Soarin' new ending ?

flynnibus

Premium Member
You’re describing how the screen works anyway. There is only one ideal viewing point—the middle seat of the middle glider. The further out you move from that point, the more distorted the image will appear. All the footage is equally prone to this distortion and always has been (California was no better in this regard), even if some shots look worse than others.

'all the footage is equally prone' -- just stop. You are fixated on the idea of the projection surface and don't seem to understand that the source material can also intentionally be distorted to counteract that. The problem is the delta between the concurrent viewers. Where as say.. in contrast with a large 3d mapping solution... where the delta between viewers is minimized by adding distance between the viewers and the surface.

The ideal point could be anywhere with a dome screen when you add in correction - the problem is trying to compromise and satisfy many perspectives CONCURRENTLY while those viewing perspectives are driven to extremes due to their physical proximity combined with extreme fields of view. For instance, if the dome screen were only 20ft across and in the same spot... they could make the image look near perfect for almost everyone. But that's just the illustrate that the issue isn't just that it's'a dome'- the issue is a concurrency of factors.

Regardless - this is all pointless because of the idiots who created the scene ignored fundamentals in movie making and never should have made that shot in the first place.

And now they've fixed their mistake by removing the offending shot.
 

osian

Well-Known Member
You can't correct that much distortion for different perspectives concurrently over such extreme different viewing angles. So you could make it right for one person, but the guy 2 gliders over and up.. would see that correction differently than the perspective you fixed.
Glad you've seen the light.

It cannot be fixed or improved by clever technology, computer software, image processing, lenses, smoke and mirrors etc.

It is already "right" for one particular position, it doesn't need any correction. Any correction will simply move the "right" bit to another position. As The Volume does with all that computing power.

The only ways to improve the siuations are as I've mentioned up there somewhere:

1. Reduce the number of gliders.
2. Reduce the reliance on vertrical structures.
3. Use a flat screen.

Also, as shown in post #44, the new scene still has a bendy Eiffel Tower in the right hand glider. It really hasn't been "fixed". That's why the video is misleading, it's been filmed from the dead centre, where the scene looks straight, and proclaims it as "fixed".
 
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LittleBuford

Well-Known Member
'all the footage is equally prone' -- just stop. You are fixated on the idea of the projection surface and don't seem to understand that the source material can also intentionally be distorted to counteract that. The problem is the delta between the concurrent viewers. Where as say.. in contrast with a large 3d mapping solution... where the delta between viewers is minimized by adding distance between the viewers and the surface.

The ideal point could be anywhere with a dome screen when you add in correction - the problem is trying to compromise and satisfy many perspectives CONCURRENTLY while those viewing perspectives are driven to extremes due to their physical proximity combined with extreme fields of view. For instance, if the dome screen were only 20ft across and in the same spot... they could make the image look near perfect for almost everyone. But that's just the illustrate that the issue isn't just that it's'a dome'- the issue is a concurrency of factors.

Regardless - this is all pointless because of the idiots who created the scene ignored fundamentals in movie making and never should have made that shot in the first place.

And now they've fixed their mistake by removing the offending shot.
You're so quick to anger that you're not even reading my posts properly. I've made abundantly clear that the choice of footage has a large bearing on the final effect. Yes, all of the footage is subject to exactly the same distortion, but how bad that distortion looks very much depends on what is being shown. That's why the Eiffel Tower now appears "fixed" (relatively speaking), even though the image is just as curved as it's always been.

A single screen viewed by multiple people in different positions will always show a distorted image the further out you move from the ideal vantage point. That goes for TV and cinema screens too, though the distortion there is of a type we're all used to and can generally adjust for in our minds. Whether the screen is flat or curved, you cannot "add in correction" in the way you're implying.
 

tparris

Well-Known Member
So, I watched the ending again. I thought it was going over WS lagoon. It's not. It's still flying from north to south with the fireworks still going off over the parking lot. I think they just used CGI to edit the scene. The old Communicore/Innovations building is still on the right but everything from the center and to the left has been modified to correspond with today (lights not working being the exception).
The only CGI used was to fix the broken lights and remove certain backstage areas. The video itself is brand new, you can see that the old Innoventions East building is the completely redone version we have today, with Creations Shop and Connections Cafe
 

flynnibus

Premium Member
A single screen viewed by multiple people in different positions will always show a distorted image the further out you move from the ideal vantage point. That goes for TV and cinema screens too, though the distortion there is of a type we're all used to and can generally adjust for in our minds. Whether the screen is flat or curved, you cannot "add in correction" in the way you're implying.

You are aware of the problem - but really don’t understand how it works and why so constantly put foot in mouth when trying to elaborate.

Moving further out from ideal doesn’t make it worse… it also matters which direction. It’s about which axis you are moving. But whatever…. You all got it figured out in your heads. I can’t force a horse to drink
 

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