Star Wars Land announced for Disney's Hollywood Studios

twebber55

Well-Known Member
two very different guests....


demographics wont change decades of trends for two rides. initially sure there will be a surge at DL of die hard SW fans but there not the nornal WDW visitor. here in the swamp you will have all the foreign visitors you always have but its now plausible they plan all there trips around this...WDW crowding is a nightmare today....after this opens...whats worse than a nightnare?
lets put it this way
if there was only one SWGE in America then people all over the country would travel to orlando.
now here me out....if there are two then people out west wont go to the east coast
it most definitely will help
im not sure thats even debateable
 

RSoxNo1

Well-Known Member
You can find a small segment of any trackless ride where the trackless tech wouldn't make sense. We have only seen a tiny part of this ride, so there may be other area where the trackless tech makes much more sense. Maybe they are using some sort of un-conventional load process that trackless makes possible.
I haven't seen much with Ratatouille that necessitates it being trackless.
 

RSoxNo1

Well-Known Member
It would seem to me that the newest trackless ride in America likely gives a big clue on what the Resistance ride vehicles are going to be doing inside some of those show sets. Luigi's Rollicking Roadsters at DCA has been open for several years now, and does a trackless wireless thing where each car takes a different path around the dancefloor and then engages in choreographed routines with the other cars.



Obviously the Resistance ride isn't going to be a silly C Ticket spinner set to seasonal music (this is the Halloween version, and there's a Christmas version and a regular version), and the Resistance rides are bigger and seat 8 people instead of 2, but there seems to be a lot of potential in a ride system like this with a bunch of troop transports racing around a scary spaceship.

Silly? I wish all C Tickets were as fun as that one is. That’s what Buzz should’ve been.
Am I the only person that was very disappointed in Luigi's? I wanted the movement to be seemingly more random like Aquatopia, this was more of a predictable trackless ride.

Also, I typically consider flat rides like this to be B-tickets with your busbar style Fantasyland dark rides as C-tickets.
 

britain

Well-Known Member
I haven't seen much with Ratatouille that necessitates it being trackless.

There are some parts (like in the food locker) where the vehicles position themselves in different areas of the room to get a good view of the action (sort of like the Universe of Energy vehicles). And there's a portion near the end where you're scurrying through the walls - that illusion is created by each vehicle being in its own little 'screen alcove'. You could have a complicated track that lets each vehicle branch off into its alcove and then go back onto the main track, but it's easier with trackless vehicles.
 

Stripes

Premium Member
Will riders go up to a second level after passing the AT AT props? This ride looks more thrilling than the falcon.
Yes. One of the elevators takes you up while you have a view of the AT-ATs.

You can see the elevator mechanical stuff in the far right of this photograph:
Screen Shot 2018-12-28 at 7.30.02 PM.png
 

GlacierGlacier

Well-Known Member
I only mentioned it because even back in the 80's we had trackless rides (UoE) and in 90's the technology existed for ToT along with the continuation of UoE's system in TGMR. I didn't look for this argument, I just talked about how terrific ToT was (and still is) and pointed out that it was a trackless system. I didn't mention whether or not the guidance system was more versatile since then, because, of course it is. But, it seems like every time I post something people think I am fighting them. If I'm paranoid... I certainly am not alone.
This is where the terminology used for "Trackless" falls apart.

ToT, UoE, and GMR(I think) used a guided "Trackless" system, where a wire underneath the floor would direct the vehicle from location to location. In all honesty, it's pretty much a tracked system that's just hidden from the guests.

These new rides use a Local Positioning System, where onboard computers can find the exact location of each car using location beacons, Bluetooth, wifi, and various other technologies. These ride systems are the most dynamic of any ride system. You could (theoretically) drop one of these in a standard warehouse with the proper infrastructure and program any path you wanted to without ever laying any physical "track." Trackless.

This is another situation like Capacity, where one word means different things to different folks. LPS is not Wire-Guided, but both are "Trackless" to the guest. LPS is truly Trackless, Wire-Guided is tracked with a wire.

Do note that Wire-Guided can still do some cool stuff that standard tracks aren't as good at - see most of UoE, with the merging of the vehicles into single-file lines, splitting into showrooms, rotating on turntables, etc.
 

CinematicFusion

Well-Known Member
do you happen to have the link to what you’re describing? I’d like to watch it if you do.
do you happen to have the link to what you’re describing? I’d like to watch it if you do.

Digital spy article hyping up Galaxy’s Edge. Article titled, “Disney’s new teaser for Star Wars: Galaxy’s Edge theme park lets fans fly the Millennium Falcon”
....Carrie Beck, vice president at Lucasfilm Story Group, has suggested that more rides are already in the works, teasing: "This is only the beginning."....
That’s is the only quote...
Harry Potter style phase two in 4 years?
Star Wars spinner?
New Indy ride?
And yes.... is she referring to the Star Wars hotel?
 
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