News Star Wars Galaxy's Edge Disneyland opening reports/reviews

Nirya

Well-Known Member
The lack of film music Is such a non-issue for me but I can understand it being jarring if you expected it to be there. The sonic landscapes that have been created and the various radios throughout the land playing the cantina music are way more interesting to me than an endless Star Wars music loop droning in the background.

I didn't expand on it enough, I'll admit, but it's such a bizarre thing to not hear music in GE because music is present all throughout the rest of the resort. Music is very much part of a complete package when you create a theme park (or movie, or tv show) and leaving it out in order to make things feel more realistic doesn't make much sense. And it doesn't have to be present everywhere, but to give an example, I'm not sure why the marketplace area does not have its own music loop, or the outskirts weaving in parts of Binary Sunset and Rey's theme. They could have done so much more with this aspect, and instead abandoned it to small corners of the land.
 

Kram Sacul

Well-Known Member
In the Parks
Yes
I didn't expand on it enough, I'll admit, but it's such a bizarre thing to not hear music in GE because music is present all throughout the rest of the resort. Music is very much part of a complete package when you create a theme park (or movie, or tv show) and leaving it out in order to make things feel more realistic doesn't make much sense. And it doesn't have to be present everywhere, but to give an example, I'm not sure why the marketplace area does not have its own music loop, or the outskirts weaving in parts of Binary Sunset and Rey's theme. They could have done so much more with this aspect, and instead abandoned it to small corners of the land.

I think their aim was to create atmosphere using sounds and ambiant stuff and save the familiar score for the rides and dramatic moments. Not too different than a movie.
 

Blu

Member
I think their aim was to create atmosphere using sounds and ambiant stuff and save the familiar score for the rides and dramatic moments. Not too different than a movie.
i can’t see why they can’t have both. recognizable Music around the entry points, around the bazaar, around kylos ship, around the resistance fighters....keep the ambient stuff in the spaces in between.
 

Blu

Member
I didn't expand on it enough, I'll admit, but it's such a bizarre thing to not hear music in GE because music is present all throughout the rest of the resort. Music is very much part of a complete package when you create a theme park (or movie, or tv show) and leaving it out in order to make things feel more realistic doesn't make much sense. And it doesn't have to be present everywhere, but to give an example, I'm not sure why the marketplace area does not have its own music loop, or the outskirts weaving in parts of Binary Sunset and Rey's theme. They could have done so much more with this aspect, and instead abandoned it to small corners of the land.
I agree. Not sure I can recall, does universal have Harry Potter movie music playing in the land Potter lands? Those lands feel like the templates for immersive single IP lands.
 

Mickeyboof

Well-Known Member
I agree. Not sure I can recall, does universal have Harry Potter movie music playing in the land Potter lands? Those lands feel like the templates for immersive single IP lands.

Harry Potter is on the opposite end of the spectrum. It’s not that there’s “too much” music, it’s that it isn’t specific or detailed.

They play the soundtracks quite prominently, without much attention to what score is being played in what zone.

Hog’s Head, for instance, doesn’t have its own pub-themed score... it plays the same music that’s on the street, that’s also elsewhere.

Disney has mastered the employment of background music. Think New Orleans Square or Cars Land, the music is sweet and soaks you up- without ever being distracting or removing you from the physical space.

Galaxy’s Edge has nothing.
 

DanielBB8

Well-Known Member
Reminds me of that memorable scene, where Luke has lost all he’s known, contemplating looking into the sunset.

Blaring, jarring music wall-to-wall ruining the scene.
Luke looking towards the twin sunsets with John Williams score was most memorable. Every emotional cue was from the music. Music distinguishes Star Wars from other sci-fi movies.

Galaxy's Edge doesn't have a score because it was set between The Last Jedi and Rise of Skywalker and Batuu wasn't featured in either movie. It has no theme music or purpose. You're supposed to fill-in your own adventures. Maybe that's the idea.
 

TP2000

Well-Known Member
I went on Star Wars: Rise Before Dawn for the first time today. I spent a few hours in the land total; an hour before my Boarding Group was called, roughly an hour for the queue/ride, and then some time after the ride before I strolled out via the far eastern tunnel to Fantasyland.

I didn't see R2D2 roaming around. I saw the same two Stormtroopers. I missed Chewbacca, again. The CM's in the land were doing fine, but nothing special.

The only differences I noticed compared to my last visit to Star Wars Land in summer was that there were a lot fewer CM's standing around talking to each other; a lot fewer CM's staffed in general and those that were there had jobs to do in shops, restaurants, rides, etc. I think all those extra bored CM's in June were there to work crowd control for crowds that never arrived, so they just got to stand around ignoring the paying customers instead.

Millennium Falcon: Target Run had a 30 minute wait, and I had time to kill before my Boarding Group, but I skipped it as I've already been on it 3 times and I'm set for quite awhile on that one. It was very cold this morning so I was happy to just sit on a patio in the morning sun and try to warm up.

But so far there has been no noticeable change to the operation of the land or any noticeable additions to help fix the weaknesses and problems it has.
 

Sailor310

Well-Known Member
I went on Star Wars: Rise Before Dawn for the first time today. I spent a few hours in the land total; an hour before my Boarding Group was called, roughly an hour for the queue/ride, and then some time after the ride before I strolled out via the far eastern tunnel to Fantasyland.

I didn't see R2D2 roaming around. I saw the same two Stormtroopers. I missed Chewbacca, again. The CM's in the land were doing fine, but nothing special.

The only differences I noticed compared to my last visit to Star Wars Land in summer was that there were a lot fewer CM's standing around talking to each other; a lot fewer CM's staffed in general and those that were there had jobs to do in shops, restaurants, rides, etc. I think all those extra bored CM's in June were there to work crowd control for crowds that never arrived, so they just got to stand around ignoring the paying customers instead.

Millennium Falcon: Target Run had a 30 minute wait, and I had time to kill before my Boarding Group, but I skipped it as I've already been on it 3 times and I'm set for quite awhile on that one. It was very cold this morning so I was happy to just sit on a patio in the morning sun and try to warm up.

But so far there has been no noticeable change to the operation of the land or any noticeable additions to help fix the weaknesses and problems it has.
Did you get chance to talk with your friend Ky'le from Tustin?
 

TP2000

Well-Known Member
Did you get chance to talk with your friend Ky'le from Tustin?

Just like R2D2, I looked for him but didn't see him. :(

It was a weekday morning and to be honest, the CM's were all noticeably older than the usual college kids you find working there in the evening and on weekends.

I'm sure Ky'le from Tustin was in his Bio class at Fullerton Junior College this morning.

And now that you mention it, you know who else I didn't see this morning???...
Vi Moradi, Presented by Clairol ColorSilk!!!

She was completely MIA. I want to run into her just so I can mispronounce her name and cause a scene. I really got kind of jipped today in Star Wars Land, didn't I?!?
 

180º

Well-Known Member
SWGE’s music rules are ideal. As @Kram Sacul said, we don’t need a Potteresque John Williams CD on loop. The music comes in when something happens. Problem is, not quite enough happens in the land. That’s why we feel like we neither hear enough music nor see enough action.
 

truecoat

Well-Known Member
SWGE’s music rules are ideal. As @Kram Sacul said, we don’t need a Potteresque John Williams CD on loop. The music comes in when something happens. Problem is, not quite enough happens in the land. That’s why we feel like we neither hear enough music nor see enough action.

I still think it's funny the Oscar winning music specifically composed for this land is heard for about 2 seconds as you hurry by. I had to point it out to my wife last year but by the time I did, she couldn't hear it anymore.
 

mickEblu

Well-Known Member
SWGE’s music rules are ideal. As @Kram Sacul said, we don’t need a Potteresque John Williams CD on loop. The music comes in when something happens. Problem is, not quite enough happens in the land. That’s why we feel like we neither hear enough music nor see enough action.

Ideal in general or ideal for Star Wars Land?
 

Supreme Leader

Well-Known Member
Luke looking towards the twin sunsets with John Williams score was most memorable. Every emotional cue was from the music. Music distinguishes Star Wars from other sci-fi movies.

Galaxy's Edge doesn't have a score because it was set between The Last Jedi and Rise of Skywalker and Batuu wasn't featured in either movie. It has no theme music or purpose. You're supposed to fill-in your own adventures. Maybe that's the idea.
That's it. That is literally the concept of this land and unknown/unseen planet. And technically, the land does have it's own John Williams theme...it's just played in specific areas. But on the subject of if the land should play Star Wars music I'd say yes. The rest of the park has music that blares and doesn't take you out of it so why shouldn't Galaxy's Edge? Heck they could be just rearranged themes from the movies! That's my 2 cents.
 

Kram Sacul

Well-Known Member
In the Parks
Yes
SWGE’s music rules are ideal. As @Kram Sacul said, we don’t need a Potteresque John Williams CD on loop. The music comes in when something happens. Problem is, not quite enough happens in the land. That’s why we feel like we neither hear enough music nor see enough action.

Bingo. Just add more cinematic moments/shows that utilize score. Maybe some creative weird source music in a few spots. They already have the DJ Rex tracks playing from a few radios. I guess I’m the only that can hear them.
 

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