Seven Dwarf mine train needs some help.

DaBears81

Member
I don't get all the negativity toward this ride, I've ridden it numerous times at both day and night. I think it's fantastic, and I've noticed zero issues with the animtronics or the queue. Maybe I'm not looking with a fine tooth comb to find something wrong with the ride. Do I wish it was maybe a little longer sure! However I think it's a great addition and a lot of fun and I really enjoy the theming around it aswell. It might be the quietest ride in the whole park that all you hear are the people on the ride and not the ride itself.
 

BrerJon

Well-Known Member
And I can't use the language I'd prefer to use for parents who won't discipline their kids at the parks. Or who tug on ride features (as I once saw some stupid lady do in the queue for the Mermaid ride. Thankfully, everything was glued firmly in place). I agree that the interactive queues are a major fail. Giving kids (and idiot grownups) expensive toys to break is always a dumb idea.

The parents are absolutely to blame for the lack of respect for property kids today have.

I was outside Once Upon A Toy recently where there is a Buzz Lightyear statue. A kid was struggling to sit on Buzz's arm without falling off to have his photo taken. There is a sign that clearly says 'Do Not Climb', but the father was encouraging the hesistant kid saying 'no get on the arm, you're supposed to sit there that's what it's for'.

It's the same with the Nemo fish at the Seas. In the past kids woudn't have dreamed of climbing them, nowadays they see anything not fenced off as a jungle gym.
 

MerlinTheGoat

Well-Known Member
Sad thing is that better night lighting couldn't have cost much more money or effort to install. Even the more creative and cool way of doing it was staring them right in the face, given what the concept art showed in fact i'm quite certain that imagineers had to have thought of the idea to scatter LED-lit sparkling gemstones on parts of the outside. Would have gone a long way to improving how it looks at night. I actually expected them to install such lighting effects by what the concept art showed (if you look closely at some of the outside parts of the original FLE concept art it shows shining gems scattered around parts of the outside particularly around the mine shafts), I was looking forward to it and it seemed like a no brainer. Just the thought of seeing the hillside lit up with twinkling gemstones after dark is a wonderful thought (kind of like the original twinkling trees on Main Street in front of the castle). Crying shame and such a wasted opportunity, could have been gorgeous...

I don't get all the negativity toward this ride, I've ridden it numerous times at both day and night. I think it's fantastic, and I've noticed zero issues with the animtronics or the queue. Maybe I'm not looking with a fine tooth comb to find something wrong with the ride. Do I wish it was maybe a little longer sure!
You just answered your own question. Had you read any of the posts about the negativity you're so confused about, you'd have realized that the majority of the negativity is regarding the ride's shortness. Besides a better night time lighting package and perhaps some slightly better outdoor theming overall, the ride needed at least 2 more show scenes similar to the one it has currently (and it would have received them had budgets not been slashed). It is far too short and most people seem to get off it it saying "that's it?", regardless of whether it's a fun ride or not (it is fun, but again criminally short).
 
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Sped2424

Well-Known Member
Original Poster
I don't get all the negativity toward this ride, I've ridden it numerous times at both day and night. I think it's fantastic, and I've noticed zero issues with the animtronics or the queue. Maybe I'm not looking with a fine tooth comb to find something wrong with the ride. Do I wish it was maybe a little longer sure! However I think it's a great addition and a lot of fun and I really enjoy the theming around it aswell. It might be the quietest ride in the whole park that all you hear are the people on the ride and not the ride itself.
Our issue isn't with what the ride is, it's more of what it could have been. It was drafted to be a good e ticket with multiple scenes, and sadly it got cut down to 1 show scene. Which is cute, but it's very strange you see the dwarves and then your done. It's like if splash mountain only had the first show scene and then went to the big drop then ended.
 

DaBears81

Member
I never saw what the ride was "supposed" to be just what it is now. It's a ride I am very happy with. As for wishing the ride was longer being the point and what not, I feel every ride should be a little longer. Even the best of rides I wish were a little longer not just this ride. I forgot to add that in my post which I should've, my bad! I think the show scene is good, *spoilers* you see the dwarves working, then leaving and then at the cottage at the end. Makes sense to me I don't know what could've been added, as it's the Seven Dwarfs Mine Train, not Snow White. But hey that's just my opinion!
 

MerlinTheGoat

Well-Known Member
I feel ripped off from a length perspective when I ride Mine Train, which is very different from enjoying a decent-length ride so much that i'm sad when it's finally over. I ride the Mine Train and begin to like what i'm seeing, when it ends abruptly and i'm left feeling disappointed and say "that's it?". A stark contrast to how I feel when I ride Big Thunder, which I feel is a complete and perfectly adequate length experience but one i'm eager to go on again afterwards (I don't feel ripped off, I just want to experience it again). There are rides that we like so much that we don't want them to end, but Mine Train feels like a very incomplete experience because of its length. Its length makes it feel like a lesser ride. This is pretty much the consensus even among people who enjoy it. It suffers from the same problem Maelstrom had (even moreso than Maelstrom in fact), a good ride that feels like it's 1/3 at best of what it should have been.

And you don't need to have seen what it was supposed to be to feel shortchanged. At the time I first rode Dinosaur (at Animal Kingdom), I didn't know anything about what the ride was originally going to be like (only after did I watch marni1971's tribute for the ride and saw all the budget cuts that plagued it) but still felt it was missing a lot even just riding it without prior knowledge about it. That being said, for years they had concept art of New Fantasyland posted to the construction barricades, showing a much longer and more intricate track than what we got (that same concept art was commonly used in regards to the project even after they had finalized the shorter track layout, including on some of the 2012 "grand opening" cupcakes for the FLE). Not to mention the outside theming looked better in the art, as has been stated in this topic.
 

Gabe1

Ivory Tower Squabble EST 2011. WINDMILL SURVIVOR
Our issue isn't with what the ride is, it's more of what it could have been. It was drafted to be a good e ticket with multiple scenes, and sadly it got cut down to 1 show scene. Which is cute, but it's very strange you see the dwarves and then your done. It's like if splash mountain only had the first show scene and then went to the big drop then ended.

Good analogy.
 

Gabe1

Ivory Tower Squabble EST 2011. WINDMILL SURVIVOR
I feel ripped off from a length perspective when I ride Mine Train, which is very different from enjoying a decent-length ride so much that i'm sad when it's finally over. I ride the Mine Train and begin to like what i'm seeing, when it ends abruptly and i'm left feeling disappointed and say "that's it?".

I remember all this with the the Tower. It took a long time originally to get through the queue. Once in the ride it was fun but the drop, the event, well it was one single drop and out the door you were. Little by little the drop kept getting longer with all the ups and downs. The first time I took my small son on Barnstormer, we took off, we landed and both just looked at each other, didn't want to get off thinking this can't be it. Sometimes they just don't learn. Good thing Disney got over taking tickets for each attraction.
 

BrerJon

Well-Known Member
I remember all this with the the Tower. It took a long time originally to get through the queue. Once in the ride it was fun but the drop, the event, well it was one single drop and out the door you were. Little by little the drop kept getting longer with all the ups and downs. The first time I took my small son on Barnstormer, we took off, we landed and both just looked at each other, didn't want to get off thinking this can't be it. Sometimes they just don't learn. Good thing Disney got over taking tickets for each attraction.

I think the lines and the hype for this is what makes people anticipate it to be an E-ticket then get disappointed. Both times I've been on it there has been someone saying 'was that it?' or 'we waited an hour for that?', and one of those was a group of kids who should be the total target audience for it.
 

erasure fan1

Well-Known Member
Agree. Plus the whole dang FLE took so freak'n long and everyone was awaiting the crown jewel and they are still
a wait'n.
This is what I think as well. If you look at what we ended up getting, compared to the amount of time it took to build, for me its a complete disappointment. Anytime you spend that long on something, the expectations of amazing become huge. I like the mine train, I just can't ride it and not think about what it could have been.
 

TheRabbit

Well-Known Member
I'm not a fan of the term 'E-ticket' anymore. It's not relevant to modern attractions. Remember, some of the original E ticket rides when the park opened were It's a Small World and Country Bear Jamboree (just because of the animatronics).
 

Brian Swan

Well-Known Member
What is a disappointment for me is that I am seeing Disney going from Theme Park to Amusement Park, what's with all the coasters ? is the Imagineers struggling for new ideas and they just fall back on "let's just build another coaster"
It's giving (the majority of) the guests what they want. There is a large target audience (myself included) that wants coasters to be part of their theme park experience, and as far as coasters go, Disney was FAR behind other parks. All four parks combined don't have the number of coastersd you will find at a Six Flags, Ceder Point, or other major "amusement park". And for what it's worth, although nicely themed, NONE of the Disney coasters will show up on a "10 best coasters" list. I accept the fact that the Disney philosophy does not include agressive high-speed coasters (if I want those, I can go to UOR, BG, or even Sea World). I'm not a WDI appologist; I think they've missed the mark on any number of occasions - but to imply that building a coaster is an easy way out is unfair. But if Disney WAS to add a super-coaster with a 200 ft first hill, speeds of 70 mph, and 6 or 7 inversions, I don't think there would be too many complaints - and it would draw a lot more people than a well-themed kiddie coaster with one (way too short) dark ride scene...
 

ford91exploder

Resident Curmudgeon
I'm not a fan of the term 'E-ticket' anymore. It's not relevant to modern attractions. Remember, some of the original E ticket rides when the park opened were It's a Small World and Country Bear Jamboree (just because of the animatronics).

Disagree - E-ticket is relevant even today it implies the BEST rides NOW in the park HM, ToT, SM EE etc are all E-Tickets they all have the WOW factor.

When DL opened the 'Disneyland and Santa Fe' railroad was an E-ticket because of the WOWi factor at the time and IASW was an e-ticket at the worlds fair where people waited upwards of 4 hours to ride it, CBJ was the same deal. They are no longer E-tickets but they were at the time.

So I think E-ticket is still relevant and IF the longer track and additional show scenes had NOT been cut from SDMT it would have BEEN a classic E-ticket and would have been WORTH the wait.
 

ford91exploder

Resident Curmudgeon
It's giving (the majority of) the guests what they want. There is a large target audience (myself included) that wants coasters to be part of their theme park experience, and as far as coasters go, Disney was FAR behind other parks. All four parks combined don't have the number of coastersd you will find at a Six Flags, Ceder Point, or other major "amusement park". And for what it's worth, although nicely themed, NONE of the Disney coasters will show up on a "10 best coasters" list. I accept the fact that the Disney philosophy does not include agressive high-speed coasters (if I want those, I can go to UOR, BG, or even Sea World). I'm not a WDI appologist; I think they've missed the mark on any number of occasions - but to imply that building a coaster is an easy way out is unfair. But if Disney WAS to add a super-coaster with a 200 ft first hill, speeds of 70 mph, and 6 or 7 inversions, I don't think there would be too many complaints - and it would draw a lot more people than a well-themed kiddie coaster with one (way too short) dark ride scene...

Actually if Disney built a 5th gate (never going to happen under Iger) which was extreme coaster centric i.e. rides for teens and adrenaline junkies it would go a long way in helping retain the over 10 crowd because WDW has become 'All Toddlers all the time'
 

DaBears81

Member
Unless it's a 5th park, I don't see Disney building a huge roller coaster. IMO it just won't fit into any of the parks. Giving how rides are themed specifically for a ride. Unlike universal where a green painted track makes it a Hulk ride. Love'em or hate'em Disney doesn't do that. If you take a look at all the "coasters" throughout the parks they are all themed to where you can't see a track. I for one would be turned off by walking through any park and seeing and hearing a full blown coaster go by over head or where ever. It would cheapen the whole park experience for me. So unless it's a 5th park I'm not for a full blown coaster in the existing parks.
 

TheRabbit

Well-Known Member
Disagree - E-ticket is relevant even today it implies the BEST rides NOW in the park HM, ToT, SM EE etc are all E-Tickets they all have the WOW factor.

When DL opened the 'Disneyland and Santa Fe' railroad was an E-ticket because of the WOWi factor at the time and IASW was an e-ticket at the worlds fair where people waited upwards of 4 hours to ride it, CBJ was the same deal. They are no longer E-tickets but they were at the time.

So I think E-ticket is still relevant and IF the longer track and additional show scenes had NOT been cut from SDMT it would have BEEN a classic E-ticket and would have been WORTH the wait.
I'm simply refering to the term 'E-ticket'. It's quite obvious to even new guests what the attractions are that have the WOW factor. I'm just saying I don't agree with the term still being used, not to mention there are no ticket books anymore. I agree with you about everything...the length of the ride, the best rides, etc...everything you said. No point in still using the term E-ticket. My opinion.
 

Gabe1

Ivory Tower Squabble EST 2011. WINDMILL SURVIVOR
This is what I think as well. If you look at what we ended up getting, compared to the amount of time it took to build, for me its a complete disappointment. Anytime you spend that long on something, the expectations of amazing become huge. I like the mine train, I just can't ride it and not think about what it could have been.

Yep, that is why I don't hold much hope for the final product-Avatar-land. Like the Mine Train, just because it will take forever and a day to build doesn't mean it will be worth the wait or cost. I still look at FLE and say
HOLY ROCK!
 

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