Epic Mickey: Blot Wars
View media item 2771Synopsis:
This ride will be an E-Ticket dark ride, possibly with a trackless ride system. Catering to the concept original video game, the ride will be an interactive shooter. Guests can alter the world of the Wasteland with their Brush attached to the ride vehicle, and they can shoot paint or thinner. Guests can defeat enemies for points, which will be in the form of Old Disneyland Tickets (A-E) and pins. Guests can even unlock certain pins that can only be purchased through this ride, at a low price of course.
Queue:
Go through Mickey's house and see how he journeys into Yen Sid's lab and messes with the model of the Wasteland, creating the Shadow Blot. The story of the first Blot Wars will be told to the guests through videos and displays in the queue. When the Blot first attacked the wasteland, all of the forgotten cartoon characters were in peril. Oswald and the Mad Doctor (who were then allies) tried to fight the beast off. As the Blot was to attack Oswald, his wife Ortensia stepped in to save him, and payed with her life (the Blot turned her inert). The Mad Doctor, seeing that the Blot had the most power in the wasteland, defected to the dark side. Guests then board in Dark Beauty Castle.
Ride Vehicles:
Each vehicle will be equipped with two paint brush blasters, with the thinner trigger on the right attached handle, and the paint trigger on the left. Vehicles will be based on old Disneyland ride vehicles, and each vehicle will have a specific trait. The Pink Elephant will be able to rise and lower. The tea cup will give guests the chance to rotate their car. The old autopia car will allow guests to shoot paint blasts. The Mr Toad motor cars will have a watch sketch button that slows down enemies and time. Finally, the people mover car will have a TV sketch button which will lure enemies into one spot.
Ride Through:
Guests will go through the linear scene of Mickey getting experimented by the Mad Doctor. The ride begins to be narrated by Mickey's companion, Gremlin Gus. Of course, Mickey escapes, and guests travel down a utilidor in which they have the opportunity to first test out their brushes. The ride will now be split up into large rooms or scenes, each generally with tons of enemies, a boss, and some story progression in between.
Scenes:
A. Gremlin Village (Rejected It's a Small World)
Guests approach a carnival facade, to which they enter a giant show room with different countries of the world and a gremlin village (probably the biggest room/rooms). Guests them see themselves face to face with the giant Small World Clock Tower which they can team up to redeem or destroy.
B. Mean Street
Simple remix of Main Street with few enemies.As guests approach the remixed partners statue with Oswald instead of Mickey, as well as the Dark Beauty Castle in the background, they will turn right into an alley way that leads them into Ostown.
C. Ostown
Simple remix of old Toontown, with enemies and Animtronic Goofy's Head. Includes such landmarks as a replica of Mickey's house, the gag factory, pirate Moody's house, ortensia's house, and the central Oswald fountain. A gate then leads into Mickeyjunk Mountain.
D. Mickeyjunk Mountain (Matterhorn replica)
An expedition through a mountain of old Mickey memorabilia. The piles of Mickey junk, such as old telephones, lunch boxes, and toys all serve as landmarks int the scene. Guests will enter the mountain and into Oswald's lair.
At the end, guests see Mickey talking to Oswald, who neglectfully devises a plan to help Mickey escape the Wasteland (because he wants Mickey out of the Wasteland). They plan on defeating the bloticles at Tomorrow City, Pirates of the Wasteland, and Lonesome Manor, as well as collecting the missing Moonliner rocket parts in said locations to blast Mickey out of the Wasteland.
E. Tomorrow City
Giant Tomorrowland scene with the old Carousel theatre, the Nautilus, the old People Mover tracks and the skyway, the Moonliner rocket, and a team battle against Petetronic on top of space mountain. Guests can collect Animatronic Goofy parts here.
F. Ventureland and Pirates of the Wasteland
Scene opens up with a jungle outpost and encounter animatronic daisy's head. Guests then travel past such landmarks as tortooga, hangman's tree, and skull rock. Collect Daisy's parts here. Guests can try to shut down Hook's Animatronic pirate machines. They may also run into the character Peter Pan (A version of Pete as Peter Pan). People then team up against Animatronic Hook.
G. Bog Easy and Lonesome Manor (Haunted Mansion)
The scene opens up in the quaint marsh town of Bog Easy, where they find Animatronic Donald's head (his parts may be collected in the mansion). As guests move into the mansion, they encounter the Lonesome Ghosts, the Mad Doctor's Beetleworx robots, the broken pipe organ, and Madame Leotta's wayward library. Guests travel through the mansion to the attic, in which they take down the Mad Doctor.
H. Shadow Blot Fight
Guests can redeem or destroy the Blot subsidiary.
Then, as Mickey tells Oswald that he was responsible for the Blot and Thinner Disaster, the rabbit gets into a fit of rage. He breaks the cork and accidentally releases the true Blot, who immediately takes him (Oswald) and gremlin Gus. In exchange for his friends, Mickey gives the Blot his heart. With Mickey's heart taken, he can no longer escape the Wasteland in the rocket. The trio launches the rocket into the sky anyways, only to crash back into the castle.
I. Dark Beauty Castle
Guests travel through the throne room of the castle, fighting enemies and bloticles.
J. Final Fight
Guests come face to face with a giant Blot Animatronic in the fire works control room, who they attempt to attack (this will be one of the biggest and most advanced animatronics in Disney history!!!).
They then travel into the Blot, in which they shoot at the bloticles to free Mickey's heart. With Mickey's heart returned, Oswald fires the fireworks destroying the Blot.
K. Ending Scene
This scene depends on how you and your team of 12-16 guests (6-8 cars per area) deal with the Wasteland and it's problems. It will feature a total of 9-10 interchangeable scenes. At the end, guests will see their points total (number of E-Tickets collected), and the percentage of hero/scrapper decisions they made. They will then receive specific pin rewards, which will be saved to their magicbands for them to purchase later. Since this is a trackless ride and the rooms are large, guests won't take the same path past the same landmarks every time. This combined with the multiple endings makes for a ride with experiences that are different every time!
Alternate Endings
The ending shown depends on how the team of 12 guests deals with the many Junction points in the ride. Junction points include the bosses and Animatronic characters.
All ride through a will contain the following scenes:
-Ortensia being revived in front of Oswald
-Oswald and Mickey sharing a close bond and goodbye, separated by a mirror (the looking glass)
Swappable endings:
-Clock tower either redeemed or destroyed
-Petronic helping repair Tomorrow City, or Petronic destroying Tomorrow City
-Animatronic Goofy vacuuming Ostown, or his head in the glass
-Animatronic Donald and Daisy watching fireworks together (no alternative bad scene, it just wouldn't show)
-Hook fighting his rival Pete Pan (yes PETE) or a destroyed Hook being eaten by the Animatronic crocodile
-The Mad Doctor using his robots to repair the Wasteland, or a destroyed Animatronic Mad Doctor in the attic
-A friendly subsidiary of the Shadow Blot, or a melted one
*note: the final Blot will be destroyed and not redeemed no matter what
*Also worth mentioning: all Animatronic friends will have three parts to find in the given area, that being the torso, arms, and legs. Parts can be found as a team.
Ranking
Guests also get ranked on their own performance. Depending on the amount of paint or thinner they used, they will receive different titles.
Titles:
-81-100% paint for Creator
-61-80% paint for Hero
-40-60% either paint or thinner for Wastelander
-61-80% thinner for Scrapper
-81-100% thinner for Destroyer
Guests can also collect points through the tickets and rare Mickey shaped pins they find from defeating enemies and altering their surroundings:
• A-tickets are worth 1 point
• B-tickets are worth 5
• C-tickets are worth 20
• D-tickets are worth 50
• E-tickets are worth 100
• Bronze pins are worth 250
• Silver pins are worth 500
• Gold pins are worth 1000
The following prefixes are added in front of the paint/thinner titles:
• (Nothing) 0-99 points
• Novice 100-499 pts
• Intermediate 500-999 pts
• Advanced 1000-10,000 pts
• Super 10,001-50,000 pts
• Ultra 50,001-999,999 pts
Enemies are found in the ride either on screen, wall projections, or hologram projection technology. From easiest to defeat to hardest, they are:
• Seers
• Spatters
• Dropwings
• Sweepers
• Spladooshes
• Slobbers
• Bloticles (massive Blot tentacles with green pustule targets)