phillip9698
Well-Known Member
Do we have confirmation from anywhere that Disney has adjusted the number of boarding groups released at 7am?
Is it true that they used trackless technology for the tracks on these? Seems excessive; they just move forward/backwards...They do. Sadly it’s not nearly as good.
Or they could fix the problem.
Apparently so. I keep meaning to ask.Is it true that they used trackless technology for the tracks on these? Seems excessive; they just move forward/backwards...
Just a guess, but if it's true, I have to wonder if the train of thought was that by making both trackless, if one collided with the other, the damage to both (and therefore the downtime) would be significantly less (like two bumpercars hitting as opposed to a bumper car hitting a fixed object). Or maybe having both track less made it easier to incorporate both objects into the same tracking software to further help prevent collisions? Just spitballing here...Is it true that they used trackless technology for the tracks on these? Seems excessive; they just move forward/backwards...
How/why would they ever be close to colliding? They aren't moving to their sides, only up and down.Just a guess, but if it's true, I have to wonder if the train of thought was that by making both trackless, if one collided with the other, the damage to both (and therefore the downtime) would be significantly less (like two bumpercars hitting as opposed to a bumper car hitting a fixed object). Or maybe having both track less made it easier to incorporate both objects into the same tracking software to further help prevent collisions? Just spitballing here...
We are talking about the cannons right? When in intended functioning mode, they move forward and back into the path of the guest carrying vehicles.How/why would they ever be close to colliding? They aren't moving to their sides, only up and down.
Right, they made it sound like the cannons could bump into each other. Based on the direction they move when they are working, I don't see why that would be possible.We are talking about the cannons right? When in intended functioning mode, they move forward and back into the path of the guest carrying vehicles.
Oh, I think the discussion was the cannons bumping into the guest vehicles.. not each other. I. E. It would be easier to coordinate movements if the vehicles and cannons were on the same wifi movement system rather than on a separate "rail movement" system.Right, they made it sound like the cannons could bump into each other. Based on the direction they move when they are working, I don't see why that would be possible.
I would hope bumping into guest vehicles would never be possible.
Simple prox sensors would protect against this. They're used in heavy manufacturing today.Oh, I think the discussion was the cannons bumping into the guest vehicles.. not each other. I. E. It would be easier to coordinate movements if the vehicles and cannons were on the same wifi movement system rather than on a separate "rail movement" system.
Don't the cannons in question move forward and backward (towards and away from the "window")? For the same reason, don't they also move into the same space the vehicle occupies when the vehicle is moving in front of the cannon (when everything is operating correctly)? I was under the impression that part of that sequence is the vehicles pausing to wait for the cannon to recoil before moving in front of it...How/why would they ever be close to colliding? They aren't moving to their sides, only up and down.
Yes, I was mid understanding your original post in that your concern was the two canons bumping into each other. As far as bumping into a ride vehicle, I would think some sensors would be able to protect against that? IdkDon't the cannons in question move forward and backward (towards and away from the "window")? For the same reason, don't they also move into the same space the vehicle occupies when the vehicle is moving in front of the cannon (when everything is operating correctly)? I was under the impression that part of that sequence is the vehicles pausing to wait for the cannon to recoil before moving in front of it...
We can only hope. But, there's other AAs that need to be looked at too. Finn seems to have his share of problems. And, Kilo seems to be operating in "B" mode more than he should be too.It is important to note that Disney has not announced any upcoming closures for the Star Wars: Galaxy’s Edge ride, so this permit is unlikely to be for an extensive project — it could, however, perhaps result in the repair of the now-infamous non-firing canons…
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