Team Cap: Season 14, Project One brainstorming thread

CraniumCommand89

Well-Known Member
Sure, this comment was made a few pages ago, but I'd like to step in and say that no one - again - no one - should ever feel like they want to or have to leave the game on the account of stress, drama, in-team divide, or pressure from another contestant. This feeling isn't right. No one should ever feel this way. This bizarre hatchet needs to be buried ASAP, because this is not the attitude, behavior or intended purpose behind Season 14. It pains me that I have to reiterate how the focus of Season 14 is fun and fellowship, not drama and stress. :(

Brer Oswald, I'm sorry that you (and others I'm sure) feel this way. Trust me, this not what Tiki and I had intended to happen. I promise all of you on Team Cap, including the other teams (if they're reading this), that we have an incredible season in store, and personally, I can't wait to see how all of you design and create the best of the best from SYWTBAI's thirteen season history - as a team. Remember, teamwork is an important aspect in the grading process of each round (save for the semis and finals).

Anyhow, I'm really proud of what this team has designed thus far, whether it be Coldplay, Space Jam or the Lonesome Manor. I can't wait to see what all of the teams unveil tomorrow night!

Please, don't make me have this conversation again. :) I'm rooting for each of you and I wish nothing but success and peace for the remainder of the season. Thanks. :)
You keep bringing it up. Nobody made you do it. Please stop with this type of talk distracting from us working as a team.
 

spacemt354

Chili's
Rundown of the "Tickets" (lemme know if anything differs)

Epic Mickey - E-ticket
Channel Chasers - E-ticket
Car Kids - D-Ticket
Peanuts - D-Ticket
Regular Show - C-Ticket Show
The Last Breakfast - C-Ticket
Space Jam - B-Ticket
Untitled Transportation - B-Ticket
---------
WDRR - Full Service
Peanuts - Quick Service
ACME General Store
Shootaround Arcade
Scooby Doo Mystery Inc.

Seems pretty balanced to me!
 

Brer Oswald

Well-Known Member
Alternate Endings
The ending shown depends on how the team of 12 guests deals with the many Junction points in the ride. Junction points include the bosses and Animatronic characters.
All ride through a will contain the following scenes:
-Ortensia being revived in front of Oswald
-Oswald and Mickey sharing a close bond and goodbye, separated by a mirror (the looking glass)
Swappable endings:
-Clock tower either redeemed or destroyed
-Petronic helping repair Tomorrow City, or Petronic destroying Tomorrow City
-Animatronic Goofy vacuuming Ostown, or his head in the glass
-Animatronic Donald and Daisy watching fireworks together (no alternative bad scene, it just wouldn't show)
-Hook fighting his rival Pete Pan (yes PETE) or a destroyed Hook being eaten by the Animatronic crocodile
-The Mad Doctor using his robots to repair the Wasteland, or a destroyed Animatronic Mad Doctor in the attic
-A friendly subsidiary of the Shadow Blot, or a melted one
*note: the final Blot will be destroyed and not redeemed no matter what

Ranking
Guests also get ranked on their own performance. Depending on the amount of paint or thinner they used, they will receive different titles.
Titles:
-81-100% paint for Creator
-61-80% paint for Hero
-40-60% either paint or thinner for Wastelander
-61-80% thinner for Scrapper
-81-100% thinner for Destroyer
Guests can also collect points through the tickets and rare Mickey shaped pins they find from defeating enemies and altering their surroundings:
• A-tickets are worth 1 point
• B-tickets are worth 5
• C-tickets are worth 20
• D-tickets are worth 50
• E-tickets are worth 100
• Bronze pins are worth 250
• Silver pins are worth 500
• Gold pins are worth 1000
The following prefixes are added in front of the paint/thinner titles:
• (Nothing) 0-99 points
• Novice 100-499 pts
• Intermediate 500-999 pts
• Advanced 1000-10,000 pts
• Super 10,001-50,000 pts
• Ultra 50,001-999,999 pts

Enemies are found in the ride either on screen, wall projections, or hologram projection technology. From easiest to defeat to hardest, they are:
• Seers
• Spatters
• Dropwings
• Sweepers
• Spladooshes
• Slobbers
• Bloticles (massive Blot tentacles with green pustule targets)
 

CraniumCommand89

Well-Known Member
Rundown of the "Tickets" (lemme know if anything differs)

Epic Mickey - E-ticket
Channel Chasers - E-ticket
Car Kids - D-Ticket
Peanuts - D-Ticket
Regular Show - C-Ticket Show
The Last Breakfast - C-Ticket
Space Jam - B-Ticket
Untitled Transportation - B-Ticket
---------
WDRR - Full Service
Peanuts - Quick Service
ACME General Store
Shootaround Arcade
Scooby Doo Mystery Inc.

Seems pretty balanced to me!
I can do the Tower of Terror ride.

Angels if you're still willing, I like the idea of a halloween attraction for Courage.
 

Brer Oswald

Well-Known Member
Epic Mickey: Blot Wars
2875449-epic-mickey-concept-art-jordan_lamarre-wan_12b.jpg

View media item 2771Synopsis:
This ride will be an E-Ticket dark ride, possibly with a trackless ride system. Catering to the concept original video game, the ride will be an interactive shooter. Guests can alter the world of the Wasteland with their Brush attached to the ride vehicle, and they can shoot paint or thinner. Guests can defeat enemies for points, which will be in the form of Old Disneyland Tickets (A-E) and pins. Guests can even unlock certain pins that can only be purchased through this ride, at a low price of course.

Queue:
large.jpg

Go through Mickey's house and see how he journeys into Yen Sid's lab and messes with the model of the Wasteland, creating the Shadow Blot. The story of the first Blot Wars will be told to the guests through videos and displays in the queue. When the Blot first attacked the wasteland, all of the forgotten cartoon characters were in peril. Oswald and the Mad Doctor (who were then allies) tried to fight the beast off. As the Blot was to attack Oswald, his wife Ortensia stepped in to save him, and payed with her life (the Blot turned her inert). The Mad Doctor, seeing that the Blot had the most power in the wasteland, defected to the dark side. Guests then board in Dark Beauty Castle.


Ride Vehicles:
Each vehicle will be equipped with two paint brush blasters, with the thinner trigger on the right attached handle, and the paint trigger on the left. Vehicles will be based on old Disneyland ride vehicles, and each vehicle will have a specific trait. The Pink Elephant will be able to rise and lower. The tea cup will give guests the chance to rotate their car. The old autopia car will allow guests to shoot paint blasts. The Mr Toad motor cars will have a watch sketch button that slows down enemies and time. Finally, the people mover car will have a TV sketch button which will lure enemies into one spot.
teacups.jpg


Ride Through:

Guests will go through the linear scene of Mickey getting experimented by the Mad Doctor. The ride begins to be narrated by Mickey's companion, Gremlin Gus. Of course, Mickey escapes, and guests travel down a utilidor in which they have the opportunity to first test out their brushes. The ride will now be split up into large rooms or scenes, each generally with tons of enemies, a boss, and some story progression in between.
Scenes:

A. Gremlin Village (Rejected It's a Small World)
Guests approach a carnival facade, to which they enter a giant show room with different countries of the world and a gremlin village (probably the biggest room/rooms). Guests them see themselves face to face with the giant Small World Clock Tower which they can team up to redeem or destroy.
maxresdefault.jpg


B. Mean Street

Simple remix of Main Street with few enemies.As guests approach the remixed partners statue with Oswald instead of Mickey, as well as the Dark Beauty Castle in the background, they will turn right into an alley way that leads them into Ostown.
T8NnE.jpg


C. Ostown

Simple remix of old Toontown, with enemies and Animtronic Goofy's Head. Includes such landmarks as a replica of Mickey's house, the gag factory, pirate Moody's house, ortensia's house, and the central Oswald fountain. A gate then leads into Mickeyjunk Mountain.

D. Mickeyjunk Mountain (Matterhorn replica)

An expedition through a mountain of old Mickey memorabilia. The piles of Mickey junk, such as old telephones, lunch boxes, and toys all serve as landmarks int the scene. Guests will enter the mountain and into Oswald's lair.
At the end, guests see Mickey talking to Oswald, who neglectfully devises a plan to help Mickey escape the Wasteland (because he wants Mickey out of the Wasteland). They plan on defeating the bloticles at Tomorrow City, Pirates of the Wasteland, and Lonesome Manor, as well as collecting the missing Moonliner rocket parts in said locations to blast Mickey out of the Wasteland.


E. Tomorrow City

Giant Tomorrowland scene with the old Carousel theatre, the Nautilus, the old People Mover tracks and the skyway, the Moonliner rocket, and a team battle against Petetronic on top of space mountain. Guests can collect Animatronic Goofy parts here.

F. Ventureland and Pirates of the Wasteland

Scene opens up with a jungle outpost and encounter animatronic daisy's head. Guests then travel past such landmarks as tortooga, hangman's tree, and skull rock. Collect Daisy's parts here. Guests can try to shut down Hook's Animatronic pirate machines. They may also run into the character Peter Pan (A version of Pete as Peter Pan). People then team up against Animatronic Hook.
jun_03.jpg


G. Bog Easy and Lonesome Manor (Haunted Mansion)

The scene opens up in the quaint marsh town of Bog Easy, where they find Animatronic Donald's head (his parts may be collected in the mansion). As guests move into the mansion, they encounter the Lonesome Ghosts, the Mad Doctor's Beetleworx robots, the broken pipe organ, and Madame Leotta's wayward library. Guests travel through the mansion to the attic, in which they take down the Mad Doctor.
hqdefault.jpg


H. Shadow Blot Figh
t
Guests can redeem or destroy the Blot subsidiary.
MickeyandtheBlot.jpg

Then, as Mickey tells Oswald that he was responsible for the Blot and Thinner Disaster, the rabbit gets into a fit of rage. He breaks the cork and accidentally releases the true Blot, who immediately takes him (Oswald) and gremlin Gus. In exchange for his friends, Mickey gives the Blot his heart. With Mickey's heart taken, he can no longer escape the Wasteland in the rocket. The trio launches the rocket into the sky anyways, only to crash back into the castle.

I. Dark Beauty Castle

Guests travel through the throne room of the castle, fighting enemies and bloticles.

J. Final Fight

Guests come face to face with a giant Blot Animatronic in the fire works control room, who they attempt to attack (this will be one of the biggest and most advanced animatronics in Disney history!!!).
hqdefault.jpg

They then travel into the Blot, in which they shoot at the bloticles to free Mickey's heart. With Mickey's heart returned, Oswald fires the fireworks destroying the Blot.

K. Ending Scene
This scene depends on how you and your team of 12-16 guests (6-8 cars per area) deal with the Wasteland and it's problems. It will feature a total of 9-10 interchangeable scenes. At the end, guests will see their points total (number of E-Tickets collected), and the percentage of hero/scrapper decisions they made. They will then receive specific pin rewards, which will be saved to their magicbands for them to purchase later. Since this is a trackless ride and the rooms are large, guests won't take the same path past the same landmarks every time. This combined with the multiple endings makes for a ride with experiences that are different every time!

Alternate Endings
The ending shown depends on how the team of 12 guests deals with the many Junction points in the ride. Junction points include the bosses and Animatronic characters.
All ride through a will contain the following scenes:
-Ortensia being revived in front of Oswald
-Oswald and Mickey sharing a close bond and goodbye, separated by a mirror (the looking glass)
Swappable endings:
-Clock tower either redeemed or destroyed
-Petronic helping repair Tomorrow City, or Petronic destroying Tomorrow City
-Animatronic Goofy vacuuming Ostown, or his head in the glass
-Animatronic Donald and Daisy watching fireworks together (no alternative bad scene, it just wouldn't show)
-Hook fighting his rival Pete Pan (yes PETE) or a destroyed Hook being eaten by the Animatronic crocodile
-The Mad Doctor using his robots to repair the Wasteland, or a destroyed Animatronic Mad Doctor in the attic
-A friendly subsidiary of the Shadow Blot, or a melted one
*note: the final Blot will be destroyed and not redeemed no matter what
*Also worth mentioning: all Animatronic friends will have three parts to find in the given area, that being the torso, arms, and legs. Parts can be found as a team.
Ranking
Guests also get ranked on their own performance. Depending on the amount of paint or thinner they used, they will receive different titles.
Titles:
-81-100% paint for Creator
-61-80% paint for Hero
-40-60% either paint or thinner for Wastelander
-61-80% thinner for Scrapper
-81-100% thinner for Destroyer
Guests can also collect points through the tickets and rare Mickey shaped pins they find from defeating enemies and altering their surroundings:
• A-tickets are worth 1 point
• B-tickets are worth 5
• C-tickets are worth 20
• D-tickets are worth 50
• E-tickets are worth 100
• Bronze pins are worth 250
• Silver pins are worth 500
• Gold pins are worth 1000
The following prefixes are added in front of the paint/thinner titles:
• (Nothing) 0-99 points
• Novice 100-499 pts
• Intermediate 500-999 pts
• Advanced 1000-10,000 pts
• Super 10,001-50,000 pts
• Ultra 50,001-999,999 pts

Enemies are found in the ride either on screen, wall projections, or hologram projection technology. From easiest to defeat to hardest, they are:
• Seers
• Spatters
• Dropwings
• Sweepers
• Spladooshes
• Slobbers
• Bloticles (massive Blot tentacles with green pustule targets)
 

Brer Oswald

Well-Known Member
At Cranium's request, the above is the fully detailed and edited Epic Mickey Blot Wars project, ready for post. This by far the biggest project I've ever done on my own, and the quickest!
 

The Excavator

Well-Known Member
Courage the Cowardly Dog: Halloween Maze
house2.jpg
On the outskirts of Cartoons and Cereal, journey to the middle of Nowhere for a terrifying and creepy Halloween walk-through attraction from the September - October fall season. Approaching Courage's house on the outskirts for the walk-through, you pass the Magic Tree of Nowhere, a bizarre creature from the first season of the show, who grows from a seed that Courage plants in their backyard. Like the tombstones in the Haunted Mansion, the Magic Tree of Nowhere comes alive, with the weird combination of animation and video of a human mouth below it. While not evil persay, the tree warns the guests of the dangers that lie ahead in the house.

Walking up to the porch, guests walk past an animatroinic of the Clutching Foot. In the cartoonish mafia style voice, the Big Toe tells everyone that "he's going to get you, see" freaking the guests out as they walk inside the house. Courage's house looks exactly like it does on the show. The first room that can be walked through is the living room, with a TV playing a loop of the King of Flan, hypnotizing the guests into eating Flan. On the couch sits Freaky Fred, Muriel's nephew, starring at the guests. It's a live-action actor dressed as the character, and once the guests begin to walk into the kitchen, Fred stands up and chases you with his razor, as his creepy theme music plays, because the guests have been "naughty."

In the kitchen sits Jeeves Weevil, a blood sucking mosquito, and Katz, a villainous cat out for revenge on courage. Both in costume form of a live-action actor, each talk with the guests as they rotate around to the basement. Katz tells the guests that they should come stay at his new motel, the Katz motel, and Jeeves Weevil sticks out his tongue to try and suck the blood out of the guests. Both villains interact with the guests in very sly ways.

The basement has two more villains, the Cruel Veterinarian and Schwick. The Cruel Veternarian played in live actor tries to send the guests to the moon in his spaceship. After escaping him, Schwick, a giant cockroach, who lures you further into the basement, but only to find chains on the walls among other scary items. In the basement, three doors open. The first two are screens of films, one of a dragon and one of a shark. But the final door is a small child playing the violin with her back turned. She turns around and the most horrifying claymation head is shown, freaking the guests out. In the transition to the Eustace's bedroom and out of the basement, the Spirit of the Harvest Moon which is a projection, scares you by forcing you to grow something by the end of the tour.

The final two appearances of villains are the Mattress Villain, where guests walk past a demented Muriel sitting in the bed played by a character actress, who jumps out and scares the guests. Approaching the window, guests hear "return the slab, or suffer my curse" sounds of King Ramses. On the wall is King Ramses's Slab, recovered by Eustace. Exiting the house, loud music blasts from a phonograph and guests can hear a swarm of hungry locusts outside ready to eat the house. The guests exit the house just in time before the wrath of King Ramses's curse.

If the Halloween walk-through is successful with guests, it may become a permanent fixture in the land.
 

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