mansion and S.E.A are everywhere, from framed photographs to the odd, yet familiar sound of a music box coming from the attic...

Merchandise is very basic, mostly being just ride souvenirs and T-shirts, although you may find surprises here and there (Notice: Don't touch the old sailor doll on the mantelplace. It may or may not be alive...).

Traders of the Weird
(交易商的奇怪)

Traders from far and near have all come to Port Mysterious to ship their odd iritis and treasures. At Traders of the Weird, these merchants leave their weirdest finds, after they were deemed unfit to sell to the general public. Shelves are lined with oddities, and if you ask a resident trader, they will tell you all about them.

---===+++===---

In conclusion, Port Mysterious has everything that people asked for, and even more. With a peculiar E-ticket that will delight the entire family, and a wacky, yet mystifying environment, there's really something for everybody.

So what are you waiting for? Grab those airline tickets and your talking chair, and visit Port Mysterious today!
 
Last edited:

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom