So, You Want to be an Imagineer Season 14: Greatest Hits (Official Hub Thread)

MANEATINGWREATH

Well-Known Member
Today's the day, folks! See you all tonight. I'm off work at 9 and am starting to feel a bit better, so I'll be in with my reviews in the hour or two following the deadline. :)
 

TheOriginalTiki

Well-Known Member
Original Poster
Today's the day, folks! See you all tonight. I'm off work at 9 and am starting to feel a bit better, so I'll be in with my reviews in the hour or two following the deadline. :)

I'll probably be the one holding things up tonight. Going to see Logan at 11 PM Eastern and won't be able to write my feedback until after I get back. Fortunately these are smaller scale projects so I can't imagine they'll take as much time to actually get the feedback out as say, the Toontown project did.
 

Magic Feather

Well-Known Member
The Newly Formed Team Younger Proudly Presents...
The New A, B, and C of Main Street USA

A
The Disney Dream
-@mharrington-

For a new A-Ticket, a small portion of a new resort-wide exhibit honoring Walt Disney will now reside in the Firehouse, as Sorcerers of the Magic Kingdom has its signups moves to a new location in Town Square Theater.
The Disney Dream: Magic Kingdoms is located in what is the Firehouse today, but with references to the Disney parks exhibit and a recreation of Walt's apartment. It will expand into the courtyard, with a rerouting to reach the restrooms.
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All theme park artifacts from One Man's Dream will be relocated here, including some of the following images:
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(Those posters back there and the shot of Walt are included here, too.)
At one end of the exhibit is a small, open access theater, of about three or four benches, that plays a continuous film about the history of Disney parks in general and, being as it's about Walt Disney, Disneyland in particular. The theater is a whole lot smaller than what is pictured:
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Upstairs, guests can see a recreation of his Disneyland apartment, with the lamp still lit. The other parks will have their own exhibits, too. The one in the Studios will be about Walt in movies and TV, appropriately. The Epcot one will be about Walt's original vision for E.P.C.O.T. and how it evolved into the Epcot of today. And the one in the Animal Kingdom will be about Walt's affinity for animals and nature (as in "Bambi" and the True-Life Adventures, among much else).Here is the master chart:
Magic Kingdom- Theme Parks- Firehouse
EPCOT- The EPCOT Project- Communicore
Hollywood Studios- Film- Carthay Circle Façade at Once Upon a Time
Animal Kingdom- Nature Connection- Island Mercantile

B
Main Street Cinema
Now Featuring a Carousel of Classic Cartoons

-@MagicFeather101-
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New on Main Street USA is a new B-Ticket attraction found in the main street cinema. This approximately 22min attraction will take guests in an inversed carousel theater that will take guests through three Disney animated short films from the early 20th century. Both the current cinema store, and Uptown Jewlers will be modified to accomodate for this new addition. Guests will enter through the pre-existing cinema façade, but instead of continue straight into the theater, you veer right into the new lobby area. Here, simple wooden decor, and velvet curtains decorate the space. Guests will then be escorted behind a curtain into a small quarter of the turntable theater. Each quarter seats 24 people, with standing room for 10 more. This leads to a very low hourly capacity, however, demand is also expected to be low. If necessary, the turntable will be turned to where guests can move between theaters, and it will be stationary. In the intended state, guests will turn into the first theater, where a short introduction will play, followed by the playing of a classic Fab 5 Cartoon, that rotates monthly. In the following theater, guests will view Steamboat Willie year round. Lastly, a seasonally themed cartoon will play. Guests will exit into a smaller Uptown Jewlers.

C
Mickey's Magical Madcap Adventure
-@Basketbuddy101-


Ride Length: 02:30 Minutes

Construction Time: 2 Years






'Mickey's Magical Madcap Adventure' is a fast paced dark ride in the spirit of Mr. Toad's Wild Ride, combining elements of a traditional Fantasyland dark ride with the general Main Street U.S.A. theme to create a fun-filled, unique experience for guests of the Magic Kingdom. Because this is the first dark ride attempted for any Main Street in any Disney park, great care will go into making the attraction 'fit' seamlessly into the area without a clash of themes. For that very reason, the attraction will take place during the early 20th Century, coinciding with the lives of such famous stage performers as Harry Houdini and Howard Thurston.


The Story:

Mickey's Magic Show is in town! While some guests are meeting Mickey Mouse backstage at his meeting greet, we have the option to follow him on one of his magic tour aboard one of his signature caravans to the next stop on his tour. His assistant, The Great Goofini (Goofy), has agreed to join Mickey on the tour, which can only mean one thing: a 'hatful' of trouble. Guests are to proceed to Mickey's dressing room and out the backstage door, where one Mickey's caravan waits to take us away.





The Attraction:

The attraction itself will be built in the space formerly-occupied by the Tinkerbell meet and greet. The meet and greet space will be gutted and replaced with the attraction's queue, and a supplementary structure will be built on the northeastern corner of the building to house the attraction itself. The 'Magic Mickey' meeting greet will remain untouched, complimenting the attraction, which will become the focal point of the Town Square Theater. The majority of the original building will remain the same, including the original waiting area, which up until this point was completely underutilized. Because the attraction will draw more guests to the theater, the queue will finally be utilized to its full capacity, keeping guests inside the building as they wait, alleviating crowds from the outside of the building on hot summer days. As far as the ride experience is concerned, the attraction will utilize classic dark ride elements including but not limited to set pieces, animatronics, painted cutouts, water effects, heat effects, rigged practical effects, and moderate use of modern projection mapping.








After winding through the familiar lobby queue, guests will proceed into the new "Dressing Room" portion of the queue. Guests wind through a large brick room, adorned with posters of some of the most famous stage performers in history. Brightly-lit mirrors line one end of the room, with the other side littered with stage props and magic equipment. Several bubbling beakers and strange contraptions buzz noisily as guests can hear Mickey performing from behind one of the stage doors, the sound of roaring applause audible in the distance. Goofy makes an announcement over the PA system. "Attention, ladies and gentlegerms, this is the Great Goofini, Mickey's stage partner. Mickey's Magic Show will be concludin' in a few moments. All guests are to report to their caravans, and gawrsh, I'm supposed to meet Mickey outside in a few minutes! I'd better get goin'. Ehh, just head on through the dressing room, folks. Your caravan's parked right outside. See ya soon."



Loading/Unloading Area

Upon leaving the dressing room, guests find themselves in an 'outdoor' alleyway just outside the theater. A fire escape is attached to the theater's expansive brick wall, along with a large mural of Mickey the Magician pulling a rabbit out of his hat. A fiber optic star field on the ceiling creates the illusion of an expansive night sky as the caravans pull up from the corner of the building, approaching the loading area. Guests quickly board one of three rows on their caravan. As the lap bars are lowered, the attraction's spiel is heard via onboard speakers. "Hiya! Mickey here. For your safety, keep your arms, hands, feet, and legs inside the caravan, and watch your kids. Be on the lookout for any loose bunny rabbits!" The vehicle proceeds through the alleyway and back into the theater.

The Caravan Vehicle:



The Adventure Begins:


The caravan quickly weaves past a set of stage doors and into a staircase, where Goofy stands a few steps above, clutching a rustling bag. Mickey waits at the foot of the stairs, his hand on a door that reads "EXIT." Goofy struggles to control the bag. "Time to get this show on the road, but first, here's that magic bag o' yours, Mickey." Mickey shakes his head. "Goofy, be careful with—!" With that, the bag zips open, and via projection mapping, a collection of sparkly bits of dust fly out of the bag, spanning across the entire staircase. A flash of light streaks brightly as the bag seems to expand in size via the projection mapping and then swallow the caravan whole. Guests zoom into darkness.




Down the Top Hat Tunnel



The caravan glides along the track as Mickey and Goofy provide context via the onboard speakers. "Mickey, where in the world are we?" The caravan approaches a large tunnel in the shape of a top hat. "I-I think we're inside my magic bag, Goof." Goofy's teeth can be heard chattering. "Err, what did you say you kept in this thing again?" Guests spot an oversized playing card on one end and a magic wand on the other end. "I think we're about to find out!" The caravan proceeds into the top hat, emerging in a large vegetable garden occupied by several rabbit cutouts. After winding past oversized cabbages, turnips and tomatoes, the caravan speeds past an animatronic rabbit, ridden by none other than Mickey and Goofy. "Hey, Mickey!" Goofy screams. "How do ya steer this feller?" The caravan travels through a hollow basket; guests are then squirted with water by a large, spinning watering can as several carrots 'pop' out from the ground below. A few rabbits are feeding from some lettuce leaves as a sea of even more rabbits fall from out of the sky via projection mapping. The caravan travels under a massive picket fence and into another room.

The Endless Mirror Realm:

In classic funhouse fashion, the caravan speeds through a room lined by countless mirrors. Guests scream as the mirrors cloud their vision, creating various instances of on-head collisions with another caravan. Fiber optic stars twinkle overhead as the caravan spins, dips and bumps pass an endless sea of mirrors. The entire scene is perhaps the simplest in the attraction, but that doesn't make it any less effective for guests, or fun for that matter.

The Funhouse of Cards



The caravan enters an extensive 'house of cards,' a room covered in large, spinning Mickey Mouse playing cards. For a few seconds, it becomes difficult to tell which way is up and down, as the cards spin along multiples axes. Guests look overhead to see Mickey and Goofy clutching on to a single card for dear life. "Mickey, I don't mind a good card trick, but only when you're the one doin' the tricking!" Goofy yells as Mickey clutches to the edge of the card with one glove. The caravan dodges a rogue playing card and then proceeds into the next show scene.


The Hall of Fiery Hula Hoops







After leaving the Funhouse of Cards, the caravan speeds through a straight and narrow hallway of spinning hula hoops. A classic "spinning tunnel" effect will be utilized here to give guests the sensation of the entire tunnel rotating. Guests feel a blast of hot air as the caravan proceeds through a series of brightly-colored, spinning hula hoops. As soon as the caravan approaches one of the hoops, they feel a blast of hot air as the hula hoop appears to burst into flames via projection mapping.


The Room of a Thousand Swords

In one of the more exciting scenes in the attraction, the caravan pushes through a room scattered with large, black boxes with question marks on them. Guests look to the edge of the room to see one of the boxes open, revealing a terrified Mickey and Goofy, who are inches away from a large silver sword, which appears to levitate in the air. "Do somethin', Mickey! Say the magic words!" Goofy yells. "uh, uh…bibbidi bobbity…no, that's not it…" The caravan dodges several swords falling from the ceiling, rigged to fall at the moment in which the vehicle approaches them.



The Flooded Tank:





The caravan proceeds into "The Flooded Chamber," an expansive room made to look like the inside of a massive water tank. Guests feel blasts of cold air as a "ripple" effect simulates water waves. A large rubber ducky "floats" gracefully above the caravan, simulating the sensation of being underwater. The caravan passes a few rock formations and plant life, along with a few fish figures, including Nemo, an easter egg that only the sharpest of guests will be able to locate. Mickey and Goofy can be seen floating beside an empty treasure chest. The two are in scuba gear. Mickey is holding a magic wand. The muffled, bubble-filled voice of Mickey calls out to Goofy. "Hey, Goof?" "Yeah, Mickey?" "I wished you would've told me you had the spare wand a little earlier." "Gawrsh, sorry, Mickey! Looks like I forgot." With that, the caravan travels through a door painted to look like a drain.


The End:

The caravan seems to exit the bag, made evident by the large zipper along the edge of the exit archway. Guests find themselves back in the familiar Town Square Theater, albeit backstage. Mickey and Goofy appear at the edge of Mickey's closet, which includes his coat, wand, and magic hat. The two of them are clutching the magic bag, which wiggles helplessly. "Gawrsh, Mickey, how'd ya fit all of that in this one here magic bag?" Mickey chuckles. "Sorry, Goof. A good magician never reveals his secrets. Huh hah!" Mickey waves goodbye to guests with his loose hand as the caravan approaches the exit dock.
 
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DisneyManOne

Well-Known Member
Team Mist presents
The New Main Street
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Main Street, U.S.A. at Walt Disney World's Magic Kingdom is once again sparkling with early 20th-century goodness. We at Team Mist have worked hard on these new additions, to make sure Main Street will nevermore be called a "glorified shopping mall".

The Edison Pavilion: Marvels for the 20th Century
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The centerpiece of the new arcade area is a walk-through dedicated to showcasing some of the technological advancements that were being made in the early 1900s. While most of these are focused on home living that would be relevant to a small American town such as Main Street, there are also quite a few items that show off higher living.

The Edison Pavilion is unique among walk-throughs in having two entrances: a larger one on the southern side of East Center Street next to Crystal Arts and the Center Street entrance to the new arcade area, as well as a smaller entrance from the arcade itself. These entrances allow for a two-way traffic flow, with exhibits on both the left and the right side that show the same things, meaning that no matter which side guests enter from they aren’t missing anything.

Much of the Main Street revitalization project relies on nods to the past while also showing off something new. The Edison Pavilion itself is a nod to the never-built General Electric sponsored Edison Square at Disneyland, where Star Tours stands today. While less ambitions, it does portray the charm of early 20th century living and offers a fun glimpse into what people of the time were using to improve their lives with. It also acts as a nice sister attraction to the Carousel of Progress just minutes away in Tomorrowland, which Edison Square ultimately morphed into.

From the entrance facing Center Street, A popcorn-light sign draws guests into the Edison Pavilion, and implores them to take a glimpse at the latest marvels that they themselves can use either right now or in the near future. Posters adorn the walls of things that guests are going to see and after passing by a receptionist’s desk, guests stay on the right side and pass through a curtained doorway, entering a corridor. On the left side they see a note from the walk-throughs curator, welcoming them to the Pavilion and hoping that they enjoy their time here.

The first item on display is clearly a hook for audiences, a heating element called “chromel”. While perhaps rather quaint by exhibit standards, chromel was instrumental in the creation of the toaster oven, as well as vacuum cleaners, stoves, electric washing machines, blenders and even garage door openers. The second item in the exhibit is a self-playing piano, entertaining guests with such tunes as the Maple Leaf Rag. Moving on, guests see a genuine gas-powered Mercedes engine, advertising its massive 6-liter, four-cylinder, 35 horsepower mechanics that will help modern consumers travel. The next thing that guests see is a radio transmitter, clicking away and with a sign next to the device boasting to guests that right now it is transmitting the first ever radio broadcast on Main Street to a radio placed on the second floor of the train station. Moving from there, guests see a projection camera, capable of playing moving pictures like those shown in the Main Street Cinema. Then guests are encouraged to smile - they are passing by the Kodak brownie camera, the first inexpensive and commercially available personal camera. Next to that is an x-ray machine, showing the future of medicine and surgery. Finally, guests come to the highlight of the exhibit - a vacuum tube, which for the first time allows guests to enjoy electric lighting in their own home.

The entrance facing the arcade is far more modest, and by looking at it guests can see that it is in fact a backstage entrance to the building. The room preceding the walk-through on this side is a back storage room that holds a table and, rather than posters like in the Center Street room, has labeled crates showing guests what they will soon be seeing. As it is a relatively small and compact B-ticket attraction, the Edison Pavilion can rotate out exhibits fairly easily if need be, with Marvels for the 20th Century being the first such walk-through being displayed here.

The Plaza Gardens
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The real heart of our Main Street expansion is the “Plaza Gardens.” Placed towards the front of Main Street, behind the Chapeau, The Plaza Gardens offers tons of seating around beautiful gardens and hedge displays. The centerpiece of the gardens is the Plaza Bandstand, which will serve as the new home for the Magic Kingdom band, which will perform regularly, breathing life into this new garden area.

The Mickey Mouse Revue
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The Mickey Mouse Revue has delighted Disney park guests ever since it opened with the Magic Kingdom on October 1st, 1971. In 1980, the show played its final Floridian performance and went off to perform at Tokyo Disneyland, where it enjoyed a healthy run of nearly 25 years, closing in 2009 to make way for Mickey's PhilharMagic. Well now, the show has returned in a whole new way, featuring more modern characters and modern songs...plus voices that actually SOUND like the characters they're singing for.

Not much has changed at the Town Square Theater. The only changes are the banners out front (which will, of course, advertise the show), and the "Town Square Theater" sign, which will be replaced with a "Mickey Mouse Revue" sign. Inside the theater's grand lobby, we find ourselves in a beautiful golden room, surrounded by statues of Mickey in some of his most famous roles, such as the Sorcerer's Apprentice and Steamboat Willie. When it's show time, a pair of golden doors open and we find ourselves in a massive theater. The cavernous room contains thirteen rows of seats facing a 100-foot long stage. The proscenium is draped with a huge red curtain, flanked by two decorations that look like large box seats. In the center of the curtain are the traditional theater icons, the comedy and tragedy masks - traditional aside from the similarities to Mickey, as both masks have mouse ears.

Once everyone is seated, a host or hostess reminds everyone not to eat, drink, smoke or use flash bulbs during the show. The room grows dark and the sound of an unseen orchestra tuning their instruments fills the room while the curtains separated and were pulled back toward the wings. In the center of the stage, the shadow of Mickey appears against a secondary curtain. Then Mickey himself comes into view on a bright red pedestal as it rose from the pit. The orchestra soon rises around him. The orchestra plays an overture to this show, consisting of "Heigh-Ho", "Whistle While You Work", "When You Wish Upon a Star", "Jolly Holiday" and "Circle of Life".

Now, one of the biggest changes to the show will be that the show will celebrate Disney music through the years. So, essentially, we're going to be taken through chronological time, seeing some of the greatest moments in Disney music. And where better to begin than with the Silly Symphonies? At the conclusion of this brief overture, Dumbo's tuba intones the first few notes of "Who's Afraid Of The Big Bad Wolf?", as the wolf's shadow sneaks across the rear curtain toward center stage. Further right, a section of the curtain rises to reveal the Three Little Pigs in a cross-section of Practical Pig's brick house. The pigs play and sing a few seconds of their signature song before the curtain closes over them and another section lifts to the left.

The next vignette features Snow White and some forest animals sitting on a wooded hillside. She sings "I'm Wishing" while the animals listen in. As Snow White finishes, an adjacent area of the hillside comes into view from behind another section of rising curtain. Here, the Seven Dwarfs stand in their cottage, playing "The Silly Song." The dwarfs sing part of the song with Snow White's help before the curtain lowered on their setting.

Then, in the left box seat, Pinocchio appears to sing "I've Got No Strings". He is joined by a Dutch puppet and a French puppet as he joyfully proclaims about his newfound freedom. From the 40s, we move on to the 50s, where we meet the Fairy Godmother and Cinderella, in her scullery maid outfit, standing at the far left side of the stage. The Fairy Godmother sings "Bibbidi-Bobbidi-Boo" and waved her wand around. Soon, in a shower of twinkling lights, Cinderella is transformed into a princess. Next up--the 60s, represented by none other than The Jungle Book. In old King Louie's temple, Mowgli, Baloo, Louie and all those other crazy monkeys get down to the beats of "I Wanna Be Like You".

Representing the 70s, the woods shared by Snow White and the Three Little Pigs will be filled in-between with Winnie the Pooh's 100-Acre Wood. In a brief scene, Pooh, Tigger and Piglet perform "The Wonderful Thing About Tiggers". From there, we move on to the 80s. Projected on the curtain, we see Ariel's silhouette and hear her iconic riff ("Ah-ah-ah-ah, ah-ah-ah..."). But then, a section of curtain flies open to reveal Sebastian and his crustacean band performing "Under the Sea" in a grand style.

The 90s bring along The Lion King, featuring Simba, Timon and Pumbaa singing "Hakuna Matata" as they delight upon eating many delicious bugs. The 2000s are represented by an old bayou in New Orleans, where we find Tiana, Naveen and Louis performing "Dig a Little Deeper". And of course, who better to represent the 2010s than Elsa from Frozen? In the far-left hand corner of the stage, she sings "Let it Go" from atop a balcony in her ice palace.

When this song ends, the sound of the orchestra come rising up from the pit. To the right, Brer Fox, Brer Bear and Brer Rabbit rise into view and began singing "Zip-A-Dee-Doo-Dah." As they sing, the orchestra rises beside them. The rear curtain lifts to reveal all of the show's scenes at once. The houses of the Three Little Pigs and Seven Dwarfs are gone, leaving all the characters contrasted against a brightening sky in the background. Pinocchio and his puppet friends stand to the left of the orchestra, Cinderella now stands with Prince Charming, Ariel joins Sebastian under the sea, Elsa now has Anna, Kristoff and Olaf by her side, and everyone joins in the song. A rainbow gleams across the horizon as the voices and instruments of all the characters reaches a crescendo. At the close of the song, the entire stage falls dark save for a spotlight on Mickey. His pedestal spins to face the audience as the other characters sang the "Mickey Mouse Club Alma Mater." Mickey, all choked up, speaks. "Well folks, that concludes our show, we hope you enjoyed it..." Then, as he let out a little mouse laugh, the main curtain was drawn and the show was over. The host or hostess comes back out to remind us to exit safely and wishes us a magical day in the Magic Kingdom.

In order of appearance, here are the players and, where applicable, their instruments:

1. Mickey Mouse - baton
2. Mad Hatter - bass clarinet
3. March Hare - helps with bass clarinet
4. Dormouse
5. Oswald the Lucky Rabbit - saxophone
6. Max Goof - upright bass
7. Ludwig von Drake - clarinet
8. Minnie Mouse - violin
9. Daisy Duck - cello
10. Uncle Scrooge - ukulele
11. Stitch - guitar
12. Mushu - gong
13. Mulan - sitar
14. Pluto - high-hat cymbal
15. Huey - trumpet
16. Dewey - trumpet
17. Louie - trumpet
18. Gus - trombone
19. Jaq - helps with trombone
20. Goofy - bass viola
21. Dumbo - tuba
22. Timothy - helps with tuba
23. Jiminy Cricket - triangle
24. Gepetto - xylophone, timpani, etc.
25. Peter Pan - pan flute
26. Esmeralda - tamborine
27. Quasimodo - French horn
28. Rapunzel - her own hair (!) as a harp
29. Flynn Rider - helps with hair/harp

30. Practical Pig - brick organ
31. Fifer Pig - accordion
32. Fiddler Pig - fiddle


33. Snow White
34. Bluebird
35. Doe
36. Fawn
37 and 38. Squirrels
39 and 40. Quail
41 through 45. Rabbits
46. Raccoon
47. Sneezy - oboe
48. Dopey - flute
49. Grumpy - pipe organ
50. Doc - lute
51. Bashful - accordion
52. Happy - mandolin
53. Sleepy - fiddle

54. Pinocchio
55. Dutch Puppet
56. French Puppet

57. Fairy Godmother
58. Cinderella - workmaid
59. Cinderella #2 - ballgown
60. Prince Charming

61. Mowgli
62. Baloo
63. King Louie
64 through 70. Monkeys

71. Winnie the Pooh
72. Tigger - bouncy tail provides musical accompaniment
73. Piglet

74. Sebastian
75. Newt - flute
76. Carp - harp
77. Plaice - bass
78 and 79. Bass - brass
80. Chub - tub
81. Duke of Soul
82. Ray
83. Ling
84. Jellyfish - strings
85 through 95. Other Fish
96. Ariel

97. Simba
98. Timon
99. Pumbaa

100. Tiana
101. Naveen - ukulele
102. Louis - trumpet

103. Elsa
104. Anna
105. Kristoff - lute (?)
106. Olaf

107. Brer Fox
108. Brer Rabbit
109. Brer Bear
 

Pi on my Cake

Well-Known Member
In the Parks
Yes
In case technical issues with Team Cap's site are preventing anyone from viewing full and correct versions of attractions, the A-Ticket and the C-Ticket are copied below from the thread.
I'm case we need it on the forum:
A-Ticket
The Main Street Citizens Award

Once a day, Main Street's mayor, Mr. Elias Patternson, stands at the train station and reads the following speech to all who listen.

"Hello, guests of Main Street. I am the mayor of this fine community, and I would like to welcome you all to the happiest town on Earth. Or at least it should be. Unfortunately, I made a small blunder. Today is Citizenship Day, and I have not considered who the town's best citizen is. I believe that each member of our community is far too valuable for me to name just one the best. However, tradition is tradition. Starting now, however, I would like to modify this contest into a full on festival. Citizens of Main Street, I ask you to wow these guests! Then they will vote using their My Disney Experience App for the best citizen. I will announce who wins in one hour! Citizens! Impress them!"


Guests will be able to interact with the citizens and place their vote on who the best is. This can be accomplished using the new "live events" tab on the My Disney experience app. This tracks where one is inside the parks and corresponding Live Events to utilize the technology. The Main Street Citizens is the first event to utilize this technology.


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Elias Patternson
The cities old bumbling fool of a mayor. He walks around town shaking hands of the guests and smiling for pictures. He rants to the children of college and politics.


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Timothy Berkly
The crazy young inventor. He sets up his science station and creates (non dangerous) chemical reactions to amaze the guests, while uttering exclamations of accomplishment (like Eureka! Hurrah!). He'll even sometimes set up displays in the all new world expo! (Which will be discussed shortly)

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Edward Zuckates
The owner of the town bank. He stands there and tries to convince young children (and parents) to give him money. Those of you who do give him their money receive a collectible pin saying "Main Street Bank."

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Alek Azam
The world famous magician! He loves to go up to guests and perform close up magic! Usually hanging out around the Main Street Theater.
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Loaf Zuckates
The owner of the Main Street Bakery (the Starbucks). He hands out different samples of bread, and talks aggressively, challenging anyone who questions his skills as a baker.


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Father Roman
and
Sister Margaret
These individuals wander Main Street, preaching on how science is false, and accuse Timothy of treason. They provide a comical interpretation of the church, which is removed one month after opening due tocritical backlash. However, they are funny while they are there.

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Zoe Hanks-Zuckates
Zoe is the wife of Edward Zuckates. She wanders the street with her fancy jewelry, and boasts of how great she is to the guests. To those who listen to her full speal, she gifts them a Ring-Pop, for being "her favorite tourists to Main Street."

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Grandma Fields
Grandma Fields owns the Confectionary on Main Street. She pinches kids cheeks and tells each one that they are adorable. She also hands out free samples of candy to guests.​
An exciting new ride is coming to the Main Street Cinema! Dedicated to one of the most important films ever made, guests will enter through the Cinema for A Trip to the Moon!

Released in 1903, A Trip to the Moon is considered to be the birth of science fiction and special effects in film. A landmark moment in turn of the century cinema.

-facade-
The facade will remain mostly the same as the current Main Street Cinema. The marque will now be advertising that they are now playing "A Trip to the Moon" and posters will be hung outside. Naturally, a stand by wait time indicator and a fastpass+ return entrance will both be added.

-queue-
The current cinema will become the "lobby" of the theater. The room will be enclosed (no more cutting through to the other shops). Small exhibits about the invention of motion pictures and important moments in turn of the century era cinema will fill this section of the queue. Instead of heading into the "theater doors," the queue is directed up stairs into the projector room. What guests don't realize, is that they actually go up 1 and a half flights of stairs. This will be important soon.

The rest of the queue winds around reels of film and the fake projector for the theater. Posters for various films of the era dot the walls. Guests will then walk back down stairs (only half a flight) into the "theater." (In reality, there are two boarding areas themed as theaters. But to guests, it will appear there is only one)

-Boarding Area-
Guests are ushered into their seats in the ride vehicle. The vehicles are simply themed and resemble smaller versions of those used on Universe of Energy. There are 5 rows, 6 seats apart.

Once guests are seated, the film is projected onto the wall in front of them, after the title screen, the wall to guests right side opens and the vehicles move sideways into the film!

-Ride Through-

The ride itself is based upon the more famous first half of the film. It ends before the less well known section with the aliens. The ride is a classic style slow moving dark ride. Similar to Peter Pan's Flight and other classic dark rides, the scenes usually transition by the vehicles turning a corner. Effects are simple, most characters are represented by either manicans or cut outs. There are no complex animatronics, just a few simple motion figures.

-scene 1-
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Scene one features the professor telling the crowd of academics about his plan to use a cannon to travel to the moon. The crowd are primarily cut outs. The professor moves his arm as he gestures at the blackboard. The blackboard has his drawing projected on to it to better illustrate the concept of the cannon to the Moon to guests as well as to add more life to the scene.

-Scene 2-
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We see the academics loading into the capsule. The man in the pink coat is waving his hat. The only main difference between the picture and the ride is that the man in the pink coat is now facing guests and waving at us.

-Scene 3-
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A mix of mannicans and cut outs represent the excited crowd around the cannon. A blast can be heard as smoke bellows out the top of the cannon (much like the actual film, most of the cannon is just a matte painting. Smoke comes out the tip though to help make it seen real)

-Scene 4-
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After a quick travel through space (dark room with star lights and fake clouds), guests see the absolutely iconic scene of the Moon with the capsule crashed into it. This will be done just how it was on Horizons.
http://www./wp-content/uploads/2012/04/horizonsmoon.jpg

-Scene 5-
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We then see the capsule crashed on the surface of the moon. The academics are seen standing around the Moon as simple motion figures looking around with wonder and awe leading into...

-Scene 6-
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The weird space women thing. It is just part of the grand visuals of the alien lunar landscape from the film that makes up the finale of the ride. Vehicles finally enter into a cavern for the exit.

-Unload/Exit-
A cavern full of steampunk alien technology is theunload station. After safely unloading and traveling down a moving walkway (remember, we've been on the second floor all this time), guest exit through Milies Market (named for George Milies, director of the film). A gift shop featuring retro sci-do themed merchandise. The gift shop exits into Tomorrowland between Buzz Lightyear and Carousel of progress.



Having the ride exit in Tomorrowland even though it enters in from Main Street will help disperse crowds and connect the two lands. The ride being on the second floor minimizes it's effect on the back stage area it will be built above.

Overall, this will be a solid, people eater, High capacity C-Ticket to help absord Magic Kingdom crowds, disperse people away from the congested Main Street, and bring a new life and energy to the front of the park.​
 

MANEATINGWREATH

Well-Known Member
Okay, so I'm going to try grading (this is only on my end, not Tiki's) a bit differently this round. I'll still be grading based on the traditional rubric with a total score out of fifty points, but instead of detailing each category with an "out of ten," I'll only be giving you a total score. I'm going to test this, but only for this round, and if it doesn't work or feel right, I'll go back to the old method in the next round. Thanks for the patience.

Team Younger

The Disney Dream: A good, to-the-point addition that felt a bit too similar to One Man's Dream and The Walt Disney Story, but felt right at home on Main Street. I'm a bit concerned that there'd be no room for all the exhibits - some considerably large - and a theater. I also think the parade route might be right next door to your planned expansion space, correct me if I'm wrong. Nonetheless, a solid A-Ticket.

Main Street Cinema: Thank you for bringing cinema back to the Main Street Cinema. We here at Disneyland are all-too-lucky to still have a functioning multiplex on our Main Street. :cool: While I'm not sure if there is enough room for such an attraction (you had mentioned a modification to the building), the idea is brilliant, as its execution. I'm surprised this wasn't done when Disneyland Paris was built. Great work, I'm impressed.

Mickey's Magical Madcap Adventure: To start, I was a bit skeptical in the inclusion of a Mickey Mouse attraction on Main Street. However, this turned out great and ended up being something I could actually see being built in the Magic Kingdom. The floor plan was an excellent addition. This was an excellent dark ride. Congratulations. A solid Mickey Mouse dark ride with wonderful concept art, ideas, creativity and magic. It felt a bit similar to the Mickey's Madcap Circus project that Basketbuddy and I had worked on in Season Ten or Eleven, but still, it was original all its own. Stellar work.

Your presentation yearned for a bit more continuity and connection. While I appreciate that each portion of the project was there in a clean, to-the-point fashion, I wish there had been some sort of introduction or conclusion. There was really not set-up or afterword. I did like how each portion was given a credit so we could see who did what. Still, you guys nailed it. Three excellent attractions for a beautiful Main Street. Great work all around.

Total Score: 45/50

Team Mist

The Edison Pavilion: This was a unique, clever and fun way to incorporate an extinct idea into a deserving part of Main Street. This is also the perfect way to introduce the wonderful "arcades" of Disneyland Paris into Walt Disney World. Off-the-beaten path areas such as this deserve to be explored - and built - more often. This was easily my favorite portion of the project. Good job!

The Plaza Gardens: Not much description to this, which is a bummer considering it is the heart of the expansion. It's a simple lift of the extinct Carnation Plaza of Disneyland. There is a lot more that could be done with the concept, such as a swing dancing venue, perhaps jumping fountains, turn-of-the-century games, etc. I don't have much else to say about this lol.

The Mickey Mouse Revue: Okay, so I'm a bit torn. The inclusion on Main Street works, but it's the fact that it's an already-extinct attraction making its return that kind of turns me off the idea. I wish you would have gone a different route, but it is what it is. That being said, the show was good and well-written. I was able to imagine the entire thing in my head, which is good. Still, I'm really torn about this. It's good. Maybe a little too similar to the original, but the new stuff works. I do wish you had come up with something else.

Like Team Younger, I wish that there had been more of a presentation to unify the project. Fortunately, there were mentions of a "beautification" of Main Street. This definitely unifies each portion well enough. Good job.

Total Score: 40/50

Team Cap

First off, excellent presentation. The website was very clean, professional and just what the doctor ordered. Great work.

A Trip to the Moon: Confession... I've never seen A Trip to the Moon. Of course I'd be able to pinpoint the iconic image of the moon, but as for the rest of the film? Ehh... Lol. While there wasn't heavy detail to the description, it was a solid enough attraction that would work well on Main Street. Would it work better in DLP? Absolutely. Does it work in MK? Of course it does. Given Trevor and Pionmycake actually work at the Magic Kingdom, I'll take their word for it on the inclusion of a dark ride in this part of Main Street. Good job. There could have been more detail, though.

The Traveling World's Fair: Talk about capturing the spirit of Main Street. Wow! This effortlessly captures the true intention and spirit of Main Street like no other attraction could. It's very much Horizons-meets-Carousel of Progress. I'd really like to know where you plan to put this attraction, but nonetheless, it is wonderful.

The Main Street Citizens: This was another solid addition that could benefit Main Streets across the globe! The names were great, as were the characterizations. The fact that you mention the near-immediate removal of Father Roman and Sister Margaret is HYSTERICAL. SWEET MOTHER OF PEARL. Then you had to end it with the hint at a film in the future... Haha.

Total Score: 47/50
 

TheOriginalTiki

Well-Known Member
Original Poster
I'll try this new style of grading out like MEW is doing. Again, if people want our detailed thoughts from category to category please let us know. It's just less cluttered presenting it this way.

Team Younger:

A Ticket: Of course me being a cast member at the Walt Disney Family Museum, I definitely have a personal bias towards this kind of stuff, but it was presented really well. Love the idea of having most of it within the context of the firehouse and apartment. It would be a very classy move on the part of the company to acknowledge the man and the legacy that has made "Disney" what it is.

B Ticket: I love the practicality of this! You made great use of the Carousel theater technology while acknowledging the limitations when it would come to scaling it down, and working with different operating modes when needed. The explanation of how it rotates between the stores as well as how it fits to accommodate different levels of crowds definitely won a lot of points for me here. A great modern twist on a classic Main Street B ticket attraction.

C Ticket: Yet another home run from Basketbuddy! This was a really well executed dark ride that fit the time period seamlessly. Love the use of Houdini tying into the mythology. Amazing concept art as always. The Mickey "Card" room might be a new personal favorite of mine! You laid out the space for the attraction very well and made great use of practical "Pepper's Ghost" style effect that can work within the context of any time period. Very well done.

Total Score: 43/50

Team Cap:

Gotta say, you guys won this by a mile just in terms of sheer presentation and level of creativity and detail. I could break it all down score-wise but it would take all night. For now I'll go over each individual attraction piece-by-piece

A Ticket: Having just been introduced to Ghost Town Alive at Knott's Berry Farm this past December and falling completely in love with that park, this is a genius concept. I'm just blown away by the amount of effort that went into the art, characters, personalities, backstories. We put Pi and Trevor on the same team for a reason. I think their personalities and senses of humors are gelling incredibly well!

B Ticket: Traveling World's Fair, probably the most vague of your three ideas but a good concept in its own right. It's a clever way to work in some of the already established "classic" Main Street vehicle attractions into a grander piece of the park's storytelling.

C Ticket: This is the second incredibly solid dark ride to come out of this project. While I think Basketbuddy's Mickey Mouse project has the slight edge in sheer presentation and flow from scene to scene, Flight to the Moon is a very outside-the-box idea that fits perfectly into the established timeframe of Main Street USA. The visuals work well to tell an emotional experience, something that would translate really nicely into a Disney attraction. Is it a little too ambitious for a C Ticket? Perhaps, but the execution was stellar nonetheless!

Total Score: 43/50

Team Mist:

There's certainly a lot of detail here which I appreciate. I don't really know if enough was done with the Mickey Mouse Revue to warrant it as a new experience in the same way some of the other presented proposals went about changing their classics, but at the same time the idea fit very well as an homage to the original while doing some creative back-flipping to work into the Main Street timeline. Props for that.

Realism is definitely a plus here. I like how a vast majority of the changes are things that are simply made to have Main Street be a bit more pleasing to visit, including cleaning up the actual buildings themselves. The tribute to Edison Square was well done and lovingly written as a nice tribute to one of the more interesting never-built Imagineering concepts. The plaza gardens is a nice addition but for something that's meant to be the "heart" of your presentation I'm left wanting a lot more than just a long paragraph about the place. Overall I think your presentation could have flowed a bit better. Still a lot of solid concepts here.

Total: 39/50

This means that Team Mist has lost the challenge. With that being said, @MANEATINGWREATH and I have come to a unanimous decision to eliminate @David2319 from the game. We've made several attempts to contact him throughout the week and he hasn't responded to any of our messages. While Team Cap gave a FANTASTIC presentation, David wasn't even credited (for good reason, he was a non-entity this round). I think in all fairness in spite of the scores David hasn't been active in a few rounds and it's his time to go. I'm very sorry David, but you have been eliminated from So, You Want to be an Imagineer Season 14: Greatest Hits in 13th Place.

For winning the challenge, we've decided to award the PoMVP to someone on Team Cap for Round Five. That someone is...Trevor!

With that in mind, MEW and I have decided to transfer one person over from the five members of Team Younger to join the three members of Team Cap...Thus creating three even teams of four members each. @ThatGuyFromFlorida is the lucky one who will be joining Trevor, Pi, and KMB on the newly emerging powerhouse team.

That leaves us with this roster moving forward into the next round...

Team Cap:
@TrevorA
@Pionmycake
@kmbmw777
@ThatGuyFromFlorida

Team Younger
@Magic Feather
@Basketbuddy101
@IAmNotAHufflepuff
@mharrington

Team Mist
@JokersWild
@mickeyfan5534
@DisneyManOne
@Snoopy

With all that in mind, let's get on to the next project...

Season 14, Project Five: Legend of the Lost Legend

terracottaall.jpg

Based on DisneyFreak59's "Legend of the Lost Army" Project from Season One

This is a true "Mount Rushmore" of projects submitted for the game. An early, classic concept that left an imprint on the entire game and all those who played it afterwards. A true testament to the creativity these kinds of competitions can bring out in you. In the semi-finals round of Season One, eventual winner DisneyFreak59 presented her "Legend of the Lost Army" concept, an E Ticket for the China pavilion focusing on the stone Tera Cotta soldiers of Chinese mythology. The project was ambitious, detailed, well written, and unlike anything anyone had ever seen before. It truly gave future players a high bar to reach up towards.

For this project, you'll be attempting to recreate some of that Legend of the Lost Army magic by creating an EPCOT E Ticket of your very own. Your E Ticket must be placed in a World Showcase pavilion and be centered around an element of mythology or folklore from the country it's located. Absolutely NO IPs are allowed. Good luck teams, this project is due Friday, March 10th at 11:59 PM Eastern.
 

Pi on my Cake

Well-Known Member
In the Parks
Yes
We put Pi and Trevor on the same team for a reason. I think their personalities and senses of humors are gelling incredibly well!

Its funny that you mention mine and trevor's humor during the citizens section lol. The writing for that was all @kmbmw777
Trevor wrote the World's Fair and I was the old film geek who finally found a good excuse to write a Trip to the Moon Dark Ride haha.
 

MANEATINGWREATH

Well-Known Member
Its funny that you mention mine and trevor's humor during the citizens section lol. The writing for that was all @kmbmw777
Trevor wrote the World's Fair and I was the old film geek who finally found a good excuse to write a Trip to the Moon Dark Ride haha.

I could sense Trevor's writing in the World's Fair, but I had NO idea that @kmbmw777 was responsible for the Citizens of Main Street. Seriously, great work. I'm impressed!
 

MANEATINGWREATH

Well-Known Member
Btw, for clarification sake, we will consider non-film adaptations of classic literature (i.e. Phantom of the Opera, 20,000 Leagues Under the Sea, Les Miserables) to be IP's, so don't use them! We're seeking folklore and mythology, so things like Greek Mythology, Roman Mythology, Norse Mythology, Native American Mythology, etc. We are willing to accept urban legend-type deals as well. I.e. Jack the Ripper, Mothman, etc. Carry on!
 

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