News Star Wars: Galaxy's Edge - Historical Construction/Impressions

Old Mouseketeer

Well-Known Member
Don't worry, I'm sure they'll clean them at the end of each day.

Maybe. From the custodial people I've talked to, shiny surfaces are more likely to be cleaned than dull ones. They never pull the Pirates boats and steam clean them. I had a friend Bothan Spy who worked Pirates some years ago and what they do is cycle the boats after all guests have left. They pick up any trash in the boat and vacuum out any water. But they never actually clean the boats. If there is an "accident"during the day, they tag the boat and clean up the mess (and they're very good at that). But actually cleaning the whole boat...no. Only when they're sent out for repair/repainting. Same thing with Doom Buggies--they just use a leaf blower at night to blow out any trash. They never clean the Buggies, including the lap bar. Disneyland isn't clean--it's tidy.
 

Old Mouseketeer

Well-Known Member
Hard disagree. Star Tours 2.0 is better than 1.0 in almost every way.

The way that the American attractions have been transformed into nothing more than marketing for the latest SW movies is a travesty, however.

I agree about the improvement--I like the variable scenes very much. But I disagree on the marketing issue--I like the updated scenes and characters. I think it's a good move at keeping the attraction fresh. I just wish that TSMM had seasonal updates like they suggested. Any attraction that is software intensive, such as WoC or TSMM is a great candidate for this.
 

Disney Irish

Premium Member
This ^^^ has me thinking their may be some express lane for engineers or it may be the designated assignment for single riders. It has to be addressed somehow. Or maybe just a point in the Q where the line gets split depending on the position desired. Otherwise it will be Chaos in the loading zone.

This is the part I'm still curious about, how are they going to divvy up the assignments. I agree I would think single rider, provided they have that in the beginning, will be an engineer. Besides that though I wonder how they'll do it. Number of party? Lottery? CM choice?

Either way it'll make the attraction very repeatable amongst APs.
 

030918

Member
If they really want to highlight the different positions and the eventual consequences of your actions, I'd be surprised if you didn't have a choice as a guest. But I can't think of a way to do this without causing too much problems. You'd say the expected lines will give them room to make everything clear in the queue, but we know that it doesn't always work like that.

Efteling tried to tackle the issue of assigning places for their dive coaster Baron 1898 before the pre-shows by handing out tickets where the queues (regular - single riders - front row) merged. The row you get is indicated on the ticket and (if I remember correctly) the color of the ticket you get indicates which line you have to take later on with another split right before entering the station. While it works great now, the system wasn't clear enough to guests in the beginning and it caused extra long lines. Maybe working with positions instead of rows on a coaster makes it easier for guests though. In the example of Baron 1898, the guests in the regular queue never really made a specific choice and just got a ticket assigned without explanation (which is why lots of guests threw them away before they became important causing confusion).

Wouldn't they be able to use MagicBands to solve this (this has probably been proposed and discussed several times)? Separate queues for parties or those who want a specific position, swiping to get into the system as a party, swiping to choose a position. The system forms groups with this information. When a party swipes their bands later in the queue, CMs will know which positions they have to fill or when they could just form a group from the lines with specific positions.
 

zooey

Well-Known Member
I’m not a regular in this thread, so I apologize if it’s been covered, but what’s up with those obvious gaps in the rock work visible from the Mark Twain? The ones where you can see the steel structure beneath. Are those going to be fixed?
I’m guessing that they aren’t visible in the land, but I’m having a hard time belieiving Disney would skimp on a few more feet of rock work to complete distant aesthetics. Well, maybe not a hard time believing that, but... you know. Seems massively pathetic if not.
 

Incomudro

Well-Known Member
I wish theme park designers would stop trying to make these rides seem "interactive" or stroke the egos of riders like we're all idiotic 6 year olds. None of us are special! And NO, Little Mermaid crab, I didn't have a wonderful time. Can I get a refund? Then shaddup!

Yeah, because theme parks are only full of cynical adults.
Oh, wait - they aren't!
They are also filled with families with kids making memories together.
 

Professortango1

Well-Known Member
Hard disagree. Star Tours 2.0 is better than 1.0 in almost every way.

The way that the American attractions have been transformed into nothing more than marketing for the latest SW movies is a travesty, however.

Star Tours 1.0 had natural transitions rather than just jumping from moment to moment. We would discover danger rather than just appearing in the middle of it. It also had Rex who is vastly superior to C-3PO. The biggest sin of the new version, IMO, is the pre-boarding video with the cartoon droids. They don't look like CGI, they look like animated characters and there's no surprise when ACE isn't our pilot since WDI never even bothered to make a physical character. ST:TAC isn't terrible, but its nowhere as good as the original attraction. Plus, the whole timeline thing is all screwed up with the ride set before Episode 4 and then jumping to events and characters set after the original trilogy.
 

SWGalaxysEdge

Well-Known Member
I’m not a regular in this thread, so I apologize if it’s been covered, but what’s up with those obvious gaps in the rock work visible from the Mark Twain? The ones where you can see the steel structure beneath. Are those going to be fixed?
I’m guessing that they aren’t visible in the land, but I’m having a hard time belieiving Disney would skimp on a few more feet of rock work to complete distant aesthetics. Well, maybe not a hard time believing that, but... you know. Seems massively pathetic if not.

...I;m sure they will address it. Maybe they are hoping the trees will grow and cover and sightlines.
31.png
 

chadwpalm

Well-Known Member
In the Parks
No
...I;m sure they will address it. Maybe they are hoping the trees will grow and cover and sightlines.View attachment 336320

Quite possible. It's my guess that the areas we still see open are areas they needed to keep clear to do other work on the roof in those places and will eventually close it up when they are done, hence the scaffolding we still see there (fingers crossed).

Technically, this photo is taken a ways down the last leg of the river right before the final turn, with a zoom lens from the back of the boat. While 95% of people probably won't see this view, it's still not an excuse not to fix it. Time will tell.
 

Ismael Flores

Well-Known Member
...yes. Been told by someone working on the project there is a "landing pad" area near the X-Wing, that would be used as a 3rd show building. Was told it would be about the size of the ROTR building. No idea what it could be. I would hope they don't re-build Star Tours and put it there.

I am trying to figure out where in this project would another show room fit. The one option i see for a good size plot of land that can hold another show building looks to be here. Is this the area?

Looks like the orange can be a good size show building and if they are able to eliminate the temporary building behind that and remove the large dirt mound and just build against the track area tunnel they can add a few more workable space
Screen Shot 2018-12-27 at 11.51.09 AM.png
 

Disney Irish

Premium Member
If they really want to highlight the different positions and the eventual consequences of your actions, I'd be surprised if you didn't have a choice as a guest. But I can't think of a way to do this without causing too much problems. You'd say the expected lines will give them room to make everything clear in the queue, but we know that it doesn't always work like that.

Efteling tried to tackle the issue of assigning places for their dive coaster Baron 1898 before the pre-shows by handing out tickets where the queues (regular - single riders - front row) merged. The row you get is indicated on the ticket and (if I remember correctly) the color of the ticket you get indicates which line you have to take later on with another split right before entering the station. While it works great now, the system wasn't clear enough to guests in the beginning and it caused extra long lines. Maybe working with positions instead of rows on a coaster makes it easier for guests though. In the example of Baron 1898, the guests in the regular queue never really made a specific choice and just got a ticket assigned without explanation (which is why lots of guests threw them away before they became important causing confusion).

Wouldn't they be able to use MagicBands to solve this (this has probably been proposed and discussed several times)? Separate queues for parties or those who want a specific position, swiping to get into the system as a party, swiping to choose a position. The system forms groups with this information. When a party swipes their bands later in the queue, CMs will know which positions they have to fill or when they could just form a group from the lines with specific positions.

Just a point of reference, this is the SW:GE in Disneyland Anaheim thread, Disneyland doesn't use MagicBands and at this point likely never will. Anything interactive in SW:GE will be done via the Play Disney App. In fact I don't believe even in the SW:GE in DHS in WDW they will be using MagicBands for anything beyond maybe FP.
 

030918

Member
Just a point of reference, this is the SW:GE in Disneyland Anaheim thread, Disneyland doesn't use MagicBands and at this point likely never will. Anything interactive in SW:GE will be done via the Play Disney App. In fact I don't believe even in the SW:GE in DHS in WDW they will be using MagicBands for anything beyond maybe FP.

Yeah I know, it was just an idea. But if you really get the free choice of position, I don’t really believe they would use the app to achieve that. Apps are a solution for extra interactive elements. Not really when we’re talking about one of the bigger features of an attraction itself. We’ll see what they come up with!
 

Disney Irish

Premium Member
Yeah I know, it was just an idea. But if you really get the free choice of position, I don’t really believe they would use the app to achieve that. Apps are a solution for extra interactive elements. Not really when we’re talking about one of the bigger features of an attraction itself. We’ll see what they come up with!

I was just making the point that MB is not an option, as that is never coming to DL. Hence the reason why I said anything interactive will be using the App. Wasn't meant to say they would be using the App for seat choice.

I don't believe a guest will get a "free choice" on where they sit, as that would have too long of a line for pilot and co-pilot. So they will either use a numbering system, where they hand out tickets or sometype of lottery. Or it'll just end up being the CMs who choose, and seat you at random.

Edit: Although now that I think about it, I would think that anyone doing the interactive part of SW:GE with the App would probably get preferential treatment on piloting/co-piloting the Falcon. As that is part of the whole interactive aspect of the land, how well you do in the Falcon missions.
 

Nland316

Well-Known Member
I am trying to figure out where in this project would another show room fit. The one option i see for a good size plot of land that can hold another show building looks to be here. Is this the area?

Looks like the orange can be a good size show building and if they are able to eliminate the temporary building behind that and remove the large dirt mound and just build against the track area tunnel they can add a few more workable spaceView attachment 336340
I would rather this expansion pad be used for Toontown or Fantasyland versus more Star Wars.
 

Rich T

Well-Known Member
Just saw the new promo.

1) Star Wars: Rise of the Resistance is the worst name I've heard for a ride since Kennywood's upcoming Steel Curtain.
2) Disney needs to decide whether they want to play up the "total SW immersion" angle or the "typical sit-com family at Disneyland having funzees" angle. Combining them looks...awkward... "Hey, kids, we're thugs and smugglers!!! Wheee!"
 

SWGalaxysEdge

Well-Known Member
I am trying to figure out where in this project would another show room fit. The one option i see for a good size plot of land that can hold another show building looks to be here. Is this the area?

Looks like the orange can be a good size show building and if they are able to eliminate the temporary building behind that and remove the large dirt mound and just build against the track area tunnel they can add a few more workable spaceView attachment 336340

...sorry I always get the 2 conversations mixed up between CA and FL. The landing pad I was referring to was in FL. I had heard the CA expansion would be behind the Falcon building (somewhere in the orange area if my attachment)
expansion2.png
 

Disney Irish

Premium Member
...sorry I always get the 2 conversations mixed up between CA and FL. The landing pad I was referring to was in FL. I had heard the CA expansion would be behind the Falcon building (somewhere in the orange area if my attachment)View attachment 336397
The rumored expansion pad for CA, if there really is one, is said to be the two white support buildings that are behind Falcon. In your pic it’s the two buildings next to the “Mickey” label that are the shape of “<“.
 

SuddenStorm

Well-Known Member
...sorry I always get the 2 conversations mixed up between CA and FL. The landing pad I was referring to was in FL. I had heard the CA expansion would be behind the Falcon building (somewhere in the orange area if my attachment)View attachment 336397

I mean, who needs a backstage area anyways, right?

All those offices and warehouses are expendable. Burn them all!
 

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