spacemt354
Chili's
Pennywise probably wasn't the best thing to draw right before bed
Strong outline and premise. I like the S.S. Georgie rowboats and the idea that the Losers are helping us escape. In the book Ben is an architect who as a child builds a dam and a clubhouse, which I think we could work in.@D Hindley - IT concept art and attraction premise for review!
I don't have the entire ride thought up yet, but my direction is having the ride vehicles (the 'log flumes') be the S.S. Georgie rescue boats. As we queue, we are walking around Derry and seeing signs everywhere of the disappearances and learning about Derry's dark past. We then realize that all sewers lead to 29 Neibolt Street and enter the decaying, abandoned house, for an IT preshow. IT tries to convince us that he is not harmful, and shows us a balloon and tells us to come with him and you'll float. Soon , IT tries to lunge at us but the Losers Club runs in and distracts IT before he attacks.
In memory of Georgie and in defense of IT, the Losers Club built an escape route through the sewers, building escape 'row boats' named the S.S. Georgie. They hustle the guests into the boats and you're off on the roaring adventure.
At first you try to escape through the upper level tunnels but then IT peaks his head around the corner and you dive down. I'm picturing at least 3-4 decent drops, then a grand 40 foot drop as you ascend from the bottom of the sewer lines to the top on a Derry hillside, but IT has laid a trap and you're redirected down towards the town off a runoff waterfall cliff
Luckily you survive the fall and escape off the boats before the sewers lead you back to 29 Neibolt Street and you head off back into American Mystery having lasted a haunting encounter with IT.
What up? Welcome to Paddy's Irish Pub: The Oldest Pub in America (whether that's true or not is irrelevant). Before you sit down in our humble abode, you're going to have to go through an ocular patdown to clear you for passage - by our head of security, Mac
Once you're garnered that you aren't a security threat, you can sit down in a bar that epitomizes Rock, Flag, and Eagle. As you wait to be seated, you can gaze along the decorated walls near the bar entrance that depict just what kind of bar you are entering.
A chart dictating the D.E.N.N.I.S. System for winning over a woman's heart is in clear view in the top left corner, and following the wall we have several other references to 'the gang' and their assorted schemes and plots. A play poster for Charlie's The Nightman Cometh musical illuminates into the forefront along with the original, in-comprehensive lyrics to the song 'Nightman'. Along with that is the theatrical poster Lethal Weapon 6, the sequel to the never completed Lethal Weapon 5, fittingly next to Thunder Gun Express, the best movie in generations.
Above those posters is Frank's Certifate absolving him from having donkey brains from the Reid Mental Institution where he grew up, and above that is the gang's sitcom they made out of Charlie and Mac's moms living in the same house together. Next to that is an article referencing Bird Law, which Charlie is a 'certified' hot shot lawyer man in. Following that up with an invitation to Dennis' party mansion with an invitation in the shape of a 'bicep'. Following that we have the gang's epic game - Chardee MacDennis - and the 3 levels of the game, along with an advertisement for Kitten Mittons - you'll be smitton. And last we have a tribute to Country Mac.
Restaurant Seating Chart
(Seating will be expanded to accommodate 52 guests inside (and another 40 guests in the 'alley' outdoor seating)
Paddy's Irish Pub Menu
The menu indicates the famous items the restaurant will serve. In addition to these items, in particular the drink menu, there are other options for additional beverages (such as water, coffee, other alcoholic beverages - such as Riot Punch) as well as gluten allergies and other assorted food allergies. The menus are collectible items that guests can take out after the meal detailing some of the zainy things the gang eats throughout the episodes.
Paddy Wagon
Quick Service and Shop
When overcrowded in the bar - you can make your way to the Paddy Wagon on the street corner outside, serving guests smaller items off the menu in a quick service format. It also has Paddy's Pub Merchandise as well as merchandise from the show.
Overall, Paddy's Pub will be a small little table service bar/restaurant that will bring the spirit of It's Always Sunny in Philadelphia to Universal Studios Australia! And if you don't believe me --
With the crazy sadness in the country today -- we all need a Paddy's Pub to cheer us up
I love how this started as a random joke, and now it's a real restaurant in the park!:
Thanks! You know I mentioned the projector a few weeks ago - and then completely forgot to add it in haha. Gosh that would be a terrifying pre-show!Strong outline and premise. I like the S.S. Georgie rowboats and the idea that the Losers are helping us escape. In the book Ben is an architect who as a child builds a dam and a clubhouse, which I think we could work in.
For the queue, I think we can have it as Pennywise's seductive power drawing guests down to his trap in 29 Neibolt, which we're helpless to withstand despite the creepy omens of Derry's history along the way. Have an unseen Pennywise early on in the storm drain, able to hold conversations with guests. The projector scene would make an awesome preshow, where Pennywise is about to get us before the Losers come to the rescue and show the escape route.
Also, though it's from the miniseries, I think the background building would make a good outdoors drop:
View attachment 235029
Very true. The clown is the most popular and well known so I at least say we advertise with that. Was just thinking (no idea how this is possible) but if at one point a projection could toss up your greatest fear in the sewer, as well as everyone's in your boat. And then it morphs back into Pennywise.remember this spacemt, the clown isn't just one of it's forms, theres many to include in the ride so it's not just a clow
Wouldn't Magic Bands actually be able to do something like that? Maybe a next-gen version of the RFID Potter wands could let us do something similar for at least select guests. (Then the riddikulus spell dispels these fears.)Very true. The clown is the most popular and well known so I at least say we advertise with that. Was just thinking (no idea how this is possible) but if at one point a projection could toss up your greatest fear in the sewer, as well as everyone's in your boat. And then it morphs back into Pennywise.
Again -- I don't know how the ride develops telepathic powers But it would be creepy!
Hmm...I know next gen MyMagic+ tech now puts up your name in places like at the end of small world as you sail past -- I'm assuming by just reading your Magic Band IDWouldn't Magic Bands actually be able to do something like that? Maybe a next-gen version of the RFID Potter wands could let us do something similar for at least select guests. (Then the riddikulus spell dispels these fears.)
This could also work with a Mirror of Eserid, which shows one their greatest hopes.Hmm...I know next gen MyMagic+ tech now puts up your name in places like at the end of small world as you sail past -- I'm assuming by just reading your Magic Band ID
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Perhaps there could be a way for guests (who want to participate in these interactive next gen elements, to take a survey before/during the trip -- and then have those things pop up? It might ruin the surprises a bit for the rides...but that's the only way other than mind reading I could think of
In a small locked tower, never visited by any student at Hogwarts, sits an ancient book that has not been touched by human hands since the four founders placed it there on completion of the castle. Beside the book, which is bound in peeling black dragon-hide, stands a small silver inkpot and from this protrudes a long, faded quill. These are the Quill of Acceptance and the Book of Admittance and they constitute the only process by which students are selected for Hogwarts School of Witchcraft and Wizardry.
If anybody understands what powerful and long-lasting magic causes this book and quill to behave as they do, nobody has ever confessed to it, doubtless because (as Albus Dumbledore once sighed) it saves the staff tedious explanations to parents who are furious that their children have not been selected for Hogwarts. The Book and Quill’s decision is final and no child has ever been admitted whose name has not first been inscribed on the book’s yellowing pages.
At the precise moment that a child first exhibits signs of magic, the Quill, which is believed to have been taken from an Augurey, floats up out of its inkpot and attempts to inscribe the name of that child upon the pages of the Book (Augurey feathers are known to repel ink and the inkpot is empty; nobody has ever managed to analyse precisely what the silvery fluid flowing from the enchanted Quill is).
Those few who have observed the process (several headmasters and headmistresses have enjoyed spending quiet hours in the Book and Quill’s tower, hoping to catch them in action) agree that the Quill might be judged more lenient than the Book. A mere whiff of magic suffices for the Quill. The Book, however, will often snap shut, refusing to be written upon until it receives sufficiently dramatic evidence of magical ability.
Thus, the very moment that Neville Longbottom was born, the Quill attempted to write his name and was refused by the Book, which snapped shut. Even the midwife who attended Alice Longbottom had failed to notice that Neville managed to shift his blankets more snugly over himself moments after birth, assuming that his father had tucked the baby in more securely. Neville’s family persistently missed faint signs of magic in him and not until he was eight years old did either his disappointed great aunts and uncles, or the old stickler of a Book, accept that he was truly a wizard, when he survived a fall that should have killed him.
In fact, the Book’s sternness has a purpose: its track record in keeping Squibs out of Hogwarts is perfect. Non-magic children born to witches and wizards occasionally have some small, residual aura of magic about them due to their parents, but once their parents magic has worn off them it becomes clear that they will never have the ability to perform spells. The Quill’s sensitivity, coupled with the Book’s implacability, have never yet made a mistake.
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