solidyne
Well-Known Member
Good question. There are many possible answers, of course, but here's how I think it has been used with respect to SW:GE.This is truly honest question from someone who has actually been there during both a preview as well as the first official opening day after the previews ended. What exactly does 'more immersive' mean? I see that phrase thrown around a lot but nobody actually spells out what it actually is or what would need to be done for it to be 'more immersive'.
There always has been "immersion" in Disney parks, in that the guest is seemingly placed into the action of a film (or other scenario). However, that immersion is limited to the attraction itself. You get off of Splash, and you are no longer "in" the Briar Patch. As we know, some attractions offer better, multi-sensory immersion than others.
I think with GE (and Pandora) the immersion is simply extended beyond the attractions and into the park itself. So in a way, immersion is nothing new, but its application to the whole land or park is.
My personal opinion is that the immersion should primarily be limited to the attraction itself. The park, the CMs, the walkways, etc. should be consciously real-world. Well themed, yes. Detailed, yes. "Bright Suns?" Well, that's just hokey. Grouchy CMs in HM, on the other hand, make sense. Just my personal opinion. Immersive attractions in themed lands would be my preference (e.g., Adventureland).
Anyway, it seems to me that "immersion" is what it always was; it's just applied differently.
[Edited to change "Disney Parks" to "Disney parks." Yes, I'm brainwashed.]